Compare commits
16 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 9def43b4ed | |||
| c258aebca1 | |||
| 4a153099f9 | |||
| aebee50d25 | |||
| 7c3c4ad2fe | |||
| 2a45c98fb3 | |||
| 25b966a340 | |||
| b2e9046438 | |||
| f07d347fd9 | |||
| 8f46e03070 | |||
| 7121009d0d | |||
| 8721a653e7 | |||
| 694b68de1a | |||
| 71bf2631f4 | |||
| 4ab2377970 | |||
| 8a0f9ef4e4 |
@@ -0,0 +1,21 @@
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|||||||
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name: Publish Apps
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||||||
|
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||||||
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inputs:
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||||||
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sdk_version:
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||||||
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description: The SDK version that determines the path on the CDN
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required: true
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||||||
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runs:
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using: 'composite'
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steps:
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- name: 'Download cdn-files'
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uses: actions/download-artifact@v4
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with:
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name: 'cdn-files'
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path: cdn_files
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- name: 'Install boto3'
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shell: bash
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run: pip install boto3
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- name: 'Upload files'
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shell: bash
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run: python Buildscripts/CDN/upload-app-files.py cdn_files ${{ inputs.sdk_version }} ${{ env.CDN_ID }} ${{ env.CDN_TOKEN_NAME }} ${{ env.CDN_TOKEN_VALUE }}
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@@ -1,5 +1,10 @@
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name: Release Apps
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name: Release Apps
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||||||
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outputs:
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sdk_version:
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description: 'Common SDK version shared by all bundled apps'
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value: ${{ steps.release.outputs.sdk_version }}
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||||||
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runs:
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runs:
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using: 'composite'
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using: 'composite'
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||||||
steps:
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steps:
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@@ -11,8 +16,11 @@ runs:
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run: rsync -av downloaded_apps/*/*.app cdn_files/
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run: rsync -av downloaded_apps/*/*.app cdn_files/
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shell: bash
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shell: bash
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- name: 'Create CDN release files'
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- name: 'Create CDN release files'
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run: python release.py cdn_files/
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id: release
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shell: bash
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shell: bash
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run: |
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python release.py cdn_files/
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echo "sdk_version=$(cat sdk_version.txt)" >> "$GITHUB_OUTPUT"
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- name: 'Upload Artifact'
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- name: 'Upload Artifact'
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uses: actions/upload-artifact@v4
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uses: actions/upload-artifact@v4
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with:
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with:
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@@ -12,10 +12,12 @@ jobs:
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Build:
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Build:
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strategy:
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strategy:
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matrix:
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matrix:
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app_name: [Brainfuck, Breakout, BookPlayer, Calculator, Diceware, EpubReader, GPIO, GraphicsDemo, HelloWorld, M5UnitTest, Magic8Ball, MediaKeys, MystifyDemo, SerialConsole, Snake, TamaTac, TodoList, TwoEleven]
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app_name: [AudioTest, BibleVerse, BookPlayer, Brainfuck, Breakout, Calculator, Diceware, EpubReader, EspNowBridge, GPIO, GameBoy, GraphicsDemo, HelloWorld, M5UnitTest, Magic8Ball, McpScreen, MediaKeys, Mp3Player, MystifyDemo, PocketDungeon, ReynaBot, RobotArm, SerialConsole, Snake, TamaTac, TodoList, TwoEleven, VoiceRecorder]
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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steps:
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steps:
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- uses: actions/checkout@v4
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- uses: actions/checkout@v4
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with:
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persist-credentials: false
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- name: "Build"
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- name: "Build"
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uses: ./.github/actions/build-app
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uses: ./.github/actions/build-app
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with:
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with:
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@@ -23,7 +25,26 @@ jobs:
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Bundle:
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Bundle:
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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needs: [Build]
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needs: [Build]
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outputs:
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sdk_version: ${{ steps.release.outputs.sdk_version }}
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steps:
|
steps:
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- uses: actions/checkout@v4
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- uses: actions/checkout@v4
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- name: "Build"
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- name: "Build"
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id: release
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uses: ./.github/actions/release-apps
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uses: ./.github/actions/release-apps
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PublishApps:
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runs-on: ubuntu-latest
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needs: [Bundle]
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if: (github.event_name == 'push' && github.ref == 'refs/heads/main')
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steps:
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- uses: actions/checkout@v4
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with:
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persist-credentials: false
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- name: "Publish Apps"
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env:
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CDN_ID: ${{ secrets.CDN_ID }}
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CDN_TOKEN_NAME: ${{ secrets.CDN_TOKEN_NAME }}
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CDN_TOKEN_VALUE: ${{ secrets.CDN_TOKEN_VALUE }}
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uses: ./.github/actions/publish-apps
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with:
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sdk_version: ${{ needs.Bundle.outputs.sdk_version }}
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@@ -1,10 +1,7 @@
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[manifest]
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manifest.version=0.2
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version=0.1
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target.sdk=0.8.0-dev
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[target]
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target.platforms=esp32s3
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sdk=0.7.0-dev
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app.id=one.tactility.audiotest
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platforms=esp32s3
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app.version.name=0.1.0
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[app]
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app.version.code=1
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id=one.tactility.audiotest
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app.name=Audio Test
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versionName=0.1.0
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|
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versionCode=1
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name=Audio Test
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@@ -33,7 +33,7 @@ LV_FONT_DECLARE(georgia_regular_24)
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#define MAX_BIBLE_BOOKS 66
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#define MAX_BIBLE_BOOKS 66
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#define MAX_BOOK_NAME 40
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#define MAX_BOOK_NAME 40
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#define MAX_VERSE_TEXT 2048
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#define MAX_VERSE_TEXT 2048
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#define MAX_PATH 320
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#define MAX_PATH 128
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|
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typedef struct {
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typedef struct {
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uint32_t offset;
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uint32_t offset;
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@@ -239,7 +239,7 @@ static bool parse_books_json(AppCtx* ctx, const char* json_str) {
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const char* obj_end = strchr(obj_start, '}');
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const char* obj_end = strchr(obj_start, '}');
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if (!obj_end) break;
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if (!obj_end) break;
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// parse fields within obj_start..obj_end
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// parse fields within obj_start..obj_end
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char temp[512];
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char temp[256];
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size_t len = (size_t)(obj_end - obj_start + 1);
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size_t len = (size_t)(obj_end - obj_start + 1);
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if (len >= sizeof(temp)) len = sizeof(temp)-1;
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if (len >= sizeof(temp)) len = sizeof(temp)-1;
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memcpy(temp, obj_start, len);
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memcpy(temp, obj_start, len);
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@@ -672,27 +672,27 @@ static void show_current_verse(AppCtx* ctx) {
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const char* text_ptr = "(empty)";
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const char* text_ptr = "(empty)";
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if (off < ctx->book_bin_size) text_ptr = (const char*)(ctx->book_bin + off);
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if (off < ctx->book_bin_size) text_ptr = (const char*)(ctx->book_bin + off);
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char verse_buf[MAX_VERSE_TEXT];
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// Fix stack overflow: verse_buf was 2048 bytes on stack, causing gui task (4096) overflow
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strncpy(verse_buf, text_ptr, sizeof(verse_buf)-1);
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// Use heap allocation
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verse_buf[sizeof(verse_buf)-1]='\0';
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char* verse_buf = (char*)malloc(MAX_VERSE_TEXT);
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if (!verse_buf) {
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ESP_LOGE(TAG, "Failed to malloc verse_buf");
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return;
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}
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strncpy(verse_buf, text_ptr, MAX_VERSE_TEXT-1);
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verse_buf[MAX_VERSE_TEXT-1]='\0';
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char ref_buf[96];
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char ref_buf[64];
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snprintf(ref_buf, sizeof(ref_buf), "%s %d:%d", ctx->books[ctx->cur_book_idx].bname, vi->cnum, vi->vnum);
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snprintf(ref_buf, sizeof(ref_buf), "%s %d:%d", ctx->books[ctx->cur_book_idx].bname, vi->cnum, vi->vnum);
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// Editorial reference style like your image: "PSALMS 23:1" with tracking
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char ref_pretty[80];
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char ref_pretty[108];
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char bname_upper[40];
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// Use uppercase for book? Keep title for now but uppercase style for editorial match
|
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// We'll format as "— PSALMS 23:1 —" feel? For dark mode keep minimal like ref image
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// Reference image shows lines flanking citation - we do with letterspacing + dim
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// For now: "PSALMS 23:1" style - uppercase via runtime? We'll uppercase book name
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char bname_upper[48];
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strncpy(bname_upper, ctx->books[ctx->cur_book_idx].bname, sizeof(bname_upper)-1);
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strncpy(bname_upper, ctx->books[ctx->cur_book_idx].bname, sizeof(bname_upper)-1);
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bname_upper[sizeof(bname_upper)-1]='\0';
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bname_upper[sizeof(bname_upper)-1]='\0';
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for (char* p=bname_upper; *p; ++p) *p = toupper((unsigned char)*p);
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for (char* p=bname_upper; *p; ++p) *p = toupper((unsigned char)*p);
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snprintf(ref_pretty, sizeof(ref_pretty), "%s %d:%d", bname_upper, vi->cnum, vi->vnum);
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snprintf(ref_pretty, sizeof(ref_pretty), "%s %d:%d", bname_upper, vi->cnum, vi->vnum);
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||||||
|
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if (ctx->lbl_verse) {
|
if (ctx->lbl_verse) {
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// start faded for transition
|
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lv_obj_set_style_text_opa(ctx->lbl_verse, 60, 0);
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lv_obj_set_style_text_opa(ctx->lbl_verse, 60, 0);
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lv_label_set_text(ctx->lbl_verse, verse_buf);
|
lv_label_set_text(ctx->lbl_verse, verse_buf);
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apply_verse_scaling(ctx, verse_buf);
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apply_verse_scaling(ctx, verse_buf);
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@@ -741,6 +741,7 @@ static void show_current_verse(AppCtx* ctx) {
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if (ctx->cur_global >= ctx->total_verses-1) lv_obj_add_state(ctx->btn_next, LV_STATE_DISABLED);
|
if (ctx->cur_global >= ctx->total_verses-1) lv_obj_add_state(ctx->btn_next, LV_STATE_DISABLED);
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else lv_obj_clear_state(ctx->btn_next, LV_STATE_DISABLED);
|
else lv_obj_clear_state(ctx->btn_next, LV_STATE_DISABLED);
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}
|
}
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free(verse_buf);
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save_progress(ctx);
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save_progress(ctx);
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verse_fade_in(ctx);
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verse_fade_in(ctx);
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}
|
}
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@@ -1,11 +1,8 @@
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[manifest]
|
manifest.version=0.2
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version=0.1
|
target.sdk=0.8.0-dev
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[target]
|
target.platforms=esp32s3,esp32p4
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sdk=0.8.0-dev
|
app.id=one.tactility.bibleverse
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platforms=esp32s3,esp32p4
|
app.version.name=0.1.0
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[app]
|
app.version.code=2
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id=one.tactility.bibleverse
|
app.name=Bible Verse
|
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versionName=0.1.0
|
app.description=Single verse at a time, advances each minute. Tap to show controls.
|
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versionCode=1
|
|
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name=Bible Verse
|
|
||||||
description=Single verse at a time, advances each minute. Tap to show controls.
|
|
||||||
|
|||||||
+100
-125
@@ -4,7 +4,7 @@
|
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#include <tt_app_alertdialog.h>
|
#include <tt_app_alertdialog.h>
|
||||||
|
|
||||||
#include <tactility/device.h>
|
#include <tactility/device.h>
|
||||||
#include <tactility/drivers/i2s_controller.h>
|
#include <tactility/drivers/audio_stream.h>
|
||||||
|
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
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@@ -45,7 +45,8 @@ typedef struct {
|
|||||||
} BookMetadata;
|
} BookMetadata;
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
struct Device* i2s_dev;
|
struct Device* stream_dev;
|
||||||
|
AudioStreamHandle stream_handle;
|
||||||
PlaybackState state;
|
PlaybackState state;
|
||||||
int volume;
|
int volume;
|
||||||
|
|
||||||
@@ -86,19 +87,19 @@ typedef struct {
|
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} AppCtx;
|
} AppCtx;
|
||||||
|
|
||||||
typedef struct __attribute__((packed)) {
|
typedef struct __attribute__((packed)) {
|
||||||
char riff[4]; // "RIFF"
|
char riff[4];
|
||||||
uint32_t overall_size; // file size - 8
|
uint32_t overall_size;
|
||||||
char wave[4]; // "WAVE"
|
char wave[4];
|
||||||
char fmt_chunk_marker[4]; // "fmt "
|
char fmt_chunk_marker[4];
|
||||||
uint32_t length_of_fmt; // 16 for PCM
|
uint32_t length_of_fmt;
|
||||||
uint16_t format_type; // 1 for PCM
|
uint16_t format_type;
|
||||||
uint16_t channels; // 1 for mono
|
uint16_t channels;
|
||||||
uint32_t sample_rate; // 16000
|
uint32_t sample_rate;
|
||||||
uint32_t byterate; // sample_rate * channels * (bits_per_sample / 8)
|
uint32_t byterate;
|
||||||
uint16_t block_align; // channels * (bits_per_sample / 8)
|
uint16_t block_align;
|
||||||
uint16_t bits_per_sample; // 16
|
uint16_t bits_per_sample;
|
||||||
char data_chunk_header[4]; // "data"
|
char data_chunk_header[4];
|
||||||
uint32_t data_size; // data size in bytes
|
uint32_t data_size;
|
||||||
} WavHeader;
|
} WavHeader;
|
||||||
|
|
||||||
static AppCtx g_ctx;
|
static AppCtx g_ctx;
|
||||||
@@ -113,6 +114,47 @@ static void play_mp3(AppCtx* ctx);
|
|||||||
static void play_wav(AppCtx* ctx);
|
static void play_wav(AppCtx* ctx);
|
||||||
static void scan_books(AppCtx* ctx);
|
static void scan_books(AppCtx* ctx);
|
||||||
|
|
||||||
|
/* ─── Audio-stream helpers ─── */
|
||||||
|
static bool find_audio_stream_device(AppCtx* ctx) {
|
||||||
|
// Prefer device_find_first_by_type but keep compatibility with name lookup
|
||||||
|
struct Device* dev = device_find_by_name("audio-stream");
|
||||||
|
if (dev) {
|
||||||
|
ctx->stream_dev = dev;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
dev = device_find_first_by_type(&AUDIO_STREAM_TYPE);
|
||||||
|
if (dev) {
|
||||||
|
ctx->stream_dev = dev;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void close_stream_if_open(AppCtx* ctx) {
|
||||||
|
if (ctx->stream_handle) {
|
||||||
|
audio_stream_close(ctx->stream_handle);
|
||||||
|
ctx->stream_handle = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool open_output_stream(AppCtx* ctx, uint32_t sample_rate, uint8_t channels, uint8_t bits) {
|
||||||
|
close_stream_if_open(ctx);
|
||||||
|
if (!ctx->stream_dev) return false;
|
||||||
|
struct AudioStreamConfig cfg = {
|
||||||
|
.sample_rate = sample_rate,
|
||||||
|
.bits_per_sample = bits,
|
||||||
|
.channels = channels
|
||||||
|
};
|
||||||
|
error_t err = audio_stream_open_output(ctx->stream_dev, &cfg, &ctx->stream_handle);
|
||||||
|
if (err != ERROR_NONE) {
|
||||||
|
ESP_LOGE(TAG, "audio_stream_open_output failed: %d (rate=%u ch=%u)", err, (unsigned)sample_rate, channels);
|
||||||
|
ctx->stream_handle = NULL;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
ESP_LOGI(TAG, "audio_stream output opened: %u Hz %u ch %u-bit", (unsigned)sample_rate, channels, bits);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
/* ─── UI Helper to update status labels & button states ─── */
|
/* ─── UI Helper to update status labels & button states ─── */
|
||||||
static void update_ui(AppCtx* ctx) {
|
static void update_ui(AppCtx* ctx) {
|
||||||
if (!ctx->btn_play_pause) return;
|
if (!ctx->btn_play_pause) return;
|
||||||
@@ -185,7 +227,6 @@ static void on_auto_advance_timer(lv_timer_t* timer) {
|
|||||||
|
|
||||||
static void handle_audio_finished(AppCtx* ctx) {
|
static void handle_audio_finished(AppCtx* ctx) {
|
||||||
if (ctx->current_page + 1 < ctx->page_count) {
|
if (ctx->current_page + 1 < ctx->page_count) {
|
||||||
// Create a one-shot timer with repeat count 1 to run on the GUI thread
|
|
||||||
lv_timer_t* timer = lv_timer_create(on_auto_advance_timer, 0, ctx);
|
lv_timer_t* timer = lv_timer_create(on_auto_advance_timer, 0, ctx);
|
||||||
lv_timer_set_repeat_count(timer, 1);
|
lv_timer_set_repeat_count(timer, 1);
|
||||||
} else {
|
} else {
|
||||||
@@ -208,7 +249,6 @@ static void wait_for_playback_task_to_exit(AppCtx* ctx) {
|
|||||||
|
|
||||||
/* ─── Load Page Content (Image, Caption, Audio path) ─── */
|
/* ─── Load Page Content (Image, Caption, Audio path) ─── */
|
||||||
static void load_page(AppCtx* ctx, int page_index, bool start_audio) {
|
static void load_page(AppCtx* ctx, int page_index, bool start_audio) {
|
||||||
// 1. Stop current audio if running and wait for thread to finish
|
|
||||||
wait_for_playback_task_to_exit(ctx);
|
wait_for_playback_task_to_exit(ctx);
|
||||||
|
|
||||||
if (page_index < 0 || page_index >= ctx->page_count) return;
|
if (page_index < 0 || page_index >= ctx->page_count) return;
|
||||||
@@ -238,15 +278,13 @@ static void load_page(AppCtx* ctx, int page_index, bool start_audio) {
|
|||||||
lv_image_set_src(ctx->img_page, lv_img_path);
|
lv_image_set_src(ctx->img_page, lv_img_path);
|
||||||
} else {
|
} else {
|
||||||
ESP_LOGW(TAG, "Image file not found: %s", img_path);
|
ESP_LOGW(TAG, "Image file not found: %s", img_path);
|
||||||
lv_image_set_src(ctx->img_page, LV_SYMBOL_IMAGE); // Show default fallback icon
|
lv_image_set_src(ctx->img_page, LV_SYMBOL_IMAGE);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
lv_image_set_src(ctx->img_page, LV_SYMBOL_IMAGE);
|
lv_image_set_src(ctx->img_page, LV_SYMBOL_IMAGE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Update Page index indicator
|
||||||
|
|
||||||
// Update Page index indicator (e.g. "1 / 12")
|
|
||||||
char ind_buf[32];
|
char ind_buf[32];
|
||||||
snprintf(ind_buf, sizeof(ind_buf), "%d / %d", page_index + 1, ctx->page_count);
|
snprintf(ind_buf, sizeof(ind_buf), "%d / %d", page_index + 1, ctx->page_count);
|
||||||
lv_label_set_text(ctx->lbl_indicator, ind_buf);
|
lv_label_set_text(ctx->lbl_indicator, ind_buf);
|
||||||
@@ -258,18 +296,16 @@ static void load_page(AppCtx* ctx, int page_index, bool start_audio) {
|
|||||||
ctx->current_audio_path[0] = '\0';
|
ctx->current_audio_path[0] = '\0';
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update UI states (like Prev/Next buttons)
|
|
||||||
update_ui(ctx);
|
update_ui(ctx);
|
||||||
|
|
||||||
// Start playback if requested and valid
|
// Start playback if requested and valid
|
||||||
if (start_audio && ctx->current_audio_path[0] != '\0') {
|
if (start_audio && ctx->current_audio_path[0] != '\0') {
|
||||||
// Verify audio file exists
|
|
||||||
FILE* audio_file = fopen(ctx->current_audio_path, "rb");
|
FILE* audio_file = fopen(ctx->current_audio_path, "rb");
|
||||||
if (audio_file) {
|
if (audio_file) {
|
||||||
fclose(audio_file);
|
fclose(audio_file);
|
||||||
ctx->state = STATE_PLAYING;
|
ctx->state = STATE_PLAYING;
|
||||||
update_ui(ctx);
|
update_ui(ctx);
|
||||||
xTaskCreate(audio_playback_task, "audio_play", 4096, ctx, 5, &ctx->playback_task_handle);
|
xTaskCreate(audio_playback_task, "audio_play", 8192, ctx, 5, &ctx->playback_task_handle);
|
||||||
} else {
|
} else {
|
||||||
ESP_LOGE(TAG, "Audio file not found: %s", ctx->current_audio_path);
|
ESP_LOGE(TAG, "Audio file not found: %s", ctx->current_audio_path);
|
||||||
const char* buttons[] = {"OK"};
|
const char* buttons[] = {"OK"};
|
||||||
@@ -314,9 +350,8 @@ static void audio_playback_task(void* arg) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* ─── MP3 Decoder Routine ─── */
|
/* ─── MP3 Decoder Routine (audio-stream) ─── */
|
||||||
static void play_mp3(AppCtx* ctx) {
|
static void play_mp3(AppCtx* ctx) {
|
||||||
// Let the GUI thread load the image from SD first to avoid hardware SD card bus contention
|
|
||||||
vTaskDelay(pdMS_TO_TICKS(400));
|
vTaskDelay(pdMS_TO_TICKS(400));
|
||||||
|
|
||||||
FILE* file = fopen(ctx->current_audio_path, "rb");
|
FILE* file = fopen(ctx->current_audio_path, "rb");
|
||||||
@@ -354,14 +389,12 @@ static void play_mp3(AppCtx* ctx) {
|
|||||||
int sample_rate = 0;
|
int sample_rate = 0;
|
||||||
int channels = 0;
|
int channels = 0;
|
||||||
|
|
||||||
ESP_LOGI(TAG, "Starting MP3 playback: %s (%d bytes)", ctx->current_audio_path, file_size);
|
ESP_LOGI(TAG, "Starting MP3 playback via audio-stream: %s (%d bytes)", ctx->current_audio_path, file_size);
|
||||||
|
|
||||||
while (ctx->state != STATE_IDLE) {
|
while (ctx->state != STATE_IDLE) {
|
||||||
if (ctx->state == STATE_PAUSED) {
|
if (ctx->state == STATE_PAUSED) {
|
||||||
if (sample_rate != 0) {
|
if (ctx->stream_handle) {
|
||||||
device_lock(ctx->i2s_dev);
|
close_stream_if_open(ctx);
|
||||||
i2s_controller_reset(ctx->i2s_dev);
|
|
||||||
device_unlock(ctx->i2s_dev);
|
|
||||||
sample_rate = 0;
|
sample_rate = 0;
|
||||||
channels = 0;
|
channels = 0;
|
||||||
}
|
}
|
||||||
@@ -390,7 +423,6 @@ static void play_mp3(AppCtx* ctx) {
|
|||||||
|
|
||||||
if (info.frame_bytes <= 0) {
|
if (info.frame_bytes <= 0) {
|
||||||
if (eof) break;
|
if (eof) break;
|
||||||
// Resync
|
|
||||||
memmove(ctx->audio_buf, ctx->audio_buf + 1, --buffered_bytes);
|
memmove(ctx->audio_buf, ctx->audio_buf + 1, --buffered_bytes);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@@ -400,22 +432,10 @@ static void play_mp3(AppCtx* ctx) {
|
|||||||
memmove(ctx->audio_buf, ctx->audio_buf + consumed, buffered_bytes);
|
memmove(ctx->audio_buf, ctx->audio_buf + consumed, buffered_bytes);
|
||||||
|
|
||||||
if (samples > 0) {
|
if (samples > 0) {
|
||||||
// Configure I2S
|
// Open/reopen stream on format change
|
||||||
if (sample_rate != info.hz || channels != info.channels) {
|
if (sample_rate != info.hz || channels != info.channels) {
|
||||||
struct I2sConfig config = {
|
if (!open_output_stream(ctx, (uint32_t)info.hz, (uint8_t)info.channels, 16)) {
|
||||||
.communication_format = I2S_FORMAT_STAND_I2S,
|
ESP_LOGE(TAG, "Failed to open audio stream for MP3: %d Hz %d ch", info.hz, info.channels);
|
||||||
.sample_rate = (uint32_t)info.hz,
|
|
||||||
.bits_per_sample = 16,
|
|
||||||
.channel_left = 0,
|
|
||||||
.channel_right = (info.channels == 2) ? 1 : I2S_CHANNEL_NONE
|
|
||||||
};
|
|
||||||
|
|
||||||
device_lock(ctx->i2s_dev);
|
|
||||||
error_t err = i2s_controller_set_config(ctx->i2s_dev, &config);
|
|
||||||
device_unlock(ctx->i2s_dev);
|
|
||||||
|
|
||||||
if (err != ERROR_NONE) {
|
|
||||||
ESP_LOGE(TAG, "Failed to configure I2S: %d", err);
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
sample_rate = info.hz;
|
sample_rate = info.hz;
|
||||||
@@ -431,15 +451,15 @@ static void play_mp3(AppCtx* ctx) {
|
|||||||
samples_ptr[i] = (int16_t)scaled;
|
samples_ptr[i] = (int16_t)scaled;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Write PCM to I2S
|
// Write via audio_stream (resampled to native 44100 internally)
|
||||||
size_t offset = 0;
|
size_t offset = 0;
|
||||||
size_t data_size = sample_count * sizeof(int16_t);
|
size_t data_size = sample_count * sizeof(int16_t);
|
||||||
bool write_err = false;
|
bool write_err = false;
|
||||||
while (offset < data_size && ctx->state == STATE_PLAYING) {
|
while (offset < data_size && ctx->state == STATE_PLAYING) {
|
||||||
size_t written = 0;
|
size_t written = 0;
|
||||||
error_t err = i2s_controller_write(ctx->i2s_dev, (uint8_t*)ctx->pcm_buf + offset, data_size - offset, &written, pdMS_TO_TICKS(250));
|
error_t err = audio_stream_write(ctx->stream_handle, (uint8_t*)ctx->pcm_buf + offset, data_size - offset, &written, pdMS_TO_TICKS(1000));
|
||||||
if (err != ERROR_NONE || written == 0) {
|
if (err != ERROR_NONE || written == 0) {
|
||||||
ESP_LOGE(TAG, "I2S write error: %d", err);
|
ESP_LOGE(TAG, "audio_stream_write error: %d", err);
|
||||||
write_err = true;
|
write_err = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -465,12 +485,7 @@ static void play_mp3(AppCtx* ctx) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fclose(file);
|
fclose(file);
|
||||||
|
close_stream_if_open(ctx);
|
||||||
if (ctx->i2s_dev) {
|
|
||||||
device_lock(ctx->i2s_dev);
|
|
||||||
i2s_controller_reset(ctx->i2s_dev);
|
|
||||||
device_unlock(ctx->i2s_dev);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool stopped_externally = (ctx->state == STATE_IDLE);
|
bool stopped_externally = (ctx->state == STATE_IDLE);
|
||||||
|
|
||||||
@@ -489,9 +504,8 @@ static void play_mp3(AppCtx* ctx) {
|
|||||||
vTaskDelete(NULL);
|
vTaskDelete(NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* ─── WAV Decoder Routine ─── */
|
/* ─── WAV Decoder Routine (audio-stream) ─── */
|
||||||
static void play_wav(AppCtx* ctx) {
|
static void play_wav(AppCtx* ctx) {
|
||||||
// Let the GUI thread load the image from SD first to avoid hardware SD card bus contention
|
|
||||||
vTaskDelay(pdMS_TO_TICKS(400));
|
vTaskDelay(pdMS_TO_TICKS(400));
|
||||||
|
|
||||||
FILE* file = fopen(ctx->current_audio_path, "rb");
|
FILE* file = fopen(ctx->current_audio_path, "rb");
|
||||||
@@ -538,49 +552,36 @@ static void play_wav(AppCtx* ctx) {
|
|||||||
fseek(file, sizeof(WavHeader), SEEK_SET);
|
fseek(file, sizeof(WavHeader), SEEK_SET);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct I2sConfig config = {
|
if (!open_output_stream(ctx, header.sample_rate, header.channels, header.bits_per_sample)) {
|
||||||
.communication_format = I2S_FORMAT_STAND_I2S,
|
ESP_LOGE(TAG, "Failed to open audio stream for WAV: %u Hz %u ch", (unsigned)header.sample_rate, header.channels);
|
||||||
.sample_rate = header.sample_rate,
|
|
||||||
.bits_per_sample = header.bits_per_sample,
|
|
||||||
.channel_left = 0,
|
|
||||||
.channel_right = (header.channels == 2) ? 1 : I2S_CHANNEL_NONE
|
|
||||||
};
|
|
||||||
|
|
||||||
device_lock(ctx->i2s_dev);
|
|
||||||
error_t err = i2s_controller_set_config(ctx->i2s_dev, &config);
|
|
||||||
device_unlock(ctx->i2s_dev);
|
|
||||||
|
|
||||||
if (err != ERROR_NONE) {
|
|
||||||
ESP_LOGE(TAG, "Failed to configure WAV I2S: %d", err);
|
|
||||||
fclose(file);
|
fclose(file);
|
||||||
|
tt_lvgl_lock(portMAX_DELAY);
|
||||||
|
ctx->state = STATE_IDLE;
|
||||||
|
update_ui(ctx);
|
||||||
|
tt_lvgl_unlock();
|
||||||
ctx->playback_task_handle = NULL;
|
ctx->playback_task_handle = NULL;
|
||||||
vTaskDelete(NULL);
|
vTaskDelete(NULL);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
ESP_LOGI(TAG, "Starting WAV playback: %s (%u Hz, %u channels)", ctx->current_audio_path, (unsigned int)header.sample_rate, (unsigned int)header.channels);
|
ESP_LOGI(TAG, "Starting WAV via audio-stream: %s (%u Hz, %u ch)", ctx->current_audio_path, (unsigned int)header.sample_rate, (unsigned int)header.channels);
|
||||||
|
|
||||||
size_t total_played = 0;
|
size_t total_played = 0;
|
||||||
bool i2s_configured = true;
|
bool stream_open = true;
|
||||||
|
|
||||||
while (total_played < data_size && ctx->state != STATE_IDLE) {
|
while (total_played < data_size && ctx->state != STATE_IDLE) {
|
||||||
if (ctx->state == STATE_PAUSED) {
|
if (ctx->state == STATE_PAUSED) {
|
||||||
if (i2s_configured) {
|
if (stream_open) {
|
||||||
device_lock(ctx->i2s_dev);
|
close_stream_if_open(ctx);
|
||||||
i2s_controller_reset(ctx->i2s_dev);
|
stream_open = false;
|
||||||
device_unlock(ctx->i2s_dev);
|
|
||||||
i2s_configured = false;
|
|
||||||
}
|
}
|
||||||
vTaskDelay(pdMS_TO_TICKS(50));
|
vTaskDelay(pdMS_TO_TICKS(50));
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!i2s_configured) {
|
if (!stream_open) {
|
||||||
device_lock(ctx->i2s_dev);
|
if (!open_output_stream(ctx, header.sample_rate, header.channels, header.bits_per_sample)) break;
|
||||||
err = i2s_controller_set_config(ctx->i2s_dev, &config);
|
stream_open = true;
|
||||||
device_unlock(ctx->i2s_dev);
|
|
||||||
if (err != ERROR_NONE) break;
|
|
||||||
i2s_configured = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t to_read = (data_size - total_played < MP3_INPUT_BUFFER_SIZE) ? (data_size - total_played) : MP3_INPUT_BUFFER_SIZE;
|
size_t to_read = (data_size - total_played < MP3_INPUT_BUFFER_SIZE) ? (data_size - total_played) : MP3_INPUT_BUFFER_SIZE;
|
||||||
@@ -596,14 +597,14 @@ static void play_wav(AppCtx* ctx) {
|
|||||||
samples_ptr[i] = (int16_t)scaled;
|
samples_ptr[i] = (int16_t)scaled;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Play to I2S
|
// Write via audio_stream
|
||||||
size_t offset = 0;
|
size_t offset = 0;
|
||||||
bool write_err = false;
|
bool write_err = false;
|
||||||
while (offset < read_bytes && ctx->state == STATE_PLAYING) {
|
while (offset < read_bytes && ctx->state == STATE_PLAYING) {
|
||||||
size_t written = 0;
|
size_t written = 0;
|
||||||
err = i2s_controller_write(ctx->i2s_dev, ctx->audio_buf + offset, read_bytes - offset, &written, pdMS_TO_TICKS(100));
|
error_t err = audio_stream_write(ctx->stream_handle, ctx->audio_buf + offset, read_bytes - offset, &written, pdMS_TO_TICKS(500));
|
||||||
if (err != ERROR_NONE || written == 0) {
|
if (err != ERROR_NONE || written == 0) {
|
||||||
ESP_LOGE(TAG, "I2S WAV write error: %d", err);
|
ESP_LOGE(TAG, "audio_stream WAV write error: %d", err);
|
||||||
write_err = true;
|
write_err = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -614,7 +615,6 @@ static void play_wav(AppCtx* ctx) {
|
|||||||
|
|
||||||
total_played += read_bytes;
|
total_played += read_bytes;
|
||||||
|
|
||||||
// Update progress bar
|
|
||||||
int pct = (int)((total_played * 100) / data_size);
|
int pct = (int)((total_played * 100) / data_size);
|
||||||
if (pct < 0) pct = 0;
|
if (pct < 0) pct = 0;
|
||||||
if (pct > 100) pct = 100;
|
if (pct > 100) pct = 100;
|
||||||
@@ -629,12 +629,7 @@ static void play_wav(AppCtx* ctx) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fclose(file);
|
fclose(file);
|
||||||
|
close_stream_if_open(ctx);
|
||||||
if (ctx->i2s_dev) {
|
|
||||||
device_lock(ctx->i2s_dev);
|
|
||||||
i2s_controller_reset(ctx->i2s_dev);
|
|
||||||
device_unlock(ctx->i2s_dev);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool stopped_externally = (ctx->state == STATE_IDLE);
|
bool stopped_externally = (ctx->state == STATE_IDLE);
|
||||||
|
|
||||||
@@ -704,7 +699,6 @@ static void on_book_selected(lv_event_t* e) {
|
|||||||
lv_obj_remove_flag(ctx->ctrl_bar, LV_OBJ_FLAG_HIDDEN);
|
lv_obj_remove_flag(ctx->ctrl_bar, LV_OBJ_FLAG_HIDDEN);
|
||||||
lv_obj_remove_flag(ctx->bar_progress, LV_OBJ_FLAG_HIDDEN);
|
lv_obj_remove_flag(ctx->bar_progress, LV_OBJ_FLAG_HIDDEN);
|
||||||
|
|
||||||
// Load first page (no auto-play initially)
|
|
||||||
load_page(ctx, 0, false);
|
load_page(ctx, 0, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -795,7 +789,7 @@ static void on_play_pause_click(lv_event_t* e) {
|
|||||||
if (ctx->state == STATE_IDLE) {
|
if (ctx->state == STATE_IDLE) {
|
||||||
ctx->state = STATE_PLAYING;
|
ctx->state = STATE_PLAYING;
|
||||||
update_ui(ctx);
|
update_ui(ctx);
|
||||||
xTaskCreate(audio_playback_task, "audio_play", 4096, ctx, 5, &ctx->playback_task_handle);
|
xTaskCreate(audio_playback_task, "audio_play", 8192, ctx, 5, &ctx->playback_task_handle);
|
||||||
} else if (ctx->state == STATE_PLAYING) {
|
} else if (ctx->state == STATE_PLAYING) {
|
||||||
ctx->state = STATE_PAUSED;
|
ctx->state = STATE_PAUSED;
|
||||||
update_ui(ctx);
|
update_ui(ctx);
|
||||||
@@ -857,10 +851,9 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
|
|||||||
g_ctx.pcm_buf = (mp3d_sample_t*)malloc(MINIMP3_MAX_SAMPLES_PER_FRAME * sizeof(mp3d_sample_t));
|
g_ctx.pcm_buf = (mp3d_sample_t*)malloc(MINIMP3_MAX_SAMPLES_PER_FRAME * sizeof(mp3d_sample_t));
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Find I2S sound device
|
// Find audio-stream device (provides resampling to native 44100)
|
||||||
g_ctx.i2s_dev = device_find_by_name("i2s0");
|
if (!find_audio_stream_device(&g_ctx)) {
|
||||||
if (!g_ctx.i2s_dev) {
|
ESP_LOGE(TAG, "audio-stream device not found! Tried 'audio-stream' name and AUDIO_STREAM_TYPE");
|
||||||
ESP_LOGE(TAG, "I2S device 'i2s0' not found!");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create dual layouts
|
// Create dual layouts
|
||||||
@@ -870,13 +863,11 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
|
|||||||
lv_obj_set_style_border_width(g_ctx.picker_wrapper, 0, 0);
|
lv_obj_set_style_border_width(g_ctx.picker_wrapper, 0, 0);
|
||||||
lv_obj_set_style_pad_all(g_ctx.picker_wrapper, 0, 0);
|
lv_obj_set_style_pad_all(g_ctx.picker_wrapper, 0, 0);
|
||||||
lv_obj_set_style_pad_gap(g_ctx.picker_wrapper, 0, 0);
|
lv_obj_set_style_pad_gap(g_ctx.picker_wrapper, 0, 0);
|
||||||
lv_obj_set_style_bg_color(g_ctx.picker_wrapper, lv_color_hex(0x1E1E2E), 0); // Dark background
|
lv_obj_set_style_bg_color(g_ctx.picker_wrapper, lv_color_hex(0x1E1E2E), 0);
|
||||||
|
|
||||||
// Toolbar in picker
|
|
||||||
lv_obj_t* toolbar = tt_lvgl_toolbar_create_for_app(g_ctx.picker_wrapper, app);
|
lv_obj_t* toolbar = tt_lvgl_toolbar_create_for_app(g_ctx.picker_wrapper, app);
|
||||||
lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
|
lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
|
||||||
|
|
||||||
// Picker list
|
|
||||||
g_ctx.lst_books = lv_list_create(g_ctx.picker_wrapper);
|
g_ctx.lst_books = lv_list_create(g_ctx.picker_wrapper);
|
||||||
lv_obj_set_width(g_ctx.lst_books, LV_PCT(100));
|
lv_obj_set_width(g_ctx.lst_books, LV_PCT(100));
|
||||||
lv_obj_align_to(g_ctx.lst_books, toolbar, LV_ALIGN_OUT_BOTTOM_MID, 0, 0);
|
lv_obj_align_to(g_ctx.lst_books, toolbar, LV_ALIGN_OUT_BOTTOM_MID, 0, 0);
|
||||||
@@ -893,10 +884,9 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
|
|||||||
lv_obj_set_style_pad_all(g_ctx.player_wrapper, 0, 0);
|
lv_obj_set_style_pad_all(g_ctx.player_wrapper, 0, 0);
|
||||||
lv_obj_set_style_pad_gap(g_ctx.player_wrapper, 0, 0);
|
lv_obj_set_style_pad_gap(g_ctx.player_wrapper, 0, 0);
|
||||||
lv_obj_set_style_bg_color(g_ctx.player_wrapper, lv_color_hex(0x1E1E2E), 0);
|
lv_obj_set_style_bg_color(g_ctx.player_wrapper, lv_color_hex(0x1E1E2E), 0);
|
||||||
lv_obj_remove_flag(g_ctx.player_wrapper, LV_OBJ_FLAG_SCROLLABLE); // Lock page scrolling
|
lv_obj_remove_flag(g_ctx.player_wrapper, LV_OBJ_FLAG_SCROLLABLE);
|
||||||
lv_obj_add_flag(g_ctx.player_wrapper, LV_OBJ_FLAG_HIDDEN);
|
lv_obj_add_flag(g_ctx.player_wrapper, LV_OBJ_FLAG_HIDDEN);
|
||||||
|
|
||||||
// Page Image (covers the whole screen as background)
|
|
||||||
g_ctx.img_page = lv_image_create(g_ctx.player_wrapper);
|
g_ctx.img_page = lv_image_create(g_ctx.player_wrapper);
|
||||||
lv_obj_align(g_ctx.img_page, LV_ALIGN_CENTER, 0, 0);
|
lv_obj_align(g_ctx.img_page, LV_ALIGN_CENTER, 0, 0);
|
||||||
lv_obj_set_style_bg_opa(g_ctx.img_page, LV_OPA_TRANSP, 0);
|
lv_obj_set_style_bg_opa(g_ctx.img_page, LV_OPA_TRANSP, 0);
|
||||||
@@ -906,19 +896,17 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
|
|||||||
lv_obj_add_flag(g_ctx.img_page, LV_OBJ_FLAG_CLICKABLE);
|
lv_obj_add_flag(g_ctx.img_page, LV_OBJ_FLAG_CLICKABLE);
|
||||||
lv_obj_add_event_cb(g_ctx.img_page, on_image_click, LV_EVENT_CLICKED, &g_ctx);
|
lv_obj_add_event_cb(g_ctx.img_page, on_image_click, LV_EVENT_CLICKED, &g_ctx);
|
||||||
|
|
||||||
// Custom Player header (Back button, Book Title, Page Indicator)
|
|
||||||
g_ctx.header_bar = lv_obj_create(g_ctx.player_wrapper);
|
g_ctx.header_bar = lv_obj_create(g_ctx.player_wrapper);
|
||||||
lv_obj_t* header_bar = g_ctx.header_bar;
|
lv_obj_t* header_bar = g_ctx.header_bar;
|
||||||
lv_obj_set_size(header_bar, LV_PCT(100), 36);
|
lv_obj_set_size(header_bar, LV_PCT(100), 36);
|
||||||
lv_obj_align(header_bar, LV_ALIGN_TOP_MID, 0, 0);
|
lv_obj_align(header_bar, LV_ALIGN_TOP_MID, 0, 0);
|
||||||
lv_obj_set_style_radius(header_bar, 0, 0);
|
lv_obj_set_style_radius(header_bar, 0, 0);
|
||||||
lv_obj_set_style_bg_color(header_bar, lv_color_hex(0x11111B), 0);
|
lv_obj_set_style_bg_color(header_bar, lv_color_hex(0x11111B), 0);
|
||||||
lv_obj_set_style_bg_opa(header_bar, LV_OPA_COVER, 0); // Solid header bar
|
lv_obj_set_style_bg_opa(header_bar, LV_OPA_COVER, 0);
|
||||||
lv_obj_set_style_border_color(header_bar, lv_color_hex(0x313244), 0);
|
lv_obj_set_style_border_color(header_bar, lv_color_hex(0x313244), 0);
|
||||||
lv_obj_set_style_border_width(header_bar, 1, LV_PART_MAIN);
|
lv_obj_set_style_border_width(header_bar, 1, LV_PART_MAIN);
|
||||||
lv_obj_remove_flag(header_bar, LV_OBJ_FLAG_SCROLLABLE);
|
lv_obj_remove_flag(header_bar, LV_OBJ_FLAG_SCROLLABLE);
|
||||||
|
|
||||||
// Back button
|
|
||||||
lv_obj_t* btn_back = lv_button_create(header_bar);
|
lv_obj_t* btn_back = lv_button_create(header_bar);
|
||||||
lv_obj_set_size(btn_back, 44, 26);
|
lv_obj_set_size(btn_back, 44, 26);
|
||||||
lv_obj_align(btn_back, LV_ALIGN_LEFT_MID, 0, 0);
|
lv_obj_align(btn_back, LV_ALIGN_LEFT_MID, 0, 0);
|
||||||
@@ -929,28 +917,25 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
|
|||||||
lv_obj_center(lbl_back);
|
lv_obj_center(lbl_back);
|
||||||
lv_obj_add_event_cb(btn_back, on_back_click, LV_EVENT_CLICKED, &g_ctx);
|
lv_obj_add_event_cb(btn_back, on_back_click, LV_EVENT_CLICKED, &g_ctx);
|
||||||
|
|
||||||
// Title
|
|
||||||
g_ctx.lbl_book_title = lv_label_create(header_bar);
|
g_ctx.lbl_book_title = lv_label_create(header_bar);
|
||||||
lv_obj_align(g_ctx.lbl_book_title, LV_ALIGN_CENTER, 0, 0);
|
lv_obj_align(g_ctx.lbl_book_title, LV_ALIGN_CENTER, 0, 0);
|
||||||
lv_obj_set_width(g_ctx.lbl_book_title, 180);
|
lv_obj_set_width(g_ctx.lbl_book_title, 180);
|
||||||
lv_obj_set_style_text_align(g_ctx.lbl_book_title, LV_TEXT_ALIGN_CENTER, 0);
|
lv_obj_set_style_text_align(g_ctx.lbl_book_title, LV_TEXT_ALIGN_CENTER, 0);
|
||||||
lv_obj_set_style_text_color(g_ctx.lbl_book_title, lv_color_hex(0xCDD6F4), 0);
|
lv_obj_set_style_text_color(g_ctx.lbl_book_title, lv_color_hex(0xCDD6F4), 0);
|
||||||
lv_label_set_long_mode(g_ctx.lbl_book_title, LV_LABEL_LONG_DOT); // Static text with dots to prevent dynamic redraw overhead
|
lv_label_set_long_mode(g_ctx.lbl_book_title, LV_LABEL_LONG_DOT);
|
||||||
|
|
||||||
// Page Indicator
|
|
||||||
g_ctx.lbl_indicator = lv_label_create(header_bar);
|
g_ctx.lbl_indicator = lv_label_create(header_bar);
|
||||||
lv_obj_align(g_ctx.lbl_indicator, LV_ALIGN_RIGHT_MID, 0, 0);
|
lv_obj_align(g_ctx.lbl_indicator, LV_ALIGN_RIGHT_MID, 0, 0);
|
||||||
lv_obj_set_style_text_color(g_ctx.lbl_indicator, lv_color_hex(0xA6ADC8), 0);
|
lv_obj_set_style_text_color(g_ctx.lbl_indicator, lv_color_hex(0xA6ADC8), 0);
|
||||||
lv_label_set_text(g_ctx.lbl_indicator, "1 / 1");
|
lv_label_set_text(g_ctx.lbl_indicator, "1 / 1");
|
||||||
|
|
||||||
// Bottom Controls container (overlaying background image)
|
|
||||||
g_ctx.ctrl_bar = lv_obj_create(g_ctx.player_wrapper);
|
g_ctx.ctrl_bar = lv_obj_create(g_ctx.player_wrapper);
|
||||||
lv_obj_t* ctrl_bar = g_ctx.ctrl_bar;
|
lv_obj_t* ctrl_bar = g_ctx.ctrl_bar;
|
||||||
lv_obj_set_size(ctrl_bar, LV_PCT(100), 40);
|
lv_obj_set_size(ctrl_bar, LV_PCT(100), 40);
|
||||||
lv_obj_align(ctrl_bar, LV_ALIGN_BOTTOM_MID, 0, 0);
|
lv_obj_align(ctrl_bar, LV_ALIGN_BOTTOM_MID, 0, 0);
|
||||||
lv_obj_set_style_radius(ctrl_bar, 0, 0);
|
lv_obj_set_style_radius(ctrl_bar, 0, 0);
|
||||||
lv_obj_set_style_bg_color(ctrl_bar, lv_color_hex(0x11111B), 0);
|
lv_obj_set_style_bg_color(ctrl_bar, lv_color_hex(0x11111B), 0);
|
||||||
lv_obj_set_style_bg_opa(ctrl_bar, LV_OPA_COVER, 0); // Solid control bar
|
lv_obj_set_style_bg_opa(ctrl_bar, LV_OPA_COVER, 0);
|
||||||
lv_obj_set_style_border_width(ctrl_bar, 0, 0);
|
lv_obj_set_style_border_width(ctrl_bar, 0, 0);
|
||||||
lv_obj_set_style_pad_all(ctrl_bar, 0, 0);
|
lv_obj_set_style_pad_all(ctrl_bar, 0, 0);
|
||||||
lv_obj_set_style_pad_gap(ctrl_bar, 0, 0);
|
lv_obj_set_style_pad_gap(ctrl_bar, 0, 0);
|
||||||
@@ -958,7 +943,6 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
|
|||||||
lv_obj_set_flex_align(ctrl_bar, LV_FLEX_ALIGN_SPACE_EVENLY, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
|
lv_obj_set_flex_align(ctrl_bar, LV_FLEX_ALIGN_SPACE_EVENLY, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
|
||||||
lv_obj_remove_flag(ctrl_bar, LV_OBJ_FLAG_SCROLLABLE);
|
lv_obj_remove_flag(ctrl_bar, LV_OBJ_FLAG_SCROLLABLE);
|
||||||
|
|
||||||
// Progress Bar (thin bar running along the top of control bar)
|
|
||||||
g_ctx.bar_progress = lv_bar_create(g_ctx.player_wrapper);
|
g_ctx.bar_progress = lv_bar_create(g_ctx.player_wrapper);
|
||||||
lv_obj_set_size(g_ctx.bar_progress, LV_PCT(100), 4);
|
lv_obj_set_size(g_ctx.bar_progress, LV_PCT(100), 4);
|
||||||
lv_obj_align_to(g_ctx.bar_progress, ctrl_bar, LV_ALIGN_OUT_TOP_MID, 0, 0);
|
lv_obj_align_to(g_ctx.bar_progress, ctrl_bar, LV_ALIGN_OUT_TOP_MID, 0, 0);
|
||||||
@@ -967,7 +951,6 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
|
|||||||
lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x45475A), LV_PART_MAIN);
|
lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x45475A), LV_PART_MAIN);
|
||||||
lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x89B4FA), LV_PART_INDICATOR);
|
lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x89B4FA), LV_PART_INDICATOR);
|
||||||
|
|
||||||
// Prev Button
|
|
||||||
g_ctx.btn_prev = lv_button_create(ctrl_bar);
|
g_ctx.btn_prev = lv_button_create(ctrl_bar);
|
||||||
lv_obj_set_size(g_ctx.btn_prev, 54, 30);
|
lv_obj_set_size(g_ctx.btn_prev, 54, 30);
|
||||||
lv_obj_set_style_radius(g_ctx.btn_prev, 15, 0);
|
lv_obj_set_style_radius(g_ctx.btn_prev, 15, 0);
|
||||||
@@ -977,7 +960,6 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
|
|||||||
lv_obj_center(lbl_prev);
|
lv_obj_center(lbl_prev);
|
||||||
lv_obj_add_event_cb(g_ctx.btn_prev, on_prev_click, LV_EVENT_CLICKED, &g_ctx);
|
lv_obj_add_event_cb(g_ctx.btn_prev, on_prev_click, LV_EVENT_CLICKED, &g_ctx);
|
||||||
|
|
||||||
// Play/Pause Button
|
|
||||||
g_ctx.btn_play_pause = lv_button_create(ctrl_bar);
|
g_ctx.btn_play_pause = lv_button_create(ctrl_bar);
|
||||||
lv_obj_set_size(g_ctx.btn_play_pause, 94, 30);
|
lv_obj_set_size(g_ctx.btn_play_pause, 94, 30);
|
||||||
lv_obj_set_style_radius(g_ctx.btn_play_pause, 15, 0);
|
lv_obj_set_style_radius(g_ctx.btn_play_pause, 15, 0);
|
||||||
@@ -988,7 +970,6 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
|
|||||||
lv_obj_center(lbl_play_btn);
|
lv_obj_center(lbl_play_btn);
|
||||||
lv_obj_add_event_cb(g_ctx.btn_play_pause, on_play_pause_click, LV_EVENT_CLICKED, &g_ctx);
|
lv_obj_add_event_cb(g_ctx.btn_play_pause, on_play_pause_click, LV_EVENT_CLICKED, &g_ctx);
|
||||||
|
|
||||||
// Next Button
|
|
||||||
g_ctx.btn_next = lv_button_create(ctrl_bar);
|
g_ctx.btn_next = lv_button_create(ctrl_bar);
|
||||||
lv_obj_set_size(g_ctx.btn_next, 54, 30);
|
lv_obj_set_size(g_ctx.btn_next, 54, 30);
|
||||||
lv_obj_set_style_radius(g_ctx.btn_next, 15, 0);
|
lv_obj_set_style_radius(g_ctx.btn_next, 15, 0);
|
||||||
@@ -1002,18 +983,12 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
|
|||||||
g_ctx.state = STATE_IDLE;
|
g_ctx.state = STATE_IDLE;
|
||||||
update_ui(&g_ctx);
|
update_ui(&g_ctx);
|
||||||
|
|
||||||
// Scan Books
|
|
||||||
scan_books(&g_ctx);
|
scan_books(&g_ctx);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void onHideApp(AppHandle app, void* data) {
|
static void onHideApp(AppHandle app, void* data) {
|
||||||
wait_for_playback_task_to_exit(&g_ctx);
|
wait_for_playback_task_to_exit(&g_ctx);
|
||||||
|
close_stream_if_open(&g_ctx);
|
||||||
if (g_ctx.i2s_dev) {
|
|
||||||
device_lock(g_ctx.i2s_dev);
|
|
||||||
i2s_controller_reset(g_ctx.i2s_dev);
|
|
||||||
device_unlock(g_ctx.i2s_dev);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (g_ctx.manifest_root) {
|
if (g_ctx.manifest_root) {
|
||||||
cJSON_Delete(g_ctx.manifest_root);
|
cJSON_Delete(g_ctx.manifest_root);
|
||||||
|
|||||||
@@ -1,10 +1,7 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32s3
|
||||||
sdk=0.8.0-dev
|
app.id=one.tactility.bookplayer
|
||||||
platforms=esp32s3
|
app.version.name=1.0.0
|
||||||
[app]
|
app.version.code=1
|
||||||
id=one.tactility.bookplayer
|
app.name=Book Player
|
||||||
versionName=1.0.0
|
|
||||||
versionCode=1
|
|
||||||
name=Book Player
|
|
||||||
|
|||||||
@@ -1,11 +1,8 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32,esp32s3,esp32c6,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.brainfuck
|
||||||
platforms=esp32,esp32s3,esp32c6,esp32p4
|
app.version.name=0.5.0
|
||||||
[app]
|
app.version.code=5
|
||||||
id=one.tactility.brainfuck
|
app.name=Brainfuck interpreter
|
||||||
versionName=0.2.0
|
app.description=Brainfuck esoteric language interpreter
|
||||||
versionCode=2
|
|
||||||
name=Brainfuck interpreter
|
|
||||||
description=Brainfuck esoteric language interpreter
|
|
||||||
|
|||||||
@@ -124,7 +124,6 @@ void Breakout::onShow(AppHandle appHandle, lv_obj_t* parent) {
|
|||||||
if (!sfxEngine) {
|
if (!sfxEngine) {
|
||||||
sfxEngine = new SfxEngine();
|
sfxEngine = new SfxEngine();
|
||||||
sfxEngine->start();
|
sfxEngine->start();
|
||||||
sfxEngine->applyVolumePreset(SfxEngine::VolumePreset::Quiet);
|
|
||||||
sfxEngine->setEnabled(soundEnabled);
|
sfxEngine->setEnabled(soundEnabled);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,11 +1,8 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32,esp32s3,esp32c6,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.breakout
|
||||||
platforms=esp32,esp32s3,esp32c6,esp32p4
|
app.version.name=0.5.0
|
||||||
[app]
|
app.version.code=5
|
||||||
id=one.tactility.breakout
|
app.name=Breakout
|
||||||
versionName=0.2.0
|
app.description=Classic brick-breaking arcade game
|
||||||
versionCode=2
|
|
||||||
name=Breakout
|
|
||||||
description=Classic brick-breaking arcade game
|
|
||||||
|
|||||||
@@ -1,10 +1,7 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32,esp32s3,esp32c6,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.calculator
|
||||||
platforms=esp32,esp32s3,esp32c6,esp32p4
|
app.version.name=0.6.0
|
||||||
[app]
|
app.version.code=6
|
||||||
id=one.tactility.calculator
|
app.name=Calculator
|
||||||
versionName=0.3.0
|
|
||||||
versionCode=3
|
|
||||||
name=Calculator
|
|
||||||
|
|||||||
@@ -1,10 +1,7 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32,esp32s3,esp32c6,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.diceware
|
||||||
platforms=esp32,esp32s3,esp32c6,esp32p4
|
app.version.name=0.6.0
|
||||||
[app]
|
app.version.code=6
|
||||||
id=one.tactility.diceware
|
app.name=Diceware
|
||||||
versionName=0.3.0
|
|
||||||
versionCode=3
|
|
||||||
name=Diceware
|
|
||||||
|
|||||||
@@ -1,11 +1,8 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32s3,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.epubreader
|
||||||
platforms=esp32s3,esp32p4
|
app.version.name=0.4.0
|
||||||
[app]
|
app.version.code=4
|
||||||
id=one.tactility.epubreader
|
app.name=Epub Reader
|
||||||
versionName=0.1.0
|
app.description=Epub and text file reader. Requires PSRAM!
|
||||||
versionCode=1
|
|
||||||
name=Epub Reader
|
|
||||||
description=Epub and text file reader. Requires PSRAM!
|
|
||||||
|
|||||||
@@ -0,0 +1,16 @@
|
|||||||
|
cmake_minimum_required(VERSION 3.20)
|
||||||
|
|
||||||
|
include($ENV{IDF_PATH}/tools/cmake/project.cmake)
|
||||||
|
|
||||||
|
if (DEFINED ENV{TACTILITY_SDK_PATH})
|
||||||
|
set(TACTILITY_SDK_PATH $ENV{TACTILITY_SDK_PATH})
|
||||||
|
else()
|
||||||
|
set(TACTILITY_SDK_PATH "../../release/TactilitySDK")
|
||||||
|
message(WARNING "TACTILITY_SDK_PATH environment variable is not set, defaulting to ${TACTILITY_SDK_PATH}")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
include("${TACTILITY_SDK_PATH}/TactilitySDK.cmake")
|
||||||
|
set(EXTRA_COMPONENT_DIRS ${TACTILITY_SDK_PATH})
|
||||||
|
|
||||||
|
project(EspNowBridge)
|
||||||
|
tactility_project(EspNowBridge)
|
||||||
Binary file not shown.
@@ -0,0 +1,11 @@
|
|||||||
|
file(GLOB_RECURSE SOURCE_FILES
|
||||||
|
Source/*.c*
|
||||||
|
)
|
||||||
|
|
||||||
|
idf_component_register(
|
||||||
|
SRCS ${SOURCE_FILES}
|
||||||
|
# Library headers must be included directly,
|
||||||
|
# because all regular dependencies get stripped by elf_loader's cmake script
|
||||||
|
INCLUDE_DIRS ../../../Libraries/TactilityCpp/Include
|
||||||
|
REQUIRES TactilitySDK bootloader_support esp_app_format
|
||||||
|
)
|
||||||
@@ -0,0 +1,739 @@
|
|||||||
|
#include "EspNowBridge.h"
|
||||||
|
|
||||||
|
#include <tactility/device.h>
|
||||||
|
#include <tactility/drivers/wifi.h>
|
||||||
|
#include <tactility/wifi_auto_scan.h>
|
||||||
|
#include <tactility/firmware/firmware.h>
|
||||||
|
|
||||||
|
#include <tt_app.h>
|
||||||
|
#include <tt_app_fileselection.h>
|
||||||
|
#include <tt_bundle.h>
|
||||||
|
#include <tt_lock.h>
|
||||||
|
#include <tt_lvgl.h>
|
||||||
|
#include <tt_lvgl_toolbar.h>
|
||||||
|
|
||||||
|
#include <esp_app_desc.h>
|
||||||
|
#include <esp_app_format.h>
|
||||||
|
#include <esp_system.h>
|
||||||
|
|
||||||
|
#include <tactility/log.h>
|
||||||
|
|
||||||
|
#include <freertos/FreeRTOS.h>
|
||||||
|
#include <freertos/task.h>
|
||||||
|
|
||||||
|
#include <algorithm>
|
||||||
|
#include <cinttypes>
|
||||||
|
#include <cstdio>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
|
static constexpr auto* TAG = "EspNowBridge";
|
||||||
|
static constexpr size_t CHUNK_SIZE = 1500;
|
||||||
|
static constexpr uint32_t TRANSPORT_WAIT_TIMEOUT_MS = 5000;
|
||||||
|
static constexpr uint32_t UPDATE_TASK_STACK_SIZE = 8192;
|
||||||
|
|
||||||
|
AutoScanPauseGuard::AutoScanPauseGuard() { wifi_auto_scan_set_paused(true); }
|
||||||
|
AutoScanPauseGuard::~AutoScanPauseGuard() { wifi_auto_scan_set_paused(false); }
|
||||||
|
|
||||||
|
// Binary partition table format (gen_esp32part.py STRUCT_FORMAT '<2sBBLL16sL'): a flat array of
|
||||||
|
// 32-byte little-endian records starting at flash offset PARTITION_TABLE_OFFSET, terminated by
|
||||||
|
// an all-0xFF entry or an MD5-checksum record (magic 0xEBEB). Not exposed as a C header by
|
||||||
|
// ESP-IDF (only the Python generator knows the format) - this is a hand-ported minimal reader,
|
||||||
|
// just enough to locate the app partition inside a merged/factory bin.
|
||||||
|
static constexpr size_t PARTITION_TABLE_OFFSET = 0x8000;
|
||||||
|
static constexpr size_t PARTITION_TABLE_MAX_ENTRIES = 128; // covers the largest partition table IDF supports (0x1000 / 32)
|
||||||
|
static constexpr uint16_t PARTITION_ENTRY_MAGIC = 0x50AA; // little-endian bytes 0xAA, 0x50
|
||||||
|
static constexpr uint16_t PARTITION_MD5_MAGIC = 0xEBEB;
|
||||||
|
static constexpr uint8_t PARTITION_TYPE_APP = 0x00;
|
||||||
|
static constexpr uint8_t PARTITION_SUBTYPE_FACTORY = 0x00;
|
||||||
|
static constexpr uint8_t PARTITION_SUBTYPE_OTA_0 = 0x10;
|
||||||
|
|
||||||
|
struct __attribute__((packed)) PartitionEntry {
|
||||||
|
uint16_t magic;
|
||||||
|
uint8_t type;
|
||||||
|
uint8_t subtype;
|
||||||
|
uint32_t offset;
|
||||||
|
uint32_t size;
|
||||||
|
char name[16];
|
||||||
|
uint32_t flags;
|
||||||
|
};
|
||||||
|
static_assert(sizeof(PartitionEntry) == 32, "partition table entry must be 32 bytes");
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Scans the partition table embedded in a merged/factory bin (at PARTITION_TABLE_OFFSET) for
|
||||||
|
* the app partition to flash: prefers "factory" if present, otherwise the first OTA slot
|
||||||
|
* (ota_0) - matches what a real M5Stack ESP-Hosted factory image contains.
|
||||||
|
* @return true if an app partition was found, with appOffset/appSize set to its location
|
||||||
|
* within the file (these are the same as the absolute flash offsets the merged bin preserves).
|
||||||
|
*/
|
||||||
|
static bool findAppPartitionInMergedBin(FILE* file, size_t& appOffset, size_t& appSize) {
|
||||||
|
if (fseek(file, static_cast<long>(PARTITION_TABLE_OFFSET), SEEK_SET) != 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool foundFactory = false;
|
||||||
|
bool foundOta0 = false;
|
||||||
|
size_t factoryOffset = 0, factorySize = 0;
|
||||||
|
size_t ota0Offset = 0, ota0Size = 0;
|
||||||
|
|
||||||
|
for (size_t i = 0; i < PARTITION_TABLE_MAX_ENTRIES; i++) {
|
||||||
|
PartitionEntry entry;
|
||||||
|
if (fread(&entry, 1, sizeof(entry), file) != sizeof(entry)) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (entry.magic == PARTITION_MD5_MAGIC) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (entry.magic != PARTITION_ENTRY_MAGIC) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (entry.type == PARTITION_TYPE_APP) {
|
||||||
|
if (entry.subtype == PARTITION_SUBTYPE_FACTORY) {
|
||||||
|
foundFactory = true;
|
||||||
|
factoryOffset = entry.offset;
|
||||||
|
factorySize = entry.size;
|
||||||
|
} else if (entry.subtype == PARTITION_SUBTYPE_OTA_0 && !foundOta0) {
|
||||||
|
foundOta0 = true;
|
||||||
|
ota0Offset = entry.offset;
|
||||||
|
ota0Size = entry.size;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (foundFactory) {
|
||||||
|
appOffset = factoryOffset;
|
||||||
|
appSize = factorySize;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (foundOta0) {
|
||||||
|
appOffset = ota0Offset;
|
||||||
|
appSize = ota0Size;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Validates the app image at the given file offset and extracts its version string. The actual
|
||||||
|
* transfer size used for the OTA loop is just the real remaining file size from appOffset (see
|
||||||
|
* performUpdate) - hand-computing the image's "logical" size from segment headers + checksum/
|
||||||
|
* hash padding drifts a bit short of the real length, so we just use the file size instead.
|
||||||
|
*/
|
||||||
|
static bool parseImageHeader(FILE* file, size_t appOffset, char* versionOut, size_t versionOutLen, std::string* errorOut = nullptr) {
|
||||||
|
esp_image_header_t imageHeader;
|
||||||
|
if (fseek(file, static_cast<long>(appOffset), SEEK_SET) != 0 ||
|
||||||
|
fread(&imageHeader, 1, sizeof(imageHeader), file) != sizeof(imageHeader)) {
|
||||||
|
if (errorOut != nullptr) {
|
||||||
|
*errorOut = "Failed to read image header";
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (imageHeader.magic != ESP_IMAGE_HEADER_MAGIC) {
|
||||||
|
if (errorOut != nullptr) {
|
||||||
|
*errorOut = "Selected file is not a valid firmware image (bad magic)";
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fail fast on a wrong-chip image (e.g. an ESP32 or S3 binary picked by mistake) before
|
||||||
|
// streaming the whole file over the paced, slow bridge link - esp_hosted_slave_ota_end()
|
||||||
|
// would eventually catch this too, but only after the entire transfer already completed.
|
||||||
|
if (imageHeader.chip_id != ESP_CHIP_ID_ESP32C6) {
|
||||||
|
if (errorOut != nullptr) {
|
||||||
|
char buf[96];
|
||||||
|
snprintf(buf, sizeof(buf), "Wrong chip: image targets chip id %u, expected ESP32-C6",
|
||||||
|
(unsigned)imageHeader.chip_id);
|
||||||
|
*errorOut = buf;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
esp_image_segment_header_t segmentHeader;
|
||||||
|
size_t firstSegmentOffset = appOffset + sizeof(imageHeader);
|
||||||
|
if (fseek(file, static_cast<long>(firstSegmentOffset), SEEK_SET) != 0 ||
|
||||||
|
fread(&segmentHeader, 1, sizeof(segmentHeader), file) != sizeof(segmentHeader)) {
|
||||||
|
if (errorOut != nullptr) {
|
||||||
|
*errorOut = "Failed to read first segment header";
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
esp_app_desc_t appDesc;
|
||||||
|
size_t appDescOffset = appOffset + sizeof(imageHeader) + sizeof(segmentHeader);
|
||||||
|
if (fseek(file, static_cast<long>(appDescOffset), SEEK_SET) == 0 && fread(&appDesc, 1, sizeof(appDesc), file) == sizeof(appDesc)) {
|
||||||
|
strncpy(versionOut, appDesc.version, versionOutLen - 1);
|
||||||
|
versionOut[versionOutLen - 1] = '\0';
|
||||||
|
} else {
|
||||||
|
strncpy(versionOut, "unknown", versionOutLen - 1);
|
||||||
|
versionOut[versionOutLen - 1] = '\0';
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool getCurrentVersionString(const FirmwareOps* ops, void* ctx, char* versionOut, size_t versionOutLen) {
|
||||||
|
FirmwareInfo info = {};
|
||||||
|
if (ops == nullptr || ops->get_info(ctx, &info) != ERROR_NONE) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (info.name[0] != '\0') {
|
||||||
|
snprintf(versionOut, versionOutLen, "%u.%u.%u (%s)",
|
||||||
|
(unsigned)info.fw_major, (unsigned)info.fw_minor, (unsigned)info.fw_patch, info.name);
|
||||||
|
} else {
|
||||||
|
snprintf(versionOut, versionOutLen, "%u.%u.%u",
|
||||||
|
(unsigned)info.fw_major, (unsigned)info.fw_minor, (unsigned)info.fw_patch);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Only slave firmware >= v2.6.0 implements esp_hosted_slave_ota_activate() - older slaves
|
||||||
|
* reject/lack the RPC entirely. Matches upstream's host_performs_slave_ota example. */
|
||||||
|
static bool activateSupported(uint32_t major, uint32_t minor) {
|
||||||
|
return (major > 2) || (major == 2 && minor > 5);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::atomic<EspNowBridge*> EspNowBridge::liveInstance_{nullptr};
|
||||||
|
|
||||||
|
void EspNowBridge::onCreate(AppHandle app) {
|
||||||
|
appHandle_ = app;
|
||||||
|
taskDoneSemaphore_ = xSemaphoreCreateBinary();
|
||||||
|
liveInstance_ = this;
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::onDestroy(AppHandle /*app*/) {
|
||||||
|
// Clear liveInstance_ first so any task still running bails out at its next liveInstance_
|
||||||
|
// check instead of continuing to touch this instance's members.
|
||||||
|
liveInstance_ = nullptr;
|
||||||
|
|
||||||
|
// Wait for any outstanding background task (OTA update, transport-wait) to actually finish -
|
||||||
|
// the app framework frees this instance shortly after onDestroy() returns, so a task that
|
||||||
|
// outlives it would dereference freed memory.
|
||||||
|
while (outstandingTasks_.load() > 0) {
|
||||||
|
if (taskDoneSemaphore_ != nullptr) {
|
||||||
|
xSemaphoreTake(taskDoneSemaphore_, pdMS_TO_TICKS(1000));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (taskDoneSemaphore_ != nullptr) {
|
||||||
|
vSemaphoreDelete(taskDoneSemaphore_);
|
||||||
|
taskDoneSemaphore_ = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::refreshCurrentVersion() {
|
||||||
|
char versionStr[32];
|
||||||
|
if (getCurrentVersionString(firmwareOps_, firmwareCtx_, versionStr, sizeof(versionStr))) {
|
||||||
|
lv_label_set_text_fmt(currentVersionLabel_, "Co-processor firmware: %s", versionStr);
|
||||||
|
} else {
|
||||||
|
lv_label_set_text(currentVersionLabel_, "Co-processor firmware: unknown (link not up)");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool EspNowBridge::isWifiRadioOn() {
|
||||||
|
if (wifiDevice_ == nullptr) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
WifiRadioState radioState = WIFI_RADIO_STATE_OFF;
|
||||||
|
if (wifi_get_radio_state(wifiDevice_, &radioState) != ERROR_NONE) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
// ON with any station state (disconnected/pending/connected) is fine - the ESP-NOW bridge
|
||||||
|
// just needs the radio + esp_hosted transport up, not a completed AP connection.
|
||||||
|
return radioState == WIFI_RADIO_STATE_ON;
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::refreshWifiPrompt() {
|
||||||
|
if (isWifiRadioOn()) {
|
||||||
|
lv_obj_add_flag(enableWifiButton_, LV_OBJ_FLAG_HIDDEN);
|
||||||
|
setUpdateButtonsDisabled(false);
|
||||||
|
} else {
|
||||||
|
lv_obj_clear_flag(enableWifiButton_, LV_OBJ_FLAG_HIDDEN);
|
||||||
|
setUpdateButtonsDisabled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::setUpdateButtonsDisabled(bool disabled) {
|
||||||
|
if (disabled) {
|
||||||
|
lv_obj_add_state(updateButton_, LV_STATE_DISABLED);
|
||||||
|
lv_obj_add_state(updateBundledButton_, LV_STATE_DISABLED);
|
||||||
|
} else {
|
||||||
|
lv_obj_clear_state(updateButton_, LV_STATE_DISABLED);
|
||||||
|
lv_obj_clear_state(updateBundledButton_, LV_STATE_DISABLED);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::setStatus(const std::string& text) {
|
||||||
|
lv_label_set_text(statusLabel_, text.c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::setProgress(int percent) {
|
||||||
|
lv_bar_set_value(progressBar_, percent, LV_ANIM_OFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
struct UiDispatchPayload {
|
||||||
|
EspNowBridge* instance;
|
||||||
|
void (*work)(EspNowBridge&, void*);
|
||||||
|
void* context;
|
||||||
|
void (*freeContext)(void*);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::dispatchToUi(void (*work)(EspNowBridge&, void*), void* context, void (*freeContext)(void*)) {
|
||||||
|
auto* payload = new UiDispatchPayload{this, work, context, freeContext};
|
||||||
|
// lv_async_call() itself is an LVGL operation and must be lock-guarded when called from a
|
||||||
|
// non-LVGL task (see tt_lvgl_lock()'s doc comment) - the OTA worker task calls dispatchToUi()
|
||||||
|
// repeatedly during the transfer, and without this lock most of those calls were silently
|
||||||
|
// racing LVGL's own task and getting lost (only the very last status update, right before
|
||||||
|
// esp_restart(), happened to land - everything else stayed stuck at "Waiting for
|
||||||
|
// co-processor link...").
|
||||||
|
bool locked = tt_lvgl_lock(TT_LVGL_DEFAULT_LOCK_TIME);
|
||||||
|
if (!locked) {
|
||||||
|
// Without the lock, lv_async_call() itself would be touching LVGL's internal timer list
|
||||||
|
// unguarded - and if it happened to still enqueue successfully, the callback below would
|
||||||
|
// later fire against `payload` after we've already freed it here. Drop the update instead.
|
||||||
|
if (freeContext != nullptr) {
|
||||||
|
freeContext(context);
|
||||||
|
}
|
||||||
|
delete payload;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
lv_result_t result = lv_async_call([](void* userData) {
|
||||||
|
auto* payload = static_cast<UiDispatchPayload*>(userData);
|
||||||
|
if (EspNowBridge::liveInstance_.load() == payload->instance && payload->instance->isShown_.load()) {
|
||||||
|
payload->work(*payload->instance, payload->context);
|
||||||
|
}
|
||||||
|
if (payload->freeContext != nullptr) {
|
||||||
|
payload->freeContext(payload->context);
|
||||||
|
}
|
||||||
|
delete payload;
|
||||||
|
}, payload);
|
||||||
|
tt_lvgl_unlock();
|
||||||
|
|
||||||
|
if (result != LV_RESULT_OK) {
|
||||||
|
if (freeContext != nullptr) {
|
||||||
|
freeContext(context);
|
||||||
|
}
|
||||||
|
delete payload;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
|
||||||
|
void workSetStatus(EspNowBridge& app, void* context) {
|
||||||
|
app.setStatus(*static_cast<std::string*>(context));
|
||||||
|
}
|
||||||
|
void freeString(void* context) { delete static_cast<std::string*>(context); }
|
||||||
|
|
||||||
|
void workSetProgress(EspNowBridge& app, void* context) {
|
||||||
|
app.setProgress(*static_cast<int*>(context));
|
||||||
|
}
|
||||||
|
void freeInt(void* context) { delete static_cast<int*>(context); }
|
||||||
|
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
void EspNowBridge::performUpdate(const std::string& filePath) {
|
||||||
|
dispatchToUi([](EspNowBridge& app, void*) {
|
||||||
|
app.setUpdateButtonsDisabled(true);
|
||||||
|
app.setProgress(0);
|
||||||
|
app.setStatus("Waiting for co-processor link...");
|
||||||
|
}, nullptr, nullptr);
|
||||||
|
|
||||||
|
if (firmwareOps_ == nullptr) {
|
||||||
|
dispatchToUi([](EspNowBridge& app, void*) {
|
||||||
|
app.setStatus("This WiFi device has no updatable co-processor");
|
||||||
|
app.setUpdateButtonsDisabled(false);
|
||||||
|
}, nullptr, nullptr);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!firmwareOps_->wait_ready(firmwareCtx_, TRANSPORT_WAIT_TIMEOUT_MS)) {
|
||||||
|
dispatchToUi([](EspNowBridge& app, void*) {
|
||||||
|
app.setStatus("Co-processor link not available - update cancelled");
|
||||||
|
app.setUpdateButtonsDisabled(false);
|
||||||
|
}, nullptr, nullptr);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
FILE* file = fopen(filePath.c_str(), "rb");
|
||||||
|
if (file == nullptr) {
|
||||||
|
dispatchToUi([](EspNowBridge& app, void*) {
|
||||||
|
app.setStatus("Failed to open selected file");
|
||||||
|
app.setUpdateButtonsDisabled(false);
|
||||||
|
}, nullptr, nullptr);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
fseek(file, 0, SEEK_END);
|
||||||
|
long fileSizeSigned = ftell(file);
|
||||||
|
if (fileSizeSigned <= 0) {
|
||||||
|
fclose(file);
|
||||||
|
dispatchToUi([](EspNowBridge& app, void*) {
|
||||||
|
app.setStatus("Failed to determine file size");
|
||||||
|
app.setUpdateButtonsDisabled(false);
|
||||||
|
}, nullptr, nullptr);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
size_t fileSize = static_cast<size_t>(fileSizeSigned);
|
||||||
|
|
||||||
|
// Support both a plain app image (starting with the app image header at offset 0) and a
|
||||||
|
// merged/factory bin (e.g. M5Stack's official ESP-Hosted factory image) - detected by whether
|
||||||
|
// a valid partition table is found at PARTITION_TABLE_OFFSET.
|
||||||
|
size_t appOffset = 0;
|
||||||
|
size_t partitionSize = 0;
|
||||||
|
bool isMergedBin = findAppPartitionInMergedBin(file, appOffset, partitionSize);
|
||||||
|
if (isMergedBin && appOffset >= fileSize) {
|
||||||
|
fclose(file);
|
||||||
|
dispatchToUi([](EspNowBridge& app, void*) {
|
||||||
|
app.setStatus("Merged bin's app partition is outside the file - selected file looks truncated");
|
||||||
|
app.setUpdateButtonsDisabled(false);
|
||||||
|
}, nullptr, nullptr);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
char newVersion[32];
|
||||||
|
std::string parseError;
|
||||||
|
if (!parseImageHeader(file, appOffset, newVersion, sizeof(newVersion), &parseError)) {
|
||||||
|
fclose(file);
|
||||||
|
dispatchToUi(workSetStatus, new std::string(parseError), freeString);
|
||||||
|
dispatchToUi([](EspNowBridge& app, void*) {
|
||||||
|
app.setUpdateButtonsDisabled(false);
|
||||||
|
}, nullptr, nullptr);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Merged bins pad the app partition to its declared size; a plain app image is exactly as
|
||||||
|
// long as the app itself. Transfer whichever is smaller.
|
||||||
|
size_t remainingInFile = fileSize - appOffset;
|
||||||
|
size_t firmwareSize = isMergedBin ? std::min(partitionSize, remainingInFile) : remainingInFile;
|
||||||
|
|
||||||
|
std::string versionStr(newVersion);
|
||||||
|
{
|
||||||
|
char buf[64];
|
||||||
|
snprintf(buf, sizeof(buf), "Pushing firmware %s...", versionStr.c_str());
|
||||||
|
dispatchToUi(workSetStatus, new std::string(buf), freeString);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Held on the app instance (not a local variable) so it outlives this function - see
|
||||||
|
// heldAutoScanPauseGuard_'s declaration for why. Released when the host actually restarts
|
||||||
|
// (moot, since esp_restart() doesn't return) or if the update fails early below.
|
||||||
|
heldAutoScanPauseGuard_.emplace();
|
||||||
|
|
||||||
|
FirmwareUpdateRequest updateRequest = {};
|
||||||
|
updateRequest.image_size = firmwareSize;
|
||||||
|
FirmwareUpdateHandle* handle = nullptr;
|
||||||
|
if (firmwareOps_->begin(firmwareCtx_, &updateRequest, &handle) != ERROR_NONE) {
|
||||||
|
fclose(file);
|
||||||
|
heldAutoScanPauseGuard_.reset();
|
||||||
|
dispatchToUi([](EspNowBridge& app, void*) {
|
||||||
|
app.setStatus("Failed to start OTA on co-processor");
|
||||||
|
app.setUpdateButtonsDisabled(false);
|
||||||
|
}, nullptr, nullptr);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (fseek(file, static_cast<long>(appOffset), SEEK_SET) != 0) {
|
||||||
|
fclose(file);
|
||||||
|
firmwareOps_->abort(handle);
|
||||||
|
heldAutoScanPauseGuard_.reset();
|
||||||
|
dispatchToUi([](EspNowBridge& app, void*) {
|
||||||
|
app.setStatus("Failed to seek to firmware start");
|
||||||
|
app.setUpdateButtonsDisabled(false);
|
||||||
|
}, nullptr, nullptr);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint8_t chunk[CHUNK_SIZE];
|
||||||
|
size_t sent = 0;
|
||||||
|
bool writeFailed = false;
|
||||||
|
int lastReportedPercent = -1;
|
||||||
|
|
||||||
|
while (sent < firmwareSize) {
|
||||||
|
size_t toRead = (firmwareSize - sent > CHUNK_SIZE) ? CHUNK_SIZE : (firmwareSize - sent);
|
||||||
|
size_t actuallyRead = fread(chunk, 1, toRead, file);
|
||||||
|
if (actuallyRead != toRead) {
|
||||||
|
LOG_E(TAG, "Failed to read file at offset %zu", sent);
|
||||||
|
writeFailed = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (firmwareOps_->write(handle, chunk, actuallyRead) != ERROR_NONE) {
|
||||||
|
LOG_E(TAG, "firmwareOps_->write() failed at offset %zu", sent);
|
||||||
|
writeFailed = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Pace the transfer - esp_hosted's SDIO driver only retries a write twice with no
|
||||||
|
// backoff before giving up and restarting the host. Back-to-back chunk writes with zero
|
||||||
|
// gap were observed to saturate the bus enough to trigger a genuine SDIO timeout
|
||||||
|
// mid-transfer, not just around the post-activate reboot.
|
||||||
|
vTaskDelay(pdMS_TO_TICKS(5));
|
||||||
|
|
||||||
|
sent += actuallyRead;
|
||||||
|
|
||||||
|
// Only touch LVGL every couple of percent, not every 1500-byte chunk - frequent
|
||||||
|
// display-bus activity during the transfer was implicated in SDIO transport crashes
|
||||||
|
// under sustained OTA write load.
|
||||||
|
int percent = (int)((sent * 100) / firmwareSize);
|
||||||
|
if (percent != lastReportedPercent) {
|
||||||
|
dispatchToUi(workSetProgress, new int(percent), freeInt);
|
||||||
|
lastReportedPercent = percent;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fclose(file);
|
||||||
|
|
||||||
|
if (writeFailed) {
|
||||||
|
firmwareOps_->abort(handle);
|
||||||
|
heldAutoScanPauseGuard_.reset();
|
||||||
|
dispatchToUi([](EspNowBridge& app, void*) {
|
||||||
|
app.setStatus("Update failed while transferring firmware");
|
||||||
|
app.setUpdateButtonsDisabled(false);
|
||||||
|
}, nullptr, nullptr);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (firmwareOps_->finish(handle) != ERROR_NONE) {
|
||||||
|
heldAutoScanPauseGuard_.reset();
|
||||||
|
dispatchToUi([](EspNowBridge& app, void*) {
|
||||||
|
app.setStatus("Failed to finalize OTA on co-processor");
|
||||||
|
app.setUpdateButtonsDisabled(false);
|
||||||
|
}, nullptr, nullptr);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check the *currently running* (pre-update) slave version - the new image isn't running
|
||||||
|
// yet - and skip straight to the required host restart for older slaves.
|
||||||
|
FirmwareInfo runningInfo = {};
|
||||||
|
bool canActivate = firmwareOps_->get_info(firmwareCtx_, &runningInfo) == ERROR_NONE
|
||||||
|
&& activateSupported(runningInfo.fw_major, runningInfo.fw_minor);
|
||||||
|
|
||||||
|
if (canActivate) {
|
||||||
|
if (firmwareOps_->activate(firmwareCtx_) != ERROR_NONE) {
|
||||||
|
heldAutoScanPauseGuard_.reset();
|
||||||
|
dispatchToUi([](EspNowBridge& app, void*) {
|
||||||
|
app.setStatus("Failed to activate new firmware - co-processor still running old firmware");
|
||||||
|
app.setUpdateButtonsDisabled(false);
|
||||||
|
}, nullptr, nullptr);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// heldAutoScanPauseGuard_ is deliberately left held (never explicitly released) - the host
|
||||||
|
// restarts itself immediately below, and there's no safe window to resume normal WiFi
|
||||||
|
// activity before that.
|
||||||
|
{
|
||||||
|
char buf[80];
|
||||||
|
if (canActivate) {
|
||||||
|
snprintf(buf, sizeof(buf), "Firmware %s activated - restarting...", versionStr.c_str());
|
||||||
|
} else {
|
||||||
|
snprintf(buf, sizeof(buf), "Firmware %s pushed - restarting to apply...", versionStr.c_str());
|
||||||
|
}
|
||||||
|
dispatchToUi(workSetStatus, new std::string(buf), freeString);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Give the status message above a moment to actually be seen before the restart cuts the
|
||||||
|
// display, then restart.
|
||||||
|
vTaskDelay(pdMS_TO_TICKS(1500));
|
||||||
|
esp_restart();
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::updateTaskEntry(void* arg) {
|
||||||
|
auto* self = static_cast<EspNowBridge*>(arg);
|
||||||
|
self->performUpdate(self->pendingUpdateFilePath_);
|
||||||
|
self->updateTask_ = nullptr;
|
||||||
|
if (self->outstandingTasks_.fetch_sub(1) == 1 && self->taskDoneSemaphore_ != nullptr) {
|
||||||
|
xSemaphoreGive(self->taskDoneSemaphore_);
|
||||||
|
}
|
||||||
|
vTaskDelete(nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::startUpdateTask(const std::string& filePath) {
|
||||||
|
if (updateTask_ != nullptr) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
pendingUpdateFilePath_ = filePath;
|
||||||
|
outstandingTasks_.fetch_add(1);
|
||||||
|
if (xTaskCreate(updateTaskEntry, "espnow_bridge_ota", UPDATE_TASK_STACK_SIZE / sizeof(StackType_t), this, tskIDLE_PRIORITY + 1, &updateTask_) != pdPASS) {
|
||||||
|
outstandingTasks_.fetch_sub(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::onUpdateButtonClicked(lv_event_t* /*event*/) {
|
||||||
|
auto* self = liveInstance_.load();
|
||||||
|
if (self == nullptr || !self->isWifiRadioOn()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
self->pickFileLaunchId_ = tt_app_fileselection_start_for_existing_file();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Name of the slave bridge firmware bundled in this app's assets/ folder
|
||||||
|
// lets users flash the known-good bridge firmware without needing to source/copy a
|
||||||
|
// .bin onto the SD card themselves. The SD-card picker (onUpdateButtonClicked above) stays
|
||||||
|
// available too, for factory-image downgrades or custom builds.
|
||||||
|
static constexpr auto* BUNDLED_FIRMWARE_ASSET_NAME = "espnow_bridge_slave_c6.bin";
|
||||||
|
|
||||||
|
void EspNowBridge::onUpdateBundledButtonClicked(lv_event_t* /*event*/) {
|
||||||
|
auto* self = liveInstance_.load();
|
||||||
|
if (self == nullptr || !self->isWifiRadioOn()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
char assetPath[256] = {};
|
||||||
|
size_t assetPathSize = sizeof(assetPath);
|
||||||
|
tt_app_get_assets_child_path(self->appHandle_, BUNDLED_FIRMWARE_ASSET_NAME, assetPath, &assetPathSize);
|
||||||
|
if (assetPath[0] == '\0') {
|
||||||
|
LOG_E(TAG, "Failed to resolve bundled firmware asset path");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
self->startUpdateTask(assetPath);
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::onEnableWifiButtonClicked(lv_event_t* /*event*/) {
|
||||||
|
auto* self = liveInstance_.load();
|
||||||
|
if (self == nullptr || self->wifiDevice_ == nullptr) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
device_start(self->wifiDevice_);
|
||||||
|
// start_device() allocates a fresh driver context (Platforms/platform-esp32's
|
||||||
|
// esp32_wifi.cpp), which wipes any event callback registered before the device was started -
|
||||||
|
// re-register now that it's actually running. Also refresh once directly rather than relying
|
||||||
|
// solely on the next WifiEvent, so the "WiFi on" prompt updates immediately even though the
|
||||||
|
// co-processor firmware version below isn't available yet.
|
||||||
|
wifi_add_event_callback(self->wifiDevice_, self, onWifiEvent);
|
||||||
|
self->refreshWifiPrompt();
|
||||||
|
self->refreshCurrentVersion();
|
||||||
|
|
||||||
|
// The co-processor RPC transport isn't up the instant device_start() returns - it comes up
|
||||||
|
// asynchronously (~1-2s later) - so firmwareOps_->get_info() above reliably fails right after
|
||||||
|
// enabling WiFi. Nothing else reliably re-triggers a version refresh once the transport
|
||||||
|
// actually comes up (WifiEvent only covers radio/station state, not transport readiness), so
|
||||||
|
// wait for it explicitly on a background task and refresh once it's ready.
|
||||||
|
if (self->firmwareOps_ != nullptr) {
|
||||||
|
self->outstandingTasks_.fetch_add(1);
|
||||||
|
if (xTaskCreate(waitForTransportTaskEntry, "espnow_bridge_wait", 4096 / sizeof(StackType_t), self, tskIDLE_PRIORITY + 1, nullptr) != pdPASS) {
|
||||||
|
self->outstandingTasks_.fetch_sub(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::waitForTransportTaskEntry(void* arg) {
|
||||||
|
auto* self = static_cast<EspNowBridge*>(arg);
|
||||||
|
constexpr uint32_t WAIT_TIMEOUT_MS = 10000;
|
||||||
|
// liveInstance_ must be checked before touching any member of self - if onDestroy() already
|
||||||
|
// ran, `self` may be freed, and dereferencing self->firmwareOps_ first would be a
|
||||||
|
// use-after-free even just to read the pointer.
|
||||||
|
if (liveInstance_.load() == self && self->firmwareOps_ != nullptr
|
||||||
|
&& self->firmwareOps_->wait_ready(self->firmwareCtx_, WAIT_TIMEOUT_MS)
|
||||||
|
&& liveInstance_.load() == self) {
|
||||||
|
self->dispatchToUi([](EspNowBridge& app, void*) {
|
||||||
|
app.refreshCurrentVersion();
|
||||||
|
}, nullptr, nullptr);
|
||||||
|
}
|
||||||
|
if (self->outstandingTasks_.fetch_sub(1) == 1 && self->taskDoneSemaphore_ != nullptr) {
|
||||||
|
xSemaphoreGive(self->taskDoneSemaphore_);
|
||||||
|
}
|
||||||
|
vTaskDelete(nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::onWifiEvent(Device* /*device*/, void* callbackContext, WifiEvent /*event*/) {
|
||||||
|
auto* self = static_cast<EspNowBridge*>(callbackContext);
|
||||||
|
if (liveInstance_.load() != self) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
self->dispatchToUi([](EspNowBridge& app, void*) {
|
||||||
|
app.refreshWifiPrompt();
|
||||||
|
app.refreshCurrentVersion();
|
||||||
|
}, nullptr, nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::onShow(AppHandle app, lv_obj_t* parent) {
|
||||||
|
isShown_ = true;
|
||||||
|
|
||||||
|
lv_obj_remove_flag(parent, LV_OBJ_FLAG_SCROLLABLE);
|
||||||
|
lv_obj_set_flex_flow(parent, LV_FLEX_FLOW_COLUMN);
|
||||||
|
|
||||||
|
lv_obj_t* toolbar = tt_lvgl_toolbar_create_for_app(parent, app);
|
||||||
|
lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
|
||||||
|
|
||||||
|
auto* wrapper = lv_obj_create(parent);
|
||||||
|
lv_obj_set_style_border_width(wrapper, 0, LV_STATE_DEFAULT);
|
||||||
|
lv_obj_set_flex_flow(wrapper, LV_FLEX_FLOW_COLUMN);
|
||||||
|
lv_obj_set_style_pad_all(wrapper, 8, LV_STATE_DEFAULT);
|
||||||
|
lv_obj_set_width(wrapper, LV_PCT(100));
|
||||||
|
lv_obj_set_flex_grow(wrapper, 1);
|
||||||
|
|
||||||
|
currentVersionLabel_ = lv_label_create(wrapper);
|
||||||
|
lv_obj_set_style_pad_bottom(currentVersionLabel_, 12, LV_STATE_DEFAULT);
|
||||||
|
|
||||||
|
enableWifiButton_ = lv_button_create(wrapper);
|
||||||
|
lv_obj_add_event_cb(enableWifiButton_, onEnableWifiButtonClicked, LV_EVENT_CLICKED, nullptr);
|
||||||
|
auto* enableWifiButtonLabel = lv_label_create(enableWifiButton_);
|
||||||
|
lv_label_set_text(enableWifiButtonLabel, "Enable WiFi (required for co-processor link)");
|
||||||
|
lv_obj_set_style_pad_bottom(enableWifiButton_, 12, LV_STATE_DEFAULT);
|
||||||
|
|
||||||
|
updateBundledButton_ = lv_button_create(wrapper);
|
||||||
|
lv_obj_add_event_cb(updateBundledButton_, onUpdateBundledButtonClicked, LV_EVENT_CLICKED, nullptr);
|
||||||
|
auto* updateBundledButtonLabel = lv_label_create(updateBundledButton_);
|
||||||
|
lv_label_set_text(updateBundledButtonLabel, "Update to bundled firmware");
|
||||||
|
lv_obj_set_style_pad_bottom(updateBundledButton_, 12, LV_STATE_DEFAULT);
|
||||||
|
|
||||||
|
updateButton_ = lv_button_create(wrapper);
|
||||||
|
lv_obj_add_event_cb(updateButton_, onUpdateButtonClicked, LV_EVENT_CLICKED, nullptr);
|
||||||
|
auto* updateButtonLabel = lv_label_create(updateButton_);
|
||||||
|
lv_label_set_text(updateButtonLabel, "Update from SD card...");
|
||||||
|
lv_obj_set_style_pad_bottom(updateButton_, 12, LV_STATE_DEFAULT);
|
||||||
|
|
||||||
|
progressBar_ = lv_bar_create(wrapper);
|
||||||
|
lv_obj_set_size(progressBar_, LV_PCT(100), LV_PCT(6));
|
||||||
|
lv_bar_set_range(progressBar_, 0, 100);
|
||||||
|
lv_bar_set_value(progressBar_, 0, LV_ANIM_OFF);
|
||||||
|
|
||||||
|
statusLabel_ = lv_label_create(wrapper);
|
||||||
|
lv_label_set_text(statusLabel_, "Ready");
|
||||||
|
|
||||||
|
wifiDevice_ = wifi_find_first_registered_device();
|
||||||
|
if (wifiDevice_ != nullptr) {
|
||||||
|
wifi_add_event_callback(wifiDevice_, this, onWifiEvent);
|
||||||
|
if (wifi_get_firmware_ops(wifiDevice_, &firmwareOps_, &firmwareCtx_) != ERROR_NONE) {
|
||||||
|
firmwareOps_ = nullptr;
|
||||||
|
firmwareCtx_ = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
refreshCurrentVersion();
|
||||||
|
refreshWifiPrompt();
|
||||||
|
|
||||||
|
// If an SD-card file was picked before this onShow() ran (FileSelection tears down and
|
||||||
|
// rebuilds this app's whole widget tree), perform the update now that widgets are valid
|
||||||
|
// again. The bundled-firmware button doesn't go through this path - it calls
|
||||||
|
// startUpdateTask() directly since there's no separate app launch/result round trip involved.
|
||||||
|
if (!pendingUpdateFilePath_.empty()) {
|
||||||
|
std::string path = std::move(pendingUpdateFilePath_);
|
||||||
|
pendingUpdateFilePath_.clear();
|
||||||
|
startUpdateTask(path);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::onHide(AppHandle /*app*/) {
|
||||||
|
isShown_ = false;
|
||||||
|
if (wifiDevice_ != nullptr) {
|
||||||
|
wifi_remove_event_callback(wifiDevice_, onWifiEvent);
|
||||||
|
wifiDevice_ = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void EspNowBridge::onResult(AppHandle /*app*/, void* /*data*/, AppLaunchId launchId, AppResult result, BundleHandle resultData) {
|
||||||
|
if (launchId != pickFileLaunchId_) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
pickFileLaunchId_ = 0;
|
||||||
|
|
||||||
|
if (result == APP_RESULT_OK && resultData != nullptr) {
|
||||||
|
char pathBuf[256] = {};
|
||||||
|
if (tt_app_fileselection_get_result_path(resultData, pathBuf, sizeof(pathBuf))) {
|
||||||
|
pendingUpdateFilePath_ = pathBuf;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,108 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <TactilityCpp/App.h>
|
||||||
|
|
||||||
|
#include <atomic>
|
||||||
|
#include <optional>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
#include <freertos/FreeRTOS.h>
|
||||||
|
#include <freertos/task.h>
|
||||||
|
|
||||||
|
#include <lvgl.h>
|
||||||
|
|
||||||
|
#include <tactility/drivers/wifi.h>
|
||||||
|
|
||||||
|
/** RAII guard: pauses WifiService's background auto-connect scan for the guard's lifetime. See
|
||||||
|
* tactility/wifi_auto_scan.h - belt-and-suspenders measure, not sufficient on its own (see the
|
||||||
|
* REBOOT comment in EspNowBridge.cpp). */
|
||||||
|
class AutoScanPauseGuard {
|
||||||
|
public:
|
||||||
|
AutoScanPauseGuard();
|
||||||
|
~AutoScanPauseGuard();
|
||||||
|
AutoScanPauseGuard(const AutoScanPauseGuard&) = delete;
|
||||||
|
AutoScanPauseGuard& operator=(const AutoScanPauseGuard&) = delete;
|
||||||
|
};
|
||||||
|
|
||||||
|
class EspNowBridge final : public App {
|
||||||
|
public:
|
||||||
|
EspNowBridge() = default;
|
||||||
|
EspNowBridge(const EspNowBridge&) = delete;
|
||||||
|
EspNowBridge& operator=(const EspNowBridge&) = delete;
|
||||||
|
|
||||||
|
void onCreate(AppHandle app) override;
|
||||||
|
void onDestroy(AppHandle app) override;
|
||||||
|
void onShow(AppHandle app, lv_obj_t* parent) override;
|
||||||
|
void onHide(AppHandle app) override;
|
||||||
|
void onResult(AppHandle app, void* data, AppLaunchId launchId, AppResult result, BundleHandle resultData) override;
|
||||||
|
|
||||||
|
// Public so the free-function dispatchToUi() work callbacks in EspNowBridge.cpp (which run
|
||||||
|
// outside any member-function's lexical scope, unlike the inline lambdas in performUpdate())
|
||||||
|
// can call them.
|
||||||
|
void setStatus(const std::string& text);
|
||||||
|
void setProgress(int percent);
|
||||||
|
|
||||||
|
private:
|
||||||
|
AppHandle appHandle_ = nullptr;
|
||||||
|
AppLaunchId pickFileLaunchId_ = 0;
|
||||||
|
std::string pendingUpdateFilePath_;
|
||||||
|
Device* wifiDevice_ = nullptr;
|
||||||
|
|
||||||
|
// Resolved once in onShow() via wifi_get_firmware_ops() - null on a WiFi device with no
|
||||||
|
// updatable co-processor (e.g. a native, non-hosted chip). All OTA/version-query calls go
|
||||||
|
// through this generic interface, not any esp_hosted-specific API directly.
|
||||||
|
const FirmwareOps* firmwareOps_ = nullptr;
|
||||||
|
void* firmwareCtx_ = nullptr;
|
||||||
|
|
||||||
|
// Set once in onShow(), false once onHide() tears the widget tree down - checked (via
|
||||||
|
// dispatchToUi(), below) before touching any lv_obj_t*, since the OTA worker task and the
|
||||||
|
// WiFi-event callback can both outlive a hide/app-switch.
|
||||||
|
std::atomic<bool> isShown_{false};
|
||||||
|
|
||||||
|
// Only one EspNowBridge instance is ever live at a time (app loader owns a single instance
|
||||||
|
// per running app), so a single static "is this instance still current" pointer, guarded by
|
||||||
|
// an atomic, substitutes for the internal app's shared_ptr-based lifetime guard - the OTA
|
||||||
|
// worker task and dispatchToUi()'s lv_async_call closures check liveInstance_ == this before
|
||||||
|
// touching any member, instead of holding a shared_ptr to keep `this` alive.
|
||||||
|
static std::atomic<EspNowBridge*> liveInstance_;
|
||||||
|
|
||||||
|
TaskHandle_t updateTask_ = nullptr;
|
||||||
|
|
||||||
|
// Number of background tasks (updateTaskEntry, waitForTransportTaskEntry) currently running
|
||||||
|
// against this instance's members. onDestroy() must wait for this to hit 0 before returning -
|
||||||
|
// the app framework frees this instance shortly after onDestroy() returns (see Loader.cpp),
|
||||||
|
// so any task still touching `this` past that point is a use-after-free.
|
||||||
|
std::atomic<int> outstandingTasks_{0};
|
||||||
|
SemaphoreHandle_t taskDoneSemaphore_ = nullptr;
|
||||||
|
|
||||||
|
// Outlives performUpdate() deliberately, so auto-scan stays paused across the async gap
|
||||||
|
// between performUpdate() returning and the automatic restart - see performUpdate().
|
||||||
|
std::optional<AutoScanPauseGuard> heldAutoScanPauseGuard_;
|
||||||
|
|
||||||
|
lv_obj_t* currentVersionLabel_ = nullptr;
|
||||||
|
lv_obj_t* statusLabel_ = nullptr;
|
||||||
|
lv_obj_t* progressBar_ = nullptr;
|
||||||
|
lv_obj_t* updateButton_ = nullptr;
|
||||||
|
lv_obj_t* updateBundledButton_ = nullptr;
|
||||||
|
lv_obj_t* enableWifiButton_ = nullptr;
|
||||||
|
|
||||||
|
void refreshCurrentVersion();
|
||||||
|
bool isWifiRadioOn();
|
||||||
|
void refreshWifiPrompt();
|
||||||
|
/** Enables/disables both update-trigger buttons together - only one performUpdate() can run
|
||||||
|
* at a time (see updateTask_), regardless of which button started it. */
|
||||||
|
void setUpdateButtonsDisabled(bool disabled);
|
||||||
|
/** Marshal a UI-touching closure onto the LVGL task. Only ever invoked if liveInstance_ is
|
||||||
|
* still this instance (checked at dispatch time and again right before running, on the LVGL
|
||||||
|
* task) and isShown_ is true (this app's widget tree exists). */
|
||||||
|
void dispatchToUi(void (*work)(EspNowBridge&, void*), void* context, void (*freeContext)(void*));
|
||||||
|
void performUpdate(const std::string& filePath);
|
||||||
|
void startUpdateTask(const std::string& filePath);
|
||||||
|
|
||||||
|
static void updateTaskEntry(void* arg);
|
||||||
|
static void onUpdateButtonClicked(lv_event_t* event);
|
||||||
|
static void onUpdateBundledButtonClicked(lv_event_t* event);
|
||||||
|
static void onEnableWifiButtonClicked(lv_event_t* event);
|
||||||
|
static void onWifiEvent(Device* device, void* callbackContext, WifiEvent event);
|
||||||
|
static void waitForTransportTaskEntry(void* arg);
|
||||||
|
};
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
#include "EspNowBridge.h"
|
||||||
|
#include <TactilityCpp/App.h>
|
||||||
|
|
||||||
|
extern "C" {
|
||||||
|
|
||||||
|
int main(int argc, char* argv[]) {
|
||||||
|
registerApp<EspNowBridge>();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
manifest.version=0.2
|
||||||
|
target.sdk=0.8.0-dev
|
||||||
|
target.platforms=esp32p4
|
||||||
|
app.id=one.tactility.espnowbridge
|
||||||
|
app.version.name=0.1.0
|
||||||
|
app.version.code=1
|
||||||
|
app.name=ESP-NOW Bridge
|
||||||
|
app.description=Companion app for updating P4 device C6 co-processor firmware to enable ESP-NOW bridge support.
|
||||||
@@ -1,10 +1,7 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32,esp32s3,esp32c6,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.gpio
|
||||||
platforms=esp32,esp32s3,esp32c6,esp32p4
|
app.version.name=0.7.0
|
||||||
[app]
|
app.version.code=7
|
||||||
id=one.tactility.gpio
|
app.name=GPIO
|
||||||
versionName=0.4.0
|
|
||||||
versionCode=4
|
|
||||||
name=GPIO
|
|
||||||
|
|||||||
@@ -1,10 +1,7 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32,esp32s3,esp32c6,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.graphicsdemo
|
||||||
platforms=esp32,esp32s3,esp32c6,esp32p4
|
app.version.name=0.6.0
|
||||||
[app]
|
app.version.code=6
|
||||||
id=one.tactility.graphicsdemo
|
app.name=Graphics Demo
|
||||||
versionName=0.3.0
|
|
||||||
versionCode=3
|
|
||||||
name=Graphics Demo
|
|
||||||
|
|||||||
@@ -1,10 +1,7 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32,esp32s3,esp32c6,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.helloworld
|
||||||
platforms=esp32s3
|
app.version.name=0.6.0
|
||||||
[app]
|
app.version.code=6
|
||||||
id=one.tactility.helloworld
|
app.name=Hello World
|
||||||
versionName=0.3.0
|
|
||||||
versionCode=3
|
|
||||||
name=Hello World
|
|
||||||
|
|||||||
@@ -1,10 +1,7 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32s3,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.m5unittest
|
||||||
platforms=esp32s3,esp32p4
|
app.version.name=0.4.0
|
||||||
[app]
|
app.version.code=4
|
||||||
id=one.tactility.m5unittest
|
app.name=M5 Unit Test
|
||||||
versionName=0.1.0
|
|
||||||
versionCode=1
|
|
||||||
name=M5 Unit Test
|
|
||||||
|
|||||||
@@ -1,10 +1,7 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32,esp32s3,esp32c6,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.magic8ball
|
||||||
platforms=esp32,esp32s3,esp32c6,esp32p4
|
app.version.name=0.5.0
|
||||||
[app]
|
app.version.code=5
|
||||||
id=one.tactility.magic8ball
|
app.name=Magic 8-Ball
|
||||||
versionName=0.2.0
|
|
||||||
versionCode=2
|
|
||||||
name=Magic 8-Ball
|
|
||||||
|
|||||||
@@ -1,10 +1,7 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32s3
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.mcpscreen
|
||||||
platforms=esp32s3
|
app.version.name=0.1.0
|
||||||
[app]
|
app.version.code=1
|
||||||
id=one.tactility.mcpscreen
|
app.name=MCP Screen
|
||||||
versionName=0.1.0
|
|
||||||
versionCode=1
|
|
||||||
name=MCP Screen
|
|
||||||
|
|||||||
@@ -211,12 +211,29 @@ void MediaKeys::startHid() {
|
|||||||
if (tt_lvgl_hardware_keyboard_is_available()) enterKeyMode();
|
if (tt_lvgl_hardware_keyboard_is_available()) enterKeyMode();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void MediaKeys::teardownBt() {
|
||||||
|
// Remove callback FIRST - stops any in-flight BT events from firing against
|
||||||
|
// our (possibly already freed) UI widget pointers after this returns.
|
||||||
|
if (_btDevice) bluetooth_remove_event_callback(_btDevice, btEventCallback);
|
||||||
|
// Do NOT call bluetooth_hid_device_stop here: it calls ble_gatts_reset() /
|
||||||
|
// ble_gatts_start() which corrupts NimBLE heap while the host task is still
|
||||||
|
// running. HID device is a persistent kernel device; hid_device_start() cleans
|
||||||
|
// up stale context on next use. Explicit stop is handled by handleSwitchToggle.
|
||||||
|
// Restore the radio/device to the state we found them in.
|
||||||
|
if (_btDevice && _radioWasOff) bluetooth_set_radio_enabled(_btDevice, false);
|
||||||
|
if (_btDevice && _deviceWasStarted) device_stop(_btDevice);
|
||||||
|
_btDevice = nullptr;
|
||||||
|
_hidDevice = nullptr;
|
||||||
|
_radioWasOff = false;
|
||||||
|
_deviceWasStarted = false;
|
||||||
|
}
|
||||||
|
|
||||||
void MediaKeys::handleSwitchToggle(bool enabled) {
|
void MediaKeys::handleSwitchToggle(bool enabled) {
|
||||||
LOG_I(TAG, "Switch: %s", enabled ? "ON" : "OFF");
|
LOG_I(TAG, "Switch: %s", enabled ? "ON" : "OFF");
|
||||||
_isEnabled = enabled;
|
_isEnabled = enabled;
|
||||||
|
|
||||||
if (enabled) {
|
if (enabled) {
|
||||||
_btDevice = bluetooth_find_first_ready_device();
|
_btDevice = device_find_first_by_type(&BLUETOOTH_TYPE);
|
||||||
if (!_btDevice) {
|
if (!_btDevice) {
|
||||||
LOG_E(TAG, "No Bluetooth device found");
|
LOG_E(TAG, "No Bluetooth device found");
|
||||||
_isEnabled = false;
|
_isEnabled = false;
|
||||||
@@ -224,6 +241,19 @@ void MediaKeys::handleSwitchToggle(bool enabled) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Device may not be started yet (BT disabled in DTS by default to save memory).
|
||||||
|
if (!device_is_ready(_btDevice)) {
|
||||||
|
LOG_I(TAG, "BT device not started, starting now");
|
||||||
|
if (device_start(_btDevice) != ERROR_NONE) {
|
||||||
|
LOG_E(TAG, "Failed to start BT device");
|
||||||
|
_btDevice = nullptr;
|
||||||
|
_isEnabled = false;
|
||||||
|
if (_switchWidget) lv_obj_remove_state(_switchWidget, LV_STATE_CHECKED);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_deviceWasStarted = true;
|
||||||
|
}
|
||||||
|
|
||||||
bluetooth_set_device_name(_btDevice, "Tactility Media Keys");
|
bluetooth_set_device_name(_btDevice, "Tactility Media Keys");
|
||||||
|
|
||||||
// Register callback before enabling radio so we don't miss the state-change event.
|
// Register callback before enabling radio so we don't miss the state-change event.
|
||||||
@@ -247,12 +277,10 @@ void MediaKeys::handleSwitchToggle(bool enabled) {
|
|||||||
} else {
|
} else {
|
||||||
_radioEnabling = false;
|
_radioEnabling = false;
|
||||||
if (tt_lvgl_hardware_keyboard_is_available()) exitKeyMode();
|
if (tt_lvgl_hardware_keyboard_is_available()) exitKeyMode();
|
||||||
|
// Explicit user toggle-off: stop HID cleanly (safe here since we're on the
|
||||||
|
// LVGL task and the user intentionally disabled, so no race with app teardown).
|
||||||
if (_hidDevice) bluetooth_hid_device_stop(_hidDevice);
|
if (_hidDevice) bluetooth_hid_device_stop(_hidDevice);
|
||||||
if (_btDevice) bluetooth_remove_event_callback(_btDevice, btEventCallback);
|
teardownBt();
|
||||||
if (_btDevice && _radioWasOff) bluetooth_set_radio_enabled(_btDevice, false);
|
|
||||||
_radioWasOff = false;
|
|
||||||
_btDevice = nullptr;
|
|
||||||
_hidDevice = nullptr;
|
|
||||||
if (_mainWrapper) lv_obj_add_flag(_mainWrapper, LV_OBJ_FLAG_HIDDEN);
|
if (_mainWrapper) lv_obj_add_flag(_mainWrapper, LV_OBJ_FLAG_HIDDEN);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -321,19 +349,23 @@ void MediaKeys::onShow(AppHandle appHandle, lv_obj_t* parent) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
lv_obj_add_flag(_mainWrapper, LV_OBJ_FLAG_HIDDEN);
|
lv_obj_add_flag(_mainWrapper, LV_OBJ_FLAG_HIDDEN);
|
||||||
|
|
||||||
|
// Auto-enable if BT is already on (turned on via QuickPanel/Settings before opening app).
|
||||||
|
struct Device* btDev = device_find_first_by_type(&BLUETOOTH_TYPE);
|
||||||
|
if (btDev && device_is_ready(btDev)) {
|
||||||
|
enum BtRadioState radioState;
|
||||||
|
if (bluetooth_get_radio_state(btDev, &radioState) == ERROR_NONE && radioState == BT_RADIO_STATE_ON) {
|
||||||
|
lv_obj_add_state(_switchWidget, LV_STATE_CHECKED);
|
||||||
|
handleSwitchToggle(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MediaKeys::onHide(AppHandle /*appHandle*/) {
|
void MediaKeys::onHide(AppHandle /*appHandle*/) {
|
||||||
if (_hidDevice) bluetooth_hid_device_stop(_hidDevice);
|
|
||||||
if (_btDevice) bluetooth_remove_event_callback(_btDevice, btEventCallback);
|
|
||||||
if (_btDevice && _radioWasOff) bluetooth_set_radio_enabled(_btDevice, false);
|
|
||||||
_btDevice = nullptr;
|
|
||||||
_hidDevice = nullptr;
|
|
||||||
_isEnabled = false;
|
|
||||||
_radioEnabling = false;
|
_radioEnabling = false;
|
||||||
_radioWasOff = false;
|
_isEnabled = false;
|
||||||
|
|
||||||
if (tt_lvgl_hardware_keyboard_is_available()) exitKeyMode();
|
if (tt_lvgl_hardware_keyboard_is_available()) exitKeyMode();
|
||||||
|
teardownBt();
|
||||||
if (_keyHighlightTimer) {
|
if (_keyHighlightTimer) {
|
||||||
lv_timer_delete(_keyHighlightTimer);
|
lv_timer_delete(_keyHighlightTimer);
|
||||||
_keyHighlightTimer = nullptr;
|
_keyHighlightTimer = nullptr;
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
|
|
||||||
#include <TactilityCpp/App.h>
|
#include <TactilityCpp/App.h>
|
||||||
#include <lvgl.h>
|
#include <lvgl.h>
|
||||||
|
#include <tactility/device.h>
|
||||||
#include <tactility/drivers/bluetooth.h>
|
#include <tactility/drivers/bluetooth.h>
|
||||||
#include <tactility/drivers/bluetooth_hid_device.h>
|
#include <tactility/drivers/bluetooth_hid_device.h>
|
||||||
#include <tt_app.h>
|
#include <tt_app.h>
|
||||||
@@ -25,7 +26,8 @@ class MediaKeys final : public App {
|
|||||||
// State - accessed from both LVGL thread and BT callback thread
|
// State - accessed from both LVGL thread and BT callback thread
|
||||||
std::atomic<bool> _isEnabled {false};
|
std::atomic<bool> _isEnabled {false};
|
||||||
std::atomic<bool> _radioEnabling {false}; // true while waiting for radio to come ON
|
std::atomic<bool> _radioEnabling {false}; // true while waiting for radio to come ON
|
||||||
std::atomic<bool> _radioWasOff {false}; // true if MediaKeys turned the radio on (so we turn it off)
|
std::atomic<bool> _radioWasOff {false}; // true if we turned the radio on (restore on exit)
|
||||||
|
std::atomic<bool> _deviceWasStarted{false}; // true if we called device_start (restore on exit)
|
||||||
|
|
||||||
// Static event callbacks
|
// Static event callbacks
|
||||||
static void onSwitchToggled(lv_event_t* e);
|
static void onSwitchToggled(lv_event_t* e);
|
||||||
@@ -36,6 +38,7 @@ class MediaKeys final : public App {
|
|||||||
static void sendKeyTask(void* param);
|
static void sendKeyTask(void* param);
|
||||||
|
|
||||||
// Instance methods called by static callbacks
|
// Instance methods called by static callbacks
|
||||||
|
void teardownBt(); // remove callback + stop HID + restore radio/device state
|
||||||
void handleSwitchToggle(bool enabled);
|
void handleSwitchToggle(bool enabled);
|
||||||
void handleButtonPress(uint32_t buttonId);
|
void handleButtonPress(uint32_t buttonId);
|
||||||
void startHid(); // called once radio is confirmed ON
|
void startHid(); // called once radio is confirmed ON
|
||||||
|
|||||||
@@ -1,11 +1,8 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32s3,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.mediakeys
|
||||||
platforms=esp32s3,esp32p4
|
app.version.name=0.4.0
|
||||||
[app]
|
app.version.code=4
|
||||||
id=one.tactility.mediakeys
|
app.name=Media Keys
|
||||||
versionName=0.1.0
|
app.description=Bluetooth media keys. Touch or Physical Keyboard control\nB - previous, P - play/pause, N - next, M - mute, D - volume down, U - volume up.\nQ or ESC to exit focus.
|
||||||
versionCode=1
|
|
||||||
name=Media Keys
|
|
||||||
description=Bluetooth media keys. Touch or Physical Keyboard control\nB - previous, P - play/pause, N - next, M - mute, D - volume down, U - volume up.\nQ or ESC to exit focus.
|
|
||||||
|
|||||||
@@ -3,7 +3,8 @@
|
|||||||
#include <tt_lvgl_toolbar.h>
|
#include <tt_lvgl_toolbar.h>
|
||||||
|
|
||||||
#include <tactility/device.h>
|
#include <tactility/device.h>
|
||||||
#include <tactility/drivers/i2s_controller.h>
|
#include <tactility/drivers/audio_stream.h>
|
||||||
|
#include <tactility/drivers/audio_codec.h>
|
||||||
|
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
@@ -27,7 +28,8 @@ typedef enum {
|
|||||||
} PlaybackState;
|
} PlaybackState;
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
struct Device* i2s_dev;
|
struct Device* stream_dev;
|
||||||
|
AudioStreamHandle stream_handle;
|
||||||
char filepath[512];
|
char filepath[512];
|
||||||
PlaybackState state;
|
PlaybackState state;
|
||||||
|
|
||||||
@@ -119,17 +121,17 @@ static void mp3_playback_task(void* arg) {
|
|||||||
ctx->eof = false;
|
ctx->eof = false;
|
||||||
ctx->sample_rate = 0;
|
ctx->sample_rate = 0;
|
||||||
ctx->channels = 0;
|
ctx->channels = 0;
|
||||||
|
ctx->stream_handle = NULL;
|
||||||
|
|
||||||
ESP_LOGI(TAG, "Starting MP3 playback: %s (size: %d bytes)", ctx->filepath, ctx->file_size);
|
ESP_LOGI(TAG, "Starting MP3 playback: %s (size: %d bytes)", ctx->filepath, ctx->file_size);
|
||||||
|
|
||||||
while (ctx->state != STATE_IDLE) {
|
while (ctx->state != STATE_IDLE) {
|
||||||
if (ctx->state == STATE_PAUSED) {
|
if (ctx->state == STATE_PAUSED) {
|
||||||
if (ctx->sample_rate != 0) {
|
if (ctx->stream_handle != NULL) {
|
||||||
// Reset I2S immediately on pause to stop DMA loops
|
// Close stream immediately on pause to stop DMA
|
||||||
device_lock(ctx->i2s_dev);
|
audio_stream_close(ctx->stream_handle);
|
||||||
i2s_controller_reset(ctx->i2s_dev);
|
ctx->stream_handle = NULL;
|
||||||
device_unlock(ctx->i2s_dev);
|
// Clear cached format to force re-open on resume
|
||||||
// Clear configuration cache to force reconfig on resume
|
|
||||||
ctx->sample_rate = 0;
|
ctx->sample_rate = 0;
|
||||||
ctx->channels = 0;
|
ctx->channels = 0;
|
||||||
}
|
}
|
||||||
@@ -172,30 +174,30 @@ static void mp3_playback_task(void* arg) {
|
|||||||
memmove(ctx->input_buf, ctx->input_buf + consumed, ctx->buffered_bytes);
|
memmove(ctx->input_buf, ctx->input_buf + consumed, ctx->buffered_bytes);
|
||||||
|
|
||||||
if (samples > 0) {
|
if (samples > 0) {
|
||||||
// Configure I2S if format changed
|
// Configure audio-stream if format changed
|
||||||
if (ctx->sample_rate != info.hz || ctx->channels != info.channels) {
|
if (ctx->sample_rate != info.hz || ctx->channels != info.channels) {
|
||||||
struct I2sConfig config = {
|
if (ctx->stream_handle != NULL) {
|
||||||
.communication_format = I2S_FORMAT_STAND_I2S,
|
audio_stream_close(ctx->stream_handle);
|
||||||
|
ctx->stream_handle = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct AudioStreamConfig config = {
|
||||||
.sample_rate = (uint32_t)info.hz,
|
.sample_rate = (uint32_t)info.hz,
|
||||||
.bits_per_sample = 16,
|
.bits_per_sample = 16,
|
||||||
.channel_left = 0,
|
.channels = (uint8_t)info.channels
|
||||||
.channel_right = (info.channels == 2) ? 1 : I2S_CHANNEL_NONE
|
|
||||||
};
|
};
|
||||||
|
|
||||||
device_lock(ctx->i2s_dev);
|
error_t err = audio_stream_open_output(ctx->stream_dev, &config, &ctx->stream_handle);
|
||||||
error_t err = i2s_controller_set_config(ctx->i2s_dev, &config);
|
|
||||||
device_unlock(ctx->i2s_dev);
|
|
||||||
|
|
||||||
if (err != ERROR_NONE) {
|
if (err != ERROR_NONE) {
|
||||||
ESP_LOGE(TAG, "Failed to set config: %d", err);
|
ESP_LOGE(TAG, "Failed to open audio stream: %d", err);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
ctx->sample_rate = info.hz;
|
ctx->sample_rate = info.hz;
|
||||||
ctx->channels = info.channels;
|
ctx->channels = info.channels;
|
||||||
ESP_LOGI(TAG, "I2S configured: %d Hz, %d channels", info.hz, info.channels);
|
ESP_LOGI(TAG, "Audio stream opened: %d Hz, %d channels", info.hz, info.channels);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Adjust volume
|
// Adjust volume (after resampler)
|
||||||
int vol = ctx->volume;
|
int vol = ctx->volume;
|
||||||
int16_t* samples_ptr = (int16_t*)ctx->pcm_buf;
|
int16_t* samples_ptr = (int16_t*)ctx->pcm_buf;
|
||||||
size_t sample_count = (size_t)samples * info.channels;
|
size_t sample_count = (size_t)samples * info.channels;
|
||||||
@@ -204,15 +206,15 @@ static void mp3_playback_task(void* arg) {
|
|||||||
samples_ptr[i] = (int16_t)scaled;
|
samples_ptr[i] = (int16_t)scaled;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Play audio to I2S
|
// Play audio via audio-stream (resampled to native 44100)
|
||||||
size_t offset = 0;
|
size_t offset = 0;
|
||||||
size_t data_size = sample_count * sizeof(int16_t);
|
size_t data_size = sample_count * sizeof(int16_t);
|
||||||
bool write_err = false;
|
bool write_err = false;
|
||||||
while (offset < data_size && ctx->state == STATE_PLAYING) {
|
while (offset < data_size && ctx->state == STATE_PLAYING) {
|
||||||
size_t written = 0;
|
size_t written = 0;
|
||||||
error_t err = i2s_controller_write(ctx->i2s_dev, (uint8_t*)ctx->pcm_buf + offset, data_size - offset, &written, pdMS_TO_TICKS(250));
|
error_t err = audio_stream_write(ctx->stream_handle, (uint8_t*)ctx->pcm_buf + offset, data_size - offset, &written, pdMS_TO_TICKS(500));
|
||||||
if (err != ERROR_NONE || written == 0) {
|
if (err != ERROR_NONE || written == 0) {
|
||||||
ESP_LOGE(TAG, "I2S write failed: %d", err);
|
ESP_LOGE(TAG, "Audio stream write failed: %d", err);
|
||||||
write_err = true;
|
write_err = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -232,18 +234,15 @@ static void mp3_playback_task(void* arg) {
|
|||||||
lv_bar_set_value(ctx->bar_progress, pct, LV_ANIM_OFF);
|
lv_bar_set_value(ctx->bar_progress, pct, LV_ANIM_OFF);
|
||||||
tt_lvgl_unlock();
|
tt_lvgl_unlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
// taskYIELD removed to avoid audio gaps - decoder loop is fast enough
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fclose(ctx->file);
|
fclose(ctx->file);
|
||||||
ctx->file = NULL;
|
ctx->file = NULL;
|
||||||
|
|
||||||
// Reset I2S controller to clean up DMA channels and stop looping noise
|
// Close audio stream to clean up DMA / resampler task
|
||||||
if (ctx->i2s_dev) {
|
if (ctx->stream_handle != NULL) {
|
||||||
device_lock(ctx->i2s_dev);
|
audio_stream_close(ctx->stream_handle);
|
||||||
i2s_controller_reset(ctx->i2s_dev);
|
ctx->stream_handle = NULL;
|
||||||
device_unlock(ctx->i2s_dev);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ESP_LOGI(TAG, "Playback task finished");
|
ESP_LOGI(TAG, "Playback task finished");
|
||||||
@@ -292,10 +291,10 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
|
|||||||
g_ctx.input_buf = (uint8_t*)malloc(MP3_INPUT_BUFFER_SIZE);
|
g_ctx.input_buf = (uint8_t*)malloc(MP3_INPUT_BUFFER_SIZE);
|
||||||
g_ctx.pcm_buf = (mp3d_sample_t*)malloc(MINIMP3_MAX_SAMPLES_PER_FRAME * sizeof(mp3d_sample_t));
|
g_ctx.pcm_buf = (mp3d_sample_t*)malloc(MINIMP3_MAX_SAMPLES_PER_FRAME * sizeof(mp3d_sample_t));
|
||||||
|
|
||||||
// Find device
|
// Find audio-stream device (resampling layer over ES8311 codec)
|
||||||
g_ctx.i2s_dev = device_find_by_name("i2s0");
|
g_ctx.stream_dev = device_find_by_name("audio-stream");
|
||||||
if (!g_ctx.i2s_dev) {
|
if (!g_ctx.stream_dev) {
|
||||||
ESP_LOGE(TAG, "I2S device 'i2s0' not found!");
|
ESP_LOGE(TAG, "Audio-stream device not found!");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Parse launch parameters
|
// Parse launch parameters
|
||||||
@@ -393,8 +392,8 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
|
|||||||
lv_obj_center(lbl_stop);
|
lv_obj_center(lbl_stop);
|
||||||
lv_obj_add_event_cb(g_ctx.btn_stop, on_stop_click, LV_EVENT_CLICKED, &g_ctx);
|
lv_obj_add_event_cb(g_ctx.btn_stop, on_stop_click, LV_EVENT_CLICKED, &g_ctx);
|
||||||
|
|
||||||
if (!g_ctx.i2s_dev) {
|
if (!g_ctx.stream_dev) {
|
||||||
lv_label_set_text(g_ctx.lbl_status, "Error: I2S Not Found");
|
lv_label_set_text(g_ctx.lbl_status, "Error: Audio Not Found");
|
||||||
lv_obj_add_state(g_ctx.btn_play_pause, LV_STATE_DISABLED);
|
lv_obj_add_state(g_ctx.btn_play_pause, LV_STATE_DISABLED);
|
||||||
lv_obj_add_state(g_ctx.btn_stop, LV_STATE_DISABLED);
|
lv_obj_add_state(g_ctx.btn_stop, LV_STATE_DISABLED);
|
||||||
} else if (!g_ctx.input_buf || !g_ctx.pcm_buf) {
|
} else if (!g_ctx.input_buf || !g_ctx.pcm_buf) {
|
||||||
@@ -409,7 +408,7 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
|
|||||||
if (g_ctx.filepath[0] != '\0') {
|
if (g_ctx.filepath[0] != '\0') {
|
||||||
g_ctx.state = STATE_PLAYING;
|
g_ctx.state = STATE_PLAYING;
|
||||||
update_ui(&g_ctx);
|
update_ui(&g_ctx);
|
||||||
xTaskCreate(mp3_playback_task, "mp3_play", 4096, &g_ctx, 5, &g_ctx.playback_task_handle);
|
xTaskCreate(mp3_playback_task, "mp3_play", 6144, &g_ctx, 6, &g_ctx.playback_task_handle);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -424,11 +423,10 @@ static void onHideApp(AppHandle app, void* data) {
|
|||||||
vTaskDelay(pdMS_TO_TICKS(10));
|
vTaskDelay(pdMS_TO_TICKS(10));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Reset I2S to ensure DMA channel is stopped
|
// Close any open audio stream
|
||||||
if (g_ctx.i2s_dev) {
|
if (g_ctx.stream_handle != NULL) {
|
||||||
device_lock(g_ctx.i2s_dev);
|
audio_stream_close(g_ctx.stream_handle);
|
||||||
i2s_controller_reset(g_ctx.i2s_dev);
|
g_ctx.stream_handle = NULL;
|
||||||
device_unlock(g_ctx.i2s_dev);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (g_ctx.input_buf) {
|
if (g_ctx.input_buf) {
|
||||||
|
|||||||
@@ -1,10 +1,7 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32s3
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.mp3player
|
||||||
platforms=esp32s3
|
app.version.name=1.0.0
|
||||||
[app]
|
app.version.code=1
|
||||||
id=one.tactility.mp3player
|
app.name=MP3 Player
|
||||||
versionName=1.0.0
|
|
||||||
versionCode=1
|
|
||||||
name=MP3 Player
|
|
||||||
|
|||||||
@@ -1,10 +1,7 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32,esp32s3,esp32c6,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.mystifydemo
|
||||||
platforms=esp32,esp32s3,esp32c6,esp32p4
|
app.version.name=0.6.0
|
||||||
[app]
|
app.version.code=6
|
||||||
id=one.tactility.mystifydemo
|
app.name=Mystify Demo
|
||||||
versionName=0.3.0
|
|
||||||
versionCode=3
|
|
||||||
name=Mystify Demo
|
|
||||||
|
|||||||
@@ -10,5 +10,5 @@ idf_component_register(
|
|||||||
../../../Libraries/TactilityCpp/Include
|
../../../Libraries/TactilityCpp/Include
|
||||||
../../../Libraries/GameKit/Include
|
../../../Libraries/GameKit/Include
|
||||||
../../../Libraries/SfxEngine/Include
|
../../../Libraries/SfxEngine/Include
|
||||||
REQUIRES TactilitySDK esp_driver_i2s esp_driver_gpio
|
REQUIRES TactilitySDK
|
||||||
)
|
)
|
||||||
|
|||||||
@@ -1,9 +1,7 @@
|
|||||||
#include "DungeonModel.h"
|
#include "DungeonModel.h"
|
||||||
|
|
||||||
#ifndef LV_ABS
|
#ifndef LV_ABS
|
||||||
#define LV_ABS(x) ((x) > 0 ? (x) : -(x))
|
#define LV_ABS(x) ((x) > 0 ? (x) : -(x))
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
namespace PocketDungeon {
|
namespace PocketDungeon {
|
||||||
|
|
||||||
uint32_t DungeonModel::nextRandom() {
|
uint32_t DungeonModel::nextRandom() {
|
||||||
@@ -11,48 +9,75 @@ uint32_t DungeonModel::nextRandom() {
|
|||||||
return (seed >> 16u) & 0x7FFFu;
|
return (seed >> 16u) & 0x7FFFu;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DungeonModel::reset(uint32_t seedValue) {
|
void DungeonModel::reset(uint32_t seedValue, bool tutorials) {
|
||||||
seed = seedValue;
|
seed = seedValue;
|
||||||
state = DungeonState {};
|
state = DungeonState {};
|
||||||
state.floor = 1;
|
state.floor = tutorials ? 0 : 2;
|
||||||
state.hp = 5;
|
state.hp = 5;
|
||||||
state.gold = 0;
|
state.gold = 0;
|
||||||
state.gameOver = false;
|
state.gameOver = false;
|
||||||
generateFloor();
|
generateFloor();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void DungeonModel::clearAllTiles() {
|
||||||
|
for (uint8_t y = 0; y < DUNGEON_ROWS; ++y)
|
||||||
|
for (uint8_t x = 0; x < DUNGEON_COLS; ++x)
|
||||||
|
state.tiles[y][x] = Tile::Floor;
|
||||||
|
for (uint8_t x = 0; x < DUNGEON_COLS; ++x) { state.tiles[0][x] = Tile::Wall; state.tiles[DUNGEON_ROWS-1][x] = Tile::Wall; }
|
||||||
|
for (uint8_t y = 0; y < DUNGEON_ROWS; ++y) { state.tiles[y][0] = Tile::Wall; state.tiles[y][DUNGEON_COLS-1] = Tile::Wall; }
|
||||||
|
}
|
||||||
|
|
||||||
void DungeonModel::addEnemy(EntityType type, GameKit::GridPos pos, int8_t hp) {
|
void DungeonModel::addEnemy(EntityType type, GameKit::GridPos pos, int8_t hp) {
|
||||||
if (state.entityCount >= MAX_ENTITIES) return;
|
if (state.entityCount >= MAX_ENTITIES) return;
|
||||||
state.entities[state.entityCount++] = Entity { type, pos, hp, true };
|
state.entities[state.entityCount++] = Entity { type, pos, hp, true };
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void DungeonModel::generateTutorialFloor(uint8_t tId) {
|
||||||
|
clearAllTiles();
|
||||||
|
state.entityCount = 0;
|
||||||
|
state.renderRows = TUTORIAL_ROWS;
|
||||||
|
for (uint8_t y = TUTORIAL_ROWS + 1; y < DUNGEON_ROWS; ++y)
|
||||||
|
for (uint8_t x = 0; x < DUNGEON_COLS; ++x)
|
||||||
|
state.tiles[y][x] = Tile::Wall;
|
||||||
|
state.playerPos = {1, 1};
|
||||||
|
if (tId == 0) {
|
||||||
|
state.tiles[1][DUNGEON_COLS - 2] = Tile::Stairs;
|
||||||
|
} else {
|
||||||
|
state.tiles[1][3] = Tile::Treasure;
|
||||||
|
state.tiles[1][DUNGEON_COLS - 2] = Tile::Stairs;
|
||||||
|
addEnemy(EntityType::Bat, {5, 1}, 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void DungeonModel::generateFloor() {
|
void DungeonModel::generateFloor() {
|
||||||
for (uint8_t y = 0; y < DUNGEON_ROWS; ++y) {
|
if (state.floor < 2) { generateTutorialFloor(static_cast<uint8_t>(state.floor)); return; }
|
||||||
|
state.renderRows = DUNGEON_ROWS;
|
||||||
|
for (uint8_t y = 0; y < DUNGEON_ROWS; ++y)
|
||||||
for (uint8_t x = 0; x < DUNGEON_COLS; ++x) {
|
for (uint8_t x = 0; x < DUNGEON_COLS; ++x) {
|
||||||
const bool edge = (x == 0 || y == 0 || x == DUNGEON_COLS - 1 || y == DUNGEON_ROWS - 1);
|
const bool edge = (x == 0 || y == 0 || x == DUNGEON_COLS - 1 || y == DUNGEON_ROWS - 1);
|
||||||
state.tiles[y][x] = edge ? Tile::Wall : Tile::Floor;
|
state.tiles[y][x] = edge ? Tile::Wall : Tile::Floor;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
state.playerPos = {1, 1};
|
state.playerPos = {1, 1};
|
||||||
state.entityCount = 0;
|
state.entityCount = 0;
|
||||||
state.tiles[2][4] = Tile::Wall;
|
state.tiles[2][4] = Tile::Wall;
|
||||||
state.tiles[3][4] = Tile::Wall;
|
state.tiles[3][4] = Tile::Wall;
|
||||||
state.tiles[5][2 + (state.floor % 2)] = Tile::Treasure;
|
state.tiles[5][2 + (state.floor % 2)] = Tile::Treasure;
|
||||||
state.tiles[5][7] = Tile::Stairs;
|
state.tiles[5][7] = Tile::Stairs;
|
||||||
if (state.floor > 1) {
|
if (state.floor > 2) {
|
||||||
auto x = static_cast<uint8_t>(2 + (nextRandom() % 5));
|
auto x = static_cast<uint8_t>(2 + (nextRandom() % 5));
|
||||||
auto y = static_cast<uint8_t>(1 + (nextRandom() % 5));
|
auto y = static_cast<uint8_t>(1 + (nextRandom() % 5));
|
||||||
if (!(x == 1 && y == 1) && !(x == 7 && y == 5)) state.tiles[y][x] = Tile::Wall;
|
if (!(x == 1 && y == 1) && !(x == 7 && y == 5)) state.tiles[y][x] = Tile::Wall;
|
||||||
}
|
}
|
||||||
addEnemy(EntityType::Slime, {5, 2}, 1 + static_cast<int8_t>(state.floor / 3));
|
uint16_t realFloor = state.floor - 1;
|
||||||
|
addEnemy(EntityType::Slime, {5, 2}, 1 + static_cast<int8_t>(realFloor / 3));
|
||||||
addEnemy(EntityType::Bat, {3, 5}, 1);
|
addEnemy(EntityType::Bat, {3, 5}, 1);
|
||||||
if (state.floor >= 3) addEnemy(EntityType::Slime, {7, 4}, 2);
|
if (realFloor >= 3) addEnemy(EntityType::Slime, {7, 4}, 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
int DungeonModel::findEnemyAt(GameKit::GridPos pos) const {
|
int DungeonModel::findEnemyAt(GameKit::GridPos pos) const {
|
||||||
for (uint8_t i = 0; i < state.entityCount; ++i) {
|
for (uint8_t i = 0; i < state.entityCount; ++i) {
|
||||||
const auto& entity = state.entities[i];
|
const auto& e = state.entities[i];
|
||||||
if (entity.alive && entity.pos == pos) return i;
|
if (e.alive && e.pos == pos) return i;
|
||||||
}
|
}
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
@@ -70,11 +95,8 @@ MoveResult DungeonModel::movePlayer(int dx, int dy) {
|
|||||||
if (enemyIdx >= 0) {
|
if (enemyIdx >= 0) {
|
||||||
Entity& enemy = state.entities[enemyIdx];
|
Entity& enemy = state.entities[enemyIdx];
|
||||||
enemy.hp -= 1;
|
enemy.hp -= 1;
|
||||||
if (enemy.hp <= 0) {
|
if (enemy.hp <= 0) { enemy.alive = false; state.gold += enemy.type == EntityType::Bat ? 2 : 1; }
|
||||||
enemy.alive = false;
|
if (!isTutorial()) moveMonsters();
|
||||||
state.gold += enemy.type == EntityType::Bat ? 2 : 1;
|
|
||||||
}
|
|
||||||
moveMonsters();
|
|
||||||
if (state.hp <= 0) { state.gameOver = true; return MoveResult::Dead; }
|
if (state.hp <= 0) { state.gameOver = true; return MoveResult::Dead; }
|
||||||
return MoveResult::Attacked;
|
return MoveResult::Attacked;
|
||||||
}
|
}
|
||||||
@@ -87,15 +109,19 @@ MoveResult DungeonModel::movePlayer(int dx, int dy) {
|
|||||||
result = MoveResult::Treasure;
|
result = MoveResult::Treasure;
|
||||||
} else if (tile == Tile::Stairs) {
|
} else if (tile == Tile::Stairs) {
|
||||||
state.floor += 1;
|
state.floor += 1;
|
||||||
if (state.floor > bestFloor) bestFloor = state.floor;
|
if (state.floor >= 2) {
|
||||||
|
if (state.floor - 1 > bestFloor) bestFloor = state.floor - 1;
|
||||||
if (state.gold > bestGold) bestGold = state.gold;
|
if (state.gold > bestGold) bestGold = state.gold;
|
||||||
|
}
|
||||||
generateFloor();
|
generateFloor();
|
||||||
return MoveResult::Stairs;
|
return MoveResult::Stairs;
|
||||||
}
|
}
|
||||||
moveMonsters();
|
if (!isTutorial()) moveMonsters();
|
||||||
if (state.hp <= 0) { state.gameOver = true; return MoveResult::Dead; }
|
if (state.hp <= 0) { state.gameOver = true; return MoveResult::Dead; }
|
||||||
if (state.floor > bestFloor) bestFloor = state.floor;
|
if (state.floor >= 2) {
|
||||||
|
if (state.floor - 1 > bestFloor) bestFloor = state.floor - 1;
|
||||||
if (state.gold > bestGold) bestGold = state.gold;
|
if (state.gold > bestGold) bestGold = state.gold;
|
||||||
|
}
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -105,26 +131,19 @@ void DungeonModel::moveMonsters() {
|
|||||||
if (!enemy.alive) continue;
|
if (!enemy.alive) continue;
|
||||||
const int16_t dx = state.playerPos.x - enemy.pos.x;
|
const int16_t dx = state.playerPos.x - enemy.pos.x;
|
||||||
const int16_t dy = state.playerPos.y - enemy.pos.y;
|
const int16_t dy = state.playerPos.y - enemy.pos.y;
|
||||||
if ((dx == 0 && (dy == 1 || dy == -1)) || (dy == 0 && (dx == 1 || dx == -1))) {
|
if ((dx == 0 && (dy == 1 || dy == -1)) || (dy == 0 && (dx == 1 || dx == -1))) { state.hp -= 1; continue; }
|
||||||
state.hp -= 1;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
GameKit::GridPos target = enemy.pos;
|
GameKit::GridPos target = enemy.pos;
|
||||||
if (enemy.type == EntityType::Bat && (nextRandom() % 3 == 0)) {
|
if (enemy.type == EntityType::Bat && (nextRandom() % 3 == 0)) {
|
||||||
const int dirs[4][2] = {{1,0},{-1,0},{0,1},{0,-1}};
|
const int dirs[4][2] = {{1,0},{-1,0},{0,1},{0,-1}};
|
||||||
const int* dir = dirs[nextRandom() % 4];
|
const int* dir = dirs[nextRandom() % 4];
|
||||||
target.x += dir[0];
|
target.x += dir[0]; target.y += dir[1];
|
||||||
target.y += dir[1];
|
|
||||||
} else if (LV_ABS(dx) > LV_ABS(dy)) {
|
} else if (LV_ABS(dx) > LV_ABS(dy)) {
|
||||||
target.x += dx > 0 ? 1 : -1;
|
target.x += dx > 0 ? 1 : -1;
|
||||||
} else if (dy != 0) {
|
} else if (dy != 0) {
|
||||||
target.y += dy > 0 ? 1 : -1;
|
target.y += dy > 0 ? 1 : -1;
|
||||||
}
|
}
|
||||||
if (target == state.playerPos) {
|
if (target == state.playerPos) state.hp -= 1;
|
||||||
state.hp -= 1;
|
else if (isWalkable(target) && findEnemyAt(target) < 0) enemy.pos = target;
|
||||||
} else if (isWalkable(target) && findEnemyAt(target) < 0) {
|
|
||||||
enemy.pos = target;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -4,9 +4,9 @@
|
|||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
namespace PocketDungeon {
|
namespace PocketDungeon {
|
||||||
|
|
||||||
static constexpr uint8_t DUNGEON_COLS = 9;
|
static constexpr uint8_t DUNGEON_COLS = 9;
|
||||||
static constexpr uint8_t DUNGEON_ROWS = 7;
|
static constexpr uint8_t DUNGEON_ROWS = 7;
|
||||||
|
static constexpr uint8_t TUTORIAL_ROWS = 2;
|
||||||
static constexpr uint8_t MAX_ENTITIES = 8;
|
static constexpr uint8_t MAX_ENTITIES = 8;
|
||||||
|
|
||||||
enum class Tile : uint8_t { Floor, Wall, Stairs, Treasure };
|
enum class Tile : uint8_t { Floor, Wall, Stairs, Treasure };
|
||||||
@@ -25,10 +25,11 @@ struct DungeonState {
|
|||||||
Entity entities[MAX_ENTITIES] {};
|
Entity entities[MAX_ENTITIES] {};
|
||||||
uint8_t entityCount = 0;
|
uint8_t entityCount = 0;
|
||||||
GameKit::GridPos playerPos {1, 1};
|
GameKit::GridPos playerPos {1, 1};
|
||||||
uint16_t floor = 1;
|
uint16_t floor = 0; // 0,1 tutorial, 2+ real
|
||||||
uint16_t gold = 0;
|
uint16_t gold = 0;
|
||||||
int8_t hp = 5;
|
int8_t hp = 5;
|
||||||
bool gameOver = false;
|
bool gameOver = false;
|
||||||
|
uint8_t renderRows = DUNGEON_ROWS;
|
||||||
};
|
};
|
||||||
|
|
||||||
class DungeonModel {
|
class DungeonModel {
|
||||||
@@ -42,9 +43,11 @@ class DungeonModel {
|
|||||||
int findEnemyAt(GameKit::GridPos pos) const;
|
int findEnemyAt(GameKit::GridPos pos) const;
|
||||||
bool isWalkable(GameKit::GridPos pos) const;
|
bool isWalkable(GameKit::GridPos pos) const;
|
||||||
void moveMonsters();
|
void moveMonsters();
|
||||||
|
void generateTutorialFloor(uint8_t tId);
|
||||||
|
void clearAllTiles();
|
||||||
|
|
||||||
public:
|
public:
|
||||||
void reset(uint32_t seedValue = 0xC0FFEE);
|
void reset(uint32_t seedValue = 0xC0FFEE, bool tutorials = true);
|
||||||
void generateFloor();
|
void generateFloor();
|
||||||
MoveResult movePlayer(int dx, int dy);
|
MoveResult movePlayer(int dx, int dy);
|
||||||
|
|
||||||
@@ -52,6 +55,9 @@ public:
|
|||||||
uint16_t getBestFloor() const { return bestFloor; }
|
uint16_t getBestFloor() const { return bestFloor; }
|
||||||
uint16_t getBestGold() const { return bestGold; }
|
uint16_t getBestGold() const { return bestGold; }
|
||||||
void setBests(uint16_t floor, uint16_t gold) { bestFloor = floor; bestGold = gold; }
|
void setBests(uint16_t floor, uint16_t gold) { bestFloor = floor; bestGold = gold; }
|
||||||
|
bool isTutorial() const { return state.floor < 2; }
|
||||||
|
uint8_t tutorialId() const { return static_cast<uint8_t>(state.floor); }
|
||||||
|
uint16_t displayFloor() const { return state.floor < 2 ? 1 : state.floor - 1; }
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace PocketDungeon
|
} // namespace PocketDungeon
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ void DungeonRenderer::create(lv_obj_t* parent) {
|
|||||||
lv_obj_remove_flag(root, LV_OBJ_FLAG_SCROLLABLE);
|
lv_obj_remove_flag(root, LV_OBJ_FLAG_SCROLLABLE);
|
||||||
status = lv_label_create(root);
|
status = lv_label_create(root);
|
||||||
lv_obj_set_style_text_color(status, lv_color_hex(0xF2E8D0), LV_PART_MAIN);
|
lv_obj_set_style_text_color(status, lv_color_hex(0xF2E8D0), LV_PART_MAIN);
|
||||||
lv_obj_align(status, LV_ALIGN_TOP_MID, 0, 8);
|
lv_obj_align(status, LV_ALIGN_TOP_MID, 0, 6);
|
||||||
const lv_coord_t screenW = lv_display_get_horizontal_resolution(nullptr);
|
const lv_coord_t screenW = lv_display_get_horizontal_resolution(nullptr);
|
||||||
const lv_coord_t screenH = lv_display_get_vertical_resolution(nullptr);
|
const lv_coord_t screenH = lv_display_get_vertical_resolution(nullptr);
|
||||||
const uint16_t maxCellW = static_cast<uint16_t>((screenW - 22) / DUNGEON_COLS);
|
const uint16_t maxCellW = static_cast<uint16_t>((screenW - 22) / DUNGEON_COLS);
|
||||||
@@ -48,8 +48,7 @@ lv_color_t DungeonRenderer::tileColor(Tile tile) {
|
|||||||
case Tile::Wall: return lv_color_hex(COLOR_WALL);
|
case Tile::Wall: return lv_color_hex(COLOR_WALL);
|
||||||
case Tile::Stairs: return lv_color_hex(COLOR_STAIRS);
|
case Tile::Stairs: return lv_color_hex(COLOR_STAIRS);
|
||||||
case Tile::Treasure: return lv_color_hex(COLOR_TREASURE);
|
case Tile::Treasure: return lv_color_hex(COLOR_TREASURE);
|
||||||
case Tile::Floor:
|
case Tile::Floor: default: return lv_color_hex(COLOR_FLOOR);
|
||||||
default: return lv_color_hex(COLOR_FLOOR);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -65,48 +64,64 @@ lv_color_t DungeonRenderer::entityColor(EntityType type) {
|
|||||||
switch (type) {
|
switch (type) {
|
||||||
case EntityType::Player: return lv_color_hex(COLOR_PLAYER);
|
case EntityType::Player: return lv_color_hex(COLOR_PLAYER);
|
||||||
case EntityType::Bat: return lv_color_hex(COLOR_BAT);
|
case EntityType::Bat: return lv_color_hex(COLOR_BAT);
|
||||||
case EntityType::Slime:
|
case EntityType::Slime: default: return lv_color_hex(COLOR_SLIME);
|
||||||
default: return lv_color_hex(COLOR_SLIME);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void DungeonRenderer::clearEntityLabels() {
|
void DungeonRenderer::clearEntityLabels() {
|
||||||
for (uint8_t y = 0; y < DUNGEON_ROWS; ++y) {
|
for (uint8_t y = 0; y < DUNGEON_ROWS; ++y)
|
||||||
for (uint8_t x = 0; x < DUNGEON_COLS; ++x) {
|
for (uint8_t x = 0; x < DUNGEON_COLS; ++x) {
|
||||||
lv_label_set_text(labels[y][x], "");
|
lv_label_set_text(labels[y][x], "");
|
||||||
lv_obj_set_style_text_color(labels[y][x], lv_color_white(), LV_PART_MAIN);
|
lv_obj_set_style_text_color(labels[y][x], lv_color_white(), LV_PART_MAIN);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
void DungeonRenderer::render(const DungeonModel& model, MoveResult lastResult) {
|
void DungeonRenderer::render(const DungeonModel& model, MoveResult lastResult) {
|
||||||
const DungeonState& state = model.getState();
|
const DungeonState& state = model.getState();
|
||||||
char buf[96];
|
char buf[96];
|
||||||
std::snprintf(buf, sizeof(buf), "F%u HP:%d Gold:%u Best:%u/%u", state.floor, state.hp, state.gold, model.getBestFloor(), model.getBestGold());
|
if (model.isTutorial()) {
|
||||||
|
std::snprintf(buf, sizeof(buf), "TUTORIAL %u/2 HP:%d Gold:%u", model.tutorialId()+1, state.hp, state.gold);
|
||||||
|
} else {
|
||||||
|
std::snprintf(buf, sizeof(buf), "F%u HP:%d Gold:%u Best:%u/%u", model.displayFloor(), state.hp, state.gold, model.getBestFloor(), model.getBestGold());
|
||||||
|
}
|
||||||
lv_label_set_text(status, buf);
|
lv_label_set_text(status, buf);
|
||||||
clearEntityLabels();
|
clearEntityLabels();
|
||||||
for (uint8_t y = 0; y < DUNGEON_ROWS; ++y) {
|
for (uint8_t y = 0; y < DUNGEON_ROWS; ++y) {
|
||||||
|
bool visible = y < state.renderRows;
|
||||||
|
if (!visible) {
|
||||||
|
for (uint8_t x = 0; x < DUNGEON_COLS; ++x) lv_obj_add_flag(cells[y][x], LV_OBJ_FLAG_HIDDEN);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
for (uint8_t x = 0; x < DUNGEON_COLS; ++x) {
|
for (uint8_t x = 0; x < DUNGEON_COLS; ++x) {
|
||||||
|
lv_obj_clear_flag(cells[y][x], LV_OBJ_FLAG_HIDDEN);
|
||||||
const Tile tile = state.tiles[y][x];
|
const Tile tile = state.tiles[y][x];
|
||||||
lv_obj_set_style_bg_color(cells[y][x], tileColor(tile), LV_PART_MAIN);
|
lv_obj_set_style_bg_color(cells[y][x], tileColor(tile), LV_PART_MAIN);
|
||||||
lv_label_set_text(labels[y][x], tileText(tile));
|
lv_label_set_text(labels[y][x], tileText(tile));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (state.renderRows == TUTORIAL_ROWS) {
|
||||||
|
lv_obj_set_height(board, grid.cellPx * TUTORIAL_ROWS);
|
||||||
|
lv_obj_align(board, LV_ALIGN_CENTER, 0, -10);
|
||||||
|
} else {
|
||||||
|
lv_obj_set_height(board, grid.rows * grid.cellPx);
|
||||||
|
lv_obj_align(board, LV_ALIGN_CENTER, 0, 8);
|
||||||
|
}
|
||||||
for (uint8_t i = 0; i < state.entityCount; ++i) {
|
for (uint8_t i = 0; i < state.entityCount; ++i) {
|
||||||
const Entity& entity = state.entities[i];
|
const Entity& e = state.entities[i];
|
||||||
if (!entity.alive) continue;
|
if (!e.alive) continue;
|
||||||
const char* symbol = entity.type == EntityType::Bat ? "b" : "s";
|
const char* sym = e.type == EntityType::Bat ? "b" : "s";
|
||||||
lv_label_set_text(labels[entity.pos.y][entity.pos.x], symbol);
|
lv_label_set_text(labels[e.pos.y][e.pos.x], sym);
|
||||||
lv_obj_set_style_text_color(labels[entity.pos.y][entity.pos.x], entityColor(entity.type), LV_PART_MAIN);
|
lv_obj_set_style_text_color(labels[e.pos.y][e.pos.x], entityColor(e.type), LV_PART_MAIN);
|
||||||
}
|
}
|
||||||
lv_label_set_text(labels[state.playerPos.y][state.playerPos.x], "@");
|
lv_label_set_text(labels[state.playerPos.y][state.playerPos.x], "@");
|
||||||
lv_obj_set_style_text_color(labels[state.playerPos.y][state.playerPos.x], lv_color_hex(COLOR_PLAYER), LV_PART_MAIN);
|
lv_obj_set_style_text_color(labels[state.playerPos.y][state.playerPos.x], lv_color_hex(COLOR_PLAYER), LV_PART_MAIN);
|
||||||
const char* text = "Move with arrows, swipe, or tap a direction";
|
|
||||||
|
const char* text = model.isTutorial() ? (model.tutorialId()==0 ? "TUT1: @ to >" : "TUT2: Kill b, $ , >") : "Arrows/Swipe/Tap";
|
||||||
switch (lastResult) {
|
switch (lastResult) {
|
||||||
case MoveResult::Blocked: text = "A wall blocks the way"; break;
|
case MoveResult::Blocked: text = "Wall blocks"; break;
|
||||||
case MoveResult::Attacked: text = "You strike the monster"; break;
|
case MoveResult::Attacked: text = "You strike!"; break;
|
||||||
case MoveResult::Treasure: text = "Treasure found!"; break;
|
case MoveResult::Treasure: text = "Treasure! +5"; break;
|
||||||
case MoveResult::Stairs: text = "Down the stairs..."; break;
|
case MoveResult::Stairs: text = model.isTutorial() ? "Tutorial done!" : "Down..."; break;
|
||||||
case MoveResult::Dead: text = "Game over - tap to restart"; break;
|
case MoveResult::Dead: text = "Game over - tap to restart"; break;
|
||||||
default: break;
|
default: break;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,8 @@
|
|||||||
#include "PocketDungeon.h"
|
#include "PocketDungeon.h"
|
||||||
#include <tt_lvgl_toolbar.h>
|
#include <cstdio>
|
||||||
|
extern "C" {
|
||||||
|
#include <tt_app.h>
|
||||||
|
}
|
||||||
|
|
||||||
namespace PocketDungeon {
|
namespace PocketDungeon {
|
||||||
|
|
||||||
@@ -7,19 +10,26 @@ static constexpr uint32_t TICK_MS = 200;
|
|||||||
static constexpr const char* PREF_BEST_FLOOR = "bestFloor";
|
static constexpr const char* PREF_BEST_FLOOR = "bestFloor";
|
||||||
static constexpr const char* PREF_BEST_GOLD = "bestGold";
|
static constexpr const char* PREF_BEST_GOLD = "bestGold";
|
||||||
|
|
||||||
|
static constexpr uint32_t COLOR_BG = 0x10111A;
|
||||||
|
static constexpr uint32_t COLOR_PANEL = 0x1D2030;
|
||||||
|
static constexpr uint32_t COLOR_ACCENT = 0x365CF5;
|
||||||
|
static constexpr uint32_t COLOR_OVERLAY = 0x000000;
|
||||||
|
|
||||||
void PocketDungeon::onShow(AppHandle app, lv_obj_t* parent) {
|
void PocketDungeon::onShow(AppHandle app, lv_obj_t* parent) {
|
||||||
lv_obj_remove_flag(parent, LV_OBJ_FLAG_SCROLLABLE);
|
lv_obj_remove_flag(parent, LV_OBJ_FLAG_SCROLLABLE);
|
||||||
lv_obj_set_style_pad_all(parent, 0, LV_PART_MAIN);
|
lv_obj_set_style_pad_all(parent, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_bg_color(parent, lv_color_hex(COLOR_BG), LV_PART_MAIN);
|
||||||
root = parent;
|
root = parent;
|
||||||
(void) tt_lvgl_toolbar_create_for_app(parent, app);
|
|
||||||
model.setBests(static_cast<uint16_t>(prefs.getInt(PREF_BEST_FLOOR, 1)), static_cast<uint16_t>(prefs.getInt(PREF_BEST_GOLD, 0)));
|
model.setBests(static_cast<uint16_t>(prefs.getInt(PREF_BEST_FLOOR, 1)), static_cast<uint16_t>(prefs.getInt(PREF_BEST_GOLD, 0)));
|
||||||
model.reset(lv_tick_get());
|
model.reset(lv_tick_get(), true);
|
||||||
if (sfx == nullptr) {
|
if (sfx == nullptr) {
|
||||||
sfx = new SfxEngine();
|
sfx = new SfxEngine();
|
||||||
if (sfx->start()) sfx->applyVolumePreset(SfxEngine::VolumePreset::Quiet);
|
if (sfx->start()) sfx->applyVolumePreset(SfxEngine::VolumePreset::Quiet);
|
||||||
}
|
}
|
||||||
|
phase = AppPhase::Intro;
|
||||||
onEnter(parent);
|
onEnter(parent);
|
||||||
loop.start(TICK_MS, this);
|
loop.start(TICK_MS, this);
|
||||||
|
(void) app;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PocketDungeon::onHide(AppHandle app) {
|
void PocketDungeon::onHide(AppHandle app) {
|
||||||
@@ -27,26 +37,266 @@ void PocketDungeon::onHide(AppHandle app) {
|
|||||||
loop.stop();
|
loop.stop();
|
||||||
onExit();
|
onExit();
|
||||||
saveBests();
|
saveBests();
|
||||||
if (sfx != nullptr) {
|
if (sfx) { sfx->stop(); delete sfx; sfx = nullptr; }
|
||||||
sfx->stop();
|
|
||||||
delete sfx;
|
|
||||||
sfx = nullptr;
|
|
||||||
}
|
|
||||||
root = nullptr;
|
root = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PocketDungeon::onEnter(lv_obj_t* sceneRoot) {
|
void PocketDungeon::onEnter(lv_obj_t* sceneRoot) {
|
||||||
renderer.create(sceneRoot);
|
root = sceneRoot;
|
||||||
GameKit::attachInput(sceneRoot, this);
|
GameKit::attachInput(root, this);
|
||||||
|
showIntro();
|
||||||
lastResult = MoveResult::None;
|
lastResult = MoveResult::None;
|
||||||
|
}
|
||||||
|
|
||||||
|
void PocketDungeon::onExit() { clearIntro(); clearGame(); }
|
||||||
|
|
||||||
|
void PocketDungeon::attachInputToCurrent() {
|
||||||
|
if (root) GameKit::attachInput(root, this);
|
||||||
|
if (introContainer) {
|
||||||
|
lv_obj_add_flag(introContainer, LV_OBJ_FLAG_CLICKABLE);
|
||||||
|
lv_obj_add_flag(introContainer, LV_OBJ_FLAG_GESTURE_BUBBLE);
|
||||||
|
GameKit::attachInput(introContainer, this);
|
||||||
|
}
|
||||||
|
if (gameContainer) {
|
||||||
|
lv_obj_add_flag(gameContainer, LV_OBJ_FLAG_CLICKABLE);
|
||||||
|
lv_obj_add_flag(gameContainer, LV_OBJ_FLAG_GESTURE_BUBBLE);
|
||||||
|
GameKit::attachInput(gameContainer, this);
|
||||||
|
lv_obj_add_event_cb(gameContainer, onGameContainerLongPress, LV_EVENT_LONG_PRESSED, this);
|
||||||
|
}
|
||||||
|
if (pauseOverlay) {
|
||||||
|
lv_obj_add_flag(pauseOverlay, LV_OBJ_FLAG_CLICKABLE);
|
||||||
|
GameKit::attachInput(pauseOverlay, this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void PocketDungeon::clearIntro() { if (introContainer) { lv_obj_delete(introContainer); introContainer = nullptr; } }
|
||||||
|
void PocketDungeon::clearGame() {
|
||||||
|
if (pauseOverlay) { lv_obj_delete(pauseOverlay); pauseOverlay = nullptr; }
|
||||||
|
if (gameContainer) { lv_obj_delete(gameContainer); gameContainer = nullptr; }
|
||||||
|
}
|
||||||
|
|
||||||
|
void PocketDungeon::showIntro() {
|
||||||
|
clearGame(); clearIntro();
|
||||||
|
phase = AppPhase::Intro;
|
||||||
|
introContainer = lv_obj_create(root);
|
||||||
|
lv_obj_set_size(introContainer, LV_PCT(100), LV_PCT(100));
|
||||||
|
lv_obj_set_style_pad_all(introContainer, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_border_width(introContainer, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_bg_color(introContainer, lv_color_hex(COLOR_BG), LV_PART_MAIN);
|
||||||
|
lv_obj_remove_flag(introContainer, LV_OBJ_FLAG_SCROLLABLE);
|
||||||
|
lv_obj_set_flex_flow(introContainer, LV_FLEX_FLOW_COLUMN);
|
||||||
|
lv_obj_set_flex_align(introContainer, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
|
||||||
|
lv_obj_set_style_pad_row(introContainer, 6, LV_PART_MAIN);
|
||||||
|
lv_obj_add_flag(introContainer, LV_OBJ_FLAG_CLICKABLE);
|
||||||
|
lv_obj_add_flag(introContainer, LV_OBJ_FLAG_GESTURE_BUBBLE);
|
||||||
|
renderIntro();
|
||||||
|
attachInputToCurrent();
|
||||||
|
}
|
||||||
|
|
||||||
|
void PocketDungeon::showGame() {
|
||||||
|
clearIntro(); clearGame();
|
||||||
|
phase = AppPhase::Playing;
|
||||||
|
gameContainer = lv_obj_create(root);
|
||||||
|
lv_obj_set_size(gameContainer, LV_PCT(100), LV_PCT(100));
|
||||||
|
lv_obj_set_style_pad_all(gameContainer, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_border_width(gameContainer, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_bg_opa(gameContainer, LV_OPA_TRANSP, LV_PART_MAIN);
|
||||||
|
lv_obj_remove_flag(gameContainer, LV_OBJ_FLAG_SCROLLABLE);
|
||||||
|
lv_obj_add_flag(gameContainer, LV_OBJ_FLAG_CLICKABLE);
|
||||||
|
lv_obj_add_flag(gameContainer, LV_OBJ_FLAG_GESTURE_BUBBLE);
|
||||||
|
renderer.create(gameContainer);
|
||||||
|
lv_obj_t* pauseBtn = lv_btn_create(gameContainer);
|
||||||
|
lv_obj_set_size(pauseBtn, 32, 26);
|
||||||
|
lv_obj_set_style_bg_color(pauseBtn, lv_color_hex(0x2A2D40), LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_radius(pauseBtn, 6, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_pad_all(pauseBtn, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_align(pauseBtn, LV_ALIGN_TOP_RIGHT, -6, 4);
|
||||||
|
lv_obj_add_event_cb(pauseBtn, onExitButtonClicked, LV_EVENT_CLICKED, this);
|
||||||
|
lv_obj_t* pauseLbl = lv_label_create(pauseBtn);
|
||||||
|
lv_label_set_text(pauseLbl, LV_SYMBOL_CLOSE);
|
||||||
|
lv_obj_center(pauseLbl);
|
||||||
|
lastResult = MoveResult::None;
|
||||||
|
attachInputToCurrent();
|
||||||
|
render();
|
||||||
|
if (sfx) sfx->play(SfxId::Warp);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PocketDungeon::showPause() {
|
||||||
|
if (pauseOverlay) return;
|
||||||
|
phase = AppPhase::Paused;
|
||||||
|
pauseOverlay = lv_obj_create(root);
|
||||||
|
lv_obj_set_size(pauseOverlay, LV_PCT(100), LV_PCT(100));
|
||||||
|
lv_obj_set_style_pad_all(pauseOverlay, 12, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_border_width(pauseOverlay, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_bg_color(pauseOverlay, lv_color_hex(COLOR_OVERLAY), LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_bg_opa(pauseOverlay, LV_OPA_70, LV_PART_MAIN);
|
||||||
|
lv_obj_remove_flag(pauseOverlay, LV_OBJ_FLAG_SCROLLABLE);
|
||||||
|
lv_obj_set_flex_flow(pauseOverlay, LV_FLEX_FLOW_COLUMN);
|
||||||
|
lv_obj_set_flex_align(pauseOverlay, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
|
||||||
|
lv_obj_set_style_pad_row(pauseOverlay, 10, LV_PART_MAIN);
|
||||||
|
lv_obj_add_flag(pauseOverlay, LV_OBJ_FLAG_CLICKABLE);
|
||||||
|
lv_obj_t* box = lv_obj_create(pauseOverlay);
|
||||||
|
lv_obj_set_width(box, LV_PCT(80));
|
||||||
|
lv_obj_set_height(box, LV_SIZE_CONTENT);
|
||||||
|
lv_obj_set_style_pad_all(box, 14, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_bg_color(box, lv_color_hex(COLOR_PANEL), LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_border_width(box, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_radius(box, 12, LV_PART_MAIN);
|
||||||
|
lv_obj_set_flex_flow(box, LV_FLEX_FLOW_COLUMN);
|
||||||
|
lv_obj_set_flex_align(box, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
|
||||||
|
lv_obj_set_style_pad_row(box, 10, LV_PART_MAIN);
|
||||||
|
lv_obj_remove_flag(box, LV_OBJ_FLAG_SCROLLABLE);
|
||||||
|
lv_obj_t* t = lv_label_create(box);
|
||||||
|
lv_label_set_text(t, "Paused");
|
||||||
|
lv_obj_set_style_text_color(t, lv_color_white(), LV_PART_MAIN);
|
||||||
|
lv_obj_t* resumeBtn = lv_btn_create(box);
|
||||||
|
lv_obj_set_width(resumeBtn, LV_PCT(100));
|
||||||
|
lv_obj_set_height(resumeBtn, 38);
|
||||||
|
lv_obj_set_style_bg_color(resumeBtn, lv_color_hex(COLOR_ACCENT), LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_radius(resumeBtn, 10, LV_PART_MAIN);
|
||||||
|
lv_obj_add_event_cb(resumeBtn, onResumeButtonClicked, LV_EVENT_CLICKED, this);
|
||||||
|
lv_obj_t* rl = lv_label_create(resumeBtn);
|
||||||
|
lv_label_set_text(rl, "Resume");
|
||||||
|
lv_obj_center(rl);
|
||||||
|
lv_obj_t* exitBtn = lv_btn_create(box);
|
||||||
|
lv_obj_set_width(exitBtn, LV_PCT(100));
|
||||||
|
lv_obj_set_height(exitBtn, 36);
|
||||||
|
lv_obj_set_style_bg_color(exitBtn, lv_color_hex(0x2E303F), LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_radius(exitBtn, 10, LV_PART_MAIN);
|
||||||
|
lv_obj_add_event_cb(exitBtn, onExitButtonClicked, LV_EVENT_CLICKED, this);
|
||||||
|
lv_obj_t* el = lv_label_create(exitBtn);
|
||||||
|
lv_label_set_text(el, "Exit Game");
|
||||||
|
lv_obj_center(el);
|
||||||
|
if (sfx) sfx->play(SfxId::MenuOpen);
|
||||||
|
attachInputToCurrent();
|
||||||
|
}
|
||||||
|
|
||||||
|
void PocketDungeon::hidePause() {
|
||||||
|
if (pauseOverlay) { lv_obj_delete(pauseOverlay); pauseOverlay = nullptr; }
|
||||||
|
phase = AppPhase::Playing;
|
||||||
|
if (sfx) sfx->play(SfxId::MenuClose);
|
||||||
|
attachInputToCurrent();
|
||||||
render();
|
render();
|
||||||
}
|
}
|
||||||
|
|
||||||
void PocketDungeon::onExit() {}
|
void PocketDungeon::exitGame() {
|
||||||
|
saveBests();
|
||||||
|
if (sfx) sfx->play(SfxId::Cancel);
|
||||||
|
tt_app_stop();
|
||||||
|
}
|
||||||
|
|
||||||
|
void PocketDungeon::renderIntro() {
|
||||||
|
if (!introContainer) return;
|
||||||
|
lv_obj_t* titleRow = lv_obj_create(introContainer);
|
||||||
|
lv_obj_set_width(titleRow, LV_PCT(100));
|
||||||
|
lv_obj_set_height(titleRow, LV_SIZE_CONTENT);
|
||||||
|
lv_obj_set_style_pad_all(titleRow, 6, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_border_width(titleRow, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_bg_opa(titleRow, LV_OPA_TRANSP, LV_PART_MAIN);
|
||||||
|
lv_obj_remove_flag(titleRow, LV_OBJ_FLAG_SCROLLABLE);
|
||||||
|
lv_obj_set_flex_flow(titleRow, LV_FLEX_FLOW_COLUMN);
|
||||||
|
lv_obj_set_flex_align(titleRow, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
|
||||||
|
lv_obj_set_style_pad_row(titleRow, 2, LV_PART_MAIN);
|
||||||
|
lv_obj_t* title = lv_label_create(titleRow);
|
||||||
|
lv_label_set_text(title, "POCKET DUNGEON");
|
||||||
|
lv_obj_set_style_text_color(title, lv_color_hex(0xF8F3E6), LV_PART_MAIN);
|
||||||
|
lv_obj_t* subtitle = lv_label_create(titleRow);
|
||||||
|
lv_label_set_text(subtitle, "Tiny paper roguelike");
|
||||||
|
lv_obj_set_style_text_color(subtitle, lv_color_hex(0x8A9FBF), LV_PART_MAIN);
|
||||||
|
char bestBuf[64];
|
||||||
|
std::snprintf(bestBuf, sizeof(bestBuf), "Best F%u G%u", model.getBestFloor(), model.getBestGold());
|
||||||
|
lv_obj_t* best = lv_label_create(titleRow);
|
||||||
|
lv_label_set_text(best, bestBuf);
|
||||||
|
lv_obj_set_style_text_color(best, lv_color_hex(0x7A8196), LV_PART_MAIN);
|
||||||
|
|
||||||
|
lv_obj_t* mainRow = lv_obj_create(introContainer);
|
||||||
|
lv_obj_set_width(mainRow, LV_PCT(100));
|
||||||
|
lv_obj_set_flex_grow(mainRow, 1);
|
||||||
|
lv_obj_set_style_pad_all(mainRow, 4, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_pad_column(mainRow, 8, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_pad_bottom(mainRow, 8, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_border_width(mainRow, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_bg_opa(mainRow, LV_OPA_TRANSP, LV_PART_MAIN);
|
||||||
|
lv_obj_set_flex_flow(mainRow, LV_FLEX_FLOW_ROW);
|
||||||
|
lv_obj_set_flex_align(mainRow, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_START);
|
||||||
|
lv_obj_remove_flag(mainRow, LV_OBJ_FLAG_SCROLLABLE);
|
||||||
|
|
||||||
|
lv_obj_t* leftCol = lv_obj_create(mainRow);
|
||||||
|
lv_obj_set_flex_grow(leftCol, 1);
|
||||||
|
lv_obj_set_height(leftCol, LV_PCT(100));
|
||||||
|
lv_obj_set_style_pad_all(leftCol, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_pad_right(leftCol, 4, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_pad_bottom(leftCol, 6, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_border_width(leftCol, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_bg_opa(leftCol, LV_OPA_TRANSP, LV_PART_MAIN);
|
||||||
|
lv_obj_set_flex_flow(leftCol, LV_FLEX_FLOW_COLUMN);
|
||||||
|
lv_obj_set_style_pad_row(leftCol, 8, LV_PART_MAIN);
|
||||||
|
lv_obj_add_flag(leftCol, LV_OBJ_FLAG_SCROLLABLE);
|
||||||
|
|
||||||
|
auto makeCard = [](lv_obj_t* parent, const char* tTitle, const char* body, uint32_t col) {
|
||||||
|
lv_obj_t* card = lv_obj_create(parent);
|
||||||
|
lv_obj_set_width(card, LV_PCT(100));
|
||||||
|
lv_obj_set_height(card, LV_SIZE_CONTENT);
|
||||||
|
lv_obj_set_style_pad_all(card, 9, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_pad_row(card, 3, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_bg_color(card, lv_color_hex(COLOR_PANEL), LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_border_width(card, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_radius(card, 10, LV_PART_MAIN);
|
||||||
|
lv_obj_set_flex_flow(card, LV_FLEX_FLOW_COLUMN);
|
||||||
|
lv_obj_remove_flag(card, LV_OBJ_FLAG_SCROLLABLE);
|
||||||
|
lv_obj_t* t = lv_label_create(card);
|
||||||
|
lv_label_set_text(t, tTitle);
|
||||||
|
lv_obj_set_style_text_color(t, lv_color_hex(col), LV_PART_MAIN);
|
||||||
|
lv_obj_t* b = lv_label_create(card);
|
||||||
|
lv_label_set_text(b, body);
|
||||||
|
lv_obj_set_style_text_color(b, lv_color_hex(0xD9DDE8), LV_PART_MAIN);
|
||||||
|
lv_label_set_long_mode(b, LV_LABEL_LONG_WRAP);
|
||||||
|
lv_obj_set_width(b, LV_PCT(100));
|
||||||
|
return card;
|
||||||
|
};
|
||||||
|
|
||||||
|
makeCard(leftCol, "GOAL", "Reach deepest floor.\nCollect gold, survive.", 0xD99B23);
|
||||||
|
makeCard(leftCol, "CONTROLS", "Arrows / WASD / Swipe\nTap quadrant = move\nQ / ESC = exit", 0x6D8CFF);
|
||||||
|
|
||||||
|
lv_obj_t* rightRail = lv_obj_create(mainRow);
|
||||||
|
lv_obj_set_width(rightRail, 44);
|
||||||
|
lv_obj_set_height(rightRail, LV_SIZE_CONTENT);
|
||||||
|
lv_obj_set_style_pad_all(rightRail, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_pad_row(rightRail, 10, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_border_width(rightRail, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_bg_opa(rightRail, LV_OPA_TRANSP, LV_PART_MAIN);
|
||||||
|
lv_obj_set_flex_flow(rightRail, LV_FLEX_FLOW_COLUMN);
|
||||||
|
lv_obj_set_flex_align(rightRail, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
|
||||||
|
lv_obj_remove_flag(rightRail, LV_OBJ_FLAG_SCROLLABLE);
|
||||||
|
|
||||||
|
auto makeIconBtn = [](lv_obj_t* parent, const char* symbol, uint32_t bg, lv_event_cb_t cb, void* user, int s) -> lv_obj_t* {
|
||||||
|
lv_obj_t* btn = lv_btn_create(parent);
|
||||||
|
lv_obj_set_size(btn, s, s);
|
||||||
|
lv_obj_set_style_bg_color(btn, lv_color_hex(bg), LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_radius(btn, s / 3, LV_PART_MAIN);
|
||||||
|
lv_obj_set_style_pad_all(btn, 0, LV_PART_MAIN);
|
||||||
|
lv_obj_add_event_cb(btn, cb, LV_EVENT_CLICKED, user);
|
||||||
|
lv_obj_t* lbl = lv_label_create(btn);
|
||||||
|
lv_label_set_text(lbl, symbol);
|
||||||
|
lv_obj_center(lbl);
|
||||||
|
lv_obj_set_style_text_color(lbl, lv_color_white(), LV_PART_MAIN);
|
||||||
|
return btn;
|
||||||
|
};
|
||||||
|
|
||||||
|
makeIconBtn(rightRail, LV_SYMBOL_PLAY, COLOR_ACCENT, onStartButtonClicked, this, 38);
|
||||||
|
makeIconBtn(rightRail, LV_SYMBOL_CLOSE, 0x252836, onExitButtonClicked, this, 30);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PocketDungeon::onStartButtonClicked(lv_event_t* e) { auto* s = static_cast<PocketDungeon*>(lv_event_get_user_data(e)); if (s) s->showGame(); lv_event_stop_bubbling(e); }
|
||||||
|
void PocketDungeon::onResumeButtonClicked(lv_event_t* e) { auto* s = static_cast<PocketDungeon*>(lv_event_get_user_data(e)); if (s) s->hidePause(); lv_event_stop_bubbling(e); }
|
||||||
|
void PocketDungeon::onExitButtonClicked(lv_event_t* e) { auto* s = static_cast<PocketDungeon*>(lv_event_get_user_data(e)); if (s) s->exitGame(); lv_event_stop_bubbling(e); }
|
||||||
|
void PocketDungeon::onGameContainerLongPress(lv_event_t* e) { auto* s = static_cast<PocketDungeon*>(lv_event_get_user_data(e)); if (s && s->phase==AppPhase::Playing) s->showPause(); }
|
||||||
|
|
||||||
void PocketDungeon::onInput(const GameKit::InputEvent& input) {
|
void PocketDungeon::onInput(const GameKit::InputEvent& input) {
|
||||||
int dx = 0;
|
if (input.kind == GameKit::InputKind::Cancel || input.kind == GameKit::InputKind::Menu) { exitGame(); return; }
|
||||||
int dy = 0;
|
if (phase == AppPhase::Intro) { if (input.kind != GameKit::InputKind::Unknown) showGame(); return; }
|
||||||
|
if (phase == AppPhase::Paused) { if (input.kind != GameKit::InputKind::Unknown) hidePause(); return; }
|
||||||
|
int dx=0, dy=0;
|
||||||
switch (input.kind) {
|
switch (input.kind) {
|
||||||
case GameKit::InputKind::Up: dy=-1; break;
|
case GameKit::InputKind::Up: dy=-1; break;
|
||||||
case GameKit::InputKind::Down: dy=1; break;
|
case GameKit::InputKind::Down: dy=1; break;
|
||||||
@@ -55,9 +305,9 @@ void PocketDungeon::onInput(const GameKit::InputEvent& input) {
|
|||||||
default: break;
|
default: break;
|
||||||
}
|
}
|
||||||
if (model.getState().gameOver) {
|
if (model.getState().gameOver) {
|
||||||
model.reset(lv_tick_get());
|
if (dx!=0||dy!=0||input.kind==GameKit::InputKind::Confirm||input.kind==GameKit::InputKind::Touch) {
|
||||||
lastResult = MoveResult::None;
|
model.reset(lv_tick_get(), true); lastResult=MoveResult::None; render();
|
||||||
render();
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (dx!=0||dy!=0) {
|
if (dx!=0||dy!=0) {
|
||||||
@@ -68,22 +318,19 @@ void PocketDungeon::onInput(const GameKit::InputEvent& input) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void PocketDungeon::onTick(const GameKit::Tick& tick) {
|
void PocketDungeon::onTick(const GameKit::Tick& tick){ (void)tick; }
|
||||||
(void) tick;
|
|
||||||
}
|
|
||||||
|
|
||||||
void PocketDungeon::render(){
|
void PocketDungeon::render(){
|
||||||
|
if (phase==AppPhase::Intro||phase==AppPhase::Paused) return;
|
||||||
|
if (!gameContainer) return;
|
||||||
renderer.render(model, lastResult);
|
renderer.render(model, lastResult);
|
||||||
}
|
}
|
||||||
|
|
||||||
void PocketDungeon::saveBests(){
|
void PocketDungeon::saveBests(){
|
||||||
prefs.putInt(PREF_BEST_FLOOR, model.getBestFloor());
|
prefs.putInt(PREF_BEST_FLOOR, model.getBestFloor());
|
||||||
prefs.putInt(PREF_BEST_GOLD, model.getBestGold());
|
prefs.putInt(PREF_BEST_GOLD, model.getBestGold());
|
||||||
}
|
}
|
||||||
|
void PocketDungeon::playResultSound(MoveResult r){
|
||||||
void PocketDungeon::playResultSound(MoveResult result) {
|
if (!sfx) return;
|
||||||
if (sfx == nullptr) return;
|
switch(r){
|
||||||
switch (result) {
|
|
||||||
case MoveResult::Attacked: sfx->play(SfxId::Hurt); break;
|
case MoveResult::Attacked: sfx->play(SfxId::Hurt); break;
|
||||||
case MoveResult::Treasure: sfx->play(SfxId::Coin); break;
|
case MoveResult::Treasure: sfx->play(SfxId::Coin); break;
|
||||||
case MoveResult::Stairs: sfx->play(SfxId::Warp); break;
|
case MoveResult::Stairs: sfx->play(SfxId::Warp); break;
|
||||||
|
|||||||
@@ -9,8 +9,15 @@
|
|||||||
|
|
||||||
namespace PocketDungeon {
|
namespace PocketDungeon {
|
||||||
|
|
||||||
|
enum class AppPhase : uint8_t { Intro, Playing, Paused };
|
||||||
|
|
||||||
class PocketDungeon final : public App, public GameKit::Scene {
|
class PocketDungeon final : public App, public GameKit::Scene {
|
||||||
lv_obj_t* root = nullptr;
|
lv_obj_t* root = nullptr;
|
||||||
|
lv_obj_t* introContainer = nullptr;
|
||||||
|
lv_obj_t* gameContainer = nullptr;
|
||||||
|
lv_obj_t* pauseOverlay = nullptr;
|
||||||
|
AppPhase phase = AppPhase::Intro;
|
||||||
|
|
||||||
GameKit::Loop loop;
|
GameKit::Loop loop;
|
||||||
GameKit::Prefs prefs {"PocketDungeon"};
|
GameKit::Prefs prefs {"PocketDungeon"};
|
||||||
DungeonModel model;
|
DungeonModel model;
|
||||||
@@ -20,6 +27,20 @@ class PocketDungeon final : public App, public GameKit::Scene {
|
|||||||
|
|
||||||
void playResultSound(MoveResult result);
|
void playResultSound(MoveResult result);
|
||||||
void saveBests();
|
void saveBests();
|
||||||
|
void showIntro();
|
||||||
|
void showGame();
|
||||||
|
void showPause();
|
||||||
|
void hidePause();
|
||||||
|
void clearIntro();
|
||||||
|
void clearGame();
|
||||||
|
void renderIntro();
|
||||||
|
void attachInputToCurrent();
|
||||||
|
void exitGame();
|
||||||
|
|
||||||
|
static void onStartButtonClicked(lv_event_t* e);
|
||||||
|
static void onResumeButtonClicked(lv_event_t* e);
|
||||||
|
static void onExitButtonClicked(lv_event_t* e);
|
||||||
|
static void onGameContainerLongPress(lv_event_t* e);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
void onShow(AppHandle app, lv_obj_t* parent) override;
|
void onShow(AppHandle app, lv_obj_t* parent) override;
|
||||||
|
|||||||
@@ -1,11 +1,9 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32s3,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.pocketdungeon
|
||||||
platforms=esp32,esp32s3,esp32c6,esp32p4
|
app.version.name=0.1.2
|
||||||
[app]
|
app.version.code=3
|
||||||
id=one.tactility.pocketdungeon
|
app.name=Pocket Dungeon
|
||||||
versionName=0.1.0
|
app.description=Tiny paper-inspired dungeon crawler - tutorial + fullscreen
|
||||||
versionCode=1
|
app.flags=HideStatusBar
|
||||||
name=Pocket Dungeon
|
|
||||||
description=Tiny paper-inspired dungeon crawler
|
|
||||||
|
|||||||
@@ -1,10 +1,7 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32s3
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.reynabot
|
||||||
platforms=esp32s3
|
app.version.name=1.0.0
|
||||||
[app]
|
app.version.code=1
|
||||||
id=one.tactility.reynabot
|
app.name=ReynaBot
|
||||||
versionName=1.0.0
|
|
||||||
versionCode=1
|
|
||||||
name=ReynaBot
|
|
||||||
|
|||||||
@@ -1,10 +1,7 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32,esp32s3,esp32c6,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.serialconsole
|
||||||
platforms=esp32,esp32s3,esp32c6,esp32p4
|
app.version.name=0.7.0
|
||||||
[app]
|
app.version.code=7
|
||||||
id=one.tactility.serialconsole
|
app.name=Serial Console
|
||||||
versionName=0.4.0
|
|
||||||
versionCode=4
|
|
||||||
name=Serial Console
|
|
||||||
|
|||||||
@@ -1,11 +1,8 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32,esp32s3,esp32c6,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.snake
|
||||||
platforms=esp32,esp32s3,esp32c6,esp32p4
|
app.version.name=0.8.0
|
||||||
[app]
|
app.version.code=8
|
||||||
id=one.tactility.snake
|
app.name=Snake
|
||||||
versionName=0.5.0
|
app.description=Classic Snake game
|
||||||
versionCode=5
|
|
||||||
name=Snake
|
|
||||||
description=Classic Snake game
|
|
||||||
|
|||||||
@@ -57,7 +57,6 @@ void TamaTac::onShow(AppHandle context, lv_obj_t* parent) {
|
|||||||
if (sfxEngine == nullptr) {
|
if (sfxEngine == nullptr) {
|
||||||
sfxEngine = new SfxEngine();
|
sfxEngine = new SfxEngine();
|
||||||
sfxEngine->start();
|
sfxEngine->start();
|
||||||
sfxEngine->applyVolumePreset(SfxEngine::VolumePreset::Normal);
|
|
||||||
|
|
||||||
// Load settings
|
// Load settings
|
||||||
bool soundEnabled;
|
bool soundEnabled;
|
||||||
|
|||||||
@@ -1,11 +1,8 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32,esp32s3,esp32c6,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.tamatac
|
||||||
platforms=esp32,esp32s3,esp32c6,esp32p4
|
app.version.name=0.4.0
|
||||||
[app]
|
app.version.code=4
|
||||||
id=one.tactility.tamatac
|
app.name=TamaTac
|
||||||
versionName=0.1.0
|
app.description=Virtual pet inspired by Tamagotchi. Only runs on devices with PSRAM.
|
||||||
versionCode=1
|
|
||||||
name=TamaTac
|
|
||||||
description=Virtual pet inspired by Tamagotchi. Only runs on devices with PSRAM.
|
|
||||||
|
|||||||
@@ -1,11 +1,8 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32,esp32s3,esp32c6,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.todolist
|
||||||
platforms=esp32,esp32s3,esp32c6,esp32p4
|
app.version.name=0.5.0
|
||||||
[app]
|
app.version.code=5
|
||||||
id=one.tactility.todolist
|
app.name=Todo List
|
||||||
versionName=0.2.0
|
app.description=Simple task list manager
|
||||||
versionCode=2
|
|
||||||
name=Todo List
|
|
||||||
description=Simple task list manager
|
|
||||||
|
|||||||
@@ -1,11 +1,8 @@
|
|||||||
[manifest]
|
manifest.version=0.2
|
||||||
version=0.1
|
target.sdk=0.8.0-dev
|
||||||
[target]
|
target.platforms=esp32,esp32s3,esp32c6,esp32p4
|
||||||
sdk=0.7.0-dev
|
app.id=one.tactility.twoeleven
|
||||||
platforms=esp32,esp32s3,esp32c6,esp32p4
|
app.version.name=0.7.0
|
||||||
[app]
|
app.version.code=7
|
||||||
id=one.tactility.twoeleven
|
app.name=2048
|
||||||
versionName=0.4.0
|
app.description=A fun, customizable 2048 sliding tile game for tactility!\nSlide tiles to combine numbers and reach 2048.\nChoose grid sizes: 3x3 (easy), 4x4 (classic), 5x5, or 6x6 (expert).
|
||||||
versionCode=4
|
|
||||||
name=2048
|
|
||||||
description=A fun, customizable 2048 sliding tile game for tactility!\nSlide tiles to combine numbers and reach 2048.\nChoose grid sizes: 3x3 (easy), 4x4 (classic), 5x5, or 6x6 (expert).
|
|
||||||
|
|||||||
@@ -0,0 +1,16 @@
|
|||||||
|
cmake_minimum_required(VERSION 3.20)
|
||||||
|
|
||||||
|
include($ENV{IDF_PATH}/tools/cmake/project.cmake)
|
||||||
|
|
||||||
|
if (DEFINED ENV{TACTILITY_SDK_PATH})
|
||||||
|
set(TACTILITY_SDK_PATH $ENV{TACTILITY_SDK_PATH})
|
||||||
|
else()
|
||||||
|
set(TACTILITY_SDK_PATH "../../release/TactilitySDK")
|
||||||
|
message(WARNING "⚠️ TACTILITY_SDK_PATH environment variable is not set, defaulting to ${TACTILITY_SDK_PATH}")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
include("${TACTILITY_SDK_PATH}/TactilitySDK.cmake")
|
||||||
|
set(EXTRA_COMPONENT_DIRS ${TACTILITY_SDK_PATH})
|
||||||
|
|
||||||
|
project(VoiceRecorder)
|
||||||
|
tactility_project(VoiceRecorder)
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
file(GLOB_RECURSE SOURCE_FILES Source/*.c)
|
||||||
|
|
||||||
|
idf_component_register(
|
||||||
|
SRCS ${SOURCE_FILES}
|
||||||
|
REQUIRES TactilitySDK
|
||||||
|
)
|
||||||
@@ -1,16 +1,15 @@
|
|||||||
/**
|
/**
|
||||||
* Voice Recorder App for Tactility OS
|
* Voice Recorder App for Tactility OS
|
||||||
*
|
*
|
||||||
* Records voice memos (16kHz 16-bit Mono WAV format) to the SD card (/sdcard/memos/)
|
* Records voice memos (16kHz 16-bit Mono WAV) to /sdcard/memos/
|
||||||
* and plays them back.
|
* Uses audio-stream API with resampling (native codec 44100 -> app 16000)
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include <tt_app.h>
|
#include <tt_app.h>
|
||||||
#include <tt_lvgl.h>
|
#include <tt_lvgl.h>
|
||||||
#include <tt_lvgl_toolbar.h>
|
#include <tt_lvgl_toolbar.h>
|
||||||
|
|
||||||
#include <tactility/device.h>
|
#include <tactility/device.h>
|
||||||
#include <tactility/drivers/i2s_controller.h>
|
#include <tactility/drivers/audio_stream.h>
|
||||||
|
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
@@ -42,7 +41,9 @@ typedef enum {
|
|||||||
} AudioState;
|
} AudioState;
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
struct Device* i2s_dev;
|
struct Device* stream_dev;
|
||||||
|
AudioStreamHandle input_handle;
|
||||||
|
AudioStreamHandle output_handle;
|
||||||
uint8_t* audio_buf;
|
uint8_t* audio_buf;
|
||||||
AudioState state;
|
AudioState state;
|
||||||
int volume;
|
int volume;
|
||||||
@@ -65,19 +66,19 @@ typedef struct {
|
|||||||
} AppCtx;
|
} AppCtx;
|
||||||
|
|
||||||
typedef struct __attribute__((packed)) {
|
typedef struct __attribute__((packed)) {
|
||||||
char riff[4]; // "RIFF"
|
char riff[4];
|
||||||
uint32_t overall_size; // file size - 8
|
uint32_t overall_size;
|
||||||
char wave[4]; // "WAVE"
|
char wave[4];
|
||||||
char fmt_chunk_marker[4]; // "fmt "
|
char fmt_chunk_marker[4];
|
||||||
uint32_t length_of_fmt; // 16 for PCM
|
uint32_t length_of_fmt;
|
||||||
uint16_t format_type; // 1 for PCM
|
uint16_t format_type;
|
||||||
uint16_t channels; // 1 for mono
|
uint16_t channels;
|
||||||
uint32_t sample_rate; // 16000
|
uint32_t sample_rate;
|
||||||
uint32_t byterate; // sample_rate * channels * (bits_per_sample / 8)
|
uint32_t byterate;
|
||||||
uint16_t block_align; // channels * (bits_per_sample / 8)
|
uint16_t block_align;
|
||||||
uint16_t bits_per_sample; // 16
|
uint16_t bits_per_sample;
|
||||||
char data_chunk_header[4]; // "data"
|
char data_chunk_header[4];
|
||||||
uint32_t data_size; // data size in bytes
|
uint32_t data_size;
|
||||||
} WavHeader;
|
} WavHeader;
|
||||||
|
|
||||||
static AppCtx g_ctx;
|
static AppCtx g_ctx;
|
||||||
@@ -87,6 +88,20 @@ static void update_ui(AppCtx* ctx);
|
|||||||
static void refresh_memo_list(AppCtx* ctx);
|
static void refresh_memo_list(AppCtx* ctx);
|
||||||
static void on_memo_selected(lv_event_t* e);
|
static void on_memo_selected(lv_event_t* e);
|
||||||
|
|
||||||
|
static bool find_audio_stream_device(AppCtx* ctx) {
|
||||||
|
struct Device* dev = device_find_by_name("audio-stream");
|
||||||
|
if (dev) {
|
||||||
|
ctx->stream_dev = dev;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
dev = device_find_first_by_type(&AUDIO_STREAM_TYPE);
|
||||||
|
if (dev) {
|
||||||
|
ctx->stream_dev = dev;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
/* ─── WAV Header Writer ─── */
|
/* ─── WAV Header Writer ─── */
|
||||||
static void write_wav_header(FILE* f, uint32_t sample_rate, uint16_t bits_per_sample, uint16_t channels, uint32_t data_size) {
|
static void write_wav_header(FILE* f, uint32_t sample_rate, uint16_t bits_per_sample, uint16_t channels, uint32_t data_size) {
|
||||||
WavHeader header;
|
WavHeader header;
|
||||||
@@ -114,10 +129,8 @@ static void get_next_memo_filename(char* out_filename, size_t max_len) {
|
|||||||
struct tm timeinfo;
|
struct tm timeinfo;
|
||||||
localtime_r(&rawtime, &timeinfo);
|
localtime_r(&rawtime, &timeinfo);
|
||||||
|
|
||||||
// Format: YYYYMMDD_HHMMSS (e.g., 20260629_232202)
|
|
||||||
strftime(datetime_buf, sizeof(datetime_buf), "%Y%m%d_%H%M%S", &timeinfo);
|
strftime(datetime_buf, sizeof(datetime_buf), "%Y%m%d_%H%M%S", &timeinfo);
|
||||||
|
|
||||||
// Default unique name candidate
|
|
||||||
snprintf(out_filename, max_len, "memo_%s.wav", datetime_buf);
|
snprintf(out_filename, max_len, "memo_%s.wav", datetime_buf);
|
||||||
|
|
||||||
char filepath[256];
|
char filepath[256];
|
||||||
@@ -125,24 +138,21 @@ static void get_next_memo_filename(char* out_filename, size_t max_len) {
|
|||||||
|
|
||||||
struct stat st;
|
struct stat st;
|
||||||
if (stat(filepath, &st) != 0) {
|
if (stat(filepath, &st) != 0) {
|
||||||
// File does not exist, safe to use
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// File exists, let's search for a unique name by appending _N
|
|
||||||
int suffix = 1;
|
int suffix = 1;
|
||||||
while (1) {
|
while (1) {
|
||||||
snprintf(out_filename, max_len, "memo_%s_%d.wav", datetime_buf, suffix);
|
snprintf(out_filename, max_len, "memo_%s_%d.wav", datetime_buf, suffix);
|
||||||
snprintf(filepath, sizeof(filepath), "/sdcard/memos/%s", out_filename);
|
snprintf(filepath, sizeof(filepath), "/sdcard/memos/%s", out_filename);
|
||||||
if (stat(filepath, &st) != 0) {
|
if (stat(filepath, &st) != 0) {
|
||||||
// Found a unique name!
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
suffix++;
|
suffix++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* ─── Record Task ─── */
|
/* ─── Record Task (audio-stream input, resampled to 16k mono) ─── */
|
||||||
static void record_task(void* arg) {
|
static void record_task(void* arg) {
|
||||||
AppCtx* ctx = (AppCtx*)arg;
|
AppCtx* ctx = (AppCtx*)arg;
|
||||||
char filepath[256];
|
char filepath[256];
|
||||||
@@ -164,29 +174,24 @@ static void record_task(void* arg) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Write default header
|
|
||||||
write_wav_header(f, SAMPLE_RATE, BITS_PER_SAMPLE, 1, 0);
|
write_wav_header(f, SAMPLE_RATE, BITS_PER_SAMPLE, 1, 0);
|
||||||
|
|
||||||
/* Configure I2S for recording - RLCD fix: ES7210 outputs stereo (2 mics)
|
// Open input stream via audio-stream (resampler provides 16k mono regardless of codec native rate)
|
||||||
* even when we want mono file. Working MicroPython uses I2S.STEREO for RX
|
struct AudioStreamConfig in_cfg = {
|
||||||
* then extracts left channel. If we request MONO, driver uses MONO slot mode
|
|
||||||
* but ES7210 still sends 2 slots, causing channel mismatch / low pitch.
|
|
||||||
* So request STEREO from I2S and downmix to mono in the loop.
|
|
||||||
* See audio_util.py: i2s = I2S(..., format=I2S.STEREO, rate=16000) */
|
|
||||||
struct I2sConfig cfg = {
|
|
||||||
.communication_format = I2S_FORMAT_STAND_I2S,
|
|
||||||
.sample_rate = SAMPLE_RATE,
|
.sample_rate = SAMPLE_RATE,
|
||||||
.bits_per_sample = BITS_PER_SAMPLE,
|
.bits_per_sample = BITS_PER_SAMPLE,
|
||||||
.channel_left = 0,
|
.channels = 1
|
||||||
.channel_right = 1 // STEREO for ES7210 dual mic - we downmix to mono below
|
|
||||||
};
|
};
|
||||||
|
|
||||||
device_lock(ctx->i2s_dev);
|
error_t err = audio_stream_open_input(ctx->stream_dev, &in_cfg, &ctx->input_handle);
|
||||||
error_t err = i2s_controller_set_config(ctx->i2s_dev, &cfg);
|
if (err == ERROR_NONE) {
|
||||||
device_unlock(ctx->i2s_dev);
|
// Ensure mic is unmuted and at max gain (ES8311 0..24dB)
|
||||||
|
audio_stream_set_mute(ctx->stream_dev, AUDIO_CODEC_DIR_INPUT, false);
|
||||||
|
audio_stream_set_volume(ctx->stream_dev, AUDIO_CODEC_DIR_INPUT, 100.0f);
|
||||||
|
ESP_LOGI(TAG, "Mic unmuted, gain 100%%");
|
||||||
|
}
|
||||||
if (err != ERROR_NONE) {
|
if (err != ERROR_NONE) {
|
||||||
ESP_LOGE(TAG, "Failed to set I2S config: %d", err);
|
ESP_LOGE(TAG, "audio_stream_open_input failed: %d", err);
|
||||||
fclose(f);
|
fclose(f);
|
||||||
unlink(filepath);
|
unlink(filepath);
|
||||||
tt_lvgl_lock(portMAX_DELAY);
|
tt_lvgl_lock(portMAX_DELAY);
|
||||||
@@ -199,68 +204,47 @@ static void record_task(void* arg) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
ESP_LOGI(TAG, "Recording started -> %s", filepath);
|
ESP_LOGI(TAG, "Recording started -> %s (via audio-stream %u Hz)", filepath, (unsigned)SAMPLE_RATE);
|
||||||
|
|
||||||
size_t total_written = 0;
|
size_t total_written = 0;
|
||||||
uint32_t start_time = xTaskGetTickCount();
|
uint32_t start_time = xTaskGetTickCount();
|
||||||
|
|
||||||
while (ctx->state == STATE_RECORDING) {
|
while (ctx->state == STATE_RECORDING) {
|
||||||
size_t bytes_read = 0;
|
size_t bytes_read = 0;
|
||||||
err = i2s_controller_read(ctx->i2s_dev, ctx->audio_buf, AUDIO_BUF_SIZE, &bytes_read, pdMS_TO_TICKS(100));
|
err = audio_stream_read(ctx->input_handle, ctx->audio_buf, AUDIO_BUF_SIZE, &bytes_read, pdMS_TO_TICKS(200));
|
||||||
if (err == ERROR_NONE && bytes_read > 0) {
|
if (err == ERROR_NONE && bytes_read > 0) {
|
||||||
// ES7210 stereo -> mono downmix: extract left channel (every other 16-bit sample)
|
// Data already 16k mono from audio-stream resampler, no downmix needed
|
||||||
// Working MP: for i in 0..bytes_read step 4: mono[j:j+2]=buffer[i:i+2]
|
size_t written = fwrite(ctx->audio_buf, 1, bytes_read, f);
|
||||||
// CHUNK_BYTES=1024 mono, but we read AUDIO_BUF_SIZE stereo (4096) then downmix to half
|
if (written != bytes_read) {
|
||||||
size_t mono_bytes = bytes_read / 2;
|
ESP_LOGE(TAG, "SD write error: wrote %d of %d", (int)written, (int)bytes_read);
|
||||||
// In-place downmix using separate temp? Use static tmp buffer via audio_buf + mono offset
|
|
||||||
// Easiest: convert in-place from end to start to avoid overwrite
|
|
||||||
// Stereo layout: L0 R0 L1 R1 ... each 2 bytes, total bytes_read
|
|
||||||
// We want L0 L1 L2 ... -> mono_bytes
|
|
||||||
// Do backward copy: dest index = mono_bytes-2, src left = bytes_read-4
|
|
||||||
// This avoids needing second buffer
|
|
||||||
for (int src = (int)bytes_read - 4, dst = (int)mono_bytes - 2; src >= 0 && dst >= 0; src -= 4, dst -= 2) {
|
|
||||||
ctx->audio_buf[dst] = ctx->audio_buf[src];
|
|
||||||
ctx->audio_buf[dst+1] = ctx->audio_buf[src+1];
|
|
||||||
}
|
|
||||||
size_t written = fwrite(ctx->audio_buf, 1, mono_bytes, f);
|
|
||||||
if (written != mono_bytes) {
|
|
||||||
ESP_LOGE(TAG, "SD write error: wrote %d of %d", (int)written, (int)mono_bytes);
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
total_written += written;
|
total_written += written;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update elapsed time in UI
|
|
||||||
uint32_t elapsed_sec = (xTaskGetTickCount() - start_time) / configTICK_RATE_HZ;
|
uint32_t elapsed_sec = (xTaskGetTickCount() - start_time) / configTICK_RATE_HZ;
|
||||||
char status_buf[64];
|
char status_buf[64];
|
||||||
snprintf(status_buf, sizeof(status_buf), "🔴 Recording... %02u:%02u", (unsigned)(elapsed_sec / 60), (unsigned)(elapsed_sec % 60));
|
snprintf(status_buf, sizeof(status_buf), "🔴 Recording... %02u:%02u", (unsigned)(elapsed_sec / 60), (unsigned)(elapsed_sec % 60));
|
||||||
|
|
||||||
// Animate progress bar using modulo
|
|
||||||
int bar_val = (int)(((xTaskGetTickCount() - start_time) * 100) / (configTICK_RATE_HZ * 300)); // 5 min max
|
|
||||||
|
|
||||||
tt_lvgl_lock(portMAX_DELAY);
|
tt_lvgl_lock(portMAX_DELAY);
|
||||||
lv_label_set_text(ctx->lbl_status, status_buf);
|
lv_label_set_text(ctx->lbl_status, status_buf);
|
||||||
lv_bar_set_value(ctx->bar_progress, bar_val % 100, LV_ANIM_OFF);
|
lv_bar_set_value(ctx->bar_progress, (int)((elapsed_sec * 100 / 300)) % 100, LV_ANIM_OFF);
|
||||||
tt_lvgl_unlock();
|
tt_lvgl_unlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Rewrite WAV header with actual recorded size
|
audio_stream_close(ctx->input_handle);
|
||||||
|
ctx->input_handle = NULL;
|
||||||
|
|
||||||
fseek(f, 0, SEEK_SET);
|
fseek(f, 0, SEEK_SET);
|
||||||
write_wav_header(f, SAMPLE_RATE, BITS_PER_SAMPLE, 1, total_written);
|
write_wav_header(f, SAMPLE_RATE, BITS_PER_SAMPLE, 1, total_written);
|
||||||
fclose(f);
|
fclose(f);
|
||||||
|
|
||||||
ESP_LOGI(TAG, "Recording finished: %u bytes", (unsigned)total_written);
|
ESP_LOGI(TAG, "Recording finished: %u bytes", (unsigned)total_written);
|
||||||
|
|
||||||
// Reset I2S controller to stop/release DMA channel
|
|
||||||
device_lock(ctx->i2s_dev);
|
|
||||||
i2s_controller_reset(ctx->i2s_dev);
|
|
||||||
device_unlock(ctx->i2s_dev);
|
|
||||||
|
|
||||||
tt_lvgl_lock(portMAX_DELAY);
|
tt_lvgl_lock(portMAX_DELAY);
|
||||||
ctx->state = STATE_IDLE;
|
ctx->state = STATE_IDLE;
|
||||||
refresh_memo_list(ctx);
|
refresh_memo_list(ctx);
|
||||||
|
|
||||||
// Select the new file automatically
|
|
||||||
ctx->selected_index = -1;
|
ctx->selected_index = -1;
|
||||||
for (int i = 0; i < ctx->memo_count; i++) {
|
for (int i = 0; i < ctx->memo_count; i++) {
|
||||||
if (strcmp(ctx->memos[i], filename) == 0) {
|
if (strcmp(ctx->memos[i], filename) == 0) {
|
||||||
@@ -276,7 +260,7 @@ static void record_task(void* arg) {
|
|||||||
vTaskDelete(NULL);
|
vTaskDelete(NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* ─── Playback Task ─── */
|
/* ─── Playback Task (audio-stream output with resampling) ─── */
|
||||||
static void play_task(void* arg) {
|
static void play_task(void* arg) {
|
||||||
AppCtx* ctx = (AppCtx*)arg;
|
AppCtx* ctx = (AppCtx*)arg;
|
||||||
if (ctx->selected_index < 0 || ctx->selected_index >= ctx->memo_count) {
|
if (ctx->selected_index < 0 || ctx->selected_index >= ctx->memo_count) {
|
||||||
@@ -305,7 +289,6 @@ static void play_task(void* arg) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Read and parse WAV header
|
|
||||||
WavHeader header;
|
WavHeader header;
|
||||||
if (fread(&header, 1, sizeof(WavHeader), f) != sizeof(WavHeader)) {
|
if (fread(&header, 1, sizeof(WavHeader), f) != sizeof(WavHeader)) {
|
||||||
ESP_LOGE(TAG, "Failed to read WAV header");
|
ESP_LOGE(TAG, "Failed to read WAV header");
|
||||||
@@ -320,7 +303,6 @@ static void play_task(void* arg) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Verify file structure
|
|
||||||
if (memcmp(header.riff, "RIFF", 4) != 0 || memcmp(header.wave, "WAVE", 4) != 0) {
|
if (memcmp(header.riff, "RIFF", 4) != 0 || memcmp(header.wave, "WAVE", 4) != 0) {
|
||||||
ESP_LOGE(TAG, "Invalid WAV format");
|
ESP_LOGE(TAG, "Invalid WAV format");
|
||||||
fclose(f);
|
fclose(f);
|
||||||
@@ -334,21 +316,16 @@ static void play_task(void* arg) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Configure I2S based on file metadata */
|
/* Open output stream via audio-stream (resampler converts file rate -> native 44100) */
|
||||||
struct I2sConfig cfg = {
|
struct AudioStreamConfig out_cfg = {
|
||||||
.communication_format = I2S_FORMAT_STAND_I2S,
|
|
||||||
.sample_rate = header.sample_rate,
|
.sample_rate = header.sample_rate,
|
||||||
.bits_per_sample = header.bits_per_sample,
|
.bits_per_sample = header.bits_per_sample,
|
||||||
.channel_left = 0,
|
.channels = header.channels
|
||||||
.channel_right = (header.channels == 2) ? 1 : I2S_CHANNEL_NONE
|
|
||||||
};
|
};
|
||||||
|
|
||||||
device_lock(ctx->i2s_dev);
|
error_t err = audio_stream_open_output(ctx->stream_dev, &out_cfg, &ctx->output_handle);
|
||||||
error_t err = i2s_controller_set_config(ctx->i2s_dev, &cfg);
|
|
||||||
device_unlock(ctx->i2s_dev);
|
|
||||||
|
|
||||||
if (err != ERROR_NONE) {
|
if (err != ERROR_NONE) {
|
||||||
ESP_LOGE(TAG, "Failed to set I2S config for playback: %d", err);
|
ESP_LOGE(TAG, "audio_stream_open_output failed for playback: %d (rate=%u)", err, (unsigned)header.sample_rate);
|
||||||
fclose(f);
|
fclose(f);
|
||||||
tt_lvgl_lock(portMAX_DELAY);
|
tt_lvgl_lock(portMAX_DELAY);
|
||||||
ctx->state = STATE_IDLE;
|
ctx->state = STATE_IDLE;
|
||||||
@@ -360,7 +337,7 @@ static void play_task(void* arg) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
ESP_LOGI(TAG, "Playing: %s, rate=%u Hz, channels=%u, size=%u bytes",
|
ESP_LOGI(TAG, "Playing via audio-stream: %s, rate=%u Hz, ch=%u, size=%u",
|
||||||
filepath, (unsigned)header.sample_rate, header.channels, (unsigned)header.data_size);
|
filepath, (unsigned)header.sample_rate, header.channels, (unsigned)header.data_size);
|
||||||
|
|
||||||
size_t total_played = 0;
|
size_t total_played = 0;
|
||||||
@@ -371,40 +348,35 @@ static void play_task(void* arg) {
|
|||||||
fseek(f, sizeof(WavHeader), SEEK_SET);
|
fseek(f, sizeof(WavHeader), SEEK_SET);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool i2s_configured = true;
|
bool out_open = true;
|
||||||
|
|
||||||
while (total_played < data_size && ctx->state != STATE_IDLE) {
|
while (total_played < data_size && ctx->state != STATE_IDLE) {
|
||||||
if (ctx->state == STATE_PAUSED) {
|
if (ctx->state == STATE_PAUSED) {
|
||||||
if (i2s_configured) {
|
if (out_open) {
|
||||||
// Reset I2S controller to stop DMA immediately when pausing
|
audio_stream_close(ctx->output_handle);
|
||||||
device_lock(ctx->i2s_dev);
|
ctx->output_handle = NULL;
|
||||||
i2s_controller_reset(ctx->i2s_dev);
|
out_open = false;
|
||||||
device_unlock(ctx->i2s_dev);
|
|
||||||
i2s_configured = false;
|
|
||||||
}
|
}
|
||||||
vTaskDelay(pdMS_TO_TICKS(50));
|
vTaskDelay(pdMS_TO_TICKS(50));
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!i2s_configured) {
|
if (!out_open) {
|
||||||
// Reconfigure I2S when resuming
|
err = audio_stream_open_output(ctx->stream_dev, &out_cfg, &ctx->output_handle);
|
||||||
device_lock(ctx->i2s_dev);
|
|
||||||
err = i2s_controller_set_config(ctx->i2s_dev, &cfg);
|
|
||||||
device_unlock(ctx->i2s_dev);
|
|
||||||
if (err != ERROR_NONE) {
|
if (err != ERROR_NONE) {
|
||||||
ESP_LOGE(TAG, "Failed to reconfigure I2S on resume: %d", err);
|
ESP_LOGE(TAG, "Failed to reopen audio_stream on resume: %d", err);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
i2s_configured = true;
|
out_open = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t to_read = (data_size - total_played < CHUNK_BYTES) ? (data_size - total_played) : CHUNK_BYTES;
|
size_t to_read = (data_size - total_played < CHUNK_BYTES) ? (data_size - total_played) : CHUNK_BYTES;
|
||||||
size_t read_bytes = fread(ctx->audio_buf, 1, to_read, f);
|
size_t read_bytes = fread(ctx->audio_buf, 1, to_read, f);
|
||||||
if (read_bytes == 0) {
|
if (read_bytes == 0) {
|
||||||
break; // EOF
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Scaling Volume
|
// Volume scaling
|
||||||
int vol = ctx->volume;
|
int vol = ctx->volume;
|
||||||
int16_t* samples_ptr = (int16_t*)ctx->audio_buf;
|
int16_t* samples_ptr = (int16_t*)ctx->audio_buf;
|
||||||
size_t sample_count = read_bytes / sizeof(int16_t);
|
size_t sample_count = read_bytes / sizeof(int16_t);
|
||||||
@@ -417,22 +389,19 @@ static void play_task(void* arg) {
|
|||||||
bool write_err = false;
|
bool write_err = false;
|
||||||
while (offset < read_bytes && ctx->state == STATE_PLAYING) {
|
while (offset < read_bytes && ctx->state == STATE_PLAYING) {
|
||||||
size_t written = 0;
|
size_t written = 0;
|
||||||
err = i2s_controller_write(ctx->i2s_dev, ctx->audio_buf + offset, read_bytes - offset, &written, pdMS_TO_TICKS(100));
|
err = audio_stream_write(ctx->output_handle, ctx->audio_buf + offset, read_bytes - offset, &written, pdMS_TO_TICKS(500));
|
||||||
if (err != ERROR_NONE || written == 0) {
|
if (err != ERROR_NONE || written == 0) {
|
||||||
ESP_LOGE(TAG, "I2S playback write error: %d", err);
|
ESP_LOGE(TAG, "audio_stream write error: %d", err);
|
||||||
write_err = true;
|
write_err = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
offset += written;
|
offset += written;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (write_err) {
|
if (write_err) break;
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
total_played += read_bytes;
|
total_played += read_bytes;
|
||||||
|
|
||||||
// UI progress update
|
|
||||||
int pct = (int)((total_played * 100) / data_size);
|
int pct = (int)((total_played * 100) / data_size);
|
||||||
uint32_t bytes_per_sec = header.sample_rate * header.channels * (header.bits_per_sample / 8);
|
uint32_t bytes_per_sec = header.sample_rate * header.channels * (header.bits_per_sample / 8);
|
||||||
uint32_t elapsed_sec = total_played / bytes_per_sec;
|
uint32_t elapsed_sec = total_played / bytes_per_sec;
|
||||||
@@ -452,10 +421,10 @@ static void play_task(void* arg) {
|
|||||||
fclose(f);
|
fclose(f);
|
||||||
ESP_LOGI(TAG, "Playback task complete");
|
ESP_LOGI(TAG, "Playback task complete");
|
||||||
|
|
||||||
// Reset I2S controller to stop/release DMA channel and prevent looping noise
|
if (out_open && ctx->output_handle) {
|
||||||
device_lock(ctx->i2s_dev);
|
audio_stream_close(ctx->output_handle);
|
||||||
i2s_controller_reset(ctx->i2s_dev);
|
ctx->output_handle = NULL;
|
||||||
device_unlock(ctx->i2s_dev);
|
}
|
||||||
|
|
||||||
tt_lvgl_lock(portMAX_DELAY);
|
tt_lvgl_lock(portMAX_DELAY);
|
||||||
ctx->state = STATE_IDLE;
|
ctx->state = STATE_IDLE;
|
||||||
@@ -470,12 +439,12 @@ static void play_task(void* arg) {
|
|||||||
static void on_record_click(lv_event_t* e) {
|
static void on_record_click(lv_event_t* e) {
|
||||||
AppCtx* ctx = (AppCtx*)lv_event_get_user_data(e);
|
AppCtx* ctx = (AppCtx*)lv_event_get_user_data(e);
|
||||||
if (ctx->state != STATE_IDLE) return;
|
if (ctx->state != STATE_IDLE) return;
|
||||||
if (ctx->i2s_dev == NULL) return;
|
if (ctx->stream_dev == NULL) return;
|
||||||
|
|
||||||
ctx->state = STATE_RECORDING;
|
ctx->state = STATE_RECORDING;
|
||||||
update_ui(ctx);
|
update_ui(ctx);
|
||||||
|
|
||||||
xTaskCreate(record_task, "voice_rec", 4096, ctx, 5, &ctx->task_handle);
|
xTaskCreate(record_task, "voice_rec", 8192, ctx, 5, &ctx->task_handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void on_play_pause_click(lv_event_t* e) {
|
static void on_play_pause_click(lv_event_t* e) {
|
||||||
@@ -485,7 +454,7 @@ static void on_play_pause_click(lv_event_t* e) {
|
|||||||
if (ctx->state == STATE_IDLE) {
|
if (ctx->state == STATE_IDLE) {
|
||||||
ctx->state = STATE_PLAYING;
|
ctx->state = STATE_PLAYING;
|
||||||
update_ui(ctx);
|
update_ui(ctx);
|
||||||
xTaskCreate(play_task, "voice_play", 4096, ctx, 5, &ctx->task_handle);
|
xTaskCreate(play_task, "voice_play", 8192, ctx, 5, &ctx->task_handle);
|
||||||
} else if (ctx->state == STATE_PLAYING) {
|
} else if (ctx->state == STATE_PLAYING) {
|
||||||
ctx->state = STATE_PAUSED;
|
ctx->state = STATE_PAUSED;
|
||||||
update_ui(ctx);
|
update_ui(ctx);
|
||||||
@@ -523,14 +492,12 @@ static void on_memo_selected(lv_event_t* e) {
|
|||||||
AppCtx* ctx = (AppCtx*)lv_event_get_user_data(e);
|
AppCtx* ctx = (AppCtx*)lv_event_get_user_data(e);
|
||||||
lv_obj_t* btn = lv_event_get_target(e);
|
lv_obj_t* btn = lv_event_get_target(e);
|
||||||
|
|
||||||
// Clear check states from other entries
|
|
||||||
uint32_t child_cnt = lv_obj_get_child_cnt(ctx->lst_memos);
|
uint32_t child_cnt = lv_obj_get_child_cnt(ctx->lst_memos);
|
||||||
for (uint32_t i = 0; i < child_cnt; i++) {
|
for (uint32_t i = 0; i < child_cnt; i++) {
|
||||||
lv_obj_t* child = lv_obj_get_child(ctx->lst_memos, i);
|
lv_obj_t* child = lv_obj_get_child(ctx->lst_memos, i);
|
||||||
lv_obj_clear_state(child, LV_STATE_CHECKED);
|
lv_obj_clear_state(child, LV_STATE_CHECKED);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Apply check state to the clicked memo
|
|
||||||
lv_obj_add_state(btn, LV_STATE_CHECKED);
|
lv_obj_add_state(btn, LV_STATE_CHECKED);
|
||||||
|
|
||||||
const char* text = lv_list_get_btn_text(ctx->lst_memos, btn);
|
const char* text = lv_list_get_btn_text(ctx->lst_memos, btn);
|
||||||
@@ -568,7 +535,6 @@ static void refresh_memo_list(AppCtx* ctx) {
|
|||||||
}
|
}
|
||||||
closedir(dir);
|
closedir(dir);
|
||||||
|
|
||||||
// Simple bubble sort
|
|
||||||
for (int i = 0; i < ctx->memo_count - 1; i++) {
|
for (int i = 0; i < ctx->memo_count - 1; i++) {
|
||||||
for (int j = 0; j < ctx->memo_count - i - 1; j++) {
|
for (int j = 0; j < ctx->memo_count - i - 1; j++) {
|
||||||
if (strcmp(ctx->memos[j], ctx->memos[j + 1]) > 0) {
|
if (strcmp(ctx->memos[j], ctx->memos[j + 1]) > 0) {
|
||||||
@@ -580,7 +546,6 @@ static void refresh_memo_list(AppCtx* ctx) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Populate UI List
|
|
||||||
for (int i = 0; i < ctx->memo_count; i++) {
|
for (int i = 0; i < ctx->memo_count; i++) {
|
||||||
lv_obj_t* btn = lv_list_add_btn(ctx->lst_memos, LV_SYMBOL_AUDIO, ctx->memos[i]);
|
lv_obj_t* btn = lv_list_add_btn(ctx->lst_memos, LV_SYMBOL_AUDIO, ctx->memos[i]);
|
||||||
lv_obj_add_event_cb(btn, on_memo_selected, LV_EVENT_CLICKED, ctx);
|
lv_obj_add_event_cb(btn, on_memo_selected, LV_EVENT_CLICKED, ctx);
|
||||||
@@ -647,115 +612,100 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
|
|||||||
g_ctx.volume = 80;
|
g_ctx.volume = 80;
|
||||||
g_ctx.selected_index = -1;
|
g_ctx.selected_index = -1;
|
||||||
|
|
||||||
// Create the memos storage directory if missing
|
|
||||||
mkdir("/sdcard/memos", 0755);
|
mkdir("/sdcard/memos", 0755);
|
||||||
|
|
||||||
// Allocate audio buffer
|
|
||||||
g_ctx.audio_buf = (uint8_t*)malloc(AUDIO_BUF_SIZE);
|
g_ctx.audio_buf = (uint8_t*)malloc(AUDIO_BUF_SIZE);
|
||||||
if (g_ctx.audio_buf == NULL) {
|
if (g_ctx.audio_buf == NULL) {
|
||||||
ESP_LOGE(TAG, "Failed to allocate audio buffer");
|
ESP_LOGE(TAG, "Failed to allocate audio buffer");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Locate I2S hardware channel
|
if (!find_audio_stream_device(&g_ctx)) {
|
||||||
g_ctx.i2s_dev = device_find_by_name("i2s0");
|
ESP_LOGE(TAG, "audio-stream device not found!");
|
||||||
if (g_ctx.i2s_dev == NULL) {
|
|
||||||
ESP_LOGE(TAG, "I2S device 'i2s0' not found!");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ─── UI Setup ───
|
|
||||||
lv_obj_t* toolbar = tt_lvgl_toolbar_create_for_app(parent, app);
|
lv_obj_t* toolbar = tt_lvgl_toolbar_create_for_app(parent, app);
|
||||||
lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
|
lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
|
||||||
|
|
||||||
// Premium Player Card
|
|
||||||
lv_obj_t* card = lv_obj_create(parent);
|
lv_obj_t* card = lv_obj_create(parent);
|
||||||
lv_obj_set_size(card, lv_pct(95), lv_pct(88));
|
lv_obj_set_size(card, lv_pct(95), lv_pct(88));
|
||||||
lv_obj_align(card, LV_ALIGN_CENTER, 0, 12);
|
lv_obj_align(card, LV_ALIGN_CENTER, 0, 12);
|
||||||
lv_obj_set_style_radius(card, 15, 0);
|
lv_obj_set_style_radius(card, 15, 0);
|
||||||
lv_obj_set_style_bg_color(card, lv_color_hex(0x1E1E2E), 0); // mocha base
|
lv_obj_set_style_bg_color(card, lv_color_hex(0x1E1E2E), 0);
|
||||||
lv_obj_set_style_border_color(card, lv_color_hex(0x313244), 0); // mocha surface0
|
lv_obj_set_style_border_color(card, lv_color_hex(0x313244), 0);
|
||||||
lv_obj_set_style_border_width(card, 2, 0);
|
lv_obj_set_style_border_width(card, 2, 0);
|
||||||
lv_obj_set_flex_flow(card, LV_FLEX_FLOW_COLUMN);
|
lv_obj_set_flex_flow(card, LV_FLEX_FLOW_COLUMN);
|
||||||
lv_obj_set_flex_align(card, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
|
lv_obj_set_flex_align(card, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
|
||||||
lv_obj_set_style_pad_all(card, 10, 0);
|
lv_obj_set_style_pad_all(card, 10, 0);
|
||||||
lv_obj_set_style_pad_gap(card, 8, 0);
|
lv_obj_set_style_pad_gap(card, 8, 0);
|
||||||
|
|
||||||
// Status Area
|
|
||||||
g_ctx.lbl_status = lv_label_create(card);
|
g_ctx.lbl_status = lv_label_create(card);
|
||||||
lv_obj_set_width(g_ctx.lbl_status, lv_pct(95));
|
lv_obj_set_width(g_ctx.lbl_status, lv_pct(95));
|
||||||
lv_obj_set_style_text_align(g_ctx.lbl_status, LV_TEXT_ALIGN_CENTER, 0);
|
lv_obj_set_style_text_align(g_ctx.lbl_status, LV_TEXT_ALIGN_CENTER, 0);
|
||||||
lv_obj_set_style_text_color(g_ctx.lbl_status, lv_color_hex(0xCDD6F4), 0); // mocha text
|
lv_obj_set_style_text_color(g_ctx.lbl_status, lv_color_hex(0xCDD6F4), 0);
|
||||||
lv_label_set_text(g_ctx.lbl_status, "Scanning memos...");
|
lv_label_set_text(g_ctx.lbl_status, "Scanning memos...");
|
||||||
|
|
||||||
// Progress Bar
|
|
||||||
g_ctx.bar_progress = lv_bar_create(card);
|
g_ctx.bar_progress = lv_bar_create(card);
|
||||||
lv_obj_set_size(g_ctx.bar_progress, lv_pct(90), 8);
|
lv_obj_set_size(g_ctx.bar_progress, lv_pct(90), 8);
|
||||||
lv_bar_set_range(g_ctx.bar_progress, 0, 100);
|
lv_bar_set_range(g_ctx.bar_progress, 0, 100);
|
||||||
lv_bar_set_value(g_ctx.bar_progress, 0, LV_ANIM_OFF);
|
lv_bar_set_value(g_ctx.bar_progress, 0, LV_ANIM_OFF);
|
||||||
lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x45475A), LV_PART_MAIN); // mocha surface1
|
lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x45475A), LV_PART_MAIN);
|
||||||
lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x89B4FA), LV_PART_INDICATOR); // mocha blue
|
lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x89B4FA), LV_PART_INDICATOR);
|
||||||
|
|
||||||
// Memos List
|
|
||||||
g_ctx.lst_memos = lv_list_create(card);
|
g_ctx.lst_memos = lv_list_create(card);
|
||||||
lv_obj_set_size(g_ctx.lst_memos, lv_pct(95), 85);
|
lv_obj_set_size(g_ctx.lst_memos, lv_pct(95), 85);
|
||||||
lv_obj_set_style_bg_color(g_ctx.lst_memos, lv_color_hex(0x181825), 0); // mocha mantle
|
lv_obj_set_style_bg_color(g_ctx.lst_memos, lv_color_hex(0x181825), 0);
|
||||||
lv_obj_set_style_border_color(g_ctx.lst_memos, lv_color_hex(0x313244), 0);
|
lv_obj_set_style_border_color(g_ctx.lst_memos, lv_color_hex(0x313244), 0);
|
||||||
lv_obj_set_style_border_width(g_ctx.lst_memos, 1, 0);
|
lv_obj_set_style_border_width(g_ctx.lst_memos, 1, 0);
|
||||||
lv_obj_set_style_radius(g_ctx.lst_memos, 8, 0);
|
lv_obj_set_style_radius(g_ctx.lst_memos, 8, 0);
|
||||||
|
|
||||||
// Controls Box
|
|
||||||
lv_obj_t* ctrl_box = lv_obj_create(card);
|
lv_obj_t* ctrl_box = lv_obj_create(card);
|
||||||
lv_obj_remove_style_all(ctrl_box);
|
lv_obj_remove_style_all(ctrl_box);
|
||||||
lv_obj_set_size(ctrl_box, lv_pct(95), 40);
|
lv_obj_set_size(ctrl_box, lv_pct(95), 40);
|
||||||
lv_obj_set_flex_flow(ctrl_box, LV_FLEX_FLOW_ROW);
|
lv_obj_set_flex_flow(ctrl_box, LV_FLEX_FLOW_ROW);
|
||||||
lv_obj_set_flex_align(ctrl_box, LV_FLEX_ALIGN_SPACE_EVENLY, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
|
lv_obj_set_flex_align(ctrl_box, LV_FLEX_ALIGN_SPACE_EVENLY, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
|
||||||
|
|
||||||
// Rec Button
|
|
||||||
g_ctx.btn_record = lv_btn_create(ctrl_box);
|
g_ctx.btn_record = lv_btn_create(ctrl_box);
|
||||||
lv_obj_set_size(g_ctx.btn_record, 45, 32);
|
lv_obj_set_size(g_ctx.btn_record, 45, 32);
|
||||||
lv_obj_set_style_radius(g_ctx.btn_record, 8, 0);
|
lv_obj_set_style_radius(g_ctx.btn_record, 8, 0);
|
||||||
lv_obj_set_style_bg_color(g_ctx.btn_record, lv_color_hex(0xF38BA8), 0); // mocha red
|
lv_obj_set_style_bg_color(g_ctx.btn_record, lv_color_hex(0xF38BA8), 0);
|
||||||
lv_obj_set_style_text_color(g_ctx.btn_record, lv_color_hex(0x11111B), 0);
|
lv_obj_set_style_text_color(g_ctx.btn_record, lv_color_hex(0x11111B), 0);
|
||||||
lv_obj_t* lbl_rec = lv_label_create(g_ctx.btn_record);
|
lv_obj_t* lbl_rec = lv_label_create(g_ctx.btn_record);
|
||||||
lv_label_set_text(lbl_rec, LV_SYMBOL_AUDIO);
|
lv_label_set_text(lbl_rec, LV_SYMBOL_AUDIO);
|
||||||
lv_obj_center(lbl_rec);
|
lv_obj_center(lbl_rec);
|
||||||
lv_obj_add_event_cb(g_ctx.btn_record, on_record_click, LV_EVENT_CLICKED, &g_ctx);
|
lv_obj_add_event_cb(g_ctx.btn_record, on_record_click, LV_EVENT_CLICKED, &g_ctx);
|
||||||
|
|
||||||
// Play/Pause Button
|
|
||||||
g_ctx.btn_play_pause = lv_btn_create(ctrl_box);
|
g_ctx.btn_play_pause = lv_btn_create(ctrl_box);
|
||||||
lv_obj_set_size(g_ctx.btn_play_pause, 45, 32);
|
lv_obj_set_size(g_ctx.btn_play_pause, 45, 32);
|
||||||
lv_obj_set_style_radius(g_ctx.btn_play_pause, 8, 0);
|
lv_obj_set_style_radius(g_ctx.btn_play_pause, 8, 0);
|
||||||
lv_obj_set_style_bg_color(g_ctx.btn_play_pause, lv_color_hex(0x89B4FA), 0); // mocha blue
|
lv_obj_set_style_bg_color(g_ctx.btn_play_pause, lv_color_hex(0x89B4FA), 0);
|
||||||
lv_obj_set_style_text_color(g_ctx.btn_play_pause, lv_color_hex(0x11111B), 0);
|
lv_obj_set_style_text_color(g_ctx.btn_play_pause, lv_color_hex(0x11111B), 0);
|
||||||
lv_obj_t* lbl_play = lv_label_create(g_ctx.btn_play_pause);
|
lv_obj_t* lbl_play = lv_label_create(g_ctx.btn_play_pause);
|
||||||
lv_label_set_text(lbl_play, LV_SYMBOL_PLAY);
|
lv_label_set_text(lbl_play, LV_SYMBOL_PLAY);
|
||||||
lv_obj_center(lbl_play);
|
lv_obj_center(lbl_play);
|
||||||
lv_obj_add_event_cb(g_ctx.btn_play_pause, on_play_pause_click, LV_EVENT_CLICKED, &g_ctx);
|
lv_obj_add_event_cb(g_ctx.btn_play_pause, on_play_pause_click, LV_EVENT_CLICKED, &g_ctx);
|
||||||
|
|
||||||
// Stop Button
|
|
||||||
g_ctx.btn_stop = lv_btn_create(ctrl_box);
|
g_ctx.btn_stop = lv_btn_create(ctrl_box);
|
||||||
lv_obj_set_size(g_ctx.btn_stop, 45, 32);
|
lv_obj_set_size(g_ctx.btn_stop, 45, 32);
|
||||||
lv_obj_set_style_radius(g_ctx.btn_stop, 8, 0);
|
lv_obj_set_style_radius(g_ctx.btn_stop, 8, 0);
|
||||||
lv_obj_set_style_bg_color(g_ctx.btn_stop, lv_color_hex(0xBAC2DE), 0); // mocha subtext1
|
lv_obj_set_style_bg_color(g_ctx.btn_stop, lv_color_hex(0xBAC2DE), 0);
|
||||||
lv_obj_set_style_text_color(g_ctx.btn_stop, lv_color_hex(0x11111B), 0);
|
lv_obj_set_style_text_color(g_ctx.btn_stop, lv_color_hex(0x11111B), 0);
|
||||||
lv_obj_t* lbl_stop = lv_label_create(g_ctx.btn_stop);
|
lv_obj_t* lbl_stop = lv_label_create(g_ctx.btn_stop);
|
||||||
lv_label_set_text(lbl_stop, LV_SYMBOL_STOP);
|
lv_label_set_text(lbl_stop, LV_SYMBOL_STOP);
|
||||||
lv_obj_center(lbl_stop);
|
lv_obj_center(lbl_stop);
|
||||||
lv_obj_add_event_cb(g_ctx.btn_stop, on_stop_click, LV_EVENT_CLICKED, &g_ctx);
|
lv_obj_add_event_cb(g_ctx.btn_stop, on_stop_click, LV_EVENT_CLICKED, &g_ctx);
|
||||||
|
|
||||||
// Delete Button
|
|
||||||
g_ctx.btn_delete = lv_btn_create(ctrl_box);
|
g_ctx.btn_delete = lv_btn_create(ctrl_box);
|
||||||
lv_obj_set_size(g_ctx.btn_delete, 45, 32);
|
lv_obj_set_size(g_ctx.btn_delete, 45, 32);
|
||||||
lv_obj_set_style_radius(g_ctx.btn_delete, 8, 0);
|
lv_obj_set_style_radius(g_ctx.btn_delete, 8, 0);
|
||||||
lv_obj_set_style_bg_color(g_ctx.btn_delete, lv_color_hex(0x74C7EC), 0); // mocha sapphire
|
lv_obj_set_style_bg_color(g_ctx.btn_delete, lv_color_hex(0x74C7EC), 0);
|
||||||
lv_obj_set_style_text_color(g_ctx.btn_delete, lv_color_hex(0x11111B), 0);
|
lv_obj_set_style_text_color(g_ctx.btn_delete, lv_color_hex(0x11111B), 0);
|
||||||
lv_obj_t* lbl_del = lv_label_create(g_ctx.btn_delete);
|
lv_obj_t* lbl_del = lv_label_create(g_ctx.btn_delete);
|
||||||
lv_label_set_text(lbl_del, LV_SYMBOL_TRASH);
|
lv_label_set_text(lbl_del, LV_SYMBOL_TRASH);
|
||||||
lv_obj_center(lbl_del);
|
lv_obj_center(lbl_del);
|
||||||
lv_obj_add_event_cb(g_ctx.btn_delete, on_delete_click, LV_EVENT_CLICKED, &g_ctx);
|
lv_obj_add_event_cb(g_ctx.btn_delete, on_delete_click, LV_EVENT_CLICKED, &g_ctx);
|
||||||
|
|
||||||
// Initialize list and control state
|
if (g_ctx.stream_dev == NULL) {
|
||||||
if (g_ctx.i2s_dev == NULL) {
|
lv_label_set_text(g_ctx.lbl_status, "ERROR: audio-stream missing");
|
||||||
lv_label_set_text(g_ctx.lbl_status, "ERROR: I2S 'i2s0' missing");
|
|
||||||
lv_obj_add_state(g_ctx.btn_record, LV_STATE_DISABLED);
|
lv_obj_add_state(g_ctx.btn_record, LV_STATE_DISABLED);
|
||||||
lv_obj_add_state(g_ctx.btn_play_pause, LV_STATE_DISABLED);
|
lv_obj_add_state(g_ctx.btn_play_pause, LV_STATE_DISABLED);
|
||||||
lv_obj_add_state(g_ctx.btn_stop, LV_STATE_DISABLED);
|
lv_obj_add_state(g_ctx.btn_stop, LV_STATE_DISABLED);
|
||||||
@@ -778,16 +728,17 @@ static void onHideApp(AppHandle app, void* data) {
|
|||||||
g_ctx.state = STATE_IDLE;
|
g_ctx.state = STATE_IDLE;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Wait for task completion
|
|
||||||
while (g_ctx.task_handle != NULL) {
|
while (g_ctx.task_handle != NULL) {
|
||||||
vTaskDelay(pdMS_TO_TICKS(10));
|
vTaskDelay(pdMS_TO_TICKS(10));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Reset I2S to ensure DMA channel is stopped
|
if (g_ctx.input_handle) {
|
||||||
if (g_ctx.i2s_dev != NULL) {
|
audio_stream_close(g_ctx.input_handle);
|
||||||
device_lock(g_ctx.i2s_dev);
|
g_ctx.input_handle = NULL;
|
||||||
i2s_controller_reset(g_ctx.i2s_dev);
|
}
|
||||||
device_unlock(g_ctx.i2s_dev);
|
if (g_ctx.output_handle) {
|
||||||
|
audio_stream_close(g_ctx.output_handle);
|
||||||
|
g_ctx.output_handle = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (g_ctx.audio_buf != NULL) {
|
if (g_ctx.audio_buf != NULL) {
|
||||||
|
|||||||
@@ -0,0 +1,7 @@
|
|||||||
|
manifest.version=0.2
|
||||||
|
target.sdk=0.8.0-dev
|
||||||
|
target.platforms=esp32s3
|
||||||
|
app.id=one.tactility.voicerecorder
|
||||||
|
app.version.name=1.0.0
|
||||||
|
app.version.code=1
|
||||||
|
app.name=Voice Recorder
|
||||||
@@ -0,0 +1,70 @@
|
|||||||
|
import os
|
||||||
|
import sys
|
||||||
|
import boto3
|
||||||
|
|
||||||
|
SHELL_COLOR_RED = "\033[91m"
|
||||||
|
SHELL_COLOR_ORANGE = "\033[93m"
|
||||||
|
SHELL_COLOR_RESET = "\033[m"
|
||||||
|
|
||||||
|
def print_warning(message):
|
||||||
|
print(f"{SHELL_COLOR_ORANGE}WARNING: {message}{SHELL_COLOR_RESET}")
|
||||||
|
|
||||||
|
def print_error(message):
|
||||||
|
print(f"{SHELL_COLOR_RED}ERROR: {message}{SHELL_COLOR_RESET}")
|
||||||
|
|
||||||
|
def print_help():
|
||||||
|
print("Usage: python upload-app-files.py [path] [sdkVersion] [cloudflareAccountId] [cloudflareTokenName] [cloudflareTokenValue]")
|
||||||
|
print("")
|
||||||
|
print("Options:")
|
||||||
|
print(" --index-only Upload only apps.json")
|
||||||
|
|
||||||
|
def exit_with_error(message):
|
||||||
|
print_error(message)
|
||||||
|
sys.exit(1)
|
||||||
|
|
||||||
|
def main(path: str, sdk_version: str, cloudflare_account_id, cloudflare_token_name: str, cloudflare_token_value: str, index_only: bool):
|
||||||
|
if not os.path.exists(path):
|
||||||
|
exit_with_error(f"Path not found: {path}")
|
||||||
|
s3 = boto3.client(
|
||||||
|
service_name="s3",
|
||||||
|
endpoint_url=f"https://{cloudflare_account_id}.r2.cloudflarestorage.com",
|
||||||
|
aws_access_key_id=cloudflare_token_name,
|
||||||
|
aws_secret_access_key=cloudflare_token_value,
|
||||||
|
region_name="auto"
|
||||||
|
)
|
||||||
|
files_to_upload = os.listdir(path)
|
||||||
|
if index_only:
|
||||||
|
files_to_upload = [f for f in files_to_upload if f == 'apps.json']
|
||||||
|
else:
|
||||||
|
# Ensure apps.json is uploaded last so it never references files that
|
||||||
|
# haven't finished uploading yet.
|
||||||
|
files_to_upload.sort(key=lambda f: f == 'apps.json')
|
||||||
|
counter = 1
|
||||||
|
total = len(files_to_upload)
|
||||||
|
for file_name in files_to_upload:
|
||||||
|
object_path = f"apps/{sdk_version}/{file_name}"
|
||||||
|
print(f"[{counter}/{total}] Uploading {file_name} to {object_path}")
|
||||||
|
file_path = os.path.join(path, file_name)
|
||||||
|
try:
|
||||||
|
s3.upload_file(file_path, "tactility", object_path)
|
||||||
|
except Exception as e:
|
||||||
|
exit_with_error(f"Failed to upload {file_name}: {str(e)}")
|
||||||
|
counter += 1
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
print("Tactility CDN Apps Uploader")
|
||||||
|
if "--help" in sys.argv:
|
||||||
|
print_help()
|
||||||
|
sys.exit()
|
||||||
|
# Argument validation
|
||||||
|
if len(sys.argv) < 6:
|
||||||
|
print_help()
|
||||||
|
sys.exit(1)
|
||||||
|
main(
|
||||||
|
path=sys.argv[1],
|
||||||
|
sdk_version=sys.argv[2],
|
||||||
|
cloudflare_account_id=sys.argv[3],
|
||||||
|
cloudflare_token_name=sys.argv[4],
|
||||||
|
cloudflare_token_value=sys.argv[5],
|
||||||
|
index_only="--index-only" in sys.argv
|
||||||
|
)
|
||||||
@@ -26,6 +26,7 @@
|
|||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
#include <tactility/device.h>
|
#include <tactility/device.h>
|
||||||
|
#include <tactility/drivers/audio_stream.h>
|
||||||
#include "freertos/FreeRTOS.h"
|
#include "freertos/FreeRTOS.h"
|
||||||
#include "freertos/task.h"
|
#include "freertos/task.h"
|
||||||
#include "freertos/queue.h"
|
#include "freertos/queue.h"
|
||||||
@@ -277,7 +278,8 @@ private:
|
|||||||
// State
|
// State
|
||||||
//--------------------------------------------------------------------------
|
//--------------------------------------------------------------------------
|
||||||
|
|
||||||
Device* i2sDevice_ = nullptr;
|
Device* streamDevice_ = nullptr;
|
||||||
|
AudioStreamHandle streamHandle_ = nullptr;
|
||||||
TaskHandle_t task_ = nullptr;
|
TaskHandle_t task_ = nullptr;
|
||||||
SemaphoreHandle_t stopSemaphore_ = nullptr; // Signaled when audio task exits
|
SemaphoreHandle_t stopSemaphore_ = nullptr; // Signaled when audio task exits
|
||||||
QueueHandle_t msgQueue_ = nullptr;
|
QueueHandle_t msgQueue_ = nullptr;
|
||||||
|
|||||||
@@ -35,11 +35,8 @@ if (!engine->start()) {
|
|||||||
ESP_LOGE(TAG, "Failed to start SfxEngine");
|
ESP_LOGE(TAG, "Failed to start SfxEngine");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
engine->applyVolumePreset(SfxEngine::VolumePreset::Normal);
|
|
||||||
|
|
||||||
engine->play(SfxId::Coin); // Predefined SFX
|
engine->play(SfxId::Coin); // Predefined SFX
|
||||||
engine->playNote(0, 60, 200); // Manual: voice 0, C4, 200ms
|
engine->playNote(0, 60, 200); // Manual: voice 0, C4, 200ms
|
||||||
engine->setVolume(0.7f); // Volume control
|
|
||||||
|
|
||||||
engine->stop();
|
engine->stop();
|
||||||
delete engine;
|
delete engine;
|
||||||
@@ -87,9 +84,11 @@ idf_component_register(
|
|||||||
- `void stopVoice(voice)` - Stop specific voice
|
- `void stopVoice(voice)` - Stop specific voice
|
||||||
|
|
||||||
### Settings
|
### Settings
|
||||||
- `void setVolume(float)` - Master volume (0.0-1.0, exponential curve)
|
|
||||||
- `void setEnabled(bool)` - Mute/unmute
|
- `void setEnabled(bool)` - Mute/unmute
|
||||||
- `void applyVolumePreset(VolumePreset)` - Apply Quiet/Normal/Loud preset (configures volume, gate, normalization)
|
|
||||||
|
Loudness is controlled by the system output volume (set via the audio_stream device / Settings UI),
|
||||||
|
not by SfxEngine itself -- a fixed app-side gain on top of hardware attenuation gets swamped at low
|
||||||
|
system volumes, so there's no separate volume control here.
|
||||||
|
|
||||||
### Mixing (consistent with SoundEngine)
|
### Mixing (consistent with SoundEngine)
|
||||||
- `void setPolyphonicGateEnabled(bool)` - Soft gate when multiple voices clip (default: on)
|
- `void setPolyphonicGateEnabled(bool)` - Soft gate when multiple voices clip (default: on)
|
||||||
|
|||||||
@@ -9,7 +9,8 @@
|
|||||||
#include "SfxEngine.h"
|
#include "SfxEngine.h"
|
||||||
#include "SfxDefinitions.h"
|
#include "SfxDefinitions.h"
|
||||||
|
|
||||||
#include <tactility/drivers/i2s_controller.h>
|
#include <tactility/device.h>
|
||||||
|
#include <tactility/drivers/audio_stream.h>
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include "esp_log.h"
|
#include "esp_log.h"
|
||||||
@@ -424,7 +425,7 @@ void SfxEngine::audioTaskFunc(void* param) {
|
|||||||
size_t written;
|
size_t written;
|
||||||
QueueMsg msg;
|
QueueMsg msg;
|
||||||
|
|
||||||
ESP_LOGI(TAG, "Audio task started");
|
ESP_LOGI(TAG, "Audio task started (audio-stream)");
|
||||||
|
|
||||||
while (self->running_) {
|
while (self->running_) {
|
||||||
// Process queued messages (non-blocking)
|
// Process queued messages (non-blocking)
|
||||||
@@ -463,19 +464,26 @@ void SfxEngine::audioTaskFunc(void* param) {
|
|||||||
// Fill audio buffer (member buffer to avoid stack pressure)
|
// Fill audio buffer (member buffer to avoid stack pressure)
|
||||||
self->fillStereoBuffer(self->audioBuffer_, BUFFER_SAMPLES);
|
self->fillStereoBuffer(self->audioBuffer_, BUFFER_SAMPLES);
|
||||||
|
|
||||||
// Write to I2S
|
// Write via audio-stream (resampled to native codec rate, e.g. 44100)
|
||||||
error_t error = i2s_controller_write(self->i2sDevice_, self->audioBuffer_,
|
if (self->streamHandle_ == nullptr) {
|
||||||
sizeof(self->audioBuffer_), &written, pdMS_TO_TICKS(100));
|
vTaskDelay(pdMS_TO_TICKS(10));
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
error_t error = audio_stream_write(self->streamHandle_, self->audioBuffer_,
|
||||||
|
sizeof(self->audioBuffer_), &written, pdMS_TO_TICKS(200));
|
||||||
if (error != ERROR_NONE) {
|
if (error != ERROR_NONE) {
|
||||||
ESP_LOGE(TAG, "I2S write error");
|
ESP_LOGE(TAG, "audio_stream_write error %d", error);
|
||||||
self->running_ = false;
|
self->running_ = false;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Flush silence
|
// Flush silence to avoid pop
|
||||||
|
if (self->streamHandle_ != nullptr) {
|
||||||
memset(self->audioBuffer_, 0, sizeof(self->audioBuffer_));
|
memset(self->audioBuffer_, 0, sizeof(self->audioBuffer_));
|
||||||
i2s_controller_write(self->i2sDevice_, self->audioBuffer_, sizeof(self->audioBuffer_), &written, pdMS_TO_TICKS(50));
|
size_t dummy = 0;
|
||||||
|
audio_stream_write(self->streamHandle_, self->audioBuffer_, sizeof(self->audioBuffer_), &dummy, pdMS_TO_TICKS(100));
|
||||||
|
}
|
||||||
|
|
||||||
ESP_LOGI(TAG, "Audio task exiting");
|
ESP_LOGI(TAG, "Audio task exiting");
|
||||||
|
|
||||||
@@ -494,33 +502,38 @@ void SfxEngine::audioTaskFunc(void* param) {
|
|||||||
bool SfxEngine::start() {
|
bool SfxEngine::start() {
|
||||||
if (running_) return true;
|
if (running_) return true;
|
||||||
|
|
||||||
// Find I2S device
|
// Find audio-stream device (new audio provision)
|
||||||
i2sDevice_ = nullptr;
|
streamDevice_ = nullptr;
|
||||||
device_for_each_of_type(&I2S_CONTROLLER_TYPE, &i2sDevice_, [](Device* device, void* context) {
|
streamHandle_ = nullptr;
|
||||||
|
|
||||||
|
streamDevice_ = device_find_by_name("audio-stream");
|
||||||
|
if (streamDevice_ == nullptr) {
|
||||||
|
// Fallback: find first device of AUDIO_STREAM_TYPE
|
||||||
|
device_for_each_of_type(&AUDIO_STREAM_TYPE, &streamDevice_, [](Device* device, void* context) {
|
||||||
if (!device_is_ready(device)) return true;
|
if (!device_is_ready(device)) return true;
|
||||||
Device** devicePtr = static_cast<Device**>(context);
|
Device** devPtr = static_cast<Device**>(context);
|
||||||
*devicePtr = device;
|
*devPtr = device;
|
||||||
return false;
|
return false;
|
||||||
});
|
});
|
||||||
|
}
|
||||||
|
|
||||||
if (i2sDevice_ == nullptr) {
|
if (streamDevice_ == nullptr) {
|
||||||
ESP_LOGW(TAG, "No I2S device found");
|
ESP_LOGW(TAG, "No audio-stream device found - audio provision missing");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Configure I2S
|
// Open output stream with resampling (app wants 16k stereo, codec native is 44100)
|
||||||
I2sConfig config = {
|
struct AudioStreamConfig cfg = {
|
||||||
.communication_format = I2S_FORMAT_STAND_I2S,
|
|
||||||
.sample_rate = SAMPLE_RATE,
|
.sample_rate = SAMPLE_RATE,
|
||||||
.bits_per_sample = 16,
|
.bits_per_sample = 16,
|
||||||
.channel_left = 0,
|
.channels = 2
|
||||||
.channel_right = 0
|
|
||||||
};
|
};
|
||||||
|
|
||||||
error_t error = i2s_controller_set_config(i2sDevice_, &config);
|
error_t error = audio_stream_open_output(streamDevice_, &cfg, &streamHandle_);
|
||||||
if (error != ERROR_NONE) {
|
if (error != ERROR_NONE) {
|
||||||
ESP_LOGE(TAG, "Failed to configure I2S: %s", error_to_string(error));
|
ESP_LOGE(TAG, "Failed to open audio-stream: %s (%d)", error_to_string(error), error);
|
||||||
i2sDevice_ = nullptr;
|
streamDevice_ = nullptr;
|
||||||
|
streamHandle_ = nullptr;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -528,12 +541,13 @@ bool SfxEngine::start() {
|
|||||||
msgQueue_ = xQueueCreate(8, sizeof(QueueMsg));
|
msgQueue_ = xQueueCreate(8, sizeof(QueueMsg));
|
||||||
if (msgQueue_ == nullptr) {
|
if (msgQueue_ == nullptr) {
|
||||||
ESP_LOGE(TAG, "Failed to create message queue");
|
ESP_LOGE(TAG, "Failed to create message queue");
|
||||||
i2s_controller_reset(i2sDevice_);
|
audio_stream_close(streamHandle_);
|
||||||
i2sDevice_ = nullptr;
|
streamHandle_ = nullptr;
|
||||||
|
streamDevice_ = nullptr;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Start audio task
|
// Start audio task (needs slightly larger stack for audio_stream write path)
|
||||||
running_ = true;
|
running_ = true;
|
||||||
BaseType_t result = xTaskCreate(audioTaskFunc, "sfxeng", 4096, this, 5, &task_);
|
BaseType_t result = xTaskCreate(audioTaskFunc, "sfxeng", 4096, this, 5, &task_);
|
||||||
if (result != pdPASS) {
|
if (result != pdPASS) {
|
||||||
@@ -541,12 +555,13 @@ bool SfxEngine::start() {
|
|||||||
running_ = false;
|
running_ = false;
|
||||||
vQueueDelete(msgQueue_);
|
vQueueDelete(msgQueue_);
|
||||||
msgQueue_ = nullptr;
|
msgQueue_ = nullptr;
|
||||||
i2s_controller_reset(i2sDevice_);
|
audio_stream_close(streamHandle_);
|
||||||
i2sDevice_ = nullptr;
|
streamHandle_ = nullptr;
|
||||||
|
streamDevice_ = nullptr;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
ESP_LOGI(TAG, "SfxEngine started (voices=%d, sampleRate=%d)", NUM_VOICES, SAMPLE_RATE);
|
ESP_LOGI(TAG, "SfxEngine started via audio-stream (voices=%d, sampleRate=%d -> resampled to native)", NUM_VOICES, SAMPLE_RATE);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -575,11 +590,13 @@ void SfxEngine::stop() {
|
|||||||
msgQueue_ = nullptr;
|
msgQueue_ = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (i2sDevice_ != nullptr) {
|
if (streamHandle_ != nullptr) {
|
||||||
i2s_controller_reset(i2sDevice_);
|
audio_stream_close(streamHandle_);
|
||||||
i2sDevice_ = nullptr;
|
streamHandle_ = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
streamDevice_ = nullptr;
|
||||||
|
|
||||||
ESP_LOGI(TAG, "SfxEngine stopped");
|
ESP_LOGI(TAG, "SfxEngine stopped");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+55
-40
@@ -1,14 +1,23 @@
|
|||||||
import json
|
import json
|
||||||
|
import subprocess
|
||||||
import tarfile
|
import tarfile
|
||||||
import os
|
import os
|
||||||
import tempfile
|
import tempfile
|
||||||
import configparser
|
|
||||||
import sys
|
import sys
|
||||||
|
from datetime import datetime, UTC
|
||||||
|
|
||||||
def read_properties_file(path):
|
def read_properties_file(path):
|
||||||
config = configparser.RawConfigParser()
|
properties = {}
|
||||||
config.read(path)
|
with open(path, "r") as file:
|
||||||
return config
|
for line in file:
|
||||||
|
stripped = line.strip()
|
||||||
|
if not stripped or stripped.startswith("#"):
|
||||||
|
continue
|
||||||
|
key, sep, value = line.partition("=")
|
||||||
|
if not sep:
|
||||||
|
continue
|
||||||
|
properties[key.strip()] = value.strip()
|
||||||
|
return properties
|
||||||
|
|
||||||
def get_manifest(appPath):
|
def get_manifest(appPath):
|
||||||
"""Extract only the file named 'manifest.properties' from the given tar/tar.gz
|
"""Extract only the file named 'manifest.properties' from the given tar/tar.gz
|
||||||
@@ -62,51 +71,49 @@ def get_manifest(appPath):
|
|||||||
return None
|
return None
|
||||||
|
|
||||||
def get_versioned_file_name(manifest):
|
def get_versioned_file_name(manifest):
|
||||||
app_id = manifest["app"]["id"]
|
app_id = manifest["app.id"]
|
||||||
version_code = manifest["app"]["versionCode"]
|
version_code = manifest["app.version.code"]
|
||||||
return f"{app_id}-{version_code}.app"
|
return f"{app_id}-{version_code}.app"
|
||||||
|
|
||||||
def get_os_version(manifest):
|
def get_os_version(manifest):
|
||||||
sdk = manifest["target"]["sdk"]
|
sdk = manifest["target.sdk"]
|
||||||
# Remove trailing hyphen suffix if present
|
# Remove trailing hyphen suffix if present
|
||||||
if "-" in sdk:
|
if "-" in sdk:
|
||||||
return sdk.rsplit("-", 1)[0].strip()
|
return sdk.rsplit("-", 1)[0].strip()
|
||||||
else:
|
else:
|
||||||
return sdk
|
return sdk
|
||||||
|
|
||||||
def manifest_config_to_flat_json(manifest):
|
def check_and_get_sdk_version(manifest_map):
|
||||||
"""Convert a ConfigParser manifest into a flat JSON-like dict.
|
"""Ensure all apps target the same (simplified) SDK version and return it."""
|
||||||
|
versions = {get_os_version(manifest) for manifest in manifest_map.values()}
|
||||||
|
if len(versions) != 1:
|
||||||
|
print(f"ERROR: Apps target multiple SDK versions: {sorted(versions)}. All apps must target the same SDK version.")
|
||||||
|
sys.exit(1)
|
||||||
|
return next(iter(versions))
|
||||||
|
|
||||||
Expected sections/keys (case-insensitive for keys):
|
def get_git_commit_hash():
|
||||||
- [app]
|
return subprocess.check_output(['git', 'rev-parse', 'HEAD']).decode('ascii').strip()
|
||||||
id -> appId
|
|
||||||
versionName -> appVersionName
|
def manifest_config_to_flat_json(manifest):
|
||||||
versionCode -> appVersionCode (int)
|
"""Convert a flat (V2) manifest dict into a flat JSON-like dict.
|
||||||
name -> appName
|
|
||||||
description -> appDescription (optional; default "")
|
Expected keys:
|
||||||
- [target]
|
app.id -> appId
|
||||||
sdk -> targetSdk
|
app.version.name -> appVersionName
|
||||||
platforms -> targetPlatforms (comma-separated list)
|
app.version.code -> appVersionCode (int)
|
||||||
|
app.name -> appName
|
||||||
|
app.description -> appDescription (optional; default "")
|
||||||
|
target.sdk -> targetSdk
|
||||||
|
target.platforms -> targetPlatforms (comma-separated list)
|
||||||
|
|
||||||
Unknown/missing values fall back to sensible defaults per requirements.
|
Unknown/missing values fall back to sensible defaults per requirements.
|
||||||
"""
|
"""
|
||||||
def get_opt(section, option, default=None):
|
|
||||||
if not manifest.has_section(section):
|
|
||||||
return default
|
|
||||||
# try exact option then lowercase (RawConfigParser lowercases by default)
|
|
||||||
if manifest.has_option(section, option):
|
|
||||||
return manifest.get(section, option)
|
|
||||||
low = option.lower()
|
|
||||||
if manifest.has_option(section, low):
|
|
||||||
return manifest.get(section, low)
|
|
||||||
return default
|
|
||||||
|
|
||||||
# Map values
|
# Map values
|
||||||
app_id = get_opt("app", "id", "")
|
app_id = manifest.get("app.id", "")
|
||||||
app_version_name = get_opt("app", "versionName", "")
|
app_version_name = manifest.get("app.version.name", "")
|
||||||
app_version_code_raw = get_opt("app", "versionCode", "0")
|
app_version_code_raw = manifest.get("app.version.code", "0")
|
||||||
app_name = get_opt("app", "name", "")
|
app_name = manifest.get("app.name", "")
|
||||||
app_description = get_opt("app", "description", "") or ""
|
app_description = manifest.get("app.description", "") or ""
|
||||||
|
|
||||||
# Coerce version code to int safely
|
# Coerce version code to int safely
|
||||||
try:
|
try:
|
||||||
@@ -114,8 +121,8 @@ def manifest_config_to_flat_json(manifest):
|
|||||||
except Exception:
|
except Exception:
|
||||||
app_version_code = 0
|
app_version_code = 0
|
||||||
|
|
||||||
target_sdk = get_opt("target", "sdk", "")
|
target_sdk = manifest.get("target.sdk", "")
|
||||||
platforms_raw = get_opt("target", "platforms", "")
|
platforms_raw = manifest.get("target.platforms", "")
|
||||||
target_platforms = [p.strip() for p in str(platforms_raw).split(",") if p.strip()] if platforms_raw is not None else []
|
target_platforms = [p.strip() for p in str(platforms_raw).split(",") if p.strip()] if platforms_raw is not None else []
|
||||||
|
|
||||||
filename = get_versioned_file_name(manifest)
|
filename = get_versioned_file_name(manifest)
|
||||||
@@ -142,15 +149,23 @@ if __name__ == "__main__":
|
|||||||
sys.exit()
|
sys.exit()
|
||||||
app_directory = sys.argv[1]
|
app_directory = sys.argv[1]
|
||||||
manifest_map = {}
|
manifest_map = {}
|
||||||
output_json = {
|
|
||||||
"apps": []
|
|
||||||
}
|
|
||||||
any_manifest = None
|
any_manifest = None
|
||||||
if os.path.exists(app_directory):
|
if os.path.exists(app_directory):
|
||||||
for file in os.listdir(app_directory):
|
for file in os.listdir(app_directory):
|
||||||
if file.endswith(".app"):
|
if file.endswith(".app"):
|
||||||
file_path = os.path.join(app_directory, file)
|
file_path = os.path.join(app_directory, file)
|
||||||
manifest_map[file_path] = get_manifest(file_path)
|
manifest_map[file_path] = get_manifest(file_path)
|
||||||
|
# All bundled apps must target the same SDK version; this becomes the CDN path segment
|
||||||
|
sdk_version = check_and_get_sdk_version(manifest_map)
|
||||||
|
with open("sdk_version.txt", "w") as f:
|
||||||
|
f.write(sdk_version)
|
||||||
|
print(f"SDK version: {sdk_version}")
|
||||||
|
output_json = {
|
||||||
|
"sdkVersion": sdk_version,
|
||||||
|
"created": datetime.now(UTC).strftime('%Y-%m-%dT%H:%M:%SZ'),
|
||||||
|
"gitCommit": get_git_commit_hash(),
|
||||||
|
"apps": []
|
||||||
|
}
|
||||||
# Rename files and collect manifest data into output json object
|
# Rename files and collect manifest data into output json object
|
||||||
for file_path in manifest_map.keys():
|
for file_path in manifest_map.keys():
|
||||||
print(f"Processing {file_path}: {manifest_map[file_path]}")
|
print(f"Processing {file_path}: {manifest_map[file_path]}")
|
||||||
|
|||||||
+23
-36
@@ -1,4 +1,3 @@
|
|||||||
import configparser
|
|
||||||
import json
|
import json
|
||||||
import os
|
import os
|
||||||
import re
|
import re
|
||||||
@@ -13,7 +12,7 @@ import tarfile
|
|||||||
from urllib.parse import urlparse
|
from urllib.parse import urlparse
|
||||||
|
|
||||||
ttbuild_path = ".tactility"
|
ttbuild_path = ".tactility"
|
||||||
ttbuild_version = "3.5.1"
|
ttbuild_version = "4.1.0"
|
||||||
ttbuild_cdn = "https://cdn.tactilityproject.org"
|
ttbuild_cdn = "https://cdn.tactilityproject.org"
|
||||||
ttbuild_sdk_json_validity = 3600 # seconds
|
ttbuild_sdk_json_validity = 3600 # seconds
|
||||||
ttport = 6666
|
ttport = 6666
|
||||||
@@ -106,9 +105,17 @@ def get_url(ip, path):
|
|||||||
return f"http://{ip}:{ttport}{path}"
|
return f"http://{ip}:{ttport}{path}"
|
||||||
|
|
||||||
def read_properties_file(path):
|
def read_properties_file(path):
|
||||||
config = configparser.RawConfigParser()
|
properties = {}
|
||||||
config.read(path)
|
with open(path, "r") as file:
|
||||||
return config
|
for line in file:
|
||||||
|
stripped = line.strip()
|
||||||
|
if not stripped or stripped.startswith("#"):
|
||||||
|
continue
|
||||||
|
key, sep, value = line.partition("=")
|
||||||
|
if not sep:
|
||||||
|
continue
|
||||||
|
properties[key.strip()] = value.strip()
|
||||||
|
return properties
|
||||||
|
|
||||||
#endregion Core
|
#endregion Core
|
||||||
|
|
||||||
@@ -185,7 +192,7 @@ def fetch_sdkconfig_files(platform_targets):
|
|||||||
for platform in platform_targets:
|
for platform in platform_targets:
|
||||||
sdkconfig_filename = f"sdkconfig.app.{platform}"
|
sdkconfig_filename = f"sdkconfig.app.{platform}"
|
||||||
target_path = os.path.join(ttbuild_path, sdkconfig_filename)
|
target_path = os.path.join(ttbuild_path, sdkconfig_filename)
|
||||||
if not download_file(f"{ttbuild_cdn}/{sdkconfig_filename}", target_path):
|
if not download_file(f"{ttbuild_cdn}/sdk/{sdkconfig_filename}", target_path):
|
||||||
exit_with_error(f"Failed to download sdkconfig file for {platform}")
|
exit_with_error(f"Failed to download sdkconfig file for {platform}")
|
||||||
|
|
||||||
#endregion SDK helpers
|
#endregion SDK helpers
|
||||||
@@ -231,32 +238,12 @@ def read_manifest():
|
|||||||
return read_properties_file("manifest.properties")
|
return read_properties_file("manifest.properties")
|
||||||
|
|
||||||
def validate_manifest(manifest):
|
def validate_manifest(manifest):
|
||||||
# [manifest]
|
for key in ("manifest.version", "target.sdk", "target.platforms", "app.id", "app.version.name", "app.version.code", "app.name"):
|
||||||
if not "manifest" in manifest:
|
if key not in manifest:
|
||||||
exit_with_error("Invalid manifest format: [manifest] not found")
|
exit_with_error(f"Invalid manifest format: {key} not found")
|
||||||
if not "version" in manifest["manifest"]:
|
|
||||||
exit_with_error("Invalid manifest format: [manifest] version not found")
|
|
||||||
# [target]
|
|
||||||
if not "target" in manifest:
|
|
||||||
exit_with_error("Invalid manifest format: [target] not found")
|
|
||||||
if not "sdk" in manifest["target"]:
|
|
||||||
exit_with_error("Invalid manifest format: [target] sdk not found")
|
|
||||||
if not "platforms" in manifest["target"]:
|
|
||||||
exit_with_error("Invalid manifest format: [target] platforms not found")
|
|
||||||
# [app]
|
|
||||||
if not "app" in manifest:
|
|
||||||
exit_with_error("Invalid manifest format: [app] not found")
|
|
||||||
if not "id" in manifest["app"]:
|
|
||||||
exit_with_error("Invalid manifest format: [app] id not found")
|
|
||||||
if not "versionName" in manifest["app"]:
|
|
||||||
exit_with_error("Invalid manifest format: [app] versionName not found")
|
|
||||||
if not "versionCode" in manifest["app"]:
|
|
||||||
exit_with_error("Invalid manifest format: [app] versionCode not found")
|
|
||||||
if not "name" in manifest["app"]:
|
|
||||||
exit_with_error("Invalid manifest format: [app] name not found")
|
|
||||||
|
|
||||||
def is_valid_manifest_platform(manifest, platform):
|
def is_valid_manifest_platform(manifest, platform):
|
||||||
manifest_platforms = manifest["target"]["platforms"].split(",")
|
manifest_platforms = manifest["target.platforms"].split(",")
|
||||||
return platform in manifest_platforms
|
return platform in manifest_platforms
|
||||||
|
|
||||||
def validate_manifest_platform(manifest, platform):
|
def validate_manifest_platform(manifest, platform):
|
||||||
@@ -265,7 +252,7 @@ def validate_manifest_platform(manifest, platform):
|
|||||||
|
|
||||||
def get_manifest_target_platforms(manifest, requested_platform):
|
def get_manifest_target_platforms(manifest, requested_platform):
|
||||||
if requested_platform == "" or requested_platform is None:
|
if requested_platform == "" or requested_platform is None:
|
||||||
return manifest["target"]["platforms"].split(",")
|
return manifest["target.platforms"].split(",")
|
||||||
else:
|
else:
|
||||||
validate_manifest_platform(manifest, requested_platform)
|
validate_manifest_platform(manifest, requested_platform)
|
||||||
return [requested_platform]
|
return [requested_platform]
|
||||||
@@ -512,7 +499,7 @@ def build_action(manifest, platform_arg, skip_build):
|
|||||||
if use_local_sdk:
|
if use_local_sdk:
|
||||||
global local_base_path
|
global local_base_path
|
||||||
local_base_path = os.environ.get("TACTILITY_SDK_PATH")
|
local_base_path = os.environ.get("TACTILITY_SDK_PATH")
|
||||||
validate_local_sdks(platforms_to_build, manifest["target"]["sdk"])
|
validate_local_sdks(platforms_to_build, manifest["target.sdk"])
|
||||||
|
|
||||||
if should_fetch_sdkconfig_files(platforms_to_build):
|
if should_fetch_sdkconfig_files(platforms_to_build):
|
||||||
fetch_sdkconfig_files(platforms_to_build)
|
fetch_sdkconfig_files(platforms_to_build)
|
||||||
@@ -521,7 +508,7 @@ def build_action(manifest, platform_arg, skip_build):
|
|||||||
sdk_json = read_sdk_json()
|
sdk_json = read_sdk_json()
|
||||||
validate_self(sdk_json)
|
validate_self(sdk_json)
|
||||||
# Build
|
# Build
|
||||||
sdk_version = manifest["target"]["sdk"]
|
sdk_version = manifest["target.sdk"]
|
||||||
if not use_local_sdk:
|
if not use_local_sdk:
|
||||||
if not sdk_download_all(sdk_version, platforms_to_build):
|
if not sdk_download_all(sdk_version, platforms_to_build):
|
||||||
exit_with_error("Failed to download one or more SDKs")
|
exit_with_error("Failed to download one or more SDKs")
|
||||||
@@ -570,7 +557,7 @@ def get_device_info(ip):
|
|||||||
print_status_error(f"Device info request failed: {e}")
|
print_status_error(f"Device info request failed: {e}")
|
||||||
|
|
||||||
def run_action(manifest, ip):
|
def run_action(manifest, ip):
|
||||||
app_id = manifest["app"]["id"]
|
app_id = manifest["app.id"]
|
||||||
print_status_busy("Running")
|
print_status_busy("Running")
|
||||||
url = get_url(ip, "/app/run")
|
url = get_url(ip, "/app/run")
|
||||||
params = {'id': app_id}
|
params = {'id': app_id}
|
||||||
@@ -614,7 +601,7 @@ def install_action(ip, platforms):
|
|||||||
return False
|
return False
|
||||||
|
|
||||||
def uninstall_action(manifest, ip):
|
def uninstall_action(manifest, ip):
|
||||||
app_id = manifest["app"]["id"]
|
app_id = manifest["app.id"]
|
||||||
print_status_busy("Uninstalling")
|
print_status_busy("Uninstalling")
|
||||||
url = get_url(ip, "/app/uninstall")
|
url = get_url(ip, "/app/uninstall")
|
||||||
params = {'id': app_id}
|
params = {'id': app_id}
|
||||||
@@ -670,7 +657,7 @@ if __name__ == "__main__":
|
|||||||
exit_with_error("manifest.properties not found")
|
exit_with_error("manifest.properties not found")
|
||||||
manifest = read_manifest()
|
manifest = read_manifest()
|
||||||
validate_manifest(manifest)
|
validate_manifest(manifest)
|
||||||
all_platform_targets = manifest["target"]["platforms"].split(",")
|
all_platform_targets = manifest["target.platforms"].split(",")
|
||||||
# Update SDK cache (tool.json)
|
# Update SDK cache (tool.json)
|
||||||
if not use_local_sdk and should_update_tool_json() and not update_tool_json():
|
if not use_local_sdk and should_update_tool_json() and not update_tool_json():
|
||||||
exit_with_error("Failed to retrieve SDK info")
|
exit_with_error("Failed to retrieve SDK info")
|
||||||
|
|||||||
Reference in New Issue
Block a user