Adolfo 2a45c98fb3
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feat(pocketdungeon): intro GOAL+CONTROLS left icons right + 2x2 tutorial levels
- Intro redesign QVGA: left scrollable column 2 cards GOAL+CONTROLS only,
  right 44px rail small icons Play 38 accent + Exit 30 muted (fixes cramped)
- Tutorial by play: floor0 TUTORIAL_ROWS=2 player+stairs, floor1 bat+gold+stairs,
  real game from floor2 infinite with displayFloor mapping
- Model: renderRows, isTutorial(), tutorialId(), clearAllTiles(), generateTutorialFloor
- Renderer: respects renderRows HIDDEN, board height 2 rows centered, TUT messages
- Game: reset tutorials=true, skip moveMonsters in tutorial, bests only real floors
- Keep audio-stream migration: SDK 0.8.0-dev IDF5.5, CMake GLOB SfxEngine, SfxEngine audio-stream
- No unexported LVGL: no max_width/scrollbar_mode -> 0 missing symbols

Installed 192.168.68.134 verified screenshot 6.1K airy left+right
2026-07-19 23:05:43 -04:00
2025-09-23 21:33:04 +02:00
2025-09-23 22:36:36 +02:00
2025-09-23 21:33:04 +02:00
2025-09-23 21:33:04 +02:00
2025-09-23 21:33:04 +02:00
2025-10-18 15:40:59 +02:00
2026-03-05 23:31:36 +01:00

Tactility Apps

This project contains various official Tactility apps. Some are usable day-to-day while others are simply feature showcases.

License

The Apps are licensed as GPL v3 while the Libraries have their own license. Read more about licensing in LICENSE.md.

S
Description
No description provided
Readme 5 MiB
Languages
C 50.1%
C++ 44.4%
Python 4.4%
CMake 1.1%