Files
tactility/TactilityHeadless/Include/Tactility/hal/Keyboard.h
T
Ken Van Hoeylandt c87200a80d Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
2025-02-01 18:13:20 +01:00

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C++

#pragma once
#include "lvgl.h"
namespace tt::hal {
class Display;
class Keyboard {
public:
virtual bool start(lv_display_t* display) = 0;
virtual bool stop() = 0;
virtual bool isAttached() const = 0;
virtual lv_indev_t* _Nullable getLvglIndev() = 0;
};
}