Files
tactility/Tactility/Source/app/btmanage/BtManage.cpp
T
Ken Van Hoeylandt ab75d2022d Refactored events (#621)
Event handling:

- Added unified event handling for application, system, and Wi‑Fi events.
- Updated all apps to reflect event handling changes

Wi-Fi:

- Refactored event handling from listener interface to task & event group.
- Added direct Wi‑Fi radio controls and improved event subscriptions.
- Wi‑Fi screens now refresh asynchronously and handle unavailable devices more gracefully.
- Enabled Wi‑Fi by default on in dts files, but radio on/off is still done by code. The main reason was reliable event subscription and consistent devicetree states.
- Improved Wi‑Fi shutdown cleanup and radio-state handling.

Other:
- Renamed the Kernel Display app to Display.
2026-08-25 17:44:20 +02:00

300 lines
10 KiB
C++

#include <lvgl/lvgl.h>
#include <Tactility/app/btmanage/BtManagePrivate.h>
#include <Tactility/app/btmanage/View.h>
#include <Tactility/Tactility.h>
#include <app/event.h>
#include <app/manager.h>
#include <app/manifest.h>
#include <app/scheduler.h>
#include <lvgl_window_manager/window_manager.h>
#include <tactility/check.h>
#include <tactility/log.h>
namespace tt::app::btmanage {
constexpr auto* TAG = "BtManage";
extern const ::AppManifest manifest;
static void onBtToggled(void* context, bool requestOn) {
#if defined(CONFIG_BT_NIMBLE_ENABLED)
auto* ctx = static_cast<Context*>(context);
Device* dev;
if (device_get_first_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE) {
bool radio_on = bluetooth::isRadioOnOrPending(dev);
if (requestOn && !radio_on) {
LOG_I(TAG, "Turning on");
if (bluetooth::start(dev)) {
// The driver only allocates its callback list once the device is started,
// so the registration attempted at startup (while radio was off) was a
// no-op. Register again now that the device is actually up.
registerDeviceCallback(ctx, dev);
}
} else if (!requestOn && radio_on) {
LOG_I(TAG, "Turning off");
if (bluetooth::stop(dev)) {
// A completed stop frees the driver's callback list.
forgetCallbackRegistration(ctx);
}
}
device_put(dev);
} else {
LOG_W(TAG, "Toggle: No bluetooth device found");
}
#endif
}
static void onScanToggled(void* /*context*/, bool enabled) {
Device* dev;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) != ERROR_NONE) {
LOG_W(TAG, "Scan: No bluetooth device found");
return;
}
if (enabled) {
bluetooth_scan_start(dev);
} else {
bluetooth_scan_stop(dev);
}
device_put(dev);
}
static void onConnectPeer(const std::array<uint8_t, 6>& addr, int profileId) {
bluetooth::connect(addr, profileId);
}
static void onDisconnectPeer(const std::array<uint8_t, 6>& addr, int profileId) {
bluetooth::disconnect(addr, profileId);
}
static void onPairPeer(void* /*context*/, const std::array<uint8_t, 6>& addr) {
// Clicking an unrecognised scan result initiates a HID host connection.
// Bond exchange happens automatically during the first connection.
bluetooth::hidHostConnect(addr);
}
static void onForgetPeer(const std::array<uint8_t, 6>& addr) {
bluetooth::unpair(addr);
}
static void onKernelBtEvent(Device* /*device*/, void* context, BtEvent event);
void requestViewUpdate(Context* ctx) {
// Lock order must match appMain()'s setup/teardown: both run under the LVGL lock
// and then take `ctx->mutex` internally. Taking `mutex` before lvgl_lock() here would
// invert that order and deadlock against a concurrent teardown (GUI task holding the
// LVGL lock, waiting on `mutex`; this task holding `mutex`, waiting on the LVGL lock) -
// exactly what happens when BT events fire rapidly (e.g. during scanning) while the app
// is closing.
lvgl_lock();
ctx->lock();
ctx->view.update();
ctx->unlock();
lvgl_unlock();
}
void onBtEvent(Context* ctx, const BtEvent& event) {
auto radio_state = bluetooth::getRadioState();
LOG_I(TAG, "Update with state %s", bluetooth::radioStateToString(radio_state));
ctx->state.setRadioState(radio_state);
switch (event.type) {
case BT_EVENT_SCAN_STARTED:
ctx->state.setScanning(true);
break;
case BT_EVENT_SCAN_FINISHED:
ctx->state.setScanning(false);
ctx->state.updateScanResults();
ctx->state.updatePairedPeers();
break;
case BT_EVENT_PEER_FOUND:
ctx->state.updateScanResults();
break;
case BT_EVENT_PAIR_RESULT:
ctx->state.updatePairedPeers();
break;
case BT_EVENT_PROFILE_STATE_CHANGED:
ctx->state.updateScanResults();
ctx->state.updatePairedPeers();
break;
case BT_EVENT_RADIO_STATE_CHANGED:
if (event.radio_state == BT_RADIO_STATE_ON) {
ctx->state.updatePairedPeers();
Device* dev = nullptr;
if (device_get_first_active_by_type(&BLUETOOTH_TYPE, &dev) == ERROR_NONE && !bluetooth_is_scanning(dev)) {
bluetooth_scan_start(dev);
}
if (dev) {
device_put(dev);
}
}
break;
default:
break;
}
requestViewUpdate(ctx);
}
static void onKernelBtEvent(Device* /*device*/, void* context, BtEvent event) {
// BT event callbacks can fire from the NimBLE host task (e.g. DISCONNECT during
// nimble_port_stop shutdown). Calling onBtEvent() synchronously from the NimBLE
// task would block it on the LVGL mutex (held by the LVGL task waiting in
// nimble_port_stop), creating a permanent deadlock. Dispatch to the main task so
// the NimBLE host task is never blocked by BtManage's state updates or LVGL lock.
auto* ctx = static_cast<Context*>(context);
// Captured while `ctx` is still guaranteed valid (the callback is only invoked while
// registered, i.e. before appMain()'s cleanup removes it). Comparing this later -
// without dereferencing `ctx` - lets the dispatched lambda detect a stale event from an
// instance that has since closed (and had its Context destroyed) without a UAF: the
// generation bump in appMain()'s cleanup always happens before window_manager_remove()
// destroys ctx's widgets, and this dispatched lambda always re-reads the live generation
// at run time (not at dispatch time), so a bump landing anywhere before this lambda
// actually runs is enough to make it skip touching ctx.
auto generation = ctx->generation;
int expectedGeneration = generation->load();
getMainDispatcher().dispatch([ctx, generation, expectedGeneration, event] {
if (generation->load() != expectedGeneration) {
return;
}
onBtEvent(ctx, event);
});
}
void registerDeviceCallback(Context* ctx, Device* dev) {
ctx->lock();
if (ctx->btDevice == dev && !ctx->callbackRegistered) {
// Only latch the flag on success: while the radio is off the driver has no
// callback list yet, so this add is a silent no-op and must be retried once
// bluetooth::start() actually brings the device up.
if (bluetooth_add_event_callback(dev, ctx, onKernelBtEvent) == ERROR_NONE) {
ctx->callbackRegistered = true;
}
}
ctx->unlock();
}
void forgetCallbackRegistration(Context* ctx) {
ctx->lock();
ctx->callbackRegistered = false;
ctx->unlock();
}
void onBackPressed(lv_event_t* event) {
auto* ctx = static_cast<Context*>(lv_event_get_user_data(event));
AppEvent closeEvent { .type = APP_EVENT_CLOSE, .timestamp = 0, .result = {} };
app_event_emit(ctx->appInstanceId, &closeEvent);
}
void createWidgets(lv_obj_t* parent, void* userData) {
auto* ctx = static_cast<Context*>(userData);
ctx->lock();
ctx->view.init(ctx, parent);
ctx->view.update();
ctx->unlock();
}
int32_t appMain(int argc, char* argv[]) {
uint32_t appInstanceId = app_scheduler_current_app_id();
Context ctx;
ctx.appInstanceId = appInstanceId;
ctx.bindings = (Bindings) {
.onBtToggled = onBtToggled,
.onScanToggled = onScanToggled,
.onConnectPeer = onConnectPeer,
.onDisconnectPeer = onDisconnectPeer,
.onPairPeer = onPairPeer,
.onForgetPeer = onForgetPeer,
};
// Initialise state before subscribing to avoid incoming events racing with it.
ctx.state.setRadioState(bluetooth::getRadioState());
Device* dev = nullptr;
device_get_first_by_type(&BLUETOOTH_TYPE, &dev);
ctx.state.setScanning(dev ? bluetooth_is_scanning(dev) : false);
ctx.state.updateScanResults();
ctx.state.updatePairedPeers();
TaskEventGroup event_group {};
task_event_group_construct(&event_group);
AppEventSubscription sub {};
check(app_event_subscribe(&sub, &event_group) == ERROR_NONE);
WindowId window = window_manager_create(appInstanceId, createWidgets, &ctx);
ctx.btDevice = dev;
if (ctx.btDevice) {
registerDeviceCallback(&ctx, ctx.btDevice);
}
auto radio_state = bluetooth::getRadioState();
bool can_scan = radio_state == bluetooth::RadioState::On;
LOG_I(TAG, "Radio: %s, Scanning: %d, Can scan: %d",
bluetooth::radioStateToString(radio_state),
(int)(dev ? bluetooth_is_scanning(dev) : false),
(int)can_scan);
if (can_scan && dev && !bluetooth_is_scanning(dev)) {
bluetooth_scan_start(dev);
}
bool shouldClose = false;
while (!shouldClose) {
task_event_group_wait_any(&event_group, nullptr, portMAX_DELAY);
AppEvent event {};
while (app_event_poll(&sub, &event) == ERROR_NONE) {
switch (event.type) {
case APP_EVENT_CLOSE:
shouldClose = true;
break;
default:
break;
}
if (shouldClose) break;
}
}
// Invalidate any BT event dispatched-but-not-yet-run for this instance before doing
// anything else, so it can't race the teardown below (see onKernelBtEvent()).
ctx.generation->fetch_add(1);
if (ctx.btDevice) {
if (ctx.callbackRegistered) {
bluetooth_remove_event_callback(ctx.btDevice, onKernelBtEvent);
ctx.callbackRegistered = false;
}
device_put(ctx.btDevice);
ctx.btDevice = nullptr;
}
window_manager_remove(window);
check(app_event_unsubscribe(&sub) == ERROR_NONE);
task_event_group_destruct(&event_group);
return 0;
}
uint32_t start() {
uint32_t instanceId = 0;
app_manager_start(manifest.id, &instanceId);
return instanceId;
}
extern const ::AppManifest manifest = {
.id = "tactility.btmanage",
.name = "Bluetooth",
.category = APP_CATEGORY_SETTINGS,
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) }
};
} // namespace tt::app::btmanage