31 lines
1.3 KiB
CMake
31 lines
1.3 KiB
CMake
cmake_minimum_required(VERSION 3.20)
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include("${CMAKE_CURRENT_LIST_DIR}/../../Buildscripts/module.cmake")
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file(GLOB_RECURSE SOURCE_FILES "source/*.c*")
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tactility_add_module(app-module
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SRCS ${SOURCE_FILES}
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PRIV_INCLUDE_DIRS private/
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INCLUDE_DIRS include/
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REQUIRES TactilityKernel service-module minitar
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PRIV_REQUIRES TactilityKernelCpp
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)
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# Tells source/io.cpp its real-syscall fallback must go through __real_read/write/close()
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# rather than calling ::read/::write/::close() directly, on every platform whose build wraps
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# those symbols (ESP-IDF always; POSIX except macOS, whose linker doesn't support --wrap) -
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# see Tactility/CMakeLists.txt and the top-level CMakeLists.txt for where that's applied.
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if (NOT APPLE)
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tactility_get_module_name(app-module MODULE_NAME)
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target_compile_definitions(${MODULE_NAME} PRIVATE TT_APP_IO_WRAPS_STDIO)
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endif ()
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# install.cpp resolves an installed binary's fixed bin/<platform>/<binary>.so path itself, so it
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# needs the same platform-arch string app-posix-module's own CMakeLists.txt defines for its
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# loader (the ESP32 equivalent, CONFIG_IDF_TARGET, comes for free from sdkconfig.h there).
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if (NOT ESP_PLATFORM)
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tactility_get_module_name(app-module MODULE_NAME)
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target_compile_definitions(${MODULE_NAME} PRIVATE "TACTILITY_POSIX_ARCH=\"${CMAKE_SYSTEM_PROCESSOR}\"")
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endif ()
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