9a11e6f47b
**New Features** * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons. * Added font height base setting to device.properties * Text fonts now have 3 sizes: small, default, large **Improvements** * Renamed `UiScale` to `UiDensity` * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density. * SSD1306 initialization sequence refined for more stable startup. * Multiple image assets replaced by symbol-font rendering. * Many layout improvements related to density, font scaling and icon scaling * Updated folder name capitalization for newer style
24 lines
515 B
C++
24 lines
515 B
C++
#ifdef ESP_PLATFORM
|
|
|
|
#include <Tactility/Tactility.h>
|
|
|
|
#include <lvgl.h>
|
|
|
|
extern "C" {
|
|
|
|
extern lv_obj_t* __real_lv_button_create(lv_obj_t* parent);
|
|
|
|
lv_obj_t* __wrap_lv_button_create(lv_obj_t* parent) {
|
|
auto button = __real_lv_button_create(parent);
|
|
|
|
if (tt::hal::getConfiguration()->uiDensity == tt::hal::UiDensity::Compact) {
|
|
lv_obj_set_style_pad_all(button, 2, LV_STATE_DEFAULT);
|
|
lv_obj_set_style_radius(button, 3, LV_STATE_DEFAULT);
|
|
}
|
|
|
|
return button;
|
|
}
|
|
|
|
}
|
|
|
|
#endif // ESP_PLATFORM
|