134 lines
4.0 KiB
C++
134 lines
4.0 KiB
C++
#include "drivers/sdl_display.h"
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#include <tactility/device.h>
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#include <tactility/device_listener.h>
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#include <tactility/driver.h>
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#include <tactility/error.h>
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#include <tactility/log.h>
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#include <tactility/module.h>
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#include <cstring>
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constexpr auto* TAG = "Simulator";
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extern "C" {
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extern Driver sdl_display_driver;
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extern Driver sdl_pointer_driver;
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extern Driver sdl_keyboard_driver;
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static Driver* const simulator_drivers[] = {
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&sdl_display_driver,
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&sdl_pointer_driver,
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&sdl_keyboard_driver,
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nullptr
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};
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}
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// These devices have no real bus to attach to (SDL has no notion of one), but every non-root
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// device is still expected to have a parent (see Device::parent) - they're parented to root once
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// it's available below.
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// Display resolution is overridable at runtime via SIM_DISPLAY_W/H env vars
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// so the sim can match real hardware (e.g. ES3C35P 3.5" = 320x480 portrait,
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// ES3C28P 2.8" = 320x240 landscape). Defaults to 640x480.
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static uint16_t sim_display_width(void) {
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const char* w = getenv("SIM_DISPLAY_W");
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if (w != nullptr) {
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long v = atol(w);
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if (v >= 120 && v <= 2048) return (uint16_t)v;
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}
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return 480;
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}
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static uint16_t sim_display_height(void) {
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const char* h = getenv("SIM_DISPLAY_H");
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if (h != nullptr) {
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long v = atol(h);
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if (v >= 120 && v <= 2048) return (uint16_t)v;
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}
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return 320;
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}
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static SdlDisplayConfig sdl_display_config = { 480, 320 };
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static Device sdl_display_device {};
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static Device sdl_pointer_device {};
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static Device sdl_keyboard_device {};
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static bool construct_add_start(Device* device, Device* parent, const char* name, const void* config, const char* compatible) {
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device->address = 0;
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device->name = name;
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device->config = config;
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device->parent = nullptr;
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device->internal = nullptr;
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error_t error = device_construct(device);
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if (error != ERROR_NONE) {
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LOG_E(TAG, "Failed to construct %s: %s", name, error_to_string(error));
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return false;
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}
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device_set_parent(device, parent);
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Driver* driver = driver_find_compatible(compatible);
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if (driver == nullptr) {
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LOG_E(TAG, "No driver registered for %s", compatible);
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device_destruct(device);
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return false;
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}
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device_set_driver(device, driver);
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if (device_add(device) != ERROR_NONE) {
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LOG_E(TAG, "Failed to add %s", name);
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device_destruct(device);
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return false;
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}
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if (device_start(device) != ERROR_NONE) {
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LOG_E(TAG, "Failed to start %s", name);
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device_remove(device);
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device_destruct(device);
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return false;
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}
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return true;
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}
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// Root is only constructed/added/started after all dts_modules (including this one) have already
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// started (see kernel_init()), so it can't be looked up by name from this module's own start() -
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// wait for its DEVICE_EVENT_STARTED instead, same as e.g. m5stack-tab5's display/keyboard detection.
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static void on_root_started(Device* device, DeviceEvent event, void* context) {
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if (event != DEVICE_EVENT_STARTED || strcmp(device->name, "/") != 0) {
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return;
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}
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sdl_display_config.horizontal_resolution = sim_display_width();
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sdl_display_config.vertical_resolution = sim_display_height();
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LOG_I(TAG, "Sim display %dx%d (SIM_DISPLAY_W/H override, default 480x320 landscape)",
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sdl_display_config.horizontal_resolution, sdl_display_config.vertical_resolution);
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construct_add_start(&sdl_display_device, device, "display0", &sdl_display_config, "tactility,sdl-display");
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construct_add_start(&sdl_pointer_device, device, "pointer0", nullptr, "tactility,sdl-pointer");
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construct_add_start(&sdl_keyboard_device, device, "keyboard0", nullptr, "tactility,sdl-keyboard");
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}
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extern "C" {
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static error_t start() {
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device_listener_add(on_root_started, nullptr);
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return ERROR_NONE;
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}
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static error_t stop() {
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device_listener_remove(on_root_started);
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return ERROR_NONE;
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}
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Module simulator_module = {
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.name = "simulator",
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.start = start,
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.stop = stop,
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.drivers = simulator_drivers
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};
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}
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