268 lines
9.7 KiB
C++
268 lines
9.7 KiB
C++
#include <Tactility/app/touchcalibration/TouchCalibration.h>
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#if defined(CONFIG_TT_TOUCH_CALIBRATION_SUPPORTED)
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#include <Tactility/Tactility.h>
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#include <Tactility/settings/TouchCalibrationSettings.h>
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#include <tactility/log.h>
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#include <tactility/lvgl_module.h>
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#include <tactility/lvgl_pointer.h>
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#include <algorithm>
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#include <lvgl.h>
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namespace tt::app::touchcalibration {
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constexpr auto* TAG = "TouchCalibration";
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extern const AppManifest manifest;
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LaunchId start() {
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return app::start(manifest.appId);
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}
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class TouchCalibrationApp final : public App {
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static constexpr int32_t TARGET_MARGIN = 24;
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struct Sample {
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uint16_t x;
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uint16_t y;
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};
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Sample samples[4] = {};
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uint8_t sampleCount = 0;
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bool calibrationApplied = false;
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lv_obj_t* root = nullptr;
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lv_obj_t* target = nullptr;
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lv_obj_t* titleLabel = nullptr;
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lv_obj_t* hintLabel = nullptr;
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static void onPress(lv_event_t* event) {
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auto* self = static_cast<TouchCalibrationApp*>(lv_event_get_user_data(event));
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if (self != nullptr) {
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self->onPressInternal(event);
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}
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}
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static lv_point_t getTargetPoint(uint8_t index, lv_coord_t width, lv_coord_t height) {
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switch (index) {
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case 0:
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return {.x = TARGET_MARGIN, .y = TARGET_MARGIN};
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case 1:
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return {.x = width - TARGET_MARGIN, .y = TARGET_MARGIN};
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case 2:
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return {.x = width - TARGET_MARGIN, .y = height - TARGET_MARGIN};
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default:
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return {.x = TARGET_MARGIN, .y = height - TARGET_MARGIN};
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}
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}
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void updateUi() {
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if (target == nullptr || root == nullptr || titleLabel == nullptr || hintLabel == nullptr) {
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return;
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}
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const auto width = lv_obj_get_content_width(root);
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const auto height = lv_obj_get_content_height(root);
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if (sampleCount < 4) {
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const auto point = getTargetPoint(sampleCount, width, height);
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lv_obj_set_pos(target, point.x - 14, point.y - 14);
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lv_label_set_text(titleLabel, "Touchscreen Calibration");
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lv_label_set_text_fmt(hintLabel, "Tap target %u/4", static_cast<unsigned>(sampleCount + 1));
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}
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}
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void finishCalibration() {
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const int32_t xLow = (static_cast<int32_t>(samples[0].x) + static_cast<int32_t>(samples[3].x)) / 2;
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const int32_t xHigh = (static_cast<int32_t>(samples[1].x) + static_cast<int32_t>(samples[2].x)) / 2;
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const int32_t yLow = (static_cast<int32_t>(samples[0].y) + static_cast<int32_t>(samples[1].y)) / 2;
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const int32_t yHigh = (static_cast<int32_t>(samples[2].y) + static_cast<int32_t>(samples[3].y)) / 2;
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// Targets sit TARGET_MARGIN in from each edge (see getTargetPoint()), not at the screen
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// edges themselves - xLow/xHigh/yLow/yHigh are raw samples at those inset positions, not
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// at 0/width or 0/height. Extrapolate them out to the true edges so the saved range (which
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// lvgl_pointer.h maps onto the full [0, resolution) display range) lines up correctly
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// across the whole screen instead of being off by a margin's worth of scale and offset.
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const auto width = lv_obj_get_content_width(root);
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const auto height = lv_obj_get_content_height(root);
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const int32_t xSpan = static_cast<int32_t>(width) - 2 * TARGET_MARGIN;
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const int32_t ySpan = static_cast<int32_t>(height) - 2 * TARGET_MARGIN;
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if (xSpan <= 0 || ySpan <= 0) {
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lv_label_set_text(titleLabel, "Calibration Failed");
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lv_label_set_text(hintLabel, "Screen too small. Tap to close.");
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lv_obj_add_flag(target, LV_OBJ_FLAG_HIDDEN);
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setResult(Result::Error);
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return;
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}
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const int32_t xMin = xLow - (xHigh - xLow) * TARGET_MARGIN / xSpan;
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const int32_t xMax = xHigh + (xHigh - xLow) * TARGET_MARGIN / xSpan;
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const int32_t yMin = yLow - (yHigh - yLow) * TARGET_MARGIN / ySpan;
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const int32_t yMax = yHigh + (yHigh - yLow) * TARGET_MARGIN / ySpan;
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settings::touch::TouchCalibrationSettings settings = settings::touch::getDefault();
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settings.enabled = true;
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settings.xMin = xMin;
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settings.xMax = xMax;
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settings.yMin = yMin;
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settings.yMax = yMax;
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if (!settings::touch::isValid(settings)) {
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lv_label_set_text(titleLabel, "Calibration Failed");
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lv_label_set_text(hintLabel, "Range invalid. Tap to close.");
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lv_obj_add_flag(target, LV_OBJ_FLAG_HIDDEN);
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setResult(Result::Error);
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return;
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}
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if (!settings::touch::save(settings)) {
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lv_label_set_text(titleLabel, "Calibration Failed");
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lv_label_set_text(hintLabel, "Unable to save settings. Tap to close.");
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lv_obj_add_flag(target, LV_OBJ_FLAG_HIDDEN);
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setResult(Result::Error);
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return;
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}
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LvglPointerCalibration calibration = {
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.x_min = xMin,
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.x_max = xMax,
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.y_min = yMin,
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.y_max = yMax,
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};
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lvgl_lock();
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auto* indev = lvgl_pointer_get_default();
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if (indev != nullptr) {
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lvgl_pointer_set_calibration(indev, &calibration);
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}
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lvgl_unlock();
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calibrationApplied = true;
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LOG_I(TAG, "Saved calibration x=[%d, %d] y=[%d, %d]", xMin, xMax, yMin, yMax);
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lv_label_set_text(titleLabel, "Calibration Complete");
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lv_label_set_text(hintLabel, "Touch anywhere to continue.");
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lv_obj_add_flag(target, LV_OBJ_FLAG_HIDDEN);
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setResult(Result::Ok);
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}
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void onPressInternal(lv_event_t* event) {
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auto* indev = lv_event_get_indev(event);
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if (indev == nullptr) {
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return;
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}
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lv_point_t point = {0, 0};
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lv_indev_get_point(indev, &point);
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if (sampleCount < 4) {
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samples[sampleCount] = {
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.x = static_cast<uint16_t>(std::max(static_cast<lv_coord_t>(0), point.x)),
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.y = static_cast<uint16_t>(std::max(static_cast<lv_coord_t>(0), point.y)),
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};
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sampleCount++;
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if (sampleCount < 4) {
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updateUi();
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} else {
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finishCalibration();
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}
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return;
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}
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stop(manifest.appId);
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}
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public:
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void onCreate(AppContext& app) override {
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(void)app;
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// Clear any active calibration so the taps sampled below are raw, uncalibrated coordinates.
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lvgl_lock();
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auto* indev = lvgl_pointer_get_default();
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if (indev != nullptr) {
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lvgl_pointer_set_calibration(indev, nullptr);
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}
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lvgl_unlock();
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}
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void onDestroy(AppContext& app) override {
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(void)app;
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// finishCalibration() already applied a new calibration on success. On cancel/failure,
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// restore whatever calibration was on disk before onCreate() cleared it above.
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if (calibrationApplied) {
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return;
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}
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settings::touch::TouchCalibrationSettings settings;
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lvgl_lock();
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auto* indev = lvgl_pointer_get_default();
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if (indev != nullptr && settings::touch::load(settings) && settings.enabled && settings::touch::isValid(settings)) {
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LvglPointerCalibration calibration = {
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.x_min = settings.xMin,
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.x_max = settings.xMax,
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.y_min = settings.yMin,
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.y_max = settings.yMax,
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};
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lvgl_pointer_set_calibration(indev, &calibration);
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}
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lvgl_unlock();
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}
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void onShow(AppContext& app, lv_obj_t* parent) override {
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(void)app;
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lv_obj_set_style_bg_color(parent, lv_color_black(), LV_STATE_DEFAULT);
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lv_obj_set_style_bg_opa(parent, LV_OPA_COVER, LV_STATE_DEFAULT);
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lv_obj_set_style_border_width(parent, 0, LV_STATE_DEFAULT);
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lv_obj_set_style_radius(parent, 0, LV_STATE_DEFAULT);
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root = lv_obj_create(parent);
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lv_obj_set_size(root, LV_PCT(100), LV_PCT(100));
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lv_obj_set_style_bg_opa(root, LV_OPA_TRANSP, LV_STATE_DEFAULT);
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lv_obj_set_style_border_width(root, 0, LV_STATE_DEFAULT);
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lv_obj_set_style_pad_all(root, 0, LV_STATE_DEFAULT);
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titleLabel = lv_label_create(root);
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lv_obj_align(titleLabel, LV_ALIGN_TOP_MID, 0, 14);
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lv_obj_set_style_text_color(titleLabel, lv_color_white(), LV_STATE_DEFAULT);
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lv_label_set_text(titleLabel, "Touchscreen Calibration");
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hintLabel = lv_label_create(root);
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lv_obj_align(hintLabel, LV_ALIGN_BOTTOM_MID, 0, -14);
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lv_obj_set_style_text_color(hintLabel, lv_color_white(), LV_STATE_DEFAULT);
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lv_label_set_text(hintLabel, "Tap target 1/4");
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target = lv_button_create(root);
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lv_obj_set_size(target, 28, 28);
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lv_obj_set_style_radius(target, LV_RADIUS_CIRCLE, LV_STATE_DEFAULT);
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lv_obj_set_style_bg_color(target, lv_palette_main(LV_PALETTE_RED), LV_STATE_DEFAULT);
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// Ensure root receives all presses for sampling.
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lv_obj_remove_flag(target, LV_OBJ_FLAG_CLICKABLE);
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auto* targetLabel = lv_label_create(target);
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lv_label_set_text(targetLabel, "+");
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lv_obj_center(targetLabel);
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lv_obj_add_flag(root, LV_OBJ_FLAG_CLICKABLE);
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lv_obj_add_event_cb(root, onPress, LV_EVENT_PRESSED, this);
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updateUi();
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}
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};
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extern const AppManifest manifest = {
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.appId = "TouchCalibration",
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.appName = "Touch Calibration",
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.appCategory = Category::Settings,
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.appFlags = AppManifest::Flags::HideStatusBar,
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.createApp = create<TouchCalibrationApp>
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};
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} // namespace tt::app::touchcalibration
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#endif // defined(CONFIG_TT_TOUCH_CALIBRATION_SUPPORTED)
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