9f721e6655
* **New Features** * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing. * **Refactor** * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management. * Public APIs tightened with clearer nullability/documentation. * **Bug Fixes** * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
185 lines
6.5 KiB
C++
185 lines
6.5 KiB
C++
#include <Tactility/hal/Configuration.h>
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#include <Tactility/hal/encoder/EncoderDevice.h>
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#include <Tactility/hal/display/DisplayDevice.h>
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#include <Tactility/hal/keyboard/KeyboardDevice.h>
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#include <Tactility/hal/touch/TouchDevice.h>
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#include <Tactility/Logger.h>
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#include <Tactility/lvgl/Keyboard.h>
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#include <Tactility/lvgl/Lvgl.h>
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#include <Tactility/lvgl/LvglSync.h>
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#include <Tactility/service/ServiceRegistration.h>
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#include <Tactility/settings/DisplaySettings.h>
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#include <tactility/lvgl_module.h>
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#include <tactility/module.h>
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#include <lvgl.h>
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namespace tt::lvgl {
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static const auto LOGGER = Logger("LVGL");
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bool isStarted() {
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return module_is_started(&lvgl_module);
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}
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void attachDevices() {
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LOGGER.info("Adding devices");
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auto lock = getSyncLock()->asScopedLock();
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lock.lock();
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// Start displays (their related touch devices start automatically within)
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LOGGER.info("Start displays");
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auto displays = hal::findDevices<hal::display::DisplayDevice>(hal::Device::Type::Display);
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for (const auto& display: displays) {
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if (display->supportsLvgl()) {
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if (display->startLvgl()) {
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LOGGER.info("Started {}", display->getName());
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auto lvgl_display = display->getLvglDisplay();
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assert(lvgl_display != nullptr);
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auto settings = settings::display::loadOrGetDefault();
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lv_display_rotation_t rotation = settings::display::toLvglDisplayRotation(settings.orientation);
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if (rotation != lv_display_get_rotation(lvgl_display)) {
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lv_display_set_rotation(lvgl_display, rotation);
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}
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} else {
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LOGGER.error("Start failed for {}", display->getName());
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}
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}
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}
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// Start touch
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// TODO: Consider implementing support for multiple displays
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auto primary_display = !displays.empty() ? displays[0] : nullptr;
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// Start display-related peripherals
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if (primary_display != nullptr) {
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LOGGER.info("Start touch devices");
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auto touch_devices = hal::findDevices<hal::touch::TouchDevice>(hal::Device::Type::Touch);
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for (const auto& touch_device: touch_devices) {
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// Start any touch devices that haven't been started yet
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if (touch_device->supportsLvgl() && touch_device->getLvglIndev() == nullptr) {
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if (touch_device->startLvgl(primary_display->getLvglDisplay())) {
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LOGGER.info("Started {}", touch_device->getName());
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} else {
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LOGGER.error("Start failed for {}", touch_device->getName());
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}
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}
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}
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// Start keyboards
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LOGGER.info("Start keyboards");
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auto keyboards = hal::findDevices<hal::keyboard::KeyboardDevice>(hal::Device::Type::Keyboard);
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for (const auto& keyboard: keyboards) {
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if (keyboard->isAttached()) {
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if (keyboard->startLvgl(primary_display->getLvglDisplay())) {
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lv_indev_t* keyboard_indev = keyboard->getLvglIndev();
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hardware_keyboard_set_indev(keyboard_indev);
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LOGGER.info("Started {}", keyboard->getName());
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} else {
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LOGGER.error("Start failed for {}", keyboard->getName());
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}
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}
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}
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// Start encoders
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LOGGER.info("Start encoders");
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auto encoders = hal::findDevices<hal::encoder::EncoderDevice>(hal::Device::Type::Encoder);
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for (const auto& encoder: encoders) {
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if (encoder->startLvgl(primary_display->getLvglDisplay())) {
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LOGGER.info("Started {}", encoder->getName());
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} else {
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LOGGER.error("Start failed for {}", encoder->getName());
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}
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}
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}
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// Restart services
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// We search for the manifest first, because during the initial start() during boot
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// the service won't be registered yet.
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if (service::findManifestById("Gui") != nullptr) {
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if (service::getState("Gui") == service::State::Stopped) {
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service::startService("Gui");
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} else {
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LOGGER.error("Gui service is not in Stopped state");
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}
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}
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// We search for the manifest first, because during the initial start() during boot
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// the service won't be registered yet.
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if (service::findManifestById("Statusbar") != nullptr) {
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if (service::getState("Statusbar") == service::State::Stopped) {
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service::startService("Statusbar");
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} else {
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LOGGER.error("Statusbar service is not in Stopped state");
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}
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}
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}
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void detachDevices() {
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LOGGER.info("Removing devices");
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auto lock = getSyncLock()->asScopedLock();
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lock.lock();
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// Stop services that highly depend on LVGL
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service::stopService("Statusbar");
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service::stopService("Gui");
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// Stop keyboards
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LOGGER.info("Stopping keyboards");
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auto keyboards = hal::findDevices<hal::keyboard::KeyboardDevice>(hal::Device::Type::Keyboard);
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for (auto keyboard: keyboards) {
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if (keyboard->getLvglIndev() != nullptr) {
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keyboard->stopLvgl();
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}
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}
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// Stop touch
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LOGGER.info("Stopping touch");
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// The display generally stops their own touch devices, but we'll clean up anything that didn't
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auto touch_devices = hal::findDevices<hal::touch::TouchDevice>(hal::Device::Type::Touch);
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for (auto touch_device: touch_devices) {
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if (touch_device->getLvglIndev() != nullptr) {
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touch_device->stopLvgl();
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}
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}
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// Stop encoders
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LOGGER.info("Stopping encoders");
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// The display generally stops their own touch devices, but we'll clean up anything that didn't
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auto encoder_devices = hal::findDevices<hal::encoder::EncoderDevice>(hal::Device::Type::Encoder);
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for (auto encoder_device: encoder_devices) {
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if (encoder_device->getLvglIndev() != nullptr) {
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encoder_device->stopLvgl();
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}
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}
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// Stop displays (and their touch devices)
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LOGGER.info("Stopping displays");
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auto displays = hal::findDevices<hal::display::DisplayDevice>(hal::Device::Type::Display);
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for (auto display: displays) {
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if (display->supportsLvgl() && display->getLvglDisplay() != nullptr && !display->stopLvgl()) {
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LOGGER.error("Failed to detach display from LVGL");
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}
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}
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}
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void start() {
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check(module_start(&lvgl_module) == ERROR_NONE);
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}
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void stop() {
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check(module_stop(&lvgl_module) == ERROR_NONE);
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}
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} // namespace
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