Files
tactility/Tactility/Source/app/alertdialog/AlertDialog.cpp
T
Ken Van Hoeylandt ab75d2022d Refactored events (#621)
Event handling:

- Added unified event handling for application, system, and Wi‑Fi events.
- Updated all apps to reflect event handling changes

Wi-Fi:

- Refactored event handling from listener interface to task & event group.
- Added direct Wi‑Fi radio controls and improved event subscriptions.
- Wi‑Fi screens now refresh asynchronously and handle unavailable devices more gracefully.
- Enabled Wi‑Fi by default on in dts files, but radio on/off is still done by code. The main reason was reliable event subscription and consistent devicetree states.
- Improved Wi‑Fi shutdown cleanup and radio-state handling.

Other:
- Renamed the Kernel Display app to Display.
2026-08-25 17:44:20 +02:00

172 lines
6.4 KiB
C++

#include "Tactility/app/alertdialog/AlertDialog.h"
#include <app/event.h>
#include <app/manager.h>
#include <app/manifest.h>
#include <app/scheduler.h>
#include <lvgl_window_manager/window_manager.h>
#include <tactility/check.h>
#include <tactility/log.h>
#include <lvgl.h>
#include <lvgl/widgets/toolbar.h>
namespace tt::app::alertdialog {
constexpr auto* TAG = "AlertDialog";
extern const ::AppManifest manifest;
namespace {
struct Context {
uint32_t appInstanceId;
// Set once in appMain() from its own argc/argv parameters, read by createWidgets() (which
// may run on a different task - the LVGL task, or another app's task via
// window_manager_remove()'s cross-thread rebuild-on-remove path). Safe to hold onto without a
// lock: the deep copy stays valid for exactly as long as appMain() is running, which is
// longer than createWidgets() ever needs it.
int argc = 0;
char** argv = nullptr;
// The eventual appMain() return value (= this dialog's APP_EVENT_RESULT result code) -
// written here by onButtonPressed() (LVGL thread) before it emits APP_EVENT_CLOSE, read by
// appMain() (this dialog's own thread) after waking from that event. No atomic/lock needed:
// the emit/await pair between the two already establishes happens-before ordering, same as
// every other cross-thread Context field write in this codebase's converted apps.
int32_t result = 1; // Cancelled - safety-net default if closed without pressing a button
};
struct ButtonContext {
Context* ctx;
int32_t index;
};
void onButtonDeleted(lv_event_t* e) {
delete static_cast<ButtonContext*>(lv_event_get_user_data(e));
}
void onButtonPressed(lv_event_t* e) {
auto* btnCtx = static_cast<ButtonContext*>(lv_event_get_user_data(e));
LOG_I(TAG, "Selected item at index %d", (int)btnCtx->index);
btnCtx->ctx->result = btnCtx->index;
// Async, non-blocking - just wakes this dialog's own thread. Must NOT call
// app_manager_stop() here: that bound-waits (thread_join) for the dialog's thread to
// finish, which needs the LVGL lock (window_manager_remove()) - but this callback is
// running ON the LVGL task, which would deadlock against itself. The caller reaps this
// instance via app_manager_stop() after it receives the APP_EVENT_RESULT instead.
AppEvent event { .type = APP_EVENT_CLOSE, .timestamp = 0, .result = {} };
app_event_emit(btnCtx->ctx->appInstanceId, &event);
}
void createButton(Context* ctx, lv_obj_t* parent, const std::string& text, int32_t index) {
lv_obj_t* button = lv_button_create(parent);
lv_obj_t* button_label = lv_label_create(button);
lv_obj_align(button_label, LV_ALIGN_CENTER, 0, 0);
lv_label_set_text(button_label, text.c_str());
auto* btnCtx = new ButtonContext { ctx, index };
lv_obj_add_event_cb(button, onButtonPressed, LV_EVENT_SHORT_CLICKED, btnCtx);
lv_obj_add_event_cb(button, onButtonDeleted, LV_EVENT_DELETE, btnCtx);
}
void createWidgets(lv_obj_t* parent, void* userData) {
auto* ctx = static_cast<Context*>(userData);
// argv layout: [0]=title, [1]=message, [2..argc)=button labels.
int argc = ctx->argc;
char** argv = ctx->argv;
lv_obj_t* toolbar = lvgl_toolbar_create(parent, argv[0]);
lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
lv_obj_t* message_label = lv_label_create(parent);
lv_obj_align(message_label, LV_ALIGN_CENTER, 0, 0);
lv_obj_set_width(message_label, LV_PCT(80));
lv_obj_set_style_text_align(message_label, LV_TEXT_ALIGN_CENTER, 0);
lv_label_set_text(message_label, argv[1]);
lv_label_set_long_mode(message_label, LV_LABEL_LONG_WRAP);
lv_obj_t* button_wrapper = lv_obj_create(parent);
lv_obj_set_flex_flow(button_wrapper, LV_FLEX_FLOW_ROW);
lv_obj_set_size(button_wrapper, LV_PCT(100), LV_SIZE_CONTENT);
lv_obj_set_style_pad_all(button_wrapper, 0, 0);
lv_obj_set_flex_align(button_wrapper, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
lv_obj_set_style_border_width(button_wrapper, 0, 0);
lv_obj_align(button_wrapper, LV_ALIGN_BOTTOM_MID, 0, -4);
for (int32_t index = 0; index < argc - 2; index++) {
createButton(ctx, button_wrapper, argv[2 + index], index);
}
}
int32_t appMain(int argc, char* argv[]) {
uint32_t appInstanceId = app_scheduler_current_app_id();
Context ctx { appInstanceId };
ctx.argc = argc;
ctx.argv = argv;
TaskEventGroup event_group {};
task_event_group_construct(&event_group);
AppEventSubscription sub {};
check(app_event_subscribe(&sub, &event_group) == ERROR_NONE);
WindowId window = window_manager_create(appInstanceId, createWidgets, &ctx);
while (true) {
task_event_group_wait_any(&event_group, nullptr, portMAX_DELAY);
bool shouldClose = false;
AppEvent event {};
while (app_event_poll(&sub, &event) == ERROR_NONE) {
if (event.type == APP_EVENT_CLOSE) {
shouldClose = true;
break;
}
}
if (shouldClose) break;
}
window_manager_remove(window);
check(app_event_unsubscribe(&sub) == ERROR_NONE);
task_event_group_destruct(&event_group);
return ctx.result;
}
} // namespace
namespace {
// Builds argv = [title, message, buttonLabels...] for app_manager_start_for_result().
std::vector<const char*> buildArgv(const std::string& title, const std::string& message, const std::vector<std::string>& buttonLabels) {
std::vector<const char*> argv { title.c_str(), message.c_str() };
for (const auto& label: buttonLabels) {
argv.push_back(label.c_str());
}
return argv;
}
} // namespace
uint32_t start(uint32_t callerAppInstanceId, const std::string& title, const std::string& message, const std::vector<std::string>& buttonLabels) {
auto argv = buildArgv(title, message, buttonLabels);
uint32_t instanceId = 0;
app_manager_start_for_result(manifest.id, callerAppInstanceId, static_cast<int>(argv.size()), argv.data(), &instanceId);
return instanceId;
}
uint32_t start(uint32_t callerAppInstanceId, const std::string& title, const std::string& message) {
return start(callerAppInstanceId, title, message, std::vector<std::string> { "OK" });
}
extern const ::AppManifest manifest = {
.id = "tactility.alertdialog",
.name = "Alert Dialog",
.category = APP_CATEGORY_SYSTEM,
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) },
.flags = APP_MANIFEST_FLAG_HIDDEN,
};
}