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19 Commits

Author SHA1 Message Date
Adolfo Reyna dcfd4e9bcc Add simulator audio support 2026-09-23 19:13:39 -04:00
Adolfo Reyna 982bba70b2 Add simulator MCP screen drawing tools 2026-09-22 16:51:50 -04:00
Adolfo Reyna 9630707b41 Enable MCP tools in POSIX simulator 2026-09-22 16:44:06 -04:00
Adolfo Reyna fd82efe08f Add native macOS simulator app packaging 2026-09-22 16:21:05 -04:00
Ken Van Hoeylandt 72089f74f3 Refactor SDL/FreeRTOS implementation to support macOS simulator properly (#653)
- Run SDL from main() and place FreeRTOS in separate thread. This fixes macOS support.
- Updated GitHub Actions to publish macOS simulator build for testing, updated amd64 to x86_64 for consistent naming.
2026-09-21 19:52:01 -04:00
Adolfo Reyna 89e8baf517 feat(sim): web viewer /sim, touch injection, fast screenshot, SIM_DISPLAY_W/H 2026-09-14 21:43:41 -04:00
Adolfo Reyna 2060095028 feat(sim): web viewer at /sim + touch injection at /api/sim/touch
- GET /sim: live viewer page, 2s screenshot refresh, click-to-touch
- POST /api/sim/touch?x,y,down: injects into sdl-pointer backend,
  auto-releases after 1.5s; simulator-only (404 on ESP32)
- sdl_input: file-scope touch override state with extern C setters
2026-09-14 21:02:54 -04:00
Adolfo Reyna 620d56e19a feat(ui): simplify family UI - hide advanced settings/apps, sane defaults
Hide from Settings: Bluetooth, Development, MCP Screen, Power,
Region & Language, Time & Date (APP_MANIFEST_FLAG_HIDDEN).

Hide from Apps list: App Hub, Chat, I2C Scanner, Notes,
Screenshot, System Info, Web Server.

Defaults: MCP on, WebServer on, America/New_York timezone,
12-hour time format.
2026-09-12 19:45:13 -04:00
Adolfo Reyna a0583e3a30 fix(audio): AudioSettings save() always failed due to inverted path check
getSettingsFilePath() returns true on success, but save() bailed out
when it returned true, so volume/mute settings were never persisted
and always fell back to defaults (50% output) on boot.
2026-09-12 19:45:11 -04:00
Adolfo Reyna 054d1286b2 feat(display): Bible Verse screensaver + longer idle timeouts
- ScreensaverType::BibleVerse launches one.tactility.bibleverse on
  idle (falls back to black when not installed); tap stops the app
  and returns to launcher; 30-minute backlight auto-off stops it too
- Timeout options extended to 15/30 minutes; auto-off 5m -> 30m
- Screensaver dropdown lists Bible Verse
2026-09-12 09:03:37 -04:00
Adolfo Reyna 85da419a98 feat(display): night-dim backlight window for screensaver
- DisplaySettings: nightDimEnabled/startHour/endHour/duty
  (default 22:00-07:00 at duty 20), persisted in display.properties
- Display settings page: Night dim switch + Dim from/until hour
  dropdowns + Dim brightness slider
- DisplayIdle: screensaver runs at the dimmed level when the local
  hour is inside the window (wrap-around aware); falls back to the
  regular duty when time is unknown (year < 2025)
2026-09-12 08:17:52 -04:00
Adolfo Reyna 87c82f5314 feat(files): launch MP3 player from file explorer, 28p header cache
- SupportedFiles: isSupportedAudioFile (.mp3/.wav/.ogg/.flac)
- View::viewFile: audio files start one.tactility.mp3player with
  file=<path> argv (CurrentAppCompat parses key=value pairs)
- es3c28p: add CONFIG_LV_IMAGE_HEADER_CACHE_DEF_CNT=16 for parity
  with es3c35p
2026-09-12 00:01:13 -04:00
Adolfo Reyna 4b7f82c38f feat(es3c28p,es3c35p): restore ES8311 42dB mic gain, font size, flash script
- Re-apply input-gain-percent (100 = no digital boost) + 42dB HW
  max mapping lost in the upstream merge (was 340953b1/7788415e)
- es3c35p: lvgl.fontSize=16 (text 12/16/22, launcher icons 42)
- Add flash-es3c.sh build+flash helper for 28p/35p
2026-09-11 23:59:03 -04:00
Adolfo Reyna 6d55f0b200 docs: add current firmware upgrade skill 2026-09-10 21:37:12 -04:00
Adolfo Reyna 61fc67cf4c feat: restore MCP settings and board customizations 2026-09-10 21:15:10 -04:00
Adolfo Reyna c8ee763f3d Merge remote-tracking branch 'upstream/main' into feature/es3c28p-es3c35p-modern 2026-09-10 20:57:10 -04:00
Adolfo Reyna 9e3dc3dc15 feat(launcher): restore custom SD background experience 2026-09-09 13:41:13 -04:00
Adolfo Reyna a321bfeb4c fix(es3c35p): align runtime configuration 2026-09-07 23:15:26 -04:00
Adolfo Reyna f95cd7df4c Add ES3C35P board support 2026-09-07 23:04:44 -04:00
121 changed files with 9904 additions and 612 deletions
+4
View File
@@ -63,3 +63,7 @@ Strong success criteria let you loop independently. Weak criteria ("make it work
---
**These guidelines are working if:** fewer unnecessary changes in diffs, fewer rewrites due to overcomplication, and clarifying questions come before implementation rather than after mistakes.
For current-firmware merges, board customization retention, ESP-IDF build/flash,
and external-app compatibility verification, also follow
`.claude/skills/tactility-firmware-development/SKILL.md`.
@@ -0,0 +1,208 @@
---
name: tactility-firmware-development
description: Use when merging current Tactility firmware, preserving local ES3C28P/ES3C35P customizations, building/flashing ESP32 firmware, or validating external apps against it.
---
# Tactility firmware development
## Scope and success criteria
Use this skill for firmware upgrades, especially when upstream changes the app
loader, dashboard API, SDK export, or device model. Before editing, record the
active branch, `git status --short`, selected `Devices/<id>`, serial port, and
the expected device identity. Preserve user work and local board
customizations; do not reset or overwrite a dirty tree.
Success is not merely a successful flash: the board must boot, mount storage,
return `/api/sysinfo`, expose required internal apps, and accept an external
app rebuilt against this exact firmware.
## Upgrade and customization audit
1. Fetch and compare the intended upstream branch before merging. Treat
`upstream/main` as distinct from experimental release/IDF branches unless
the task explicitly asks for one of those branches.
2. Merge without discarding local work (for example, `git merge --autostash
upstream/main` after inspecting status). Resolve conflicts by preserving
required ES3C28P and ES3C35P device definitions, partition selection,
display/font customizations, and product features.
3. Compare the pre-upgrade customization commit against the resulting worktree.
Check new app registrations, CMake/source inclusion, settings pages,
web-server endpoints, and board-specific `sdkconfig` entries—not just files
that happen to conflict.
4. Commit the resulting firmware customization as a focused, reviewable
commit after `git diff --check`.
## Multi-binary external-app compatibility
Upstream app packaging changed to `bin/<platform>/<binary>.elf`. The old
`elf/<platform>.elf` archive layout produces a loader `Not executable` error.
- Manifest v0.2: `bin/esp32s3/app.elf`
- Manifest v0.3: `bin/esp32s3/<app.0.binary>.elf`
When this change arrives, update the companion app tool and rebuild every app
from a fresh SDK exported from this firmware. Do not attempt to repair a
packaged ELF on the SD card: its layout and ABI must both be regenerated.
## Build and flash
Use the installed IDF 5.5 environment; host virtual environments can corrupt
both Python dependencies and IDF tooling:
```zsh
unset VIRTUAL_ENV PYTHONPATH PYTHONHOME
export IDF_PYTHON_ENV_PATH=/Users/adolforeyna/.espressif/python_env/idf5.5_py3.9_env
source /Users/adolforeyna/esp/esp-idf/export.sh
# Select/check the intended board before this step.
python device.py <device-id>
idf.py build
idf.py -p /dev/cu.usbmodemXXXX flash
```
`Tactility/CMakeLists.txt` uses a non-configure-dependent source glob. After
adding a new `.c`/`.cpp` file, run `idf.py reconfigure build`; otherwise a
linker error for a newly referenced symbol may only mean CMake has not
discovered the source file yet.
## Boot and feature acceptance
Capture serial at 115200 after flash or reset. Confirm the board name, SD-card
mount, HTTP-server start, Wi-Fi address, and any feature-specific startup logs.
Then query the resolved device:
```zsh
curl -fsS http://<ip>/api/sysinfo
curl -fsS http://<ip>/api/apps
```
For MCP settings, verify the `McpSettings` internal app appears in `/api/apps`.
When enabled, verify MCP stream startup logs. For a feature restored from an
older customization, validate its registration path and persisted settings,
not only its source files.
## External-app acceptance gate
Use the companion app skill's exact-firmware wrapper:
```zsh
cd /path/to/tactility_apps
scripts/build_current_firmware_app.sh Apps/MyApp --firmware /path/to/tactility
```
Inspect the resulting tar member path, install through port-80 dashboard API,
launch it, and read serial. Required evidence is the loader's `Loading
.../bin/...`, an ELF entry address, `Task started`, and app-specific startup
logs. HTTP 200 or a package simply appearing in `/api/apps` is insufficient.
## Host simulator (buildsim) + web viewer
The POSIX simulator runs the real firmware (LVGL, services, web server) on
macOS/Linux with an SDL backend. On current firmware, `Main.cpp` runs SDL's
event loop on the process main thread while FreeRTOS runs on a separate thread.
This is required by AppKit and supports a native macOS window as well as the
web viewer. `SDL_VIDEODRIVER=dummy` remains useful for headless automation.
Code locations:
- `Devices/simulator/Source/module.cpp` — display resolution + `SIM_DISPLAY_W/H`
- `Devices/simulator/Source/drivers/sdl_display.{h,cpp}` — SDL backend
- `Devices/simulator/Source/drivers/sdl_input.{h,cpp}` — pointer/key state +
web touch-injection override
- `Tactility/Source/service/webserver/WebServerService.cpp` — `/sim` viewer,
`/sim/api/*` aliases, `POST /api/sim/touch`, `GET /api/screenshot?fast=`
- `Tactility/Private/Tactility/service/webserver/WebServerService.h` — handler decls
### Build and run
```zsh
# one-time host deps (outside any ESP-IDF env)
mkdir -p /tmp/simbin && ln -sf "$(which python3)" /tmp/simbin/python
pip3 install --break-system-packages lark pyyaml # devicetree compiler
cd /path/to/tactility
export PATH="/tmp/simbin:$PATH"
env -u ESP_IDF_VERSION -u IDF_PATH cmake -S . -B buildsim -DCMAKE_BUILD_TYPE=Release
env -u ESP_IDF_VERSION -u IDF_PATH cmake --build buildsim --target Tactility -j "$(sysctl -n hw.ncpu)"
# POSIX SDK for host apps (arm64)
env -u ESP_IDF_VERSION -u IDF_PATH cmake --build buildsim --target TactilityKernel lvgl minitar minmea \
app-module crypt-module gps-module http-module lvgl-module lvgl-window-manager-module service-module
env -u ESP_IDF_VERSION -u IDF_PATH python3 Buildscripts/release-sdk-posix.py /tmp/sim-sdk
# release (MUST run from the firmware root: release-simulator.sh uses relative
# version.txt / Data paths)
sh Buildscripts/release-simulator.sh buildsim /tmp/simrun
# Native macOS window + web API. Run this from the release directory because
# data/ and system/ are relative to the process working directory.
(cd /tmp/simrun && SIM_DISPLAY_W=480 SIM_DISPLAY_H=320 \
nohup ./Tactility > /tmp/sim_gui.log 2>&1 &)
# For CI/headless operation, set SDL_VIDEODRIVER=dummy instead.
curl -s --max-time 5 http://127.0.0.1/api/sysinfo | head -c 120
```
Display resolution: `SIM_DISPLAY_W/H` env (default **480x320 landscape**,
matching on-device screenshots). ES3C35P panel is 320x480 portrait in DTS but
presents 480x320 landscape; ES3C28P is 320x240. The chosen geometry is logged
as `Simulator Sim display WxH`. `SDL_VIDEODRIVER=dummy` is expected to log one
`SdlDisplay Failed to create SDL window: Couldn't find matching render
driver` line — LVGL still renders and screenshots work. A native macOS launch
must not emit that line.
### Web viewer, touch, screenshots
- `GET /sim` → 301 to `/sim/` (trailing slash required so the page's relative
`api/` URLs resolve under `/sim/`). Viewer polls `api/screenshot?fast=1`
every 500 ms, footer shows live `naturalWidth×naturalHeight`, click/tap
POSTs `api/sim/touch?x=&y=`.
- `POST /api/sim/touch?x=123&y=456[&down=0|1]` (also `/sim/api/sim/touch` via
alias). Coordinates are LVGL logical pixels. `down=1` (default) presses and
**auto-releases after 1500 ms** (`SIM_TOUCH_HOLD_MS` in `sdl_input.cpp`),
long enough for LVGL indev polls to register a click. Simulator-only: 404 on
ESP32 (`#ifndef ESP_PLATFORM`).
- `GET /api/screenshot?fast=1` (default): `lv_snapshot_take` (RGB888) → in-place
BGR→RGB swap → `lodepng_encode24` **to memory** → chunked HTTP. No filesystem
touch, ~8 ms/shot. `?fast=0` keeps the legacy `webscreenshotN.png` file path
(slot scan + accumulation — avoid for viewer loops).
- lodepng include in `.cpp`: `#define LODEPNG_NO_COMPILE_CPP` before
`#include "src/libs/lodepng/lodepng.h"`, otherwise its C++ `std::vector`
overloads collide with the C declarations (`conflicting types for 'encode'`).
- MCP includes and `settings::mcp` reads are `#ifdef ESP_PLATFORM`-gated; the
sim has no `McpSystem`.
### Tailscale viewer
```zsh
tailscale serve --bg --set-path=/simagent http://127.0.0.1:80/
# open: https://<node>/simagent/sim/
```
The serve target must be `/` (not `/sim`): the page resolves `api/` against
its own directory, so at `/simagent/sim/` fetches go to `/simagent/sim/api/…`,
which tailscale strips to `/sim/api/…` and the firmware's `/sim/api/*`
aliases (GET+POST, registered in `startServer()`) handle. Absolute `/api/…`
URLs would 404 at the edge (no `/api` mount there).
### Simulator pitfalls
- **Rebuild ≠ redeploy.** `cmake --build buildsim` updates `buildsim/` only.
Re-run `release-simulator.sh`, restart the process, then retest. A stale
`/tmp/simrun/Tactility` serves old handlers with new logs nowhere to be found.
- **One simulator owns port 80.** Do not launch a second instance while another
simulator is listening: it will initialize LVGL but fail `bind/listen`, so its
app API and viewer target the other process. Identify the listener with
`lsof -nP -iTCP:80 -sTCP:LISTEN`, stop only the intended simulator, then
release/restart it before installing or running POSIX apps.
- **Input is cross-thread on macOS.** SDL event pumping occurs on the real main
thread; LVGL and web touch injection run elsewhere. Keep all shared pointer,
key-queue, and touch-override state under `sdl_input.cpp`'s mutex.
- **C array `sizeof` decay.** A helper like
`f(HttpServerRequest*, char uri[256])` sees `sizeof(uri) == 8`, truncating
`get_uri` output to 7 chars (`/api/sy`, `/sim/ap` 404s). Pass the size
explicitly: `f(request, buf, sizeof(buf))`.
- **Log truncation.** `LOG_QUEUE_MESSAGE_MAX_LENGTH` is 256 (`TactilityKernel/
private/tactility/log_queue.h`), including color/timestamp prefix. Long URIs
and messages truncate — don't over-interpret a short path in the log.
- **Auth.** The viewer and API handlers enforce `validateRequestAuth` like any
other endpoint; failures surface as 401/404, not viewer bugs.
+5 -9
View File
@@ -4,11 +4,8 @@ inputs:
os_name:
description: A descriptive name for the operating system (e.g. linux, windows)
required: true
platform_name:
description: A descriptive name for the target platform (e.g. amd64, aarch64, etc.)
required: true
publish:
description: A boolean that enables publishing of artifacts
architecture:
description: A descriptive name for the target architecture (e.g. x86_64, aarch64, etc.)
required: true
runs:
@@ -48,11 +45,10 @@ runs:
run: cmake --build buildsim --target Tactility
- name: 'Release'
shell: bash
run: Buildscripts/release-simulator.sh buildsim release/Simulator-${{ inputs.os_name }}-${{ inputs.platform_name }}
run: Buildscripts/release-simulator.sh buildsim release/Simulator-${{ inputs.os_name }}-${{ inputs.architecture }}
- name: 'Upload Artifact'
uses: actions/upload-artifact@v4
if: ${{ inputs.publish == 'true' }}
with:
name: Simulator-${{ inputs.os_name }}-${{ inputs.platform_name }}
path: release/Simulator-${{ inputs.os_name }}-${{ inputs.platform_name }}
name: Simulator-${{ inputs.os_name }}-${{ inputs.architecture }}
path: release/Simulator-${{ inputs.os_name }}-${{ inputs.architecture }}
retention-days: 30
+2 -5
View File
@@ -17,8 +17,7 @@ jobs:
uses: ./.github/actions/build-simulator
with:
os_name: linux
platform_name: amd64
publish: true
architecture: x86_64
macOS:
runs-on: macos-latest
steps:
@@ -29,6 +28,4 @@ jobs:
uses: ./.github/actions/build-simulator
with:
os_name: macos
platform_name: aarch64
# macOS simulator currently fails due to main thread requirement for rendering
publish: false
architecture: aarch64
+3 -1
View File
@@ -3,6 +3,8 @@
build*/
!.github/actions/build*/
!Buildscripts/
!Buildscripts/release-simulator-macos-app.sh
cmake*/
CMakeCache.txt
*.cbp
@@ -27,4 +29,4 @@ sdkconfig.board.*.dev
.caveman.json
.ai/mcp
__pycache__
__pycache__
@@ -311,11 +311,39 @@ def test_compile_missing_config():
print("PASSED")
return True
def test_es3c35p_uses_current_runtime_contract():
print("Running test_es3c35p_uses_current_runtime_contract...")
repository_root = os.path.abspath(os.path.join(SCRIPT_DIR, "..", "..", ".."))
device_dir = os.path.join(repository_root, "Devices", "es3c35p")
with open(os.path.join(device_dir, "device.properties")) as f:
properties = f.read()
with open(os.path.join(device_dir, "es3c35p.dts")) as f:
devicetree = f.read()
requirements = [
("apps.launcherAppId=tactility.launcher" in properties, "current launcher app id"),
("hardware.tinyUsb=" not in properties, "no obsolete hardware.tinyUsb property"),
('wifi0 {\n\t\tcompatible = "espressif,esp32-wifi-pinned";\n\t};' in devicetree,
"Wi-Fi enabled for web server and MCP"),
('ble0 {\n\t\tcompatible = "espressif,esp32-ble";\n\t};' in devicetree,
"BLE node matches hardware.bluetooth=true"),
]
missing = [description for condition, description in requirements if not condition]
if missing:
print("FAILED: " + ", ".join(missing))
return False
print("PASSED")
return True
if __name__ == "__main__":
tests = [
test_compile_success,
test_compile_invalid_dts,
test_compile_missing_config,
test_es3c35p_uses_current_runtime_contract,
test_minmax_within_range_succeeds,
test_minmax_below_minimum_fails,
test_minmax_above_maximum_fails,
+87
View File
@@ -0,0 +1,87 @@
#!/usr/bin/env python3
"""Convert an image to an uncompressed LVGL RGB565 launcher background."""
import argparse
import shutil
import struct
import subprocess
from pathlib import Path
LV_IMAGE_HEADER_MAGIC = 0x19
LV_COLOR_FORMAT_RGB565 = 0x12
def parse_args() -> argparse.Namespace:
parser = argparse.ArgumentParser(
description=(
"Create an uncompressed LVGL .bin image for "
"/sdcard/tactility/launcher/background.bin. Use a square image sized "
"to the display's longest edge to support both orientations without scaling "
"(for example, 320x320 for a 320x240 display)."
)
)
parser.add_argument("input", type=Path, help="Source image")
parser.add_argument("output", type=Path, help="Destination .bin file")
parser.add_argument("--width", type=int, required=True, help="Output width")
parser.add_argument("--height", type=int, required=True, help="Output height")
return parser.parse_args()
def main() -> None:
args = parse_args()
if args.width <= 0 or args.width > 65535 or args.height <= 0 or args.height > 65535:
raise SystemExit("width and height must be between 1 and 65535")
magick = shutil.which("magick")
if magick is None:
raise SystemExit("ImageMagick is required (the 'magick' command was not found)")
command = [
magick,
str(args.input),
"-resize",
f"{args.width}x{args.height}^",
"-gravity",
"center",
"-extent",
f"{args.width}x{args.height}",
"-depth",
"8",
"rgb:-",
]
rgb888 = subprocess.run(command, check=True, stdout=subprocess.PIPE).stdout
expected_size = args.width * args.height * 3
if len(rgb888) != expected_size:
raise SystemExit(f"unexpected ImageMagick output: {len(rgb888)} bytes, expected {expected_size}")
rgb565 = bytearray(args.width * args.height * 2)
for source_offset in range(0, len(rgb888), 3):
r, g, b = rgb888[source_offset : source_offset + 3]
pixel = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3)
destination_offset = (source_offset // 3) * 2
struct.pack_into("<H", rgb565, destination_offset, pixel)
stride = args.width * 2
header = struct.pack(
"<BBHHHHH",
LV_IMAGE_HEADER_MAGIC,
LV_COLOR_FORMAT_RGB565,
0,
args.width,
args.height,
stride,
0,
)
args.output.parent.mkdir(parents=True, exist_ok=True)
args.output.write_bytes(header + rgb565)
print(
f"Wrote {args.output} ({args.width}x{args.height}, "
f"{len(header) + len(rgb565)} bytes, uncompressed RGB565)"
)
if __name__ == "__main__":
main()
@@ -0,0 +1,63 @@
#!/bin/sh
# Usage: release-simulator-macos-app.sh [builddir] [Tactility.app]
# Example: release-simulator-macos-app.sh buildsim release/Tactility.app
set -eu
build_path=$1
bundle_path=$2
if [ -e "$bundle_path" ]; then
echo "Refusing to overwrite existing bundle: $bundle_path" >&2
exit 1
fi
contents_path="$bundle_path/Contents"
resources_path="$contents_path/Resources"
macos_path="$contents_path/MacOS"
mkdir -p "$resources_path" "$macos_path"
cp "$build_path/Tactility/Tactility" "$resources_path/Tactility-bin"
cp version.txt "$resources_path/"
cp -R Data/data "$resources_path/"
cp -R Data/system "$resources_path/"
cat > "$contents_path/Info.plist" <<'EOF'
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>Tactility</string>
<key>CFBundleIdentifier</key>
<string>org.tactilityproject.simulator</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>Tactility</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>0.8.0-dev</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>NSMicrophoneUsageDescription</key>
<string>Tactility uses the microphone when a simulator app records audio.</string>
</dict>
</plist>
EOF
cat > "$macos_path/Tactility" <<'EOF'
#!/bin/sh
set -eu
resources_path="$(CDPATH= cd -- "$(dirname -- "$0")/../Resources" && pwd)"
cd "$resources_path"
exec "$resources_path/Tactility-bin" "$@"
EOF
chmod +x "$macos_path/Tactility" "$resources_path/Tactility-bin"
+11 -3
View File
@@ -62,9 +62,13 @@ if (DEFINED ENV{ESP_IDF_VERSION})
# to every target; PanicHandler.cpp branches internally per architecture.
idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=esp_panic_handler" APPEND)
idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=read" APPEND)
idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=write" APPEND)
idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=close" APPEND)
# Wraps newlib's reentrant syscall stubs, not the plain read()/write()/close() newlib itself
# implements as thin wrappers around them. newlib's own stdio (fflush()'s buffer-flush path in particular)
# calls these _r stubs directly, bypassing the plain names entirely.
# See Modules/app-module/source/stdio_wrap.cpp's own comment for the exact call chain.
idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=_read_r" APPEND)
idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=_write_r" APPEND)
idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=_close_r" APPEND)
idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=lv_button_create" APPEND)
idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=lv_dropdown_create" APPEND)
@@ -106,6 +110,9 @@ endif ()
# Defined as regular project for PC and component for ESP
if (NOT DEFINED ENV{ESP_IDF_VERSION})
if (APPLE)
enable_language(OBJC OBJCXX)
endif ()
add_subdirectory(Tactility)
add_subdirectory(TactilityFreeRtos)
add_subdirectory(TactilityKernel)
@@ -133,6 +140,7 @@ if (NOT DEFINED ENV{ESP_IDF_VERSION})
add_subdirectory(Modules/lvgl-window-manager-module)
add_subdirectory(Drivers/gps-generic-module)
add_subdirectory(Drivers/gps-meshtastic-module)
add_subdirectory(Drivers/audio-stream-module)
# FreeRTOS
set(FREERTOS_CONFIG_FILE_DIRECTORY ${PROJECT_SOURCE_DIR}/Devices/simulator/Source CACHE STRING "")
@@ -17,7 +17,7 @@ apOpenNetwork=0
apChannel=1
# Web Server Settings
webServerEnabled=0
webServerEnabled=1
webServerPort=80
# HTTP Basic Authentication (optional)
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After

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+5
View File
@@ -19,3 +19,8 @@ display.dpi=143
lvgl.colorDepth=16
storage.userDataLocation=SD
# Launcher clock and full-screen wallpaper
sdkconfig.CONFIG_LV_FONT_MONTSERRAT_48=y
sdkconfig.CONFIG_LV_CACHE_DEF_SIZE=1048576
sdkconfig.CONFIG_LV_IMAGE_HEADER_CACHE_DEF_CNT=16
+1
View File
@@ -90,6 +90,7 @@
compatible = "everest,es8311";
reg = <0x18>;
i2s = <&i2s0>;
input-gain-percent = <100>;
};
};
+4
View File
@@ -0,0 +1,4 @@
idf_component_register(
SRCS "source/module.cpp"
REQUIRES TactilityKernel
)
+28
View File
@@ -0,0 +1,28 @@
general.vendor=LCDWIKI/Hosyond
general.name=ES3C35P
apps.launcherAppId=tactility.launcher
hardware.target=ESP32S3
hardware.flashSize=16MB
hardware.spiRam=true
hardware.spiRamMode=OCT
hardware.spiRamSpeed=120M
hardware.esptoolFlashFreq=120M
hardware.bluetooth=true
display.size=3.5"
display.shape=rectangle
display.dpi=165
lvgl.colorDepth=16
lvgl.fontSize=16
storage.userDataLocation=SD
dependencies.useDeprecatedHal=false
# Launcher clock and full-screen wallpaper
sdkconfig.CONFIG_LV_FONT_MONTSERRAT_48=y
sdkconfig.CONFIG_LV_CACHE_DEF_SIZE=1048576
sdkconfig.CONFIG_LV_IMAGE_HEADER_CACHE_DEF_CNT=16
+6
View File
@@ -0,0 +1,6 @@
dependencies:
- Platforms/platform-esp32
- Drivers/st77922-module
- Drivers/es8311-module
- Drivers/audio-stream-module
dts: es3c35p.dts
+142
View File
@@ -0,0 +1,142 @@
/dts-v1/;
#include <tactility/bindings/root.h>
#include <tactility/bindings/esp32_adc_oneshot.h>
#include <tactility/bindings/esp32_ble.h>
#include <tactility/bindings/esp32_gpio.h>
#include <tactility/bindings/esp32_i2c.h>
#include <tactility/bindings/esp32_i2s.h>
#include <tactility/bindings/esp32_pwm_ledc.h>
#include <tactility/bindings/esp32_sdmmc.h>
#include <tactility/bindings/esp32_spi.h>
#include <tactility/bindings/esp32_wifi_pinned.h>
#include <tactility/bindings/battery_sense.h>
#include <tactility/bindings/gpio_hog.h>
#include <tactility/bindings/pwm_backlight.h>
#include <bindings/st77922.h>
#include <bindings/st77922_touch.h>
#include <bindings/es8311.h>
/ {
compatible = "root";
model = "LCDWIKI/Hosyond ES3C35P";
wifi0 {
compatible = "espressif,esp32-wifi-pinned";
};
ble0 {
compatible = "espressif,esp32-ble";
};
gpio0 {
compatible = "espressif,esp32-gpio";
gpio-count = <49>;
};
/* FM8002E speaker amplifier enable, active-low on GPIO1. */
amp_enable {
compatible = "gpio-hog";
pin = <&gpio0 1 GPIO_FLAG_NONE>;
mode = <GPIO_HOG_MODE_OUTPUT_LOW>;
};
adc0 {
compatible = "espressif,esp32-adc-oneshot";
unit-id = <ADC_UNIT_1>;
clk-src = <ADC_RTC_CLK_SRC_DEFAULT>;
channels = <ADC_CHANNEL_7 ADC_ATTEN_DB_12 ADC_BITWIDTH_DEFAULT>;
};
/* BAT+ through a 200K/200K divider into GPIO8 / ADC1_CH7. */
battery-sense {
compatible = "battery-sense";
io-channel = <&adc0 0>;
reference-voltage-mv = <3300>;
multiplier = <2000>;
};
i2s0 {
compatible = "espressif,esp32-i2s";
port = <I2S_NUM_0>;
pin-bclk = <&gpio0 18 GPIO_FLAG_NONE>;
pin-ws = <&gpio0 21 GPIO_FLAG_NONE>;
pin-data-out = <&gpio0 15 GPIO_FLAG_NONE>;
pin-data-in = <&gpio0 16 GPIO_FLAG_NONE>;
pin-mclk = <&gpio0 17 GPIO_FLAG_NONE>;
};
i2c0 {
compatible = "espressif,esp32-i2c";
port = <I2C_NUM_0>;
clock-frequency = <400000>;
pin-sda = <&gpio0 38 GPIO_FLAG_NONE>;
pin-scl = <&gpio0 39 GPIO_FLAG_NONE>;
touch@55 {
compatible = "sitronix,st77922-touch";
reg = <0x55>;
x-max = <320>;
y-max = <480>;
pin-reset = <&gpio0 48 GPIO_FLAG_NONE>;
pin-interrupt = <&gpio0 47 GPIO_FLAG_NONE>;
};
es8311: es8311@18 {
compatible = "everest,es8311";
reg = <0x18>;
i2s = <&i2s0>;
input-gain-percent = <100>;
};
};
display_backlight_pwm {
compatible = "espressif,esp32-pwm-ledc";
pin = <&gpio0 41 GPIO_FLAG_NONE>;
period-ns = <200000>;
ledc-timer = <0>;
ledc-channel = <0>;
};
display_backlight {
compatible = "pwm-backlight";
status = "disabled";
pwm = <&display_backlight_pwm>;
};
spi0 {
compatible = "espressif,esp32-spi";
host = <SPI2_HOST>;
pin-sclk = <&gpio0 12 GPIO_FLAG_NONE>;
pin-mosi = <&gpio0 11 GPIO_FLAG_NONE>;
pin-miso = <&gpio0 13 GPIO_FLAG_NONE>;
pin-wp = <&gpio0 14 GPIO_FLAG_NONE>;
pin-hd = <&gpio0 9 GPIO_FLAG_NONE>;
cs-gpios = <&gpio0 10 GPIO_FLAG_NONE>;
/* Accommodate the driver's 1/10-frame DMA staging transfers, matching
* the vendor LVGL port's full-frame refresh path. */
max-transfer-size = <65536>;
display@0 {
compatible = "sitronix,st77922";
horizontal-resolution = <320>;
vertical-resolution = <480>;
/* 80 MHz works in the vendor demo, but produces visible QSPI corruption on
* some modules/cables. The component's 40 MHz default is reliably clean. */
pixel-clock-hz = <40000000>;
backlight = <&display_backlight>;
};
};
sdmmc0 {
compatible = "espressif,esp32-sdmmc";
pin-clk = <&gpio0 5 GPIO_FLAG_NONE>;
pin-cmd = <&gpio0 4 GPIO_FLAG_NONE>;
pin-d0 = <&gpio0 6 GPIO_FLAG_NONE>;
pin-d1 = <&gpio0 7 GPIO_FLAG_NONE>;
pin-d2 = <&gpio0 2 GPIO_FLAG_NONE>;
pin-d3 = <&gpio0 3 GPIO_FLAG_NONE>;
slot = <SDMMC_HOST_SLOT_1>;
bus-width = <4>;
};
};
+9
View File
@@ -0,0 +1,9 @@
#include <tactility/module.h>
extern "C" {
Module es3c35p_module = {
.name = "es3c35p"
};
}
+9
View File
@@ -21,4 +21,13 @@ if (NOT DEFINED ENV{ESP_IDF_VERSION})
target_link_libraries(simulator PRIVATE ${SDL2_LIBRARIES})
if (APPLE)
target_sources(simulator PRIVATE Source/drivers/sdl_audio_permission.mm)
target_link_libraries(simulator PRIVATE "-framework AVFoundation" "-framework Foundation")
# The developer executable can also request recording outside an .app bundle.
target_link_options(simulator INTERFACE
"LINKER:-sectcreate,__TEXT,__info_plist,${CMAKE_CURRENT_SOURCE_DIR}/macos-info.plist")
set_property(TARGET Tactility APPEND PROPERTY LINK_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/macos-info.plist")
endif ()
endif()
+2 -2
View File
@@ -10,13 +10,13 @@ constexpr auto* TAG = "FreeRTOS";
namespace simulator {
MainFunction mainFunction = nullptr;
static MainFunction mainFunction = nullptr;
void setMain(MainFunction newMainFunction) {
mainFunction = newMainFunction;
}
static void freertosMainTask(void* parameter) {
static void freertosMainTask(void*) {
LOG_I(TAG, "starting app_main()");
assert(simulator::mainFunction);
mainFunction();
+22 -2
View File
@@ -1,6 +1,11 @@
#pragma once
#include "Main.h"
#include "drivers/sdl_bridge.h"
#include <csignal>
#include <pthread.h>
#include <thread>
namespace simulator {
/** Set the function pointer of the real app_main() */
@@ -14,8 +19,23 @@ void app_main(); // ESP-IDF's main function, implemented in the application
}
int main() {
// Actual main function that passes on app_main() (to be executed in a FreeRTOS task) and bootstraps FreeRTOS
// The FreeRTOS POSIX port arms a process-wide SIGALRM timer for its tick and expects every one
// of its task pthreads to have all signals but SIGINT blocked.
// (see prvSetupSignalsAndSchedulerPolicy() in FreeRTOS-Kernel's Posix port.c)
// A signal-generated SIGALRM can land on any thread in the process that doesn't block it.
// This thread stays a plain OS thread (running the SDL loop below, never a FreeRTOS task),
// so without this it's eligible to catch a tick SIGALRM and freeze inside the scheduler's handler.
// Block the same set here, before anything else, so it never can.
sigset_t all_signals_except_sigint;
sigfillset(&all_signals_except_sigint);
sigdelset(&all_signals_except_sigint, SIGINT);
pthread_sigmask(SIG_SETMASK, &all_signals_except_sigint, nullptr);
// FreeRTOS and app_main() run on a separate thread: macOS requires SDL/Cocoa window creation,
// event pumping and rendering to happen on the real OS main thread, which sdl_bridge_run_main_loop()
// below takes over. freertosMain() never returns, so this thread is detached rather than joined.
simulator::setMain(app_main);
simulator::freertosMain();
std::thread(simulator::freertosMain).detach();
sdl_bridge_run_main_loop();
return 0;
}
@@ -0,0 +1,325 @@
// SPDX-License-Identifier: Apache-2.0
#include "sdl_audio.h"
#include "sdl_audio_buffer.h"
#include <tactility/device.h>
#include <tactility/driver.h>
#include <tactility/freertos/task.h>
#include <tactility/log.h>
#include <tactility/module.h>
#include <SDL2/SDL.h>
#include <atomic>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <new>
namespace {
constexpr auto* TAG = "SdlAudio";
constexpr uint32_t SAMPLE_RATE = 48000;
struct AudioData {
SdlAudioBuffer buffer;
SemaphoreHandle_t mutex = nullptr; // task-side only; never used by the SDL callback
SDL_AudioDeviceID id = 0;
AudioCodecDirection direction;
std::atomic<float> volume { 100.0f };
std::atomic<bool> muted { false };
std::atomic<uint32_t> callbacks { 0 };
};
AudioData* get_data(Device* device) {
return static_cast<AudioData*>(device_get_driver_data(device));
}
class Lock {
SemaphoreHandle_t mutex;
public:
explicit Lock(AudioData* data) : mutex(data->mutex) { xSemaphoreTake(mutex, portMAX_DELAY); }
~Lock() { xSemaphoreGive(mutex); }
};
const char* device_name(const AudioData* data) {
const char* name = std::getenv(data->direction == AUDIO_CODEC_DIR_INPUT ? "SIM_AUDIO_INPUT" : "SIM_AUDIO_OUTPUT");
return name != nullptr && name[0] != '\0' ? name : nullptr;
}
bool available(const AudioData* data) {
const char* name = device_name(data);
if (name != nullptr && std::strcmp(name, "none") == 0) return false;
const int capture = data->direction == AUDIO_CODEC_DIR_INPUT;
const int count = SDL_GetNumAudioDevices(capture);
if (name == nullptr) return count > 0;
for (int i = 0; i < count; ++i) {
const char* candidate = SDL_GetAudioDeviceName(i, capture);
if (candidate != nullptr && std::strcmp(candidate, name) == 0) return true;
}
return false;
}
void apply_volume(AudioData* data, void* bytes, size_t size) {
const float gain = data->muted.load() ? 0.0f : data->volume.load() / 100.0f;
auto* output = static_cast<uint8_t*>(bytes);
for (size_t i = 0; i < size; i += sizeof(int16_t)) {
int16_t sample;
std::memcpy(&sample, output + i, sizeof(sample));
sample = static_cast<int16_t>(sample * gain);
std::memcpy(output + i, &sample, sizeof(sample));
}
}
void audio_callback(void* context, Uint8* stream, int length) {
auto* data = static_cast<AudioData*>(context);
const size_t count = static_cast<size_t>(length) / sizeof(int16_t);
if (data->direction == AUDIO_CODEC_DIR_INPUT) {
// Drop incoming frames when the bounded capture buffer is full. Muted capture
// must not leave real microphone samples queued for a later unmute.
if (data->muted.load()) std::memset(stream, 0, length);
data->buffer.write(stream, count);
} else {
const size_t copied = data->buffer.read(stream, count) * sizeof(int16_t);
std::memset(stream + copied, 0, length - copied); // silence on underrun
apply_volume(data, stream, copied);
}
data->callbacks.fetch_add(1, std::memory_order_relaxed);
}
error_t start(Device* device) {
const auto* config = static_cast<const SdlAudioConfig*>(device->config);
if (config == nullptr || (config->direction != AUDIO_CODEC_DIR_INPUT && config->direction != AUDIO_CODEC_DIR_OUTPUT)) {
return ERROR_INVALID_ARGUMENT;
}
if (SDL_InitSubSystem(SDL_INIT_AUDIO) != 0) {
LOG_E(TAG, "Cannot initialize audio: %s", SDL_GetError());
return ERROR_RESOURCE;
}
auto* data = new (std::nothrow) AudioData;
if (data == nullptr) {
SDL_QuitSubSystem(SDL_INIT_AUDIO);
return ERROR_OUT_OF_MEMORY;
}
data->direction = config->direction;
data->mutex = xSemaphoreCreateMutex();
if (data->mutex == nullptr) {
delete data;
SDL_QuitSubSystem(SDL_INIT_AUDIO);
return ERROR_OUT_OF_MEMORY;
}
device_set_driver_data(device, data);
const int capture = data->direction == AUDIO_CODEC_DIR_INPUT;
for (int i = 0; i < SDL_GetNumAudioDevices(capture); ++i) {
LOG_I(TAG, "%s device: %s", capture ? "Input" : "Output", SDL_GetAudioDeviceName(i, capture));
}
LOG_I(TAG, "%s: %s (%s)", device->name, device_name(data) != nullptr ? device_name(data) : "system default",
available(data) ? "available" : "unavailable");
return ERROR_NONE;
}
error_t open(Device* device, const AudioCodecStreamConfig* config) {
auto* data = get_data(device);
if (config == nullptr) return ERROR_INVALID_ARGUMENT;
if (config->direction != data->direction) return ERROR_NOT_SUPPORTED;
// The shared stream module performs rate/channel conversion on S16 PCM.
if (config->bits_per_sample != 16) return ERROR_NOT_SUPPORTED;
const uint8_t channels = data->direction == AUDIO_CODEC_DIR_INPUT ? 1 : 2;
if (config->sample_rate != SAMPLE_RATE || config->channels != channels) return ERROR_INVALID_ARGUMENT;
Lock lock(data);
if (data->id != 0) return ERROR_INVALID_STATE;
if (!available(data)) {
LOG_W(TAG, "No selected %s device available", data->direction == AUDIO_CODEC_DIR_INPUT ? "input" : "output");
return ERROR_NOT_SUPPORTED;
}
#ifdef __APPLE__
// Only ask when recording is requested, and only with real macOS audio (dummy
// and disk backends are also useful for automated tests).
if (data->direction == AUDIO_CODEC_DIR_INPUT && std::strcmp(SDL_GetCurrentAudioDriver(), "coreaudio") == 0) {
error_t permission;
while ((permission = sdl_audio_microphone_permission()) == ERROR_RESOURCE_BUSY) vTaskDelay(1);
if (permission != ERROR_NONE) {
LOG_W(TAG, "Microphone permission denied; enable access in macOS Privacy & Security > Microphone");
return permission;
}
}
#endif
SDL_AudioSpec wanted {};
wanted.freq = SAMPLE_RATE;
wanted.format = AUDIO_S16SYS;
wanted.channels = channels;
wanted.samples = 512;
wanted.callback = audio_callback;
wanted.userdata = data;
data->buffer.reset();
data->callbacks.store(0);
// No allowed changes: SDL converts between our fixed PCM format and the host
// device's format when necessary. No hardware-specific format leaks to apps.
data->id = SDL_OpenAudioDevice(device_name(data), data->direction == AUDIO_CODEC_DIR_INPUT, &wanted, nullptr, 0);
if (data->id == 0) {
LOG_E(TAG, "Cannot open %s: %s", device->name, SDL_GetError());
return ERROR_RESOURCE;
}
SDL_PauseAudioDevice(data->id, 0);
return ERROR_NONE;
}
error_t close(Device* device) {
auto* data = get_data(device);
Lock lock(data);
if (data->id != 0) {
// Preserve the end of short sounds. Drain is bounded even if the device has
// disappeared; microphone close never waits for the capture buffer to empty.
const TickType_t start = xTaskGetTickCount();
while (data->direction == AUDIO_CODEC_DIR_OUTPUT && !data->buffer.empty()
&& xTaskGetTickCount() - start < pdMS_TO_TICKS(250)
&& SDL_GetAudioDeviceStatus(data->id) == SDL_AUDIO_PLAYING) {
vTaskDelay(1);
}
SDL_CloseAudioDevice(data->id);
data->id = 0;
data->buffer.reset();
}
return ERROR_NONE;
}
error_t stop(Device* device) {
auto* data = get_data(device);
close(device);
vSemaphoreDelete(data->mutex);
delete data;
device_set_driver_data(device, nullptr);
SDL_QuitSubSystem(SDL_INIT_AUDIO);
return ERROR_NONE;
}
error_t transfer(Device* device, void* destination, const void* source, size_t size, size_t* transferred, TickType_t timeout, bool capture) {
if (transferred != nullptr) *transferred = 0;
auto* data = get_data(device);
if ((data->direction == AUDIO_CODEC_DIR_INPUT) != capture) return ERROR_NOT_SUPPORTED;
const size_t frame_size = sizeof(int16_t) * (capture ? 1 : 2);
if (size % frame_size != 0 || (size != 0 && (capture ? destination == nullptr : source == nullptr))) return ERROR_INVALID_ARGUMENT;
Lock lock(data);
if (data->id == 0) return ERROR_INVALID_STATE;
const TickType_t start = xTaskGetTickCount();
TickType_t last_callback = start;
uint32_t callbacks = data->callbacks.load();
size_t done = 0;
error_t result = ERROR_NONE;
while (done < size) {
if (SDL_GetAudioDeviceStatus(data->id) != SDL_AUDIO_PLAYING) {
result = ERROR_RESOURCE;
break;
}
const size_t count = (size - done) / sizeof(int16_t);
const size_t copied = capture
? data->buffer.read(static_cast<uint8_t*>(destination) + done, count)
: data->buffer.write(static_cast<const uint8_t*>(source) + done, count);
done += copied * sizeof(int16_t);
if (done == size) break;
const TickType_t now = xTaskGetTickCount();
if (timeout != portMAX_DELAY && now - start >= timeout) {
result = ERROR_TIMEOUT;
break;
}
const uint32_t current_callbacks = data->callbacks.load();
if (current_callbacks != callbacks) {
callbacks = current_callbacks;
last_callback = now;
} else if (now - last_callback >= pdMS_TO_TICKS(2000)) {
// A stopped backend must not strand an infinite-timeout caller or a
// concurrent Settings disable waiting for that caller to finish.
result = ERROR_RESOURCE;
break;
}
vTaskDelay(1);
}
if (capture) apply_volume(data, destination, done);
if (transferred != nullptr) *transferred = done;
return result;
}
error_t read(Device* device, void* destination, size_t size, size_t* count, TickType_t timeout) {
return transfer(device, destination, nullptr, size, count, timeout, true);
}
error_t write(Device* device, const void* source, size_t size, size_t* count, TickType_t timeout) {
return transfer(device, nullptr, source, size, count, timeout, false);
}
error_t set_volume(Device* device, AudioCodecDirection direction, float volume) {
auto* data = get_data(device);
if (direction != data->direction) return ERROR_NOT_SUPPORTED;
if (!std::isfinite(volume) || volume < 0.0f || volume > 100.0f) return ERROR_INVALID_ARGUMENT;
data->volume.store(volume);
return ERROR_NONE;
}
error_t get_volume(Device* device, AudioCodecDirection direction, float* volume) {
auto* data = get_data(device);
if (direction != data->direction) return ERROR_NOT_SUPPORTED;
*volume = data->volume.load();
return ERROR_NONE;
}
error_t set_mute(Device* device, AudioCodecDirection direction, bool muted) {
auto* data = get_data(device);
if (direction != data->direction) return ERROR_NOT_SUPPORTED;
data->muted.store(muted);
return ERROR_NONE;
}
error_t get_mute(Device* device, AudioCodecDirection direction, bool* muted) {
auto* data = get_data(device);
if (direction != data->direction) return ERROR_NOT_SUPPORTED;
*muted = data->muted.load();
return ERROR_NONE;
}
error_t get_rate(Device* device, AudioCodecDirection direction, uint32_t* rate) {
if (direction != get_data(device)->direction) return ERROR_NOT_SUPPORTED;
*rate = SAMPLE_RATE;
return ERROR_NONE;
}
error_t get_channels(Device* device, AudioCodecDirection direction, uint8_t* channels) {
if (direction != get_data(device)->direction) return ERROR_NOT_SUPPORTED;
*channels = direction == AUDIO_CODEC_DIR_INPUT ? 1 : 2;
return ERROR_NONE;
}
error_t get_capabilities(Device* device, AudioCodecDirection* direction) {
auto* data = get_data(device);
if (!available(data)) return ERROR_NOT_SUPPORTED;
*direction = data->direction;
return ERROR_NONE;
}
const AudioCodecApi api = {
.open = open,
.close = close,
.read = read,
.write = write,
.set_volume = set_volume,
.get_volume = get_volume,
.set_mute = set_mute,
.get_mute = get_mute,
.get_native_sample_rate = get_rate,
.get_native_channels = get_channels,
.get_capabilities = get_capabilities,
.get_input_gain_multiplier = nullptr,
};
} // namespace
extern "C" Module simulator_module;
Driver sdl_audio_driver = {
.name = "sdl-audio",
.compatible = (const char*[]) { "tactility,sdl-audio", nullptr },
.start_device = start,
.stop_device = stop,
.api = &api,
.device_type = &AUDIO_CODEC_TYPE,
.owner = &simulator_module,
.internal = nullptr,
};
@@ -0,0 +1,13 @@
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include <tactility/drivers/audio_codec.h>
struct SdlAudioConfig {
AudioCodecDirection direction;
};
#ifdef __APPLE__
// Nonblocking: ERROR_RESOURCE_BUSY means that the user has not answered the prompt yet.
error_t sdl_audio_microphone_permission();
#endif
@@ -0,0 +1,52 @@
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include <algorithm>
#include <array>
#include <atomic>
#include <cstdint>
#include <cstring>
// Single producer / single consumer. The SDL callback is a native thread: it must never
// allocate, block, log, or call FreeRTOS. Unsigned counters also work across wraparound.
class SdlAudioBuffer {
static constexpr uint32_t CAPACITY = 16384; // samples; ~171 ms of 48 kHz stereo
std::array<int16_t, CAPACITY> samples {};
std::atomic<uint32_t> read_position { 0 };
std::atomic<uint32_t> write_position { 0 };
public:
size_t write(const void* source, size_t count) {
const uint32_t write = write_position.load(std::memory_order_relaxed);
const uint32_t read = read_position.load(std::memory_order_acquire);
count = std::min(count, static_cast<size_t>(CAPACITY - (write - read)));
const size_t first = std::min(count, static_cast<size_t>(CAPACITY - write % CAPACITY));
const auto* bytes = static_cast<const uint8_t*>(source);
std::memcpy(samples.data() + write % CAPACITY, bytes, first * sizeof(int16_t));
std::memcpy(samples.data(), bytes + first * sizeof(int16_t), (count - first) * sizeof(int16_t));
write_position.store(write + count, std::memory_order_release);
return count;
}
size_t read(void* destination, size_t count) {
const uint32_t read = read_position.load(std::memory_order_relaxed);
const uint32_t write = write_position.load(std::memory_order_acquire);
count = std::min(count, static_cast<size_t>(write - read));
const size_t first = std::min(count, static_cast<size_t>(CAPACITY - read % CAPACITY));
auto* bytes = static_cast<uint8_t*>(destination);
std::memcpy(bytes, samples.data() + read % CAPACITY, first * sizeof(int16_t));
std::memcpy(bytes + first * sizeof(int16_t), samples.data(), (count - first) * sizeof(int16_t));
read_position.store(read + count, std::memory_order_release);
return count;
}
bool empty() const {
return read_position.load(std::memory_order_acquire) == write_position.load(std::memory_order_acquire);
}
// Only while the SDL device is closed and no caller is doing I/O.
void reset() {
read_position.store(0);
write_position.store(0);
}
};
@@ -0,0 +1,27 @@
// SPDX-License-Identifier: Apache-2.0
#include "sdl_audio.h"
#import <AVFoundation/AVFoundation.h>
#include <atomic>
error_t sdl_audio_microphone_permission() {
@autoreleasepool {
switch ([AVCaptureDevice authorizationStatusForMediaType:AVMediaTypeAudio]) {
case AVAuthorizationStatusAuthorized:
return ERROR_NONE;
case AVAuthorizationStatusDenied:
case AVAuthorizationStatusRestricted:
return ERROR_NOT_ALLOWED;
case AVAuthorizationStatusNotDetermined: {
static std::atomic<bool> requested { false };
if (!requested.exchange(true)) {
[AVCaptureDevice requestAccessForMediaType:AVMediaTypeAudio completionHandler:^(BOOL granted) {
requested.store(false);
}];
}
return ERROR_RESOURCE_BUSY;
}
}
return ERROR_NOT_ALLOWED;
}
}
@@ -0,0 +1,64 @@
// SPDX-License-Identifier: Apache-2.0
#include "sdl_bridge.h"
#include "sdl_input.h"
#include <tactility/error.h>
#include <chrono>
#include <condition_variable>
#include <mutex>
namespace {
struct PresentJob {
Device* device;
void* internal;
int32_t x_start;
int32_t y_start;
int32_t x_end;
int32_t y_end;
const void* color_data;
error_t result;
};
std::mutex job_mutex;
std::condition_variable job_ready_cv;
std::condition_variable job_done_cv;
bool job_pending = false;
bool job_done = false;
PresentJob pending_job;
}
error_t sdl_bridge_present(Device* device, void* internal, int32_t x_start, int32_t y_start, int32_t x_end, int32_t y_end, const void* color_data) {
std::unique_lock<std::mutex> lock(job_mutex);
pending_job = { device, internal, x_start, y_start, x_end, y_end, color_data, ERROR_NONE };
job_pending = true;
job_done = false;
job_ready_cv.notify_one();
job_done_cv.wait(lock, [] { return job_done; });
return pending_job.result;
}
void sdl_bridge_run_main_loop() {
while (true) {
sdl_input_pump();
std::unique_lock<std::mutex> lock(job_mutex);
if (job_ready_cv.wait_for(lock, std::chrono::milliseconds(1), [] { return job_pending; })) {
PresentJob job = pending_job;
lock.unlock();
job.result = sdl_display_execute_draw_bitmap(job.device, job.internal, job.x_start, job.y_start, job.x_end, job.y_end, job.color_data);
lock.lock();
pending_job.result = job.result;
job_pending = false;
job_done = true;
lock.unlock();
job_done_cv.notify_one();
}
}
}
@@ -0,0 +1,40 @@
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include <tactility/error.h>
#include <stdint.h>
struct Device;
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Runs forever, pumping SDL input and executing display present jobs submitted via
* sdl_bridge_present(). Must be called exactly once, from the real OS main thread: macOS requires
* SDL/Cocoa window creation, event pumping and rendering to happen there, but FreeRTOS tasks
* (including the lvgl task that owns display flush and indev polling) run on separate pthreads
* spawned by the FreeRTOS POSIX port, not on that thread.
*/
void sdl_bridge_run_main_loop(void);
/**
* @brief Hands a display flush off to the main thread and blocks until it has finished copying
* the pixel data out (see sdl_display_execute_draw_bitmap() in sdl_display.cpp). Called from the
* lvgl task. Must block: the caller's pixel buffer is single-buffered and gets reused as soon as
* this returns.
*/
error_t sdl_bridge_present(struct Device* device, void* internal, int32_t x_start, int32_t y_start, int32_t x_end, int32_t y_end, const void* color_data);
/**
* @brief Implemented in sdl_display.cpp: the actual SDL work behind a display flush (lazy window
* init on first call, SDL_UpdateTexture, present). Only ever called from sdl_bridge_run_main_loop()
* on the main thread.
*/
error_t sdl_display_execute_draw_bitmap(struct Device* device, void* internal, int32_t x_start, int32_t y_start, int32_t x_end, int32_t y_end, const void* color_data);
#ifdef __cplusplus
}
#endif
@@ -1,5 +1,6 @@
// SPDX-License-Identifier: Apache-2.0
#include "sdl_display.h"
#include "sdl_bridge.h"
#include <tactility/device.h>
#include <tactility/driver.h>
@@ -141,8 +142,10 @@ static bool sdl_display_lazy_init(Device* device, SdlDisplayInternal* internal)
return true;
}
static error_t sdl_display_draw_bitmap(Device* device, int32_t x_start, int32_t y_start, int32_t x_end, int32_t y_end, const void* color_data) {
auto* internal = static_cast<SdlDisplayInternal*>(device_get_driver_data(device));
// Only ever called from sdl_bridge_run_main_loop() on the real main thread - required for
// SDL/Cocoa window creation and rendering on macOS.
error_t sdl_display_execute_draw_bitmap(Device* device, void* internal_ptr, int32_t x_start, int32_t y_start, int32_t x_end, int32_t y_end, const void* color_data) {
auto* internal = static_cast<SdlDisplayInternal*>(internal_ptr);
if (internal->init_failed) {
return ERROR_RESOURCE;
@@ -166,6 +169,16 @@ static error_t sdl_display_draw_bitmap(Device* device, int32_t x_start, int32_t
return ERROR_NONE;
}
static error_t sdl_display_draw_bitmap(Device* device, int32_t x_start, int32_t y_start, int32_t x_end, int32_t y_end, const void* color_data) {
auto* internal = static_cast<SdlDisplayInternal*>(device_get_driver_data(device));
if (internal->init_failed) {
return ERROR_RESOURCE;
}
return sdl_bridge_present(device, internal, x_start, y_start, x_end, y_end, color_data);
}
static enum DisplayColorFormat sdl_display_get_color_format(Device*) {
return DISPLAY_COLOR_FORMAT_RGB565;
}
+110 -47
View File
@@ -7,13 +7,48 @@
#include <SDL2/SDL.h>
#include <cstdlib>
#include <mutex>
namespace {
constexpr size_t KEY_QUEUE_CAPACITY = 32;
// Written by sdl_input_pump() on the real main thread, read by sdl_input_get_pointer_state()/
// sdl_input_pop_key()/sdl_input_has_queued_key() on the lvgl task.
std::mutex state_mutex;
SdlPointerState pointer_state = { 0, 0, false };
} // namespace
// Web touch-injection override (headless sim viewer). Guarded by tick count so
// a press auto-releases even if the viewer never sends the release event.
// File-scope (not anonymous namespace): the extern "C" setters below must be
// visible to the linker for WebServerService's touch endpoint.
bool touch_override_active = false;
SdlPointerState touch_override = { 0, 0, false };
uint32_t touch_override_until_tick = 0;
#define SIM_TOUCH_HOLD_MS 1500
extern "C" void sdl_input_set_touch_override(int32_t x, int32_t y, bool pressed) {
std::lock_guard<std::mutex> lock(state_mutex);
touch_override.x = x;
touch_override.y = y;
touch_override.pressed = pressed;
touch_override_active = pressed;
if (pressed) {
touch_override_until_tick = SDL_GetTicks() + SIM_TOUCH_HOLD_MS;
}
}
extern "C" void sdl_input_clear_touch_override(void) {
std::lock_guard<std::mutex> lock(state_mutex);
touch_override_active = false;
touch_override.pressed = false;
}
namespace {
uint32_t key_queue[KEY_QUEUE_CAPACITY];
size_t key_queue_head = 0;
size_t key_queue_count = 0;
@@ -70,65 +105,92 @@ uint32_t keycode_to_key(SDL_Keycode sdl_key, bool shift) {
}
}
}
} // namespace
void sdl_input_pump() {
if (!text_input_started) {
SDL_StartTextInput();
text_input_started = true;
// exit() must run with state_mutex unlocked: it never returns, so a lock_guard held across it
// would never release the mutex, hanging any other thread that later calls into this file's
// other functions (all of which lock state_mutex) while exit() tears the process down.
bool quit_requested = false;
{
std::lock_guard<std::mutex> lock(state_mutex);
if (!text_input_started) {
SDL_StartTextInput();
text_input_started = true;
}
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_MOUSEMOTION:
set_pointer_position(event.motion.x, event.motion.y);
break;
case SDL_MOUSEBUTTONDOWN:
if (event.button.button == SDL_BUTTON_LEFT) {
// event.button.x/y can be stale immediately after a window resize (an
// SDL/X11 event-queue quirk - confirmed by comparing against a live
// SDL_GetWindowSize() at the same instant). SDL_GetMouseState() queries the
// OS for the current pointer position directly, sidestepping that entirely.
int live_x, live_y;
SDL_GetMouseState(&live_x, &live_y);
set_pointer_position(live_x, live_y);
pointer_state.pressed = true;
}
break;
case SDL_MOUSEBUTTONUP:
if (event.button.button == SDL_BUTTON_LEFT) {
pointer_state.pressed = false;
}
break;
case SDL_KEYDOWN:
push_key(keycode_to_key(event.key.keysym.sym, (event.key.keysym.mod & KMOD_SHIFT) != 0));
break;
case SDL_TEXTINPUT:
// ASCII only (first byte of event.text.text) - sufficient for a simulator keyboard.
push_key(static_cast<uint8_t>(event.text.text[0]));
break;
case SDL_WINDOWEVENT:
// Resizing doesn't change what LVGL last rendered, only how large it should
// appear - re-present the existing frame at the new scale immediately, rather
// than leaving stale-looking content on screen until the next LVGL-driven flush.
if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
sdl_display_present_now();
}
break;
case SDL_QUIT:
quit_requested = true;
break;
default:
break;
}
}
}
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_MOUSEMOTION:
set_pointer_position(event.motion.x, event.motion.y);
break;
case SDL_MOUSEBUTTONDOWN:
if (event.button.button == SDL_BUTTON_LEFT) {
// event.button.x/y can be stale immediately after a window resize (an
// SDL/X11 event-queue quirk - confirmed by comparing against a live
// SDL_GetWindowSize() at the same instant). SDL_GetMouseState() queries the
// OS for the current pointer position directly, sidestepping that entirely.
int live_x, live_y;
SDL_GetMouseState(&live_x, &live_y);
set_pointer_position(live_x, live_y);
pointer_state.pressed = true;
}
break;
case SDL_MOUSEBUTTONUP:
if (event.button.button == SDL_BUTTON_LEFT) {
pointer_state.pressed = false;
}
break;
case SDL_KEYDOWN:
push_key(keycode_to_key(event.key.keysym.sym, (event.key.keysym.mod & KMOD_SHIFT) != 0));
break;
case SDL_TEXTINPUT:
// ASCII only (first byte of event.text.text) - sufficient for a simulator keyboard.
push_key(static_cast<uint8_t>(event.text.text[0]));
break;
case SDL_WINDOWEVENT:
// Resizing doesn't change what LVGL last rendered, only how large it should
// appear - re-present the existing frame at the new scale immediately, rather
// than leaving stale-looking content on screen until the next LVGL-driven flush.
if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
sdl_display_present_now();
}
break;
case SDL_QUIT:
exit(0);
default:
break;
}
if (quit_requested) {
exit(0);
}
}
void sdl_input_get_pointer_state(SdlPointerState* out_state) {
std::lock_guard<std::mutex> lock(state_mutex);
if (touch_override_active) {
// Auto-release: viewer sends press only; LVGL needs press then release
// to register a click. Hold long enough for several indev polls.
if ((int32_t)(SDL_GetTicks() - touch_override_until_tick) >= 0) {
touch_override_active = false;
touch_override.pressed = false;
} else {
*out_state = touch_override;
return;
}
}
*out_state = pointer_state;
}
bool sdl_input_pop_key(uint32_t* out_key) {
std::lock_guard<std::mutex> lock(state_mutex);
if (key_queue_count == 0) {
return false;
}
@@ -139,5 +201,6 @@ bool sdl_input_pop_key(uint32_t* out_key) {
}
bool sdl_input_has_queued_key() {
std::lock_guard<std::mutex> lock(state_mutex);
return key_queue_count > 0;
}
+13 -3
View File
@@ -19,9 +19,9 @@ struct SdlPointerState {
/**
* @brief Drains all pending SDL events exactly once, updating the pointer state and key queue
* below. Safe to call from both the sdl-pointer and sdl-keyboard drivers' polling functions:
* SDL_PollEvent() drains a single global queue, so whichever driver is polled first on a given
* LVGL indev tick pumps events for both.
* below. Must be called only from the real OS main thread (sdl_bridge_run_main_loop()): SDL
* requires event pumping to happen there on macOS. The getters below are safe to call from a
* different thread (the lvgl task, via sdl-pointer/sdl-keyboard's polling functions).
*/
void sdl_input_pump(void);
@@ -42,6 +42,16 @@ bool sdl_input_pop_key(uint32_t* out_key);
*/
bool sdl_input_has_queued_key(void);
/**
* @brief Web-injected touch override (for headless sim viewer without SDL window).
* When active, sdl_pointer_get_touched_points() reports this state instead of
* the SDL mouse state. Coordinates are in LVGL logical pixels (e.g. 640x480).
* Pass pressed=false to release. Auto-releases after SIM_TOUCH_HOLD_MS unless
* refreshed (tap = press, wait, release handled by the web viewer).
*/
void sdl_input_set_touch_override(int32_t x, int32_t y, bool pressed);
void sdl_input_clear_touch_override(void);
#ifdef __cplusplus
}
#endif
@@ -16,8 +16,6 @@ static error_t stop(Device*) { return ERROR_NONE; }
// region KeyboardApi
static error_t sdl_keyboard_read_key(Device*, KeyboardKeyData* data) {
sdl_input_pump();
uint32_t key = 0;
if (sdl_input_pop_key(&key)) {
data->key = key;
@@ -16,7 +16,6 @@ static error_t stop(Device*) { return ERROR_NONE; }
// region PointerApi
static error_t sdl_pointer_read_data(Device*, TickType_t) {
sdl_input_pump();
return ERROR_NONE;
}
+35 -1
View File
@@ -1,4 +1,5 @@
#include "drivers/sdl_display.h"
#include "drivers/sdl_audio.h"
#include <tactility/device.h>
#include <tactility/device_listener.h>
@@ -16,11 +17,13 @@ extern "C" {
extern Driver sdl_display_driver;
extern Driver sdl_pointer_driver;
extern Driver sdl_keyboard_driver;
extern Driver sdl_audio_driver;
static Driver* const simulator_drivers[] = {
&sdl_display_driver,
&sdl_pointer_driver,
&sdl_keyboard_driver,
&sdl_audio_driver,
nullptr
};
@@ -29,10 +32,35 @@ static Driver* const simulator_drivers[] = {
// These devices have no real bus to attach to (SDL has no notion of one), but every non-root
// device is still expected to have a parent (see Device::parent) - they're parented to root once
// it's available below.
static const SdlDisplayConfig sdl_display_config = { 640, 480 };
// Display resolution is overridable at runtime via SIM_DISPLAY_W/H env vars
// so the sim can match real hardware (e.g. ES3C35P 3.5" = 320x480 portrait,
// ES3C28P 2.8" = 320x240 landscape). Defaults to 640x480.
static uint16_t sim_display_width(void) {
const char* w = getenv("SIM_DISPLAY_W");
if (w != nullptr) {
long v = atol(w);
if (v >= 120 && v <= 2048) return (uint16_t)v;
}
return 480;
}
static uint16_t sim_display_height(void) {
const char* h = getenv("SIM_DISPLAY_H");
if (h != nullptr) {
long v = atol(h);
if (v >= 120 && v <= 2048) return (uint16_t)v;
}
return 320;
}
static SdlDisplayConfig sdl_display_config = { 480, 320 };
static Device sdl_display_device {};
static Device sdl_pointer_device {};
static Device sdl_keyboard_device {};
static Device sdl_speaker_device {};
static Device sdl_microphone_device {};
static const SdlAudioConfig sdl_speaker_config { AUDIO_CODEC_DIR_OUTPUT };
static const SdlAudioConfig sdl_microphone_config { AUDIO_CODEC_DIR_INPUT };
static bool construct_add_start(Device* device, Device* parent, const char* name, const void* config, const char* compatible) {
device->address = 0;
@@ -81,9 +109,15 @@ static void on_root_started(Device* device, DeviceEvent event, void* context) {
return;
}
sdl_display_config.horizontal_resolution = sim_display_width();
sdl_display_config.vertical_resolution = sim_display_height();
LOG_I(TAG, "Sim display %dx%d (SIM_DISPLAY_W/H override, default 480x320 landscape)",
sdl_display_config.horizontal_resolution, sdl_display_config.vertical_resolution);
construct_add_start(&sdl_display_device, device, "display0", &sdl_display_config, "tactility,sdl-display");
construct_add_start(&sdl_pointer_device, device, "pointer0", nullptr, "tactility,sdl-pointer");
construct_add_start(&sdl_keyboard_device, device, "keyboard0", nullptr, "tactility,sdl-keyboard");
construct_add_start(&sdl_speaker_device, device, "speaker0", &sdl_speaker_config, "tactility,sdl-audio");
construct_add_start(&sdl_microphone_device, device, "microphone0", &sdl_microphone_config, "tactility,sdl-audio");
}
extern "C" {
+1
View File
@@ -1,3 +1,4 @@
dependencies:
- Platforms/platform-posix
- Drivers/audio-stream-module
dts: simulator.dts
+12
View File
@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleIdentifier</key>
<string>org.tactilityproject.simulator</string>
<key>CFBundleName</key>
<string>Tactility</string>
<key>NSMicrophoneUsageDescription</key>
<string>Tactility uses the microphone when a simulator app records audio.</string>
</dict>
</plist>
+14
View File
@@ -0,0 +1,14 @@
add_executable(SimulatorAudioTests EXCLUDE_FROM_ALL
audio.cpp
../Source/drivers/sdl_audio.cpp
)
target_include_directories(SimulatorAudioTests PRIVATE ${DOCTESTINC} ../Source/drivers)
target_link_libraries(SimulatorAudioTests PRIVATE TactilityKernel platform-posix audio-stream-module SDL2-static)
if (APPLE)
target_sources(SimulatorAudioTests PRIVATE ../Source/drivers/sdl_audio_permission.mm)
target_link_libraries(SimulatorAudioTests PRIVATE "-framework AVFoundation" "-framework Foundation")
endif ()
add_test(NAME SimulatorAudioTests COMMAND SimulatorAudioTests)
set_tests_properties(SimulatorAudioTests PROPERTIES TIMEOUT 30 ENVIRONMENT "SDL_AUDIODRIVER=dummy;SIM_AUDIO_INPUT=;SIM_AUDIO_OUTPUT=")
add_test(NAME SimulatorAudioPcmTests COMMAND SimulatorAudioTests --no-skip "--test-case=disk PCM*")
set_tests_properties(SimulatorAudioPcmTests PROPERTIES TIMEOUT 30 ENVIRONMENT "SDL_AUDIODRIVER=disk;SIM_AUDIO_INPUT=;SIM_AUDIO_OUTPUT=")
+301
View File
@@ -0,0 +1,301 @@
// SPDX-License-Identifier: Apache-2.0
#define DOCTEST_CONFIG_IMPLEMENT
#include "doctest.h"
#include "sdl_audio.h"
#include "sdl_audio_buffer.h"
#include <tactility/device.h>
#include <tactility/driver.h>
#include <tactility/drivers/audio_stream.h>
#include <tactility/freertos/task.h>
#include <tactility/kernel_init.h>
#include <SDL2/SDL.h>
#include <algorithm>
#include <cmath>
#include <cstdlib>
#include <cstdio>
#include <fstream>
#include <unistd.h>
#include <vector>
extern Driver sdl_audio_driver;
extern "C" {
extern Module platform_posix_module;
extern Module audio_stream_module;
extern Device audio_stream_device;
static Driver* const drivers[] = { &sdl_audio_driver, nullptr };
Module simulator_module = { .name = "simulator-audio-test", .drivers = drivers };
}
static const SdlAudioConfig output_config { AUDIO_CODEC_DIR_OUTPUT };
static const SdlAudioConfig input_config { AUDIO_CODEC_DIR_INPUT };
static Device speaker { .name = "speaker-test", .config = &output_config };
static Device microphone { .name = "microphone-test", .config = &input_config };
struct Stream {
AudioStreamHandle handle = nullptr;
~Stream() { if (handle != nullptr) audio_stream_close(handle); }
};
TEST_CASE("bounded PCM buffer preserves data across wrap and overflow") {
SdlAudioBuffer buffer;
std::vector<int16_t> input(20000);
for (size_t i = 0; i < input.size(); ++i) input[i] = static_cast<int16_t>(i);
std::vector<int16_t> output(20000, -1);
CHECK(buffer.read(output.data(), output.size()) == 0);
REQUIRE(buffer.write(input.data(), input.size()) == 16384);
CHECK(buffer.write(input.data(), 2) == 0);
REQUIRE(buffer.read(output.data(), 10000) == 10000);
CHECK(std::equal(output.begin(), output.begin() + 10000, input.begin()));
REQUIRE(buffer.write(input.data(), 10000) == 10000);
REQUIRE(buffer.read(output.data(), output.size()) == 16384);
CHECK(std::equal(output.begin(), output.begin() + 6384, input.begin() + 10000));
CHECK(std::equal(output.begin() + 6384, output.begin() + 16384, input.begin()));
CHECK(buffer.empty());
}
TEST_CASE("simulator streams support independent full duplex and common PCM rates") {
for (uint32_t rate : { 16000u, 44100u, 48000u }) {
CAPTURE(rate);
const AudioStreamConfig config { rate, 16, 1 };
Stream input;
Stream output;
REQUIRE(audio_stream_open_input(&audio_stream_device, &config, &input.handle) == ERROR_NONE);
REQUIRE(audio_stream_open_output(&audio_stream_device, &config, &output.handle) == ERROR_NONE);
AudioStreamHandle duplicate = nullptr;
CHECK(audio_stream_open_output(&audio_stream_device, &config, &duplicate) == ERROR_INVALID_STATE);
std::vector<int16_t> samples(rate / 20, 1234);
size_t count = 0;
REQUIRE(audio_stream_write(output.handle, samples.data(), samples.size() * 2, &count, pdMS_TO_TICKS(1000)) == ERROR_NONE);
CHECK(count == samples.size() * 2);
REQUIRE(audio_stream_read(input.handle, samples.data(), samples.size() * 2, &count, pdMS_TO_TICKS(1000)) == ERROR_NONE);
CHECK(count == samples.size() * 2);
CHECK(std::all_of(samples.begin(), samples.end(), [](int16_t sample) { return sample == 0; }));
REQUIRE(audio_stream_close(output.handle) == ERROR_NONE);
output.handle = nullptr;
// Closing the speaker must not stop the microphone.
REQUIRE(audio_stream_read(input.handle, samples.data(), samples.size() * 2, &count, pdMS_TO_TICKS(1000)) == ERROR_NONE);
}
}
TEST_CASE("simulator audio controls persist across opens and disabling closes output") {
auto* device = &audio_stream_device;
REQUIRE(audio_stream_set_volume(device, AUDIO_CODEC_DIR_OUTPUT, 25.0f) == ERROR_NONE);
REQUIRE(audio_stream_set_mute(device, AUDIO_CODEC_DIR_OUTPUT, true) == ERROR_NONE);
const AudioStreamConfig config { 48000, 16, 2 };
Stream output;
REQUIRE(audio_stream_open_output(device, &config, &output.handle) == ERROR_NONE);
float volume = 0;
bool muted = false;
REQUIRE(audio_codec_get_volume(&speaker, AUDIO_CODEC_DIR_OUTPUT, &volume) == ERROR_NONE);
REQUIRE(audio_codec_get_mute(&speaker, AUDIO_CODEC_DIR_OUTPUT, &muted) == ERROR_NONE);
CHECK(volume == 25.0f);
CHECK(muted);
REQUIRE(audio_stream_set_enabled(device, AUDIO_CODEC_DIR_OUTPUT, false) == ERROR_NONE);
output.handle = nullptr; // set_enabled closes and owns destruction of the handle
CHECK(audio_stream_open_output(device, &config, &output.handle) == ERROR_NOT_ALLOWED);
REQUIRE(audio_stream_set_enabled(device, AUDIO_CODEC_DIR_OUTPUT, true) == ERROR_NONE);
REQUIRE(audio_stream_set_mute(device, AUDIO_CODEC_DIR_OUTPUT, false) == ERROR_NONE);
REQUIRE(audio_stream_open_output(device, &config, &output.handle) == ERROR_NONE);
}
TEST_CASE("bounded playback reports partial progress on a nonblocking timeout") {
const AudioStreamConfig config { 48000, 16, 2 };
Stream output;
REQUIRE(audio_stream_open_output(&audio_stream_device, &config, &output.handle) == ERROR_NONE);
std::vector<int16_t> samples(48000 * 2, 0);
size_t count = 999;
CHECK(audio_stream_write(output.handle, samples.data(), samples.size() * 2, &count, 0) == ERROR_TIMEOUT);
CHECK(count > 0);
CHECK(count < samples.size() * 2);
CHECK(count % 4 == 0);
}
TEST_CASE("converted streams report partial progress on timeout") {
const AudioStreamConfig config { 16000, 16, 1 };
Stream output;
Stream input;
REQUIRE(audio_stream_open_output(&audio_stream_device, &config, &output.handle) == ERROR_NONE);
REQUIRE(audio_stream_open_input(&audio_stream_device, &config, &input.handle) == ERROR_NONE);
std::vector<int16_t> samples(16000, 0);
size_t count = 999;
CHECK(audio_stream_write(output.handle, samples.data(), samples.size() * 2, &count, 0) == ERROR_TIMEOUT);
CHECK(count > 0);
CHECK(count < samples.size() * 2);
CHECK(count % 2 == 0);
vTaskDelay(pdMS_TO_TICKS(30)); // allow dummy capture to produce some samples
count = 999;
CHECK(audio_stream_read(input.handle, samples.data(), samples.size() * 2, &count, 0) == ERROR_TIMEOUT);
CHECK(count > 0);
CHECK(count < samples.size() * 2);
CHECK(count % 2 == 0);
}
TEST_CASE("missing selected microphone does not prevent speaker playback") {
REQUIRE(SDL_setenv("SIM_AUDIO_INPUT", "tactility-nonexistent-microphone", 1) == 0);
AudioCodecDirection capability;
CHECK(audio_codec_get_capabilities(&microphone, &capability) == ERROR_NOT_SUPPORTED);
const AudioCodecStreamConfig config { 48000, 16, 1, AUDIO_CODEC_DIR_INPUT };
CHECK(audio_codec_open(&microphone, &config) == ERROR_NOT_SUPPORTED);
CHECK(audio_codec_get_capabilities(&speaker, &capability) == ERROR_NONE);
CHECK(capability == AUDIO_CODEC_DIR_OUTPUT);
REQUIRE(SDL_setenv("SIM_AUDIO_INPUT", "", 1) == 0);
}
TEST_CASE("unsupported sample widths fail without breaking a later open") {
AudioStreamConfig config { 16000, 24, 1 };
Stream output;
CHECK(audio_stream_open_output(&audio_stream_device, &config, &output.handle) != ERROR_NONE);
CHECK(output.handle == nullptr);
config.bits_per_sample = 16;
REQUIRE(audio_stream_open_output(&audio_stream_device, &config, &output.handle) == ERROR_NONE);
}
TEST_CASE("zero sample rate is rejected before conversion") {
const AudioStreamConfig config { 0, 16, 1 };
Stream output;
CHECK(audio_stream_open_output(&audio_stream_device, &config, &output.handle) == ERROR_INVALID_ARGUMENT);
}
TEST_CASE("disabling while a codec is opening cancels the pending stream") {
const auto* original_api = static_cast<const AudioCodecApi*>(sdl_audio_driver.api);
static const AudioCodecApi* wrapped_api;
wrapped_api = original_api;
AudioCodecApi delayed_api = *original_api;
delayed_api.open = [](Device* device, const AudioCodecStreamConfig* config) {
vTaskDelay(pdMS_TO_TICKS(50)); // models waiting for microphone permission
return wrapped_api->open(device, config);
};
sdl_audio_driver.api = &delayed_api;
struct RestoreApi {
const AudioCodecApi* api;
~RestoreApi() { sdl_audio_driver.api = api; }
} restore { original_api };
REQUIRE(xTaskCreate([](void*) {
vTaskDelay(pdMS_TO_TICKS(5));
audio_stream_set_enabled(&audio_stream_device, AUDIO_CODEC_DIR_OUTPUT, false);
// Re-enabling does not resurrect the cancelled attempt.
audio_stream_set_enabled(&audio_stream_device, AUDIO_CODEC_DIR_OUTPUT, true);
vTaskDelete(nullptr);
}, "disable-audio", 8192, nullptr, 1, nullptr) == pdPASS);
const AudioStreamConfig config { 48000, 16, 2 };
Stream output;
CHECK(audio_stream_open_output(&audio_stream_device, &config, &output.handle) == ERROR_NOT_ALLOWED);
CHECK(output.handle == nullptr);
sdl_audio_driver.api = original_api;
REQUIRE(audio_stream_open_output(&audio_stream_device, &config, &output.handle) == ERROR_NONE);
}
TEST_CASE("hardware output smoke test" * doctest::skip()) {
// Explicit opt-in only: SDL_AUDIODRIVER=coreaudio ... --no-skip --test-case='hardware output smoke test'
const AudioStreamConfig config { 48000, 16, 2 };
Stream output;
REQUIRE(audio_stream_set_volume(&audio_stream_device, AUDIO_CODEC_DIR_OUTPUT, 20) == ERROR_NONE);
REQUIRE(audio_stream_open_output(&audio_stream_device, &config, &output.handle) == ERROR_NONE);
std::vector<int16_t> samples(48000); // half a second, stereo, quiet 440 Hz tone
for (size_t frame = 0; frame < samples.size() / 2; ++frame) {
samples[frame * 2] = samples[frame * 2 + 1] = static_cast<int16_t>(3000 * std::sin(frame * 440.0 * 6.283185307 / 48000));
}
size_t count = 0;
REQUIRE(audio_stream_write(output.handle, samples.data(), samples.size() * 2, &count, pdMS_TO_TICKS(2000)) == ERROR_NONE);
CHECK(count == samples.size() * 2);
}
TEST_CASE("disk PCM capture and playback apply gain and mute" * doctest::skip()) {
REQUIRE(std::strcmp(SDL_GetCurrentAudioDriver(), "disk") == 0);
auto* device = &audio_stream_device;
const AudioStreamConfig config { 48000, 16, 1 };
Stream input;
Stream output;
REQUIRE(audio_stream_set_volume(device, AUDIO_CODEC_DIR_INPUT, 50) == ERROR_NONE);
REQUIRE(audio_stream_set_volume(device, AUDIO_CODEC_DIR_OUTPUT, 25) == ERROR_NONE);
REQUIRE(audio_stream_open_input(device, &config, &input.handle) == ERROR_NONE);
REQUIRE(audio_stream_open_output(device, &config, &output.handle) == ERROR_NONE);
std::vector<int16_t> samples(960, -1);
size_t count = 0;
REQUIRE(audio_stream_read(input.handle, samples.data(), samples.size() * 2, &count, pdMS_TO_TICKS(1000)) == ERROR_NONE);
CHECK(count == samples.size() * 2);
// Fixture contains 10000; microphone gain is 50%.
CHECK(std::all_of(samples.begin(), samples.end(), [](int16_t sample) { return sample == 5000; }));
REQUIRE(audio_stream_write(output.handle, samples.data(), samples.size() * 2, &count, pdMS_TO_TICKS(1000)) == ERROR_NONE);
REQUIRE(audio_stream_close(output.handle) == ERROR_NONE);
output.handle = nullptr;
{
std::ifstream file(std::getenv("SDL_DISKAUDIOFILE"), std::ios::binary);
REQUIRE(file.good());
size_t nonzero = 0;
int16_t sample;
while (file.read(reinterpret_cast<char*>(&sample), sizeof(sample))) {
CHECK((sample == 0 || sample == 1250)); // 25% output volume
if (sample != 0) nonzero++;
}
CHECK(nonzero == samples.size() * 2); // mono was duplicated to stereo
}
REQUIRE(audio_stream_set_mute(device, AUDIO_CODEC_DIR_INPUT, true) == ERROR_NONE);
REQUIRE(audio_stream_read(input.handle, samples.data(), samples.size() * 2, &count, pdMS_TO_TICKS(1000)) == ERROR_NONE);
CHECK(std::all_of(samples.begin(), samples.end(), [](int16_t sample) { return sample == 0; }));
REQUIRE(audio_stream_set_mute(device, AUDIO_CODEC_DIR_OUTPUT, true) == ERROR_NONE);
REQUIRE(audio_stream_open_output(device, &config, &output.handle) == ERROR_NONE);
std::fill(samples.begin(), samples.end(), 5000);
REQUIRE(audio_stream_write(output.handle, samples.data(), samples.size() * 2, &count, pdMS_TO_TICKS(1000)) == ERROR_NONE);
REQUIRE(audio_stream_close(output.handle) == ERROR_NONE);
output.handle = nullptr;
std::ifstream file(std::getenv("SDL_DISKAUDIOFILE"), std::ios::binary);
REQUIRE(file.good());
size_t total = 0;
int16_t sample;
while (file.read(reinterpret_cast<char*>(&sample), sizeof(sample))) {
CHECK(sample == 0);
total++;
}
CHECK(total >= samples.size() * 2);
}
struct TestContext { int argc; char** argv; int result = 1; };
static void run_tests(void* argument) {
auto* data = static_cast<TestContext*>(argument);
Module* modules[] = { &platform_posix_module, &simulator_module, &audio_stream_module, nullptr };
DtsDevice devices[] = { DTS_DEVICE_TERMINATOR };
if (kernel_init(modules, devices) == ERROR_NONE
&& device_construct_add_start(&speaker, "tactility,sdl-audio") == ERROR_NONE
&& device_construct_add_start(&microphone, "tactility,sdl-audio") == ERROR_NONE) {
doctest::Context context(data->argc, data->argv);
context.setOption("no-breaks", true);
data->result = context.run();
device_stop(&microphone);
device_stop(&speaker);
}
vTaskEndScheduler();
vTaskDelete(nullptr);
}
int main(int argc, char** argv) {
if (std::getenv("SDL_AUDIODRIVER") == nullptr) SDL_setenv("SDL_AUDIODRIVER", "dummy", 1);
char input_path[] = "sim-audio-input-XXXXXX";
char output_path[] = "sim-audio-output-XXXXXX";
const bool disk = std::strcmp(std::getenv("SDL_AUDIODRIVER"), "disk") == 0;
if (disk) {
const int input_fd = mkstemp(input_path);
const int output_fd = mkstemp(output_path);
if (input_fd < 0 || output_fd < 0) return 1;
FILE* file = fdopen(input_fd, "wb");
if (file == nullptr) return 1;
const std::vector<int16_t> fixture(48000, 10000);
const size_t written = std::fwrite(fixture.data(), sizeof(int16_t), fixture.size(), file);
std::fclose(file);
::close(output_fd);
if (written != fixture.size()) return 1;
SDL_setenv("SDL_DISKAUDIOFILEIN", input_path, 1);
SDL_setenv("SDL_DISKAUDIOFILE", output_path, 1);
}
TestContext data { argc, argv };
if (xTaskCreate(run_tests, "audio-test", 32768, &data, 1, nullptr) != pdPASS) return 1;
vTaskStartScheduler();
if (disk) {
std::remove(input_path);
std::remove(output_path);
}
return data.result;
}
+93
View File
@@ -0,0 +1,93 @@
# Simulator audio
The desktop simulator exposes an SDL speaker and microphone through Tactility's
standard `audio_stream_*` API. On macOS, SDL uses CoreAudio. Audio Settings controls
the simulator's input/output volume, mute, and enabled state; these controls do not
change macOS's system volume.
## Running on macOS
Build the simulator in the usual host build environment (with `python`, `lark`,
and `pyyaml` available, and without `ESP_IDF_VERSION`):
```sh
cmake -S . -B buildsim
cmake --build buildsim --target Tactility -j 8
```
Create a fresh application bundle (the script deliberately refuses to overwrite
an existing bundle):
```sh
sh Buildscripts/release-simulator-macos-app.sh buildsim release/Tactility-audio.app
open release/Tactility-audio.app
```
Alternatively, run `../buildsim/Tactility/Tactility` with `Data/` as the working
directory. Both the executable and the application bundle include a microphone
usage description. macOS asks for microphone access on the first actual recording
request, not at simulator startup. If denied, enable access in **System Settings
→ Privacy & Security → Microphone** and relaunch. For command-line launches, macOS
may attribute the permission to the terminal or launching application.
A Mac mini needs an external input device, such as a USB mic or headset. Without
an input device, speaker output still works and input is reported unavailable.
Connect the input before launch for predictable discovery/UI behavior.
## Selecting devices
By default, each stream opens the system's default device. Startup logs list SDL's
device names. Optional environment variables select an exact name:
```sh
SIM_AUDIO_OUTPUT="Mac mini Speakers" SIM_AUDIO_INPUT="USB Microphone" \
release/Tactility-audio.app/Contents/MacOS/Tactility
```
- `SIM_AUDIO_OUTPUT`: exact output name, or `none` to disable output.
- `SIM_AUDIO_INPUT`: exact input name, or `none` to disable input.
- Unset or empty values use the system default.
Selection is applied when opening a stream. An already-open stream does not
automatically switch when the system default changes; close/reopen it or relaunch.
A missing selected device causes an open failure rather than silently selecting a
different device. Permission/device errors are logged under `SdlAudio`.
## Formats and behavior
- Signed 16-bit PCM; the shared stream module converts app sample rates and channel
counts to 48 kHz mono capture / stereo playback. SDL handles host format conversion.
- One input and one output stream can be open simultaneously.
- Read/write from a worker task, never the LVGL thread.
- Audio callbacks use bounded lock-free buffers, with silence on playback underrun
and dropped incoming frames on capture overflow.
- Reads/writes report partial byte counts on timeout, including converted streams.
- Closing output drains its bounded buffer for up to 250 ms. Closing input does not
affect output, and vice versa.
- No audio mixing or acoustic echo cancellation is added by this backend. Use
headphones when testing simultaneous microphone capture and playback.
## Verification
```sh
cmake --build buildsim --target SimulatorAudioTests -j 8
ctest --test-dir buildsim/Tests -R SimulatorAudio --output-on-failure
```
These tests use SDL's dummy and disk backends without requiring microphone access.
They cover full duplex, 16/44.1/48 kHz app formats, bounded buffering, partial
timeouts, enable/disable, unavailable inputs, and sample-level input/output gain
and mute. They also cover disabling audio while a slow codec open is pending,
as can happen during a microphone permission prompt. Disk fixtures and output
files are temporary and removed after the run.
To explicitly play a quiet half-second 440 Hz tone through real Mac audio:
```sh
SDL_AUDIODRIVER=coreaudio SIM_AUDIO_OUTPUT= \
buildsim/Tests/simulator/SimulatorAudioTests \
--no-skip --test-case="hardware output smoke test"
```
Physical microphone capture, the first-use permission prompt, and live device
unplugging require a separate manual check with an input device attached.
@@ -113,6 +113,10 @@ struct AudioStreamHandleImpl : AudioStreamHandleData {
SemaphoreHandle_t drain_semaphore = nullptr;
};
// A slow codec open (notably the macOS microphone permission prompt) reserves a
// direction before a real handle exists. It must never be passed to close_stream().
AudioStreamHandleImpl* const OPENING_STREAM = reinterpret_cast<AudioStreamHandleImpl*>(1);
struct AudioStreamData {
Device* input_codec = nullptr;
Device* output_codec = nullptr;
@@ -130,6 +134,8 @@ struct AudioStreamData {
bool output_muted = false;
AudioStreamHandleImpl* open_input = nullptr;
AudioStreamHandleImpl* open_output = nullptr;
bool input_open_cancelled = false;
bool output_open_cancelled = false;
// Guards open_input/open_output and the closing/busy_count fields of any handle reachable
// through them, so close (possibly forced by set_enabled) can't race with read/write.
SemaphoreHandle_t mutex = nullptr;
@@ -261,7 +267,7 @@ error_t open_stream(Device* device, const struct AudioStreamConfig* config, Audi
return ERROR_INVALID_ARGUMENT;
}
if (config->channels == 0) {
if (config->channels == 0 || config->sample_rate == 0) {
return ERROR_INVALID_ARGUMENT;
}
@@ -291,7 +297,9 @@ error_t open_stream(Device* device, const struct AudioStreamConfig* config, Audi
// Reserve the slot with a placeholder so concurrent opens can't race past the check
// above while we do the (potentially slow) codec open below outside the lock.
auto* reservation = reinterpret_cast<AudioStreamHandleImpl*>(1);
auto* reservation = OPENING_STREAM;
bool* open_cancelled = is_input ? &data->input_open_cancelled : &data->output_open_cancelled;
*open_cancelled = false;
*slot = reservation;
xSemaphoreGive(data->mutex);
@@ -361,6 +369,18 @@ error_t open_stream(Device* device, const struct AudioStreamConfig* config, Audi
}
xSemaphoreTake(data->mutex, portMAX_DELAY);
if (*open_cancelled) {
// Keep the reservation until the codec is closed, so re-enabling cannot
// open a second stream while this cancelled open is still cleaning up.
xSemaphoreGive(data->mutex);
vSemaphoreDelete(handle->drain_semaphore);
delete handle;
audio_codec_close(codec);
xSemaphoreTake(data->mutex, portMAX_DELAY);
*slot = nullptr;
xSemaphoreGive(data->mutex);
return ERROR_NOT_ALLOWED;
}
*slot = handle;
xSemaphoreGive(data->mutex);
@@ -377,6 +397,7 @@ error_t open_output(Device* device, const struct AudioStreamConfig* config, Audi
}
error_t read_stream(AudioStreamHandle handle_base, void* out_data, size_t data_size, size_t* bytes_read, TickType_t timeout) {
if (bytes_read != nullptr) *bytes_read = 0;
auto* handle = static_cast<AudioStreamHandleImpl*>(handle_base);
if (handle->direction != AUDIO_CODEC_DIR_INPUT || handle->bytes_per_frame == 0) {
return ERROR_INVALID_STATE;
@@ -419,7 +440,7 @@ error_t read_stream(AudioStreamHandle handle_base, void* out_data, size_t data_s
size_t codec_bytes_read = 0;
result = audio_codec_read(data->input_codec, handle->codec_buffer.data(), codec_bytes_needed, &codec_bytes_read, timeout);
if (result == ERROR_NONE) {
if (codec_bytes_read > 0) {
size_t codec_frames_read = codec_bytes_read / handle->codec_bytes_per_frame;
const int16_t* rate_input = reinterpret_cast<const int16_t*>(handle->codec_buffer.data());
uint8_t rate_input_channels = handle->codec_channels;
@@ -448,7 +469,7 @@ error_t read_stream(AudioStreamHandle handle_base, void* out_data, size_t data_s
}
}
if (result == ERROR_NONE && handle->input_gain != 1.0f && bytes_read != nullptr && *bytes_read > 0) {
if (handle->input_gain != 1.0f && bytes_read != nullptr && *bytes_read > 0) {
auto* samples = reinterpret_cast<int16_t*>(out_data);
size_t sample_count = *bytes_read / sizeof(int16_t);
for (size_t i = 0; i < sample_count; i++) {
@@ -462,6 +483,7 @@ error_t read_stream(AudioStreamHandle handle_base, void* out_data, size_t data_s
}
error_t write_stream(AudioStreamHandle handle_base, const void* in_data, size_t data_size, size_t* bytes_written, TickType_t timeout) {
if (bytes_written != nullptr) *bytes_written = 0;
auto* handle = static_cast<AudioStreamHandleImpl*>(handle_base);
if (handle->direction != AUDIO_CODEC_DIR_OUTPUT || handle->bytes_per_frame == 0) {
return ERROR_INVALID_STATE;
@@ -532,9 +554,13 @@ error_t write_stream(AudioStreamHandle handle_base, const void* in_data, size_t
size_t codec_bytes_to_write = codec_frames * handle->codec_bytes_per_frame;
size_t codec_bytes_written = 0;
result = audio_codec_write(data->output_codec, handle->codec_buffer.data(), codec_bytes_to_write, &codec_bytes_written, timeout);
if (result == ERROR_NONE && bytes_written != nullptr) {
// The caller provided `data_size` worth of input; we consumed all of it (resampled/converted).
*bytes_written = data_size;
if (bytes_written != nullptr && codec_frames > 0) {
// A bounded host/hardware queue can accept only part of a converted write,
// including when returning ERROR_TIMEOUT. Report progress in app-side whole
// frames rather than leaving the count untouched or claiming the entire write.
size_t written_frames = codec_bytes_written / handle->codec_bytes_per_frame;
if (written_frames > codec_frames) written_frames = codec_frames;
*bytes_written = (in_frames * written_frames / codec_frames) * handle->bytes_per_frame;
}
}
@@ -686,13 +712,17 @@ error_t set_enabled(Device* device, AudioCodecDirection direction, bool enabled)
data->output_enabled = enabled;
}
// Capture and clear the slot under the lock so we hand close_stream() a pointer that
// can't simultaneously be torn down by a racing close from the owning app (close_stream
// re-checks `*slot == handle` and no-ops if it's already been cleared/replaced).
// A pending open has no handle to close yet. Let its owning task clean up when
// the codec returns, even if the user re-enables the direction in the meantime.
AudioStreamHandleImpl* to_close = nullptr;
if (!enabled) {
AudioStreamHandleImpl** slot = is_input ? &data->open_input : &data->open_output;
to_close = *slot;
if (*slot == OPENING_STREAM) {
if (is_input) data->input_open_cancelled = true;
else data->output_open_cancelled = true;
} else {
to_close = *slot;
}
}
xSemaphoreGive(data->mutex);
@@ -9,3 +9,7 @@ properties:
type: phandle
required: true
description: "I2S controller device that carries audio data"
input-gain-percent:
type: int
default: 100
description: "Extra digital gain multiplier applied by audio_stream on top of the ES8311's own 42dB hardware ADC gain, as an integer percentage (100 = 1.0x / no extra boost). For quiet MEMS mic capsules that are still quiet even at max hardware gain."
@@ -25,6 +25,14 @@ struct Es8311Config {
uint8_t address;
/** I2S controller device that carries audio data */
struct Device* i2s_device;
/**
* Extra fixed digital gain multiplier applied by audio_stream on top of the ES8311's
* own hardware ADC gain (0..42dB), as an integer percentage (100 = 1.0x / no extra boost).
* Small MEMS mic capsules can still sound quiet even near max hardware gain; this is for
* boards where 42dB hardware gain alone isn't enough. devicetree has no float property type,
* hence the x100 integer encoding.
*/
uint16_t input_gain_percent;
};
#ifdef __cplusplus
+19 -4
View File
@@ -31,6 +31,7 @@ struct Es8311Data {
bool is_open = false;
AudioCodecDirection open_direction = AUDIO_CODEC_DIR_BOTH;
esp_codec_dev_sample_info_t open_sample_info = {};
float input_gain = 1.0f;
};
#define GET_CONFIG(device) (static_cast<const Es8311Config*>((device)->config))
@@ -144,8 +145,8 @@ error_t set_volume(Device* device, AudioCodecDirection direction, float volume_p
}
if (direction == AUDIO_CODEC_DIR_INPUT) {
// ES8311 ADC gain range is roughly 0..24 dB; map 0..100% linearly onto it.
float db = (volume_percent / 100.0f) * 24.0f;
// ES8311 ADC gain supports 0..42dB (0,6,12,18,24,30,36,42) in 6dB steps
float db = (volume_percent / 100.0f) * 42.0f;
return (esp_codec_dev_set_in_gain(data->codec_device, db) == ESP_CODEC_DEV_OK) ? ERROR_NONE : ERROR_RESOURCE;
}
@@ -172,7 +173,8 @@ error_t get_volume(Device* device, AudioCodecDirection direction, float* volume_
if (esp_codec_dev_get_in_gain(data->codec_device, &db) != ESP_CODEC_DEV_OK) {
return ERROR_RESOURCE;
}
*volume_percent = (db / 24.0f) * 100.0f;
*volume_percent = (db / 42.0f) * 100.0f;
if (*volume_percent > 100.0f) *volume_percent = 100.0f;
return ERROR_NONE;
}
@@ -235,6 +237,12 @@ error_t get_capabilities(Device* device, AudioCodecDirection* supported_directio
return ERROR_NONE;
}
error_t get_input_gain_multiplier(Device* device, float* gain) {
auto* data = GET_DATA(device);
*gain = data->input_gain;
return ERROR_NONE;
}
static const struct AudioCodecApi API = {
.open = open,
.close = close,
@@ -247,7 +255,7 @@ static const struct AudioCodecApi API = {
.get_native_sample_rate = get_native_sample_rate,
.get_native_channels = get_native_channels,
.get_capabilities = get_capabilities,
.get_input_gain_multiplier = nullptr,
.get_input_gain_multiplier = get_input_gain_multiplier,
};
// endregion
@@ -257,6 +265,11 @@ static const struct AudioCodecApi API = {
error_t start_device(Device* device) {
const auto* config = GET_CONFIG(device);
if (config->input_gain_percent > 2000) {
LOG_E(TAG, "Invalid input_gain_percent %u (must be 0..2000)", config->input_gain_percent);
return ERROR_RESOURCE;
}
auto* i2c_controller = device_get_parent(device);
if (i2c_controller == nullptr || device_get_type(i2c_controller) != &I2C_CONTROLLER_TYPE) {
LOG_E(TAG, "Parent is not an I2C controller");
@@ -270,6 +283,8 @@ error_t start_device(Device* device) {
}
auto* data = new Es8311Data();
data->input_gain = (float) config->input_gain_percent / 100.0f;
if (config->input_gain_percent == 0) data->input_gain = 1.0f; // 0 means unset
data->ctrl_if = audio_codec_adapter_new_i2c_ctrl(i2c_controller, config->address);
data->data_if = audio_codec_adapter_new_i2s_data(i2s_controller);
+11
View File
@@ -0,0 +1,11 @@
cmake_minimum_required(VERSION 3.20)
include("${CMAKE_CURRENT_LIST_DIR}/../../Buildscripts/module.cmake")
file(GLOB_RECURSE SOURCE_FILES "source/*.c*")
tactility_add_module(st77922-module
SRCS ${SOURCE_FILES}
INCLUDE_DIRS include/
REQUIRES TactilityKernel platform-esp32 esp_lcd_st77922 driver
)
@@ -0,0 +1,37 @@
description: Touch interface integrated in the Sitronix ST77922 TDDI
include: ["i2c-device.yaml"]
compatible: "sitronix,st77922-touch"
bus: i2c
properties:
x-max:
type: int
required: true
description: Maximum X coordinate
y-max:
type: int
required: true
description: Maximum Y coordinate
swap-xy:
type: boolean
default: false
description: Swap the X and Y axes
mirror-x:
type: boolean
default: false
description: Mirror the X axis
mirror-y:
type: boolean
default: false
description: Mirror the Y axis
pin-reset:
type: phandles
default: GPIO_PIN_SPEC_NONE
description: Reset GPIO pin
pin-interrupt:
type: phandles
default: GPIO_PIN_SPEC_NONE
description: Interrupt GPIO pin
@@ -0,0 +1,47 @@
description: Sitronix ST77922 QSPI display panel
compatible: "sitronix,st77922"
bus: spi
properties:
horizontal-resolution:
type: int
required: true
description: Horizontal resolution in pixels
vertical-resolution:
type: int
required: true
description: Vertical resolution in pixels
mirror-x:
type: boolean
default: false
description: Mirror the X axis
mirror-y:
type: boolean
default: false
description: Mirror the Y axis
invert-color:
type: boolean
default: false
description: Invert the panel's color output
bgr-order:
type: boolean
default: false
description: Use BGR element order instead of RGB
bits-per-pixel:
type: int
default: 16
description: Color depth in bits per pixel
pixel-clock-hz:
type: int
default: 80000000
description: QSPI pixel clock frequency in Hz
transaction-queue-depth:
type: int
default: 10
description: Size of the internal SPI transaction queue
backlight:
type: phandle
default: "NULL"
description: Optional reference to this display's backlight device
+3
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@@ -0,0 +1,3 @@
dependencies:
- TactilityKernel
bindings: bindings
@@ -0,0 +1,7 @@
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include <tactility/bindings/bindings.h>
#include <drivers/st77922.h>
DEFINE_DEVICETREE(st77922, struct St77922Config)
@@ -0,0 +1,7 @@
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include <tactility/bindings/bindings.h>
#include <drivers/st77922_touch.h>
DEFINE_DEVICETREE(st77922_touch, struct St77922TouchConfig)
@@ -0,0 +1,20 @@
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include <stdbool.h>
#include <stdint.h>
#include <tactility/device.h>
struct St77922Config {
uint16_t horizontal_resolution;
uint16_t vertical_resolution;
bool mirror_x;
bool mirror_y;
bool invert_color;
bool bgr_order;
uint32_t bits_per_pixel;
uint32_t pixel_clock_hz;
uint8_t transaction_queue_depth;
struct Device* backlight;
};
@@ -0,0 +1,18 @@
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include <stdbool.h>
#include <stdint.h>
#include <tactility/drivers/gpio.h>
struct St77922TouchConfig {
uint8_t address;
uint16_t x_max;
uint16_t y_max;
bool swap_xy;
bool mirror_x;
bool mirror_y;
struct GpioPinSpec pin_reset;
struct GpioPinSpec pin_interrupt;
};
@@ -0,0 +1,6 @@
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include <tactility/module.h>
extern Module st77922_module;
+21
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@@ -0,0 +1,21 @@
// SPDX-License-Identifier: Apache-2.0
#include <tactility/driver.h>
#include <tactility/module.h>
extern "C" {
extern Driver st77922_driver;
extern Driver st77922_touch_driver;
static Driver* const st77922_drivers[] = {
&st77922_driver,
&st77922_touch_driver,
nullptr
};
Module st77922_module = {
.name = "st77922",
.drivers = st77922_drivers
};
} // extern "C"
+270
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@@ -0,0 +1,270 @@
// SPDX-License-Identifier: Apache-2.0
#include <drivers/st77922.h>
#include <st77922_module.h>
#include "st77922_init.h"
#include <tactility/check.h>
#include <tactility/device.h>
#include <tactility/driver.h>
#include <tactility/drivers/display.h>
#include <tactility/drivers/esp32_spi.h>
#include <tactility/drivers/spi_controller.h>
#include <tactility/log.h>
#include <esp_err.h>
#include <esp_heap_caps.h>
#include <esp_lcd_io_spi.h>
#include <esp_lcd_panel_io.h>
#include <esp_lcd_panel_ops.h>
#include <esp_lcd_st77922.h>
#include <freertos/semphr.h>
#include <cstdlib>
#define TAG "ST77922"
#define GET_CONFIG(device) (static_cast<const St77922Config*>((device)->config))
struct St77922Internal {
esp_lcd_panel_io_handle_t io_handle;
esp_lcd_panel_handle_t panel_handle;
SemaphoreHandle_t draw_done;
uint8_t* transfer_buffer;
size_t transfer_buffer_size;
};
static bool IRAM_ATTR transfer_done(esp_lcd_panel_io_handle_t, esp_lcd_panel_io_event_data_t*, void* context) {
auto* internal = static_cast<St77922Internal*>(context);
BaseType_t task_woken = pdFALSE;
xSemaphoreGiveFromISR(internal->draw_done, &task_woken);
return task_woken == pdTRUE;
}
static error_t start(Device* device) {
auto* parent = device_get_parent(device);
check(device_get_type(parent) == &SPI_CONTROLLER_TYPE);
const auto* spi = static_cast<const Esp32SpiConfig*>(parent->config);
const auto* config = GET_CONFIG(device);
GpioPinSpec cs;
if (esp32_spi_get_cs_pin(device, &cs) != ERROR_NONE) {
return ERROR_RESOURCE;
}
auto* internal = static_cast<St77922Internal*>(calloc(1, sizeof(St77922Internal)));
if (internal == nullptr) {
return ERROR_OUT_OF_MEMORY;
}
internal->draw_done = xSemaphoreCreateBinary();
if (internal->draw_done == nullptr) {
free(internal);
return ERROR_OUT_OF_MEMORY;
}
// The vendor port renders a complete frame in PSRAM, then copies it through a
// 1/10-frame DMA buffer. Besides making full-frame refresh possible, this keeps
// the panel's GRAM synchronized when animated objects invalidate old and new
// positions in separate LVGL regions.
const size_t bytes_per_pixel = config->bits_per_pixel / 8;
const size_t rows_per_transfer = config->vertical_resolution > 10
? config->vertical_resolution / 10 : config->vertical_resolution;
internal->transfer_buffer_size =
static_cast<size_t>(config->horizontal_resolution) * rows_per_transfer * bytes_per_pixel;
if (spi->max_transfer_size > 0
&& internal->transfer_buffer_size > static_cast<size_t>(spi->max_transfer_size)) {
internal->transfer_buffer_size = static_cast<size_t>(spi->max_transfer_size);
}
internal->transfer_buffer = static_cast<uint8_t*>(heap_caps_malloc(
internal->transfer_buffer_size, MALLOC_CAP_DMA | MALLOC_CAP_INTERNAL | MALLOC_CAP_8BIT));
if (internal->transfer_buffer == nullptr) {
vSemaphoreDelete(internal->draw_done);
free(internal);
return ERROR_OUT_OF_MEMORY;
}
esp_lcd_panel_io_spi_config_t io_config = {
.cs_gpio_num = static_cast<int>(cs.pin),
.dc_gpio_num = -1,
.spi_mode = 0,
.pclk_hz = config->pixel_clock_hz,
.trans_queue_depth = config->transaction_queue_depth,
.on_color_trans_done = transfer_done,
.user_ctx = internal,
.lcd_cmd_bits = 32,
.lcd_param_bits = 8,
.cs_ena_pretrans = 0,
.cs_ena_posttrans = 0,
.flags = {
.dc_high_on_cmd = 0,
.dc_low_on_data = 0,
.dc_low_on_param = 0,
.octal_mode = 0,
.quad_mode = 1,
.sio_mode = 0,
.lsb_first = 0,
.cs_high_active = 0,
},
};
esp_err_t result = esp_lcd_new_panel_io_spi(
static_cast<esp_lcd_spi_bus_handle_t>(spi->host), &io_config, &internal->io_handle);
if (result != ESP_OK) {
LOG_E(TAG, "Failed to create panel IO: %s", esp_err_to_name(result));
heap_caps_free(internal->transfer_buffer);
vSemaphoreDelete(internal->draw_done);
free(internal);
return ERROR_RESOURCE;
}
size_t init_count = 0;
st77922_vendor_config_t vendor = {
.init_cmds = st77922_board_init_commands(&init_count),
.init_cmds_size = static_cast<uint16_t>(init_count),
.flags = { .use_qspi_interface = 1 },
};
esp_lcd_panel_dev_config_t panel_config = {
.reset_gpio_num = -1,
.rgb_ele_order = config->bgr_order ? LCD_RGB_ELEMENT_ORDER_BGR : LCD_RGB_ELEMENT_ORDER_RGB,
.data_endian = LCD_RGB_DATA_ENDIAN_LITTLE,
.bits_per_pixel = config->bits_per_pixel,
.flags = { .reset_active_high = false },
.vendor_config = &vendor,
};
result = esp_lcd_new_panel_st77922(internal->io_handle, &panel_config, &internal->panel_handle);
bool ok = result == ESP_OK;
ok = ok && esp_lcd_panel_reset(internal->panel_handle) == ESP_OK;
ok = ok && esp_lcd_panel_init(internal->panel_handle) == ESP_OK;
ok = ok && ((!config->mirror_x && !config->mirror_y)
|| esp_lcd_panel_mirror(internal->panel_handle, config->mirror_x, config->mirror_y) == ESP_OK);
ok = ok && (!config->invert_color || esp_lcd_panel_invert_color(internal->panel_handle, true) == ESP_OK);
ok = ok && esp_lcd_panel_disp_on_off(internal->panel_handle, true) == ESP_OK;
if (!ok) {
LOG_E(TAG, "Failed to bring up panel: %s", esp_err_to_name(result));
if (internal->panel_handle != nullptr) esp_lcd_panel_del(internal->panel_handle);
esp_lcd_panel_io_del(internal->io_handle);
heap_caps_free(internal->transfer_buffer);
vSemaphoreDelete(internal->draw_done);
free(internal);
return ERROR_RESOURCE;
}
device_set_driver_data(device, internal);
return ERROR_NONE;
}
static error_t stop(Device* device) {
auto* internal = static_cast<St77922Internal*>(device_get_driver_data(device));
if (esp_lcd_panel_del(internal->panel_handle) != ESP_OK
|| esp_lcd_panel_io_del(internal->io_handle) != ESP_OK) {
return ERROR_RESOURCE;
}
heap_caps_free(internal->transfer_buffer);
vSemaphoreDelete(internal->draw_done);
free(internal);
device_set_driver_data(device, nullptr);
return ERROR_NONE;
}
static error_t reset(Device* device) {
auto* data = static_cast<St77922Internal*>(device_get_driver_data(device));
return esp_lcd_panel_reset(data->panel_handle) == ESP_OK ? ERROR_NONE : ERROR_RESOURCE;
}
static error_t init(Device* device) {
auto* data = static_cast<St77922Internal*>(device_get_driver_data(device));
return esp_lcd_panel_init(data->panel_handle) == ESP_OK ? ERROR_NONE : ERROR_RESOURCE;
}
static error_t draw_bitmap(Device* device, int32_t xs, int32_t ys, int32_t xe, int32_t ye, const void* pixels) {
auto* data = static_cast<St77922Internal*>(device_get_driver_data(device));
const auto* config = GET_CONFIG(device);
const size_t row_bytes = static_cast<size_t>(xe - xs) * config->bits_per_pixel / 8;
if (row_bytes == 0 || row_bytes > data->transfer_buffer_size) {
return ERROR_OUT_OF_RANGE;
}
const size_t rows_per_transfer = data->transfer_buffer_size / row_bytes;
const auto* source = static_cast<const uint8_t*>(pixels);
int32_t chunk_y = ys;
while (chunk_y < ye) {
const size_t remaining_rows = static_cast<size_t>(ye - chunk_y);
const size_t chunk_rows = remaining_rows < rows_per_transfer ? remaining_rows : rows_per_transfer;
const size_t chunk_bytes = chunk_rows * row_bytes;
memcpy(data->transfer_buffer, source, chunk_bytes);
xSemaphoreTake(data->draw_done, 0);
if (esp_lcd_panel_draw_bitmap(
data->panel_handle, xs, chunk_y, xe, chunk_y + static_cast<int32_t>(chunk_rows),
data->transfer_buffer) != ESP_OK) {
LOG_E(TAG, "Failed to queue color transfer at y=%ld", static_cast<long>(chunk_y));
return ERROR_RESOURCE;
}
if (xSemaphoreTake(data->draw_done, pdMS_TO_TICKS(1000)) != pdTRUE) {
LOG_E(TAG, "Timed out waiting for color transfer at y=%ld", static_cast<long>(chunk_y));
return ERROR_TIMEOUT;
}
source += chunk_bytes;
chunk_y += static_cast<int32_t>(chunk_rows);
}
return ERROR_NONE;
}
static error_t mirror(Device* device, bool x, bool y) {
auto* data = static_cast<St77922Internal*>(device_get_driver_data(device));
return esp_lcd_panel_mirror(data->panel_handle, x, y) == ESP_OK ? ERROR_NONE : ERROR_RESOURCE;
}
static bool get_mirror_x(Device* device) { return GET_CONFIG(device)->mirror_x; }
static bool get_mirror_y(Device* device) { return GET_CONFIG(device)->mirror_y; }
static error_t invert(Device* device, bool value) {
auto* data = static_cast<St77922Internal*>(device_get_driver_data(device));
return esp_lcd_panel_invert_color(data->panel_handle, value) == ESP_OK ? ERROR_NONE : ERROR_RESOURCE;
}
static error_t on_off(Device* device, bool value) {
auto* data = static_cast<St77922Internal*>(device_get_driver_data(device));
return esp_lcd_panel_disp_on_off(data->panel_handle, value) == ESP_OK ? ERROR_NONE : ERROR_RESOURCE;
}
static error_t sleep(Device* device, bool value) {
auto* data = static_cast<St77922Internal*>(device_get_driver_data(device));
return esp_lcd_panel_disp_sleep(data->panel_handle, value) == ESP_OK ? ERROR_NONE : ERROR_RESOURCE;
}
static DisplayColorFormat color_format(Device*) { return DISPLAY_COLOR_FORMAT_RGB565_SWAPPED; }
static uint16_t resolution_x(Device* device) { return GET_CONFIG(device)->horizontal_resolution; }
static uint16_t resolution_y(Device* device) { return GET_CONFIG(device)->vertical_resolution; }
static void frame_buffer(Device*, uint8_t, void** output) { *output = nullptr; }
static uint8_t frame_buffer_count(Device*) { return 0; }
static error_t backlight(Device* device, Device** output) {
*output = GET_CONFIG(device)->backlight;
return *output == nullptr ? ERROR_NOT_SUPPORTED : ERROR_NONE;
}
static const DisplayApi display_api = {
.capabilities = DISPLAY_CAPABILITY_CAP_MIRROR | DISPLAY_CAPABILITY_INVERT_COLOR |
DISPLAY_CAPABILITY_ON_OFF | DISPLAY_CAPABILITY_SLEEP | DISPLAY_CAPABILITY_BACKLIGHT |
DISPLAY_CAPABILITY_REQUIRES_FULL_FRAME,
.reset = reset,
.init = init,
.draw_bitmap = draw_bitmap,
.mirror = mirror,
.swap_xy = nullptr,
.get_swap_xy = nullptr,
.get_mirror_x = get_mirror_x,
.get_mirror_y = get_mirror_y,
.set_gap = nullptr,
.get_gap_x = nullptr,
.get_gap_y = nullptr,
.invert_color = invert,
.disp_on_off = on_off,
.disp_sleep = sleep,
.get_color_format = color_format,
.get_resolution_x = resolution_x,
.get_resolution_y = resolution_y,
.get_frame_buffer = frame_buffer,
.get_frame_buffer_count = frame_buffer_count,
.get_backlight = backlight,
.has_capability = nullptr,
};
Driver st77922_driver = {
.name = "st77922",
.compatible = (const char*[]) { "sitronix,st77922", nullptr },
.start_device = start,
.stop_device = stop,
.api = &display_api,
.device_type = &DISPLAY_TYPE,
.owner = &st77922_module,
.internal = nullptr
};
@@ -0,0 +1,74 @@
// SPDX-License-Identifier: Apache-2.0
#include "st77922_init.h"
// Initialization sequence supplied with the LCDWIKI/Hosyond ES3C35P vendor ESP-IDF demo.
static const st77922_lcd_init_cmd_t init_commands[] = {
{0xF1, (uint8_t []){0x00}, 1, 0},
{0x60, (uint8_t []){0x00, 0x00, 0x00}, 3, 0},
{0x65, (uint8_t []){0x80}, 1, 0},
{0x79, (uint8_t []){0x06}, 1, 0},
{0x7B, (uint8_t []){0x00, 0x08, 0x08}, 3, 0},
{0x80, (uint8_t []){0x55, 0x62, 0x2F, 0x17, 0xF0, 0x52, 0x70, 0xD2, 0x52, 0x62, 0xEA}, 11, 0},
{0x81, (uint8_t []){0x26, 0x52, 0x72, 0x27}, 4, 0},
{0x84, (uint8_t []){0x92, 0x25}, 2, 0},
{0x87, (uint8_t []){0x10, 0x10, 0x58, 0x00, 0x02, 0x3A}, 6, 0},
{0x88, (uint8_t []){0x00, 0x00, 0x2C, 0x10, 0x04, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x06}, 15, 0},
{0x89, (uint8_t []){0x00, 0x00, 0x00}, 3, 0},
{0x8A, (uint8_t []){0x13, 0x00, 0x2C, 0x00, 0x00, 0x2C, 0x10, 0x10, 0x00, 0x3E, 0x19}, 11, 0},
{0x8B, (uint8_t []){0x15, 0xB1, 0xB1, 0x44, 0x96, 0x2C, 0x10, 0x97, 0x8E}, 9, 0},
{0x8C, (uint8_t []){0x1D, 0xB1, 0xB1, 0x44, 0x96, 0x2C, 0x10, 0x50, 0x0F, 0x01, 0xC5, 0x12, 0x09}, 13, 0},
{0x8D, (uint8_t []){0x0C}, 1, 0},
{0x8E, (uint8_t []){0x33, 0x01, 0x0C, 0x13, 0x01, 0x01}, 6, 0},
{0xB3, (uint8_t []){0x00, 0x30}, 2, 0},
{0xF1, (uint8_t []){0x00}, 1, 0},
{0x71, (uint8_t []){0xD0}, 1, 0},
{0x66, (uint8_t []){0x02, 0x3F}, 2, 0},
{0xBE, (uint8_t []){0x26, 0x00, 0x9D}, 3, 0},
{0x70, (uint8_t []){0x01, 0xA0, 0x11, 0x40, 0xE0, 0x00, 0x11, 0x69, 0x11, 0x00, 0x00, 0x1A}, 12, 0},
{0x90, (uint8_t []){0x04, 0x04, 0x55, 0x74, 0x00, 0x40, 0x43, 0x27, 0x27}, 9, 0},
{0x91, (uint8_t []){0x04, 0x04, 0x55, 0x75, 0x00, 0x40, 0x42, 0x27, 0x27}, 9, 0},
{0x92, (uint8_t []){0x04, 0x44, 0x55, 0xC0, 0x06, 0x00, 0x07, 0x05, 0x90, 0x27}, 10, 0},
{0x93, (uint8_t []){0x04, 0x43, 0x11, 0x00, 0x00, 0x00, 0x00, 0x05, 0x90, 0x27}, 10, 0},
{0x94, (uint8_t []){0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, 6, 0},
{0x95, (uint8_t []){0x96, 0x16, 0x00, 0x00, 0xFF}, 5, 0},
{0x96, (uint8_t []){0x44, 0x53, 0x03, 0x12, 0x23, 0x24, 0x06, 0x05, 0x94, 0x27, 0x00, 0x44}, 12, 0},
{0x97, (uint8_t []){0x44, 0x53, 0x47, 0x56, 0x20, 0x20, 0x02, 0x01, 0x94, 0x27, 0x00, 0x44}, 12, 0},
{0xBA, (uint8_t []){0x55, 0x94, 0x2D, 0x94, 0x27}, 5, 0},
{0x9A, (uint8_t []){0x40, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00}, 7, 0},
{0x9B, (uint8_t []){0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00}, 7, 0},
{0x9C, (uint8_t []){0x5C, 0x12, 0x00, 0x00, 0x10, 0x12, 0x00, 0x00, 0x10, 0x02, 0x00, 0x00, 0x00}, 13, 0},
{0x9D, (uint8_t []){0x8A, 0x51, 0x00, 0x00, 0x00, 0x80, 0x1E, 0x01}, 8, 0},
{0x9E, (uint8_t []){0x51, 0x00, 0x00, 0x00, 0x80, 0x1E, 0x01}, 7, 0},
{0xB4, (uint8_t []){0x1D, 0x1C, 0x1E, 0x0B, 0x14, 0x02, 0x13, 0x09, 0x1E, 0x00, 0x1E, 0x10}, 12, 0},
{0xB5, (uint8_t []){0x1D, 0x1C, 0x1E, 0x0A, 0x15, 0x03, 0x11, 0x08, 0x1E, 0x01, 0x1E, 0x12}, 12, 0},
{0xB6, (uint8_t []){0x77, 0x77, 0x00, 0x0A, 0xFF, 0x0A, 0xFF}, 7, 0},
{0x86, (uint8_t []){0xCD, 0x04, 0xB1, 0x02, 0x58, 0x12, 0x58, 0x0C, 0x13, 0x01, 0xA5, 0x00, 0xA5, 0xA5}, 14, 0},
{0xB7, (uint8_t []){0x07, 0x0A, 0x0E, 0x06, 0x05, 0x03, 0x2B, 0x03, 0x03, 0x42, 0x07, 0x10, 0x10, 0x2E, 0x3F, 0x0D}, 16, 0},
{0xB8, (uint8_t []){0x07, 0x0A, 0x0D, 0x05, 0x05, 0x02, 0x2B, 0x02, 0x03, 0x42, 0x06, 0x10, 0x0F, 0x2E, 0x3F, 0x0D}, 16, 0},
{0xB9, (uint8_t []){0x23, 0x23}, 2, 0},
{0xBF, (uint8_t []){0x10, 0x14, 0x14, 0x0B, 0x0B, 0x0B}, 6, 0},
{0xF2, (uint8_t []){0x00}, 1, 0},
{0x73, (uint8_t []){0x04, 0xDA, 0x12, 0x54, 0x47}, 5, 0},
{0x77, (uint8_t []){0x6B, 0x5B, 0xFD, 0xC3, 0xC5}, 5, 0},
{0x7A, (uint8_t []){0x15, 0x27}, 2, 0},
{0x7B, (uint8_t []){0x04, 0x57}, 2, 0},
{0x7E, (uint8_t []){0x01, 0x0E}, 2, 0},
{0xBF, (uint8_t []){0x36}, 1, 0},
{0xE3, (uint8_t []){0x40, 0x40}, 2, 0},
{0xF0, (uint8_t []){0x00}, 1, 0},
{0xD0, (uint8_t []){0x00}, 1, 0},
{0x2A, (uint8_t []){0x00, 0x00, 0x01, 0x3F}, 4, 0},
{0x2B, (uint8_t []){0x00, 0x00, 0x01, 0xDF}, 4, 0},
{0x21, NULL, 0, 0},
{0x11, NULL, 0, 120},
{0x29, NULL, 0, 0},
{0x2C, NULL, 0, 0},
{0x3A, (uint8_t []){0x01}, 1, 0},
{0x36, (uint8_t []){0x00}, 1, 0},
{0x35, (uint8_t []){0x01}, 1, 20},
};
const st77922_lcd_init_cmd_t* st77922_board_init_commands(size_t* count) {
*count = sizeof(init_commands) / sizeof(init_commands[0]);
return init_commands;
}
@@ -0,0 +1,15 @@
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include <stddef.h>
#include <esp_lcd_st77922.h>
#ifdef __cplusplus
extern "C" {
#endif
const st77922_lcd_init_cmd_t* st77922_board_init_commands(size_t* count);
#ifdef __cplusplus
}
#endif
@@ -0,0 +1,207 @@
// SPDX-License-Identifier: Apache-2.0
#include <drivers/st77922_touch.h>
#include <st77922_module.h>
#include <tactility/check.h>
#include <tactility/device.h>
#include <tactility/driver.h>
#include <tactility/drivers/gpio_controller.h>
#include <tactility/drivers/i2c_controller.h>
#include <tactility/drivers/pointer.h>
#include <tactility/log.h>
#include <freertos/task.h>
#include <algorithm>
#include <cstdlib>
#define TAG "ST77922 touch"
#define GET_CONFIG(device) (static_cast<const St77922TouchConfig*>((device)->config))
static constexpr uint16_t REG_MAX_TOUCHES = 0x0009;
static constexpr uint16_t REG_TOUCH_INFO = 0x0010;
static constexpr uint16_t REG_TOUCH_POINT0 = 0x0014;
static constexpr uint8_t MAX_POINTS = 10;
static constexpr TickType_t TIMEOUT = pdMS_TO_TICKS(1000);
struct TouchPoint {
uint16_t x;
uint16_t y;
};
struct St77922TouchInternal {
Device* i2c;
GpioDescriptor* reset;
uint8_t supported_points;
uint8_t point_count;
TouchPoint points[MAX_POINTS];
bool swap_xy;
bool mirror_x;
bool mirror_y;
};
static error_t read_register(Device* i2c, uint16_t reg, uint8_t* data, size_t size, TickType_t timeout) {
const uint8_t address[] = {
static_cast<uint8_t>(reg >> 8),
static_cast<uint8_t>(reg & 0xFF),
};
return i2c_controller_write_read(i2c, 0x55, address, sizeof(address), data, size, timeout);
}
static error_t start(Device* device) {
auto* parent = device_get_parent(device);
check(device_get_type(parent) == &I2C_CONTROLLER_TYPE);
const auto* config = GET_CONFIG(device);
auto* internal = static_cast<St77922TouchInternal*>(calloc(1, sizeof(St77922TouchInternal)));
if (internal == nullptr) {
return ERROR_OUT_OF_MEMORY;
}
internal->i2c = parent;
internal->supported_points = 1;
internal->swap_xy = config->swap_xy;
internal->mirror_x = config->mirror_x;
internal->mirror_y = config->mirror_y;
if (config->pin_reset.gpio_controller != nullptr) {
internal->reset = gpio_descriptor_acquire(config->pin_reset.gpio_controller,
config->pin_reset.pin, GPIO_FLAG_DIRECTION_OUTPUT | GPIO_FLAG_ACTIVE_LOW, GPIO_OWNER_GPIO);
if (internal->reset == nullptr) {
free(internal);
return ERROR_RESOURCE;
}
if (gpio_descriptor_set_level(internal->reset, true) != ERROR_NONE) {
gpio_descriptor_release(internal->reset);
free(internal);
return ERROR_RESOURCE;
}
vTaskDelay(pdMS_TO_TICKS(10));
gpio_descriptor_set_level(internal->reset, false);
vTaskDelay(pdMS_TO_TICKS(100));
}
uint8_t supported = 0;
if (read_register(parent, REG_MAX_TOUCHES, &supported, 1, TIMEOUT) == ERROR_NONE
&& supported > 0 && supported <= MAX_POINTS) {
internal->supported_points = supported;
}
LOG_I(TAG, "Controller reports %u touch points", internal->supported_points);
device_set_driver_data(device, internal);
return ERROR_NONE;
}
static error_t stop(Device* device) {
auto* internal = static_cast<St77922TouchInternal*>(device_get_driver_data(device));
if (internal->reset != nullptr) {
gpio_descriptor_release(internal->reset);
}
free(internal);
device_set_driver_data(device, nullptr);
return ERROR_NONE;
}
static error_t enter_sleep(Device*) { return ERROR_NOT_SUPPORTED; }
static error_t exit_sleep(Device*) { return ERROR_NOT_SUPPORTED; }
static error_t read_data(Device* device, TickType_t timeout) {
auto* internal = static_cast<St77922TouchInternal*>(device_get_driver_data(device));
uint8_t touch_info = 0;
if (read_register(internal->i2c, REG_TOUCH_INFO, &touch_info, 1, timeout) != ERROR_NONE) {
internal->point_count = 0;
return ERROR_RESOURCE;
}
if ((touch_info & 0x08) == 0) {
internal->point_count = 0;
return ERROR_NONE;
}
uint8_t data[7 * MAX_POINTS] = {};
const size_t read_size = 7 * internal->supported_points;
if (read_register(internal->i2c, REG_TOUCH_POINT0, data, read_size, timeout) != ERROR_NONE) {
internal->point_count = 0;
return ERROR_RESOURCE;
}
internal->point_count = 0;
for (uint8_t index = 0; index < internal->supported_points; index++) {
const uint8_t offset = index * 7;
if ((data[offset] & 0x80) == 0) {
continue;
}
internal->points[internal->point_count++] = {
.x = static_cast<uint16_t>(((data[offset] & 0x3F) << 8) | data[offset + 1]),
.y = static_cast<uint16_t>(((data[offset + 2] & 0x3F) << 8) | data[offset + 3]),
};
}
return ERROR_NONE;
}
static bool get_touched_points(Device* device, uint16_t* x, uint16_t* y, uint16_t* strength,
uint8_t* count, uint8_t maximum) {
auto* internal = static_cast<St77922TouchInternal*>(device_get_driver_data(device));
const auto* config = GET_CONFIG(device);
*count = std::min(internal->point_count, maximum);
for (uint8_t index = 0; index < *count; index++) {
uint16_t point_x = internal->points[index].x;
uint16_t point_y = internal->points[index].y;
if (internal->swap_xy) {
std::swap(point_x, point_y);
}
const uint16_t max_x = internal->swap_xy ? config->y_max : config->x_max;
const uint16_t max_y = internal->swap_xy ? config->x_max : config->y_max;
x[index] = internal->mirror_x ? max_x - point_x : point_x;
y[index] = internal->mirror_y ? max_y - point_y : point_y;
if (strength != nullptr) {
strength[index] = 0;
}
}
return *count > 0;
}
static error_t set_swap_xy(Device* device, bool value) {
static_cast<St77922TouchInternal*>(device_get_driver_data(device))->swap_xy = value;
return ERROR_NONE;
}
static error_t get_swap_xy(Device* device, bool* value) {
*value = static_cast<St77922TouchInternal*>(device_get_driver_data(device))->swap_xy;
return ERROR_NONE;
}
static error_t set_mirror_x(Device* device, bool value) {
static_cast<St77922TouchInternal*>(device_get_driver_data(device))->mirror_x = value;
return ERROR_NONE;
}
static error_t get_mirror_x(Device* device, bool* value) {
*value = static_cast<St77922TouchInternal*>(device_get_driver_data(device))->mirror_x;
return ERROR_NONE;
}
static error_t set_mirror_y(Device* device, bool value) {
static_cast<St77922TouchInternal*>(device_get_driver_data(device))->mirror_y = value;
return ERROR_NONE;
}
static error_t get_mirror_y(Device* device, bool* value) {
*value = static_cast<St77922TouchInternal*>(device_get_driver_data(device))->mirror_y;
return ERROR_NONE;
}
static const PointerApi pointer_api = {
.enter_sleep = enter_sleep,
.exit_sleep = exit_sleep,
.read_data = read_data,
.get_touched_points = get_touched_points,
.set_swap_xy = set_swap_xy,
.get_swap_xy = get_swap_xy,
.set_mirror_x = set_mirror_x,
.get_mirror_x = get_mirror_x,
.set_mirror_y = set_mirror_y,
.get_mirror_y = get_mirror_y,
};
Driver st77922_touch_driver = {
.name = "st77922-touch",
.compatible = (const char*[]) { "sitronix,st77922-touch", nullptr },
.start_device = start,
.stop_device = stop,
.api = &pointer_api,
.device_type = &POINTER_TYPE,
.owner = &st77922_module,
.internal = nullptr
};
+20 -6
View File
@@ -10,15 +10,29 @@ tactility_add_module(app-module
INCLUDE_DIRS include/
REQUIRES TactilityKernel service-module minitar
PRIV_REQUIRES TactilityKernelCpp
WHOLE_ARCHIVE
)
# Tells source/io.cpp its real-syscall fallback must go through __real_read/write/close()
# rather than calling ::read/::write/::close() directly, on every platform whose build wraps
# those symbols (ESP-IDF always; POSIX except macOS, whose linker doesn't support --wrap) -
# see Tactility/CMakeLists.txt and the top-level CMakeLists.txt for where that's applied.
if (NOT APPLE)
# Tells source/io.cpp its real-syscall fallback must go through __real_read/write/close() rather
# than calling ::read/::write/::close() directly, on every platform where those are wrapped: via
# -Wl,--wrap= on ESP-IDF (see the top-level CMakeLists.txt) and non-Apple POSIX (below), or via
# source/stdio_wrap.cpp's dyld interpose on Apple (whose linker lacks --wrap).
tactility_get_module_name(app-module MODULE_NAME)
target_compile_definitions(${MODULE_NAME} PRIVATE TT_APP_IO_WRAPS_STDIO)
# Routes every read()/write()/close() and printf-family call to source/stdio_wrap.cpp's __wrap_*
# functions; see that file for what they do and why. ESP-IDF wraps the same symbols itself (see
# the top-level CMakeLists.txt); Apple gets the same routing via dyld interpose instead, self-
# registered in that file. PUBLIC so every consumer of this module (Tactility, and any test target
# that links app-module directly) gets the flags too.
if (NOT ESP_PLATFORM AND NOT APPLE)
tactility_get_module_name(app-module MODULE_NAME)
target_compile_definitions(${MODULE_NAME} PRIVATE TT_APP_IO_WRAPS_STDIO)
target_link_options(${MODULE_NAME} PUBLIC
"-Wl,--wrap=read" "-Wl,--wrap=write" "-Wl,--wrap=close"
"-Wl,--wrap=printf" "-Wl,--wrap=fprintf" "-Wl,--wrap=vprintf" "-Wl,--wrap=vfprintf"
"-Wl,--wrap=puts" "-Wl,--wrap=fputs" "-Wl,--wrap=putchar" "-Wl,--wrap=fputc"
"-Wl,--wrap=getchar" "-Wl,--wrap=fgetc" "-Wl,--wrap=fgets"
)
endif ()
# install.cpp resolves an installed binary's fixed bin/<platform>/<binary>.so path itself, so it
+33 -20
View File
@@ -8,13 +8,42 @@
#include <cerrno>
#if defined(TT_APP_IO_WRAPS_STDIO)
#ifdef ESP_PLATFORM
// Newlib's stdio (fflush()'s buffer-flush path, in particular) calls the reentrant _read_r/
// _write_r/_close_r syscall stubs directly. The plain read()/write()/close() newlib provides are
// just thin wrappers around them (esp-idf's components/newlib/src/syscalls.c: `write(fd, dst,
// size) { return _write_r(__getreent(), fd, dst, size); }`). Wrapping the _r stubs catches both;
// wrapping the plain names would only catch direct write()-style callers.
#include <reent.h>
extern "C" {
ssize_t __real__read_r(struct _reent* r, int fd, void* buffer, size_t size);
ssize_t __real__write_r(struct _reent* r, int fd, const void* buffer, size_t size);
int __real__close_r(struct _reent* r, int fd);
}
namespace {
ssize_t real_read(int fd, void* buffer, size_t size) { return __real__read_r(__getreent(), fd, buffer, size); }
ssize_t real_write(int fd, const void* buffer, size_t size) { return __real__write_r(__getreent(), fd, buffer, size); }
int real_close(int fd) { return __real__close_r(__getreent(), fd); }
} // namespace
#else
extern "C" {
ssize_t __real_read(int fd, void* buffer, size_t size);
ssize_t __real_write(int fd, const void* buffer, size_t size);
int __real_close(int fd);
}
namespace {
ssize_t real_read(int fd, void* buffer, size_t size) { return __real_read(fd, buffer, size); }
ssize_t real_write(int fd, const void* buffer, size_t size) { return __real_write(fd, buffer, size); }
int real_close(int fd) { return __real_close(fd); }
} // namespace
#endif
#else
#include <unistd.h>
namespace {
ssize_t real_read(int fd, void* buffer, size_t size) { return ::read(fd, buffer, size); }
ssize_t real_write(int fd, const void* buffer, size_t size) { return ::write(fd, buffer, size); }
int real_close(int fd) { return ::close(fd); }
} // namespace
#endif
namespace {
@@ -56,11 +85,7 @@ ssize_t app_io_read(int fd, void* buffer, size_t size) {
errno = EBADF;
return -1;
}
#if defined(TT_APP_IO_WRAPS_STDIO)
return __real_read(fd, buffer, size);
#else
return ::read(fd, buffer, size);
#endif
return real_read(fd, buffer, size);
}
ssize_t app_io_write(int fd, const void* buffer, size_t size) {
@@ -78,22 +103,14 @@ ssize_t app_io_write(int fd, const void* buffer, size_t size) {
// output is currently being intercepted. Without this, a log line emitted while any app
// instance has its stdout captured would vanish from the console entirely instead of
// just also being visible to the capturing parent.
#if defined(TT_APP_IO_WRAPS_STDIO)
__real_write(fd, buffer, size);
#else
::write(fd, buffer, size);
#endif
real_write(fd, buffer, size);
return result;
}
if (table != nullptr && app_fd_table_is_app_owned(table, fd)) {
errno = EBADF;
return -1;
}
#if defined(TT_APP_IO_WRAPS_STDIO)
return __real_write(fd, buffer, size);
#else
return ::write(fd, buffer, size);
#endif
return real_write(fd, buffer, size);
}
int app_io_close(int fd) {
@@ -108,11 +125,7 @@ int app_io_close(int fd) {
return -1;
}
}
#if defined(TT_APP_IO_WRAPS_STDIO)
return __real_close(fd);
#else
return ::close(fd);
#endif
return real_close(fd);
}
} // extern "C"
+4 -2
View File
@@ -32,8 +32,10 @@ constexpr size_t APP_INSTANCE_ID_THREAD_SLOT_INDEX = 1;
// Matches TactilityKernel's Thread wrapper's THREAD_PRIORITY_NORMAL.
constexpr UBaseType_t APP_TASK_PRIORITY = 4;
// Used when an app's manifest doesn't request a specific stack depth (0). 8192 bytes' worth.
constexpr size_t APP_DEFAULT_STACK_DEPTH = 8192 / sizeof(StackType_t);
// Used when an app's manifest doesn't request a specific stack depth (0). 12288 bytes' worth.
// Existing window-manager app manifests request at least 2400 words (9600 bytes); use a
// conservative default above that baseline so a zero-depth app task cannot exhaust its stack.
constexpr size_t APP_DEFAULT_STACK_DEPTH = 12288 / sizeof(StackType_t);
// Task control blocks must stay in internal RAM; only the stack itself may live in external memory.
constexpr MemoryPolicy APP_TASK_TCB_POLICY = { MEMORY_CAPABILITY_INTERNAL, 0, 0 };
+327
View File
@@ -0,0 +1,327 @@
// SPDX-License-Identifier: Apache-2.0
// Paired with -Wl,--wrap= on POSIX (this module's own CMakeLists.txt) and ESP32 (top-level
// CMakeLists.txt); self-registered via dyld interpose below on Apple, whose linker doesn't
// support --wrap.
#include <app/io.h>
#include <sys/types.h>
#ifdef ESP_PLATFORM
// Newlib's own stdio (fflush()'s buffer-flush path, in particular) calls the reentrant
// _read_r/_write_r/_close_r syscall stubs directly, not the plain read()/write()/close() newlib
// itself provides as thin wrappers around them (see e.g. esp-idf's components/newlib/src/
// syscalls.c: `write(fd, dst, size) { return _write_r(__getreent(), fd, dst, size); }`)
// Wrapping the plain names only catches direct write()-style callers, not newlib's own internal
// stdio calls, so the _r stubs are wrapped here instead.
#include <reent.h>
extern "C" {
ssize_t __wrap__read_r(struct _reent* r, int fd, void* buffer, size_t size) {
(void)r;
return app_io_read(fd, buffer, size);
}
ssize_t __wrap__write_r(struct _reent* r, int fd, const void* buffer, size_t size) {
(void)r;
return app_io_write(fd, buffer, size);
}
int __wrap__close_r(struct _reent* r, int fd) {
(void)r;
return app_io_close(fd);
}
}
#else
extern "C" {
ssize_t __wrap_read(int fd, void* buffer, size_t size) {
return app_io_read(fd, buffer, size);
}
ssize_t __wrap_write(int fd, const void* buffer, size_t size) {
return app_io_write(fd, buffer, size);
}
int __wrap_close(int fd) {
return app_io_close(fd);
}
}
#endif // ESP_PLATFORM
#ifdef __APPLE__
// --wrap also synthesizes __real_read/write/close automatically; dyld interpose doesn't, so
// io.cpp's TT_APP_IO_WRAPS_STDIO fallback needs them defined here. dlsym(RTLD_NEXT, ...) is the
// standard way to reach the true libSystem implementation despite the interpose below: a direct
// call to read/write/close from this file would just recurse into __wrap_read/write/close, since
// interpose rewrites every reference to those symbols in the process, this file included.
#include <dlfcn.h>
#include <unistd.h>
extern "C" {
ssize_t __real_read(int fd, void* buffer, size_t size) {
static auto real = reinterpret_cast<ssize_t (*)(int, void*, size_t)>(dlsym(RTLD_NEXT, "read"));
return real(fd, buffer, size);
}
ssize_t __real_write(int fd, const void* buffer, size_t size) {
static auto real = reinterpret_cast<ssize_t (*)(int, const void*, size_t)>(dlsym(RTLD_NEXT, "write"));
return real(fd, buffer, size);
}
int __real_close(int fd) {
static auto real = reinterpret_cast<int (*)(int)>(dlsym(RTLD_NEXT, "close"));
return real(fd);
}
}
// <mach-o/dyld-interposing.h> isn't a public SDK header (it ships with dyld's own source, not
// Xcode/Command Line Tools), so this reimplements its DYLD_INTERPOSE macro locally; reused below
// for the printf-family interposes too.
#define TT_DYLD_INTERPOSE(replacement, replacee) \
__attribute__((used)) static struct { const void* replacement; const void* replacee; } \
tt_interpose_##replacee __attribute__((section("__DATA,__interpose"))) = { \
(const void*)(unsigned long)&(replacement), (const void*)(unsigned long)&(replacee) \
};
TT_DYLD_INTERPOSE(__wrap_read, read)
TT_DYLD_INTERPOSE(__wrap_write, write)
TT_DYLD_INTERPOSE(__wrap_close, close)
#endif // __APPLE__
// region glibc stdio wraps
//
// libc's printf/fprintf/etc are compiled into the C library and call an internal, non-exported
// write() alias, which --wrap=write/the read/write/close interpose above can't reach: only calls
// WE make to the public symbol. These wraps instead redirect calls WE make to printf/fprintf/etc,
// the same trick as read/write/close above. Newlib (ESP-IDF) doesn't have this gap: its stdio does
// call the wrappable syscall stubs, so this block is POSIX-only.
//
// Scoped to the printf/getc families only: fread/fwrite take an arbitrary FILE* and are already
// used sitewide for real file I/O (e.g. File.cpp's readBinaryInternal), so wrapping them would
// route every such call through this file's stdin/stdout check, a correctness risk for unrelated
// code that isn't worth taking here. putc/getc are excluded too since libc defines them as
// macros, not real calls, so wrapping those symbols wouldn't reliably intercept them.
#if !defined(ESP_PLATFORM)
#include <cstdarg>
#include <cstdio>
#include <cstring>
#include <memory>
#include <unistd.h>
extern "C" {
int __real_vfprintf(FILE* stream, const char* format, va_list args);
int __real_fputs(const char* s, FILE* stream);
int __real_fputc(int c, FILE* stream);
int __real_fgetc(FILE* stream);
char* __real_fgets(char* buffer, int size, FILE* stream);
}
#ifdef __APPLE__
// --wrap synthesizes these automatically elsewhere; on Apple they're defined here via
// dlsym(RTLD_NEXT, ...) instead. See the read/write/close __real_* block above for why.
#include <dlfcn.h>
extern "C" {
int __real_vfprintf(FILE* stream, const char* format, va_list args) {
static auto real = reinterpret_cast<int (*)(FILE*, const char*, va_list)>(dlsym(RTLD_NEXT, "vfprintf"));
return real(stream, format, args);
}
int __real_fputs(const char* s, FILE* stream) {
static auto real = reinterpret_cast<int (*)(const char*, FILE*)>(dlsym(RTLD_NEXT, "fputs"));
return real(s, stream);
}
int __real_fputc(int c, FILE* stream) {
static auto real = reinterpret_cast<int (*)(int, FILE*)>(dlsym(RTLD_NEXT, "fputc"));
return real(c, stream);
}
int __real_fgetc(FILE* stream) {
static auto real = reinterpret_cast<int (*)(FILE*)>(dlsym(RTLD_NEXT, "fgetc"));
return real(stream);
}
char* __real_fgets(char* buffer, int size, FILE* stream) {
static auto real = reinterpret_cast<char* (*)(char*, int, FILE*)>(dlsym(RTLD_NEXT, "fgets"));
return real(buffer, size, stream);
}
}
#endif // __APPLE__
namespace {
void writeAllToStdout(const void* data, size_t size) {
const auto* bytes = static_cast<const char*>(data);
size_t remaining = size;
while (remaining > 0) {
ssize_t written = app_io_write(STDOUT_FILENO, bytes, remaining);
if (written <= 0) {
break;
}
bytes += written;
remaining -= static_cast<size_t>(written);
}
}
// Formats into stdout via app_io_write() rather than through a FILE*'s own buffering, since that
// buffering is exactly what glibc's internal write() call sidesteps --wrap for in the first place.
int formatToStdout(const char* format, va_list args) {
char stackBuffer[256];
va_list argsForStack;
va_copy(argsForStack, args);
int needed = vsnprintf(stackBuffer, sizeof(stackBuffer), format, argsForStack);
va_end(argsForStack);
if (needed < 0) {
return needed;
}
if (static_cast<size_t>(needed) < sizeof(stackBuffer)) {
writeAllToStdout(stackBuffer, static_cast<size_t>(needed));
return needed;
}
auto heapBuffer = std::make_unique<char[]>(static_cast<size_t>(needed) + 1);
va_list argsForHeap;
va_copy(argsForHeap, args);
vsnprintf(heapBuffer.get(), static_cast<size_t>(needed) + 1, format, argsForHeap);
va_end(argsForHeap);
writeAllToStdout(heapBuffer.get(), static_cast<size_t>(needed));
return needed;
}
int readOneFromStdin(char& out) {
return static_cast<int>(app_io_read(STDIN_FILENO, &out, 1));
}
} // namespace
extern "C" {
int __wrap_vprintf(const char* format, va_list args) {
return formatToStdout(format, args);
}
int __wrap_printf(const char* format, ...) {
va_list args;
va_start(args, format);
int result = formatToStdout(format, args);
va_end(args);
return result;
}
int __wrap_vfprintf(FILE* stream, const char* format, va_list args) {
if (stream == stdout) {
return formatToStdout(format, args);
}
return __real_vfprintf(stream, format, args);
}
int __wrap_fprintf(FILE* stream, const char* format, ...) {
va_list args;
va_start(args, format);
int result = (stream == stdout) ? formatToStdout(format, args) : __real_vfprintf(stream, format, args);
va_end(args);
return result;
}
int __wrap_puts(const char* s) {
writeAllToStdout(s, strlen(s));
writeAllToStdout("\n", 1);
return 0;
}
int __wrap_fputs(const char* s, FILE* stream) {
if (stream == stdout) {
writeAllToStdout(s, strlen(s));
return 0;
}
return __real_fputs(s, stream);
}
int __wrap_putchar(int c) {
auto ch = static_cast<char>(c);
writeAllToStdout(&ch, 1);
return c;
}
int __wrap_fputc(int c, FILE* stream) {
if (stream == stdout) {
return __wrap_putchar(c);
}
return __real_fputc(c, stream);
}
int __wrap_getchar() {
char c;
return readOneFromStdin(c) == 1 ? static_cast<unsigned char>(c) : EOF;
}
int __wrap_fgetc(FILE* stream) {
if (stream == stdin) {
return __wrap_getchar();
}
return __real_fgetc(stream);
}
char* __wrap_fgets(char* buffer, int size, FILE* stream) {
if (stream != stdin) {
return __real_fgets(buffer, size, stream);
}
if (size <= 0) {
return nullptr;
}
int i = 0;
for (; i < size - 1; ++i) {
char c;
if (readOneFromStdin(c) != 1) {
break;
}
buffer[i] = c;
if (c == '\n') {
++i;
break;
}
}
if (i == 0) {
return nullptr;
}
buffer[i] = '\0';
return buffer;
}
}
#ifdef __APPLE__
TT_DYLD_INTERPOSE(__wrap_vprintf, vprintf)
TT_DYLD_INTERPOSE(__wrap_printf, printf)
TT_DYLD_INTERPOSE(__wrap_vfprintf, vfprintf)
TT_DYLD_INTERPOSE(__wrap_fprintf, fprintf)
TT_DYLD_INTERPOSE(__wrap_puts, puts)
TT_DYLD_INTERPOSE(__wrap_fputs, fputs)
TT_DYLD_INTERPOSE(__wrap_putchar, putchar)
TT_DYLD_INTERPOSE(__wrap_fputc, fputc)
TT_DYLD_INTERPOSE(__wrap_getchar, getchar)
TT_DYLD_INTERPOSE(__wrap_fgetc, fgetc)
TT_DYLD_INTERPOSE(__wrap_fgets, fgets)
#endif // __APPLE__
#endif // !ESP_PLATFORM
// endregion
+2 -20
View File
@@ -6,30 +6,12 @@ enable_language(C CXX ASM)
file(GLOB_RECURSE TEST_SOURCES CONFIGURE_DEPENDS ${PROJECT_SOURCE_DIR}/source/*.cpp)
add_executable(AppModuleTests EXCLUDE_FROM_ALL ${TEST_SOURCES})
if (NOT APPLE)
# Provides __wrap_read/write/close for the -Wl,--wrap= below (see Tactility/CMakeLists.txt
# for the canonical pairing of this file with those flags).
target_sources(AppModuleTests PRIVATE ${CMAKE_CURRENT_LIST_DIR}/../../../Tactility/Source/AppStdioWrap.cpp)
endif ()
target_include_directories(AppModuleTests PRIVATE ${DOCTESTINC} ${CMAKE_CURRENT_LIST_DIR}/../private)
add_test(NAME AppModuleTests COMMAND AppModuleTests)
# Matches app-module's own TT_APP_IO_WRAPS_STDIO (see Modules/app-module/CMakeLists.txt):
# io.cpp calls __real_read/write/close() on non-Apple POSIX, so any final link of it needs
# these wraps too, or those symbols go unresolved. The printf-family/getc-family flags are
# needed for the same reason: AppStdioWrap.cpp compiles those __wrap_* functions unconditionally
# on this platform (see its own #if guard), and they reference __real_vfprintf/fputs/fputc/
# fgetc/fgets - those only exist once the matching --wrap flag is passed.
if (NOT APPLE)
target_link_options(AppModuleTests PRIVATE
"-Wl,--wrap=read" "-Wl,--wrap=write" "-Wl,--wrap=close"
"-Wl,--wrap=printf" "-Wl,--wrap=fprintf" "-Wl,--wrap=vprintf" "-Wl,--wrap=vfprintf"
"-Wl,--wrap=puts" "-Wl,--wrap=fputs" "-Wl,--wrap=putchar" "-Wl,--wrap=fputc"
"-Wl,--wrap=getchar" "-Wl,--wrap=fgetc" "-Wl,--wrap=fgets"
)
endif ()
# No --wrap flags or stdio_wrap.cpp source needed here: linking app-module below already brings
# both along (see its own CMakeLists.txt).
target_link_libraries(AppModuleTests PUBLIC
TactilityKernel
@@ -15,6 +15,7 @@
#include <tactility/delay.h>
#include <tactility/freertos/task.h>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <string>
@@ -110,6 +111,11 @@ int32_t stream_writer_app_main(int, char*[]) {
return 7;
}
int32_t printf_stream_writer_app_main(int, char*[]) {
printf("loc");
return 7;
}
// Writes argv[0] to its own stdout, for the app_execute_with_streams() argv-delivery test.
int32_t argv_echo_app_main(int argc, char* argv[]) {
if (argc < 1) {
@@ -321,3 +327,53 @@ TEST_CASE("app_execute_for_result_with_streams delivers both the stream data and
app_manager_stop(parent_id);
app_manager_remove("test.app.execute.parent_streams");
}
TEST_CASE("app_execute_for_result_with_streams pipes a child's plain printf() calls too") {
ensure_memory_loader_registered();
AppManifest parent_manifest { "test.app.execute.printf_parent", "Parent", APP_CATEGORY_USER, { APP_LOCATION_MEMORY, reinterpret_cast<void*>(location_app_main) } };
REQUIRE_EQ(app_manager_add(&parent_manifest), ERROR_NONE);
uint32_t parent_id = 0;
REQUIRE_EQ(app_start("test.app.execute.printf_parent", 0, nullptr, &parent_id), ERROR_NONE);
CHECK(wait_for_state(parent_id, APP_INSTANCE_STATE_ACTIVE, 1000));
TaskEventGroup parent_event_group {};
task_event_group_construct(&parent_event_group);
AppEventSubscription parent_sub {};
REQUIRE_EQ(app_event_subscribe_with_app_id(&parent_sub, &parent_event_group, parent_id), ERROR_NONE);
uint8_t storage[64];
AppStream child_stdout {};
AppStreamBinding binding { STDOUT_FILENO, &child_stdout, storage, sizeof(storage), &parent_event_group };
AppLocation location { APP_LOCATION_MEMORY, reinterpret_cast<void*>(printf_stream_writer_app_main) };
uint32_t child_id = 0;
REQUIRE_EQ(app_execute_for_result_with_streams(location, AppStackConfig {}, 0, nullptr, &binding, 1, parent_id, &child_id), ERROR_NONE);
std::vector<uint8_t> received;
while (app_stream_await(&child_stdout, APP_FILE_WAIT_READABLE, pdMS_TO_TICKS(1000)) == ERROR_NONE) {
uint8_t chunk[16];
size_t n = app_stream_read(&child_stdout, chunk, sizeof(chunk));
if (n == 0) {
break; // EOF
}
received.insert(received.end(), chunk, chunk + n);
}
REQUIRE_EQ(received.size(), 3u);
CHECK_EQ(std::memcmp(received.data(), "loc", 3), 0);
REQUIRE_EQ(task_event_group_wait(&parent_event_group, parent_sub.bit, false, nullptr, pdMS_TO_TICKS(2000)), ERROR_NONE);
AppEvent event {};
REQUIRE_EQ(app_event_poll(&parent_sub, &event), ERROR_NONE);
CHECK_EQ(event.type, APP_EVENT_RESULT);
CHECK_EQ(event.result.launch_id, child_id);
CHECK_EQ(event.result.result, 7);
app_stream_unsubscribe(&child_stdout);
app_event_unsubscribe(&parent_sub);
task_event_group_destruct(&parent_event_group);
app_manager_stop(child_id);
app_manager_stop(parent_id);
app_manager_remove("test.app.execute.printf_parent");
}
@@ -16,6 +16,7 @@
#include <unistd.h>
#include <atomic>
#include <cstdio>
#include <cstring>
#include <vector>
@@ -66,6 +67,11 @@ int32_t stdout_writer_app_main(int, char*[]) {
return 0;
}
int32_t stdout_printf_app_main(int, char*[]) {
printf("hello");
return 0;
}
std::atomic<bool> g_blocked_writer_saw_error { false };
std::atomic<bool> g_blocked_writer_done { false };
@@ -180,6 +186,41 @@ TEST_CASE("app_start_with_streams pipes a child's app_io_write() calls into a pa
app_manager_remove("test.io.writer");
}
TEST_CASE("app_start_with_streams pipes a child's plain printf() calls into a parent-owned AppStream") {
ensure_memory_loader_registered();
AppManifest manifest { "test.io.printf_writer", "PrintfWriter", APP_CATEGORY_USER, { APP_LOCATION_MEMORY, reinterpret_cast<void*>(stdout_printf_app_main) } };
REQUIRE_EQ(app_manager_add(&manifest), ERROR_NONE);
TaskEventGroup event_group {};
task_event_group_construct(&event_group);
uint8_t storage[64];
AppStream child_stdout {};
AppStreamBinding binding { STDOUT_FILENO, &child_stdout, storage, sizeof(storage), &event_group };
AppInstanceId child_id = 0;
REQUIRE_EQ(app_start_with_streams("test.io.printf_writer", &binding, 1, &child_id), ERROR_NONE);
std::vector<uint8_t> received;
while (app_stream_await(&child_stdout, APP_FILE_WAIT_READABLE, pdMS_TO_TICKS(1000)) == ERROR_NONE) {
uint8_t chunk[16];
size_t n = app_stream_read(&child_stdout, chunk, sizeof(chunk));
if (n == 0) {
break; // EOF
}
received.insert(received.end(), chunk, chunk + n);
}
REQUIRE_EQ(received.size(), 5u);
CHECK_EQ(std::memcmp(received.data(), "hello", 5), 0);
REQUIRE(wait_for_state(child_id, APP_INSTANCE_STATE_STOPPED, 1000));
app_stream_unsubscribe(&child_stdout);
task_event_group_destruct(&event_group);
app_manager_remove("test.io.printf_writer");
}
TEST_CASE("a write blocked on a full stream wakes with an error once the consumer closes it") {
ensure_memory_loader_registered();
g_blocked_writer_saw_error.store(false, std::memory_order_relaxed);
+9
View File
@@ -14,6 +14,15 @@ enum LvglFontSize {
FONT_SIZE_LARGE,
};
enum LvglFontScale {
FONT_SCALE_SMALL,
FONT_SCALE_DEFAULT,
FONT_SCALE_LARGE,
};
void lvgl_set_text_font_scale(enum LvglFontScale font_scale);
enum LvglFontScale lvgl_get_text_font_scale(void);
const lv_font_t* lvgl_get_shared_icon_font(void);
uint32_t lvgl_get_shared_icon_font_height(void);
+24 -2
View File
@@ -13,8 +13,30 @@ extern const lv_font_t TT_LVGL_LAUNCHER_FONT_ICON_SYMBOL;
extern const lv_font_t TT_LVGL_STATUSBAR_FONT_ICON_SYMBOL;
extern const lv_font_t TT_LVGL_SHARED_FONT_ICON_SYMBOL;
static enum LvglFontScale text_font_scale = FONT_SCALE_DEFAULT;
void lvgl_set_text_font_scale(enum LvglFontScale font_scale) {
check(font_scale >= FONT_SCALE_SMALL && font_scale <= FONT_SCALE_LARGE);
text_font_scale = font_scale;
}
enum LvglFontScale lvgl_get_text_font_scale(void) {
return text_font_scale;
}
static enum LvglFontSize resolve_text_font_size(enum LvglFontSize font_size) {
int resolved = (int)font_size + (int)text_font_scale - (int)FONT_SCALE_DEFAULT;
if (resolved < FONT_SIZE_SMALL) {
return FONT_SIZE_SMALL;
}
if (resolved > FONT_SIZE_LARGE) {
return FONT_SIZE_LARGE;
}
return (enum LvglFontSize)resolved;
}
uint32_t lvgl_get_text_font_height(enum LvglFontSize font_size) {
switch (font_size) {
switch (resolve_text_font_size(font_size)) {
case FONT_SIZE_SMALL: return TT_LVGL_TEXT_FONT_SMALL_SIZE;
case FONT_SIZE_DEFAULT: return TT_LVGL_TEXT_FONT_DEFAULT_SIZE;
case FONT_SIZE_LARGE: return TT_LVGL_TEXT_FONT_LARGE_SIZE;
@@ -22,7 +44,7 @@ uint32_t lvgl_get_text_font_height(enum LvglFontSize font_size) {
}
}
const lv_font_t* lvgl_get_text_font(enum LvglFontSize font_size) {
switch (font_size) {
switch (resolve_text_font_size(font_size)) {
case FONT_SIZE_SMALL: return &TT_LVGL_TEXT_FONT_SMALL_SYMBOL;
case FONT_SIZE_DEFAULT: return &TT_LVGL_TEXT_FONT_DEFAULT_SYMBOL;
case FONT_SIZE_LARGE: return &TT_LVGL_TEXT_FONT_LARGE_SYMBOL;
+8
View File
@@ -26,6 +26,8 @@ const struct ModuleSymbol lvgl_module_symbols[] = {
DEFINE_MODULE_SYMBOL(lvgl_module),
DEFINE_MODULE_SYMBOL(lvgl_module_configure),
// lvgl_fonts
DEFINE_MODULE_SYMBOL(lvgl_set_text_font_scale),
DEFINE_MODULE_SYMBOL(lvgl_get_text_font_scale),
DEFINE_MODULE_SYMBOL(lvgl_get_shared_icon_font),
DEFINE_MODULE_SYMBOL(lvgl_get_shared_icon_font_height),
DEFINE_MODULE_SYMBOL(lvgl_get_text_font),
@@ -494,6 +496,12 @@ const struct ModuleSymbol lvgl_module_symbols[] = {
// lv_image
DEFINE_MODULE_SYMBOL(lv_image_create),
DEFINE_MODULE_SYMBOL(lv_image_set_src),
DEFINE_MODULE_SYMBOL(lv_image_set_scale),
DEFINE_MODULE_SYMBOL(lv_image_set_scale_x),
DEFINE_MODULE_SYMBOL(lv_image_set_scale_y),
DEFINE_MODULE_SYMBOL(lv_image_get_scale),
DEFINE_MODULE_SYMBOL(lv_image_get_scale_x),
DEFINE_MODULE_SYMBOL(lv_image_get_scale_y),
// lv_anim
DEFINE_MODULE_SYMBOL(lv_anim_init),
DEFINE_MODULE_SYMBOL(lv_anim_set_duration),
+9
View File
@@ -6,3 +6,12 @@ add_library(platform-posix OBJECT)
target_sources(platform-posix PRIVATE ${SOURCES})
#target_include_directories(platform-posix PUBLIC include/)
target_link_libraries(platform-posix PUBLIC TactilityKernel)
# Routes every pthread_attr_setstack() call to __wrap_pthread_attr_setstack() in source/pthread_stack_wrap.c,
# which no-ops it. see that file for why.
# --wrap is a GNU ld option; Apple's linker doesn't support it, so that file instead self-registers a dyld interpose
# for this symbol on Apple, needing no link flag. PUBLIC so every consumer of this OBJECT library
# (Tactility, and every test target that links platform-posix directly) gets it applied too.
if (NOT APPLE)
target_link_options(platform-posix PUBLIC "-Wl,--wrap=pthread_attr_setstack")
endif ()
@@ -2,20 +2,15 @@
#include <stddef.h>
/**
* Linked in with -Wl,--wrap=pthread_attr_setstack (see Tactility/CMakeLists.txt).
* FreeRTOS's POSIX port hands every task a stack carved from its own heap (pvPortMalloc) via this call.
* pthread_attr_setstack requires page alignment that pvPortMalloc doesn't guarantee.
* When it succeeds anyway, the task's real pthread stack ends up living inside that small FreeRTOS heap region,
* where a thread doing heavier stack work (e.g. Mesa GL shader compilation) can silently corrupt adjacent heap_4 objects.
* No-op'ing the call instead leaves every task's pthread_attr_t at its pthread_attr_init() default,
* so pthread_create() gives it a real, properly sized stack.
*
* FreeRTOS's POSIX port (Libraries/FreeRTOS-Kernel/portable/ThirdParty/GCC/Posix/port.c)
* hands every task a stack carved out of its own heap (pvPortMalloc) via this call.
* pthread_attr_setstack requires page alignment, which pvPortMalloc doesn't guarantee;
* when it happens to succeed anyway (allocator alignment can vary run to run), the
* task's real pthread stack ends up living inside that small FreeRTOS heap region -
* fine for typical embedded task code, but a desktop GL driver doing on-the-fly shader
* compilation on that thread (e.g. Mesa on first frame present) can overflow it and
* silently corrupt adjacent heap_4 objects.
*
* Wrapping the call out entirely (rather than patching the vendored port.c) leaves every
* task's pthread_attr_t at its pthread_attr_init() default, so pthread_create() always
* gives it a real, properly allocated default-size stack instead.
* Linked via -Wl,--wrap=pthread_attr_setstack (this module's own CMakeLists.txt) on non-Apple
* platforms; reused as a dyld interpose target below on Apple platforms, whose linker lacks --wrap.
*/
int __wrap_pthread_attr_setstack(pthread_attr_t* attr, void* stackaddr, size_t stacksize) {
(void)attr;
@@ -23,3 +18,17 @@ int __wrap_pthread_attr_setstack(pthread_attr_t* attr, void* stackaddr, size_t s
(void)stacksize;
return 0;
}
#ifdef __APPLE__
// <mach-o/dyld-interposing.h> isn't a public SDK header (it ships with dyld's own source, not
// Xcode/Command Line Tools), so this reimplements its DYLD_INTERPOSE macro locally.
#define TT_DYLD_INTERPOSE(replacement, replacee) \
__attribute__((used)) static struct { const void* replacement; const void* replacee; } \
tt_interpose_##replacee __attribute__((section("__DATA,__interpose"))) = { \
(const void*)(unsigned long)&(replacement), (const void*)(unsigned long)&(replacee) \
};
TT_DYLD_INTERPOSE(__wrap_pthread_attr_setstack, pthread_attr_setstack)
#endif
+3 -25
View File
@@ -185,31 +185,9 @@ else ()
# Exports Tactility's own symbols (-rdynamic) so a dlopen()ed app-posix-module app can resolve
# calls back into it - the OS-native equivalent of app-esp32-module's custom symbol resolver.
set_target_properties(Tactility PROPERTIES ENABLE_EXPORTS ON)
# Routes every pthread_attr_setstack() call (FreeRTOS's POSIX port hands each task a stack
# carved out of its own heap through this) to __wrap_pthread_attr_setstack() in
# Platforms/platform-posix/source/pthread_stack_wrap.c, which no-ops it - see that file for why.
# --wrap is a GNU ld option; Apple's linker doesn't support it.
if (NOT APPLE)
target_link_options(Tactility PRIVATE "-Wl,--wrap=pthread_attr_setstack")
# Routes every read()/write()/close() call to Tactility/Source/AppStdioWrap.cpp's
# __wrap_read/write/close(), which forward into app_io_read/write/close() - the fd-table
# dispatch that lets an app's own stdio (e.g. a fileselection dialog's printf'd result
# path) reach an AppStream a parent bound via app_manager_start_with_streams(). Mirrors
# what ESP-IDF's build already does for the ESP32 target (see top-level CMakeLists.txt).
target_link_options(Tactility PRIVATE "-Wl,--wrap=read" "-Wl,--wrap=write" "-Wl,--wrap=close")
# glibc's printf/fprintf/etc don't call the public write() symbol internally (they're
# already compiled into libc.so, out of --wrap's reach), so the read/write/close wrap
# above can't see them. Newlib (ESP-IDF) doesn't have this gap - its stdio does call the
# wrappable syscall stubs - so this block is POSIX-only. Wrapping these symbols instead
# redirects OUR OWN calls to them (the only ones --wrap can rewrite) through
# AppStdioWrap.cpp's __wrap_* functions, which check the target stream (stdout/stdin) and
# fall back to the real libc function for any other FILE*.
target_link_options(Tactility PRIVATE
"-Wl,--wrap=printf" "-Wl,--wrap=fprintf" "-Wl,--wrap=vprintf" "-Wl,--wrap=vfprintf"
"-Wl,--wrap=puts" "-Wl,--wrap=fputs" "-Wl,--wrap=putchar" "-Wl,--wrap=fputc"
"-Wl,--wrap=getchar" "-Wl,--wrap=fgetc" "-Wl,--wrap=fgets"
)
endif ()
# pthread_attr_setstack and read/write/close/printf-family aren't wrapped here: linking
# platform-posix and app-module already brings those wraps along (see their own
# CMakeLists.txt files).
endif ()
#
+7
View File
@@ -1,5 +1,9 @@
#pragma once
namespace tt::settings::display {
enum class FontSize;
}
namespace tt::lvgl {
#ifdef ESP_PLATFORM
@@ -12,6 +16,9 @@ static constexpr auto* PATH_PREFIX = "A:/";
bool isStarted();
/** Applies the selected semantic text size to the LVGL theme and future widgets. */
void applyFontSize(settings::display::FontSize fontSize);
void start();
void stop();
@@ -18,16 +18,34 @@ enum class ScreensaverType {
Mystify,
MatrixRain,
StackChan,
McpScreen,
BibleVerse, // Launch the Bible Verse app (if installed)
Count // Sentinel for bounds checking - must be last
};
enum class FontSize {
Small,
Default,
Large,
Count
};
struct DisplaySettings {
Orientation orientation;
FontSize fontSize = FontSize::Default;
uint8_t gammaCurve;
uint8_t backlightDuty;
bool backlightTimeoutEnabled;
uint32_t backlightTimeoutMs; // 0 = Never
ScreensaverType screensaverType = ScreensaverType::BouncingBalls;
// Night dim: when enabled and the local hour falls inside
// [nightDimStartHour, nightDimEndHour), the screensaver runs at
// nightDimDuty instead of backlightDuty. A start == end window
// means the whole day.
bool nightDimEnabled = false;
uint8_t nightDimStartHour = 22;
uint8_t nightDimEndHour = 7;
uint8_t nightDimDuty = 20;
};
/** Compares default settings with the function parameter to return the difference */
@@ -0,0 +1,14 @@
#pragma once
namespace tt::settings::mcp {
struct McpSettings {
bool mcpEnabled = false; // Enable MCP server endpoints on system web server
};
bool load(McpSettings& settings);
McpSettings getDefault();
McpSettings loadOrGetDefault();
bool save(const McpSettings& settings);
} // namespace tt::settings::mcp
@@ -6,7 +6,7 @@ namespace tt::settings {
struct SystemSettings {
Language language = Language::en_US;
bool timeFormat24h = true;
bool timeFormat24h = false;
std::string dateFormat = std::string("DD/MM/YYYY"); // MM/DD/YYYY, DD/MM/YYYY, YYYY-MM-DD, YYYY/MM/DD
};
@@ -7,5 +7,6 @@ namespace tt::app::files {
bool isSupportedAppFile(const std::string& filename);
bool isSupportedImageFile(const std::string& filename);
bool isSupportedTextFile(const std::string& filename);
bool isSupportedAudioFile(const std::string& filename);
} // namespace
@@ -0,0 +1,77 @@
#pragma once
#ifdef ESP_PLATFORM
#include <lvgl.h>
#include <mutex>
#include <string>
#include <vector>
#include <tactility/device.h>
#include <tactility/drivers/audio_stream.h>
namespace tt::mcp {
struct McpSystemState {
std::mutex mutex;
bool overrideActive = false;
// UI elements when McpOverrideApp is active
lv_obj_t* drawArea = nullptr;
uint16_t* framebuffer = nullptr;
size_t framebufferSize = 0;
uint16_t displayWidth = 320;
uint16_t displayHeight = 240;
uint16_t drawWidth = 320;
uint16_t drawHeight = 240;
int drawColor = 1; // 0 = white, 1 = black
// Audio device status
Device* i2sDevice = nullptr;
Device* audioStreamDevice = nullptr;
AudioStreamHandle audioHandle = nullptr;
volatile bool audioBusy = false;
volatile bool audioRunning = false; // Used to abort play/record loop
// Video streaming state
volatile bool streamRunning = false;
void* streamTaskHandle = nullptr; // use void* to avoid freertos header inclusion dependency
uint32_t framesDrawn = 0;
uint32_t tcpBytesReceived = 0;
uint32_t lastDrawMs = 0;
double lastFps = 0.0;
};
McpSystemState& getState();
bool clearScreen(int color);
bool drawText(const std::string& text, int x, int y, int size);
bool drawRgb565(const uint8_t* data, size_t size, int x, int y, int w, int h);
bool drawBmp(const uint8_t* data, size_t size, int x, int y);
bool drawPbm(const uint8_t* data, size_t size, int x, int y);
std::string getScreenshotPbmBase64();
bool playTone(int frequency, int durationMs, int volume, std::string& error);
bool recordVoice(int durationSec, const std::string& filename, size_t& recordedBytes, std::string& error);
bool playAudioFile(const std::string& filename, int volume, std::string& error);
bool playWavMemory(const uint8_t* data, size_t size, int volume, std::string& error);
bool playMp3File(const std::string& filename, int volume, std::string& error);
bool playMp3Memory(const uint8_t* data, size_t size, int volume, std::string& error);
bool getBatteryStatus(double& voltage_v, int& percentage_pct, std::string& error);
bool setLedColor(int r, int g, int b, const std::string& mode, std::string& error);
bool getSensors(double& temp_c, double& hum_pct, std::string& imu_json, std::string& error);
bool scanBleDevices(int duration_ms, std::string& devices_json, std::string& error);
bool writeSdFile(const std::string& filename, const std::string& content, std::string& error);
bool readSdFile(const std::string& filename, std::string& content, std::string& error);
bool downloadSdFile(const std::string& url, const std::string& filename, std::string& error);
bool startVideoStreamServer();
void stopVideoStreamServer();
bool getVideoStreamStats(std::string& stats_json);
bool listApps(std::string& apps_json, std::string& error);
bool runApp(const std::string& appId, std::string& error);
bool listSdFiles(const std::string& directory, std::string& files_json, std::string& error);
} // namespace tt::mcp
#endif
File diff suppressed because it is too large Load Diff
@@ -5,6 +5,8 @@
#include <Tactility/settings/DisplaySettings.h>
#include <Tactility/Timer.h>
#include <app/instance.h>
#include <atomic>
#include <memory>
@@ -29,9 +31,15 @@ class DisplayIdleService final : public Service {
// Active screensaver instance
std::unique_ptr<Screensaver> screensaver;
// Screensaver auto-off: turn off backlight after 5 minutes of screensaver
// App launched as screensaver (Bible Verse): instance id, 0 when none.
// A separate flag (not just the id) tracks intent, so a user-closed app
// doesn't look like an active screensaver and vice versa.
AppInstanceId screensaverAppInstanceId = 0;
bool screensaverAppActive = false;
// Screensaver auto-off: turn off backlight after 30 minutes of screensaver
static constexpr uint32_t TICK_INTERVAL_MS = 50;
static constexpr uint32_t SCREENSAVER_AUTO_OFF_MS = 5 * 60 * 1000; // 5 minutes
static constexpr uint32_t SCREENSAVER_AUTO_OFF_MS = 30 * 60 * 1000; // 30 minutes
static constexpr int SCREENSAVER_AUTO_OFF_TICKS = SCREENSAVER_AUTO_OFF_MS / TICK_INTERVAL_MS;
int screensaverActiveCounter = 0;
bool backlightOff = false;
@@ -63,6 +71,7 @@ public:
* arbitrary threads while the timer is running.
*/
void stopScreensaver();
void startMcpScreensaver();
/**
* Check if the screensaver is currently active.
@@ -81,6 +81,12 @@ private:
static error_t handleApiAppsInstall(struct HttpServerRequest* request, void* user_ctx);
static error_t handleApiWifi(struct HttpServerRequest* request, void* user_ctx);
static error_t handleApiScreenshot(struct HttpServerRequest* request, void* user_ctx);
static error_t handleApiSimTouch(struct HttpServerRequest* request, void* user_ctx);
static error_t handleSimViewer(struct HttpServerRequest* request, void* user_ctx);
static error_t handleApiMcp(struct HttpServerRequest* request, void* user_ctx);
#ifdef ESP_PLATFORM
static error_t handleApiScreenRaw(struct HttpServerRequest* request, void* user_ctx);
#endif
// Dynamic asset serving
static error_t handleAssets(struct HttpServerRequest* request, void* user_ctx);
-200
View File
@@ -1,200 +0,0 @@
// SPDX-License-Identifier: Apache-2.0
// Paired with -Wl,--wrap=read/write/close - see Tactility/CMakeLists.txt (POSIX) and the
// top-level CMakeLists.txt (ESP32) for where that's applied. On a platform where it isn't
// (currently: macOS, whose linker doesn't support --wrap), these are simply never called - real
// read()/write()/close() calls go straight through unredirected.
#include <app/io.h>
#include <sys/types.h>
extern "C" {
ssize_t __wrap_read(int fd, void* buffer, size_t size) {
return app_io_read(fd, buffer, size);
}
ssize_t __wrap_write(int fd, const void* buffer, size_t size) {
return app_io_write(fd, buffer, size);
}
int __wrap_close(int fd) {
return app_io_close(fd);
}
}
// region glibc stdio wraps
//
// glibc's printf/fprintf/etc are compiled into libc.so and call an internal, non-exported write()
// alias - --wrap=write (above) can't reach that call, only calls WE make to the public symbol.
// These wraps instead redirect calls WE make to printf/fprintf/etc, the same trick as read/write/
// close above. Newlib (ESP-IDF) doesn't have this gap - its stdio does call the wrappable syscall
// stubs - so Tactility/CMakeLists.txt only applies the matching -Wl,--wrap= flags on POSIX.
//
// Scoped to the printf/getc families only: fread/fwrite take an arbitrary FILE* and are already
// used sitewide for real file I/O (e.g. File.cpp's readBinaryInternal), so wrapping them would
// route every such call through this file's stdin/stdout check - a correctness risk for unrelated
// code that isn't worth taking here. putc/getc are excluded too since glibc defines them as
// macros, not real calls, so wrapping those symbols wouldn't reliably intercept them.
#if !defined(ESP_PLATFORM) && !defined(__APPLE__)
#include <cstdarg>
#include <cstdio>
#include <cstring>
#include <memory>
#include <unistd.h>
extern "C" {
int __real_vfprintf(FILE* stream, const char* format, va_list args);
int __real_fputs(const char* s, FILE* stream);
int __real_fputc(int c, FILE* stream);
int __real_fgetc(FILE* stream);
char* __real_fgets(char* buffer, int size, FILE* stream);
}
namespace {
void writeAllToStdout(const void* data, size_t size) {
const auto* bytes = static_cast<const char*>(data);
size_t remaining = size;
while (remaining > 0) {
ssize_t written = app_io_write(STDOUT_FILENO, bytes, remaining);
if (written <= 0) {
break;
}
bytes += written;
remaining -= static_cast<size_t>(written);
}
}
// Formats into stdout via app_io_write() rather than through a FILE*'s own buffering, since that
// buffering is exactly what glibc's internal write() call sidesteps --wrap for in the first place.
int formatToStdout(const char* format, va_list args) {
char stackBuffer[256];
va_list argsForStack;
va_copy(argsForStack, args);
int needed = vsnprintf(stackBuffer, sizeof(stackBuffer), format, argsForStack);
va_end(argsForStack);
if (needed < 0) {
return needed;
}
if (static_cast<size_t>(needed) < sizeof(stackBuffer)) {
writeAllToStdout(stackBuffer, static_cast<size_t>(needed));
return needed;
}
auto heapBuffer = std::make_unique<char[]>(static_cast<size_t>(needed) + 1);
va_list argsForHeap;
va_copy(argsForHeap, args);
vsnprintf(heapBuffer.get(), static_cast<size_t>(needed) + 1, format, argsForHeap);
va_end(argsForHeap);
writeAllToStdout(heapBuffer.get(), static_cast<size_t>(needed));
return needed;
}
int readOneFromStdin(char& out) {
return static_cast<int>(app_io_read(STDIN_FILENO, &out, 1));
}
} // namespace
extern "C" {
int __wrap_vprintf(const char* format, va_list args) {
return formatToStdout(format, args);
}
int __wrap_printf(const char* format, ...) {
va_list args;
va_start(args, format);
int result = formatToStdout(format, args);
va_end(args);
return result;
}
int __wrap_vfprintf(FILE* stream, const char* format, va_list args) {
if (stream == stdout) {
return formatToStdout(format, args);
}
return __real_vfprintf(stream, format, args);
}
int __wrap_fprintf(FILE* stream, const char* format, ...) {
va_list args;
va_start(args, format);
int result = (stream == stdout) ? formatToStdout(format, args) : __real_vfprintf(stream, format, args);
va_end(args);
return result;
}
int __wrap_puts(const char* s) {
writeAllToStdout(s, strlen(s));
writeAllToStdout("\n", 1);
return 0;
}
int __wrap_fputs(const char* s, FILE* stream) {
if (stream == stdout) {
writeAllToStdout(s, strlen(s));
return 0;
}
return __real_fputs(s, stream);
}
int __wrap_putchar(int c) {
auto ch = static_cast<char>(c);
writeAllToStdout(&ch, 1);
return c;
}
int __wrap_fputc(int c, FILE* stream) {
if (stream == stdout) {
return __wrap_putchar(c);
}
return __real_fputc(c, stream);
}
int __wrap_getchar() {
char c;
return readOneFromStdin(c) == 1 ? static_cast<unsigned char>(c) : EOF;
}
int __wrap_fgetc(FILE* stream) {
if (stream == stdin) {
return __wrap_getchar();
}
return __real_fgetc(stream);
}
char* __wrap_fgets(char* buffer, int size, FILE* stream) {
if (stream != stdin) {
return __real_fgets(buffer, size, stream);
}
if (size <= 0) {
return nullptr;
}
int i = 0;
for (; i < size - 1; ++i) {
char c;
if (readOneFromStdin(c) != 1) {
break;
}
buffer[i] = c;
if (c == '\n') {
++i;
break;
}
}
if (i == 0) {
return nullptr;
}
buffer[i] = '\0';
return buffer;
}
}
#endif // !ESP_PLATFORM && !__APPLE__
// endregion
+8
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@@ -40,6 +40,7 @@
#include <Tactility/file/File.h>
#include <Tactility/hal/SdCard.h>
#include <Tactility/lvgl/KeyboardDeviceListener.h>
#include <Tactility/lvgl/Lvgl.h>
#include <Tactility/lvgl/Statusbar.h>
#include <Tactility/lvgl/TrackballInit.h>
#include <Tactility/lvgl/UsbHidInput.h>
@@ -189,9 +190,12 @@ namespace app {
#ifdef ESP_PLATFORM
namespace apwebserver { extern const ::AppManifest manifest; }
namespace crashdiagnostics { extern const ::AppManifest manifest; }
namespace mcpsettings { extern const ::AppManifest manifest; }
#if CONFIG_TT_TDECK_WORKAROUND == 1
namespace keyboardsettings { extern const ::AppManifest manifest; } // T-Deck only for now
#endif
#else
namespace mcpsettings { extern const ::AppManifest manifest; }
#endif
namespace trackballsettings { extern const ::AppManifest manifest; } // T-Deck only for now
@@ -250,11 +254,14 @@ static void registerInternalApps() {
app_manager_add(&app::development::manifest);
app_manager_add(&app::webserversettings::manifest);
#ifdef ESP_PLATFORM
app_manager_add(&app::mcpsettings::manifest);
app_manager_add(&app::apwebserver::manifest);
app_manager_add(&app::crashdiagnostics::manifest);
#if defined(CONFIG_TT_TDECK_WORKAROUND)
app_manager_add(&app::keyboardsettings::manifest);
#endif
#else
app_manager_add(&app::mcpsettings::manifest);
#endif
if (device_exists_of_type(&TRACKBALL_TYPE)) {
@@ -433,6 +440,7 @@ static void onLvglStarted() {
if (auto* display = lv_display_get_default(); display != nullptr) {
auto displaySettings = settings::display::loadOrGetDefault();
lv_display_set_rotation(display, settings::display::toLvglDisplayRotation(displaySettings.orientation));
lvgl::applyFontSize(displaySettings.fontSize);
}
lvgl_unlock();
+8 -2
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@@ -107,6 +107,9 @@ void showNoInternet(Context* ctx) {
}
void showApps(Context* ctx) {
if (ctx->contentWrapper == nullptr) {
return;
}
// Refresh rebuilds the list from scratch (cached copy, then again once the network fetch
// lands), which would otherwise reset the user's scroll position each time.
int32_t scrollY;
@@ -266,7 +269,9 @@ void createWidgets(lv_obj_t* parent, void* userData) {
void destroyWidgets(void* userData) {
auto* ctx = static_cast<Context*>(userData);
ctx->scrollY = lv_obj_get_scroll_y(ctx->contentWrapper);
if (ctx->contentWrapper != nullptr) {
ctx->scrollY = lv_obj_get_scroll_y(ctx->contentWrapper);
}
ctx->contentWrapper = nullptr;
ctx->refreshButton = nullptr;
}
@@ -334,7 +339,8 @@ extern const ::AppManifest manifest = {
.id = "tactility.apphub",
.name = "App Hub",
.category = APP_CATEGORY_SYSTEM,
.location = {APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain)}
.location = {APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain)},
.flags = APP_MANIFEST_FLAG_HIDDEN
};
} // namespace tt::app::apphub
+1 -1
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@@ -121,7 +121,7 @@ extern const ::AppManifest manifest = {
.category = APP_CATEGORY_SYSTEM,
.location = { .type = APP_LOCATION_MEMORY, .location = reinterpret_cast<void*>(appMain) },
.flags = APP_MANIFEST_FLAG_HIDDEN,
.stack = { .depth = 2400, .desired_memory_capability = 0 },
.stack = { .depth = 3072, .desired_memory_capability = 0 },
};
} // namespace
+2 -1
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@@ -245,7 +245,8 @@ extern const ::AppManifest manifest = {
.id = "tactility.btmanage",
.name = "Bluetooth",
.category = APP_CATEGORY_SETTINGS,
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) }
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) },
.flags = APP_MANIFEST_FLAG_HIDDEN
};
} // namespace tt::app::btmanage
+2 -1
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@@ -228,7 +228,8 @@ extern const ::AppManifest manifest = {
.id = "tactility.chat",
.name = "Chat",
.category = APP_CATEGORY_USER,
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) }
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) },
.flags = APP_MANIFEST_FLAG_HIDDEN
};
} // namespace tt::app::chat
@@ -230,7 +230,8 @@ extern const ::AppManifest manifest = {
.id = "tactility.development",
.name = "Development",
.category = APP_CATEGORY_SETTINGS,
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) }
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) },
.flags = APP_MANIFEST_FLAG_HIDDEN
};
} // namespace
+187 -5
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@@ -10,6 +10,7 @@
#ifdef ESP_PLATFORM
#include <Tactility/service/displayidle/DisplayIdleService.h>
#endif
#include <Tactility/lvgl/Lvgl.h>
#include <Tactility/settings/DisplaySettings.h>
#include <app/event.h>
@@ -41,6 +42,10 @@ struct Context {
lv_obj_t* timeoutSwitch = nullptr;
lv_obj_t* timeoutDropdown = nullptr;
lv_obj_t* screensaverDropdown = nullptr;
lv_obj_t* nightDimSwitch = nullptr;
lv_obj_t* nightDimStartDropdown = nullptr;
lv_obj_t* nightDimEndDropdown = nullptr;
lv_obj_t* nightDimDutySlider = nullptr;
};
@@ -90,6 +95,21 @@ void onOrientationSet(lv_event_t* event) {
}
}
void onFontSizeChanged(lv_event_t* event) {
auto* ctx = static_cast<Context*>(lv_event_get_user_data(event));
auto* dropdown = static_cast<lv_obj_t*>(lv_event_get_target(event));
uint32_t selected_index = lv_dropdown_get_selected(dropdown);
if (selected_index >= static_cast<uint32_t>(settings::display::FontSize::Count)) {
return;
}
auto selected_size = static_cast<settings::display::FontSize>(selected_index);
if (selected_size != ctx->displaySettings.fontSize) {
ctx->displaySettings.fontSize = selected_size;
ctx->displaySettingsUpdated = true;
lvgl::applyFontSize(selected_size);
}
}
void onTimeoutSwitch(lv_event_t* event) {
auto* ctx = static_cast<Context*>(lv_event_get_user_data(event));
auto* sw = static_cast<lv_obj_t*>(lv_event_get_target(event));
@@ -115,8 +135,8 @@ void onTimeoutChanged(lv_event_t* event) {
auto* ctx = static_cast<Context*>(lv_event_get_user_data(event));
auto* dropdown = static_cast<lv_obj_t*>(lv_event_get_target(event));
uint32_t idx = lv_dropdown_get_selected(dropdown);
// Map dropdown index to ms: 0=15s,1=30s,2=1m,3=2m,4=5m,5=Never
static const uint32_t values_ms[] = {15000, 30000, 60000, 120000, 300000, 0};
// Map dropdown index to ms: 0=15s,1=30s,2=1m,3=2m,4=5m,5=15m,6=30m,7=Never
static const uint32_t values_ms[] = {15000, 30000, 60000, 120000, 300000, 900000, 1800000, 0};
if (idx < (sizeof(values_ms)/sizeof(values_ms[0]))) {
ctx->displaySettings.backlightTimeoutMs = values_ms[idx];
ctx->displaySettingsUpdated = true;
@@ -138,6 +158,82 @@ void onScreensaverChanged(lv_event_t* event) {
}
}
static void setNightDimControlsEnabled(Context* ctx, bool enabled) {
if (ctx->nightDimStartDropdown != nullptr) {
if (enabled) {
lv_obj_clear_state(ctx->nightDimStartDropdown, LV_STATE_DISABLED);
} else {
lv_obj_add_state(ctx->nightDimStartDropdown, LV_STATE_DISABLED);
}
}
if (ctx->nightDimEndDropdown != nullptr) {
if (enabled) {
lv_obj_clear_state(ctx->nightDimEndDropdown, LV_STATE_DISABLED);
} else {
lv_obj_add_state(ctx->nightDimEndDropdown, LV_STATE_DISABLED);
}
}
if (ctx->nightDimDutySlider != nullptr) {
if (enabled) {
lv_obj_clear_state(ctx->nightDimDutySlider, LV_STATE_DISABLED);
} else {
lv_obj_add_state(ctx->nightDimDutySlider, LV_STATE_DISABLED);
}
}
}
static const char* hourOptions() {
// 00..23, one per line
static const char* options =
"00\n01\n02\n03\n04\n05\n06\n07\n08\n09\n10\n11\n"
"12\n13\n14\n15\n16\n17\n18\n19\n20\n21\n22\n23";
return options;
}
void onNightDimSwitch(lv_event_t* event) {
auto* ctx = static_cast<Context*>(lv_event_get_user_data(event));
auto* sw = static_cast<lv_obj_t*>(lv_event_get_target(event));
bool enabled = lv_obj_has_state(sw, LV_STATE_CHECKED);
ctx->displaySettings.nightDimEnabled = enabled;
ctx->displaySettingsUpdated = true;
setNightDimControlsEnabled(ctx, enabled);
}
void onNightDimStartChanged(lv_event_t* event) {
auto* ctx = static_cast<Context*>(lv_event_get_user_data(event));
auto* dropdown = static_cast<lv_obj_t*>(lv_event_get_target(event));
uint32_t idx = lv_dropdown_get_selected(dropdown);
if (idx > 23) {
return;
}
ctx->displaySettings.nightDimStartHour = static_cast<uint8_t>(idx);
ctx->displaySettingsUpdated = true;
}
void onNightDimEndChanged(lv_event_t* event) {
auto* ctx = static_cast<Context*>(lv_event_get_user_data(event));
auto* dropdown = static_cast<lv_obj_t*>(lv_event_get_target(event));
uint32_t idx = lv_dropdown_get_selected(dropdown);
if (idx > 23) {
return;
}
ctx->displaySettings.nightDimEndHour = static_cast<uint8_t>(idx);
ctx->displaySettingsUpdated = true;
}
void onNightDimDutyChanged(lv_event_t* event) {
auto* ctx = static_cast<Context*>(lv_event_get_user_data(event));
auto* slider = static_cast<lv_obj_t*>(lv_event_get_target(event));
int32_t value = lv_slider_get_value(slider);
if (value < 0) {
value = 0;
} else if (value > 255) {
value = 255;
}
ctx->displaySettings.nightDimDuty = static_cast<uint8_t>(value);
ctx->displaySettingsUpdated = true;
}
void createWidgets(lv_obj_t* parent, void* userData) {
auto* ctx = static_cast<Context*>(userData);
@@ -208,6 +304,23 @@ void createWidgets(lv_obj_t* parent, void* userData) {
// Set the dropdown to match current orientation enum
lv_dropdown_set_selected(orientation_dropdown, static_cast<uint16_t>(ctx->displaySettings.orientation));
// Font size
auto* font_size_wrapper = lv_obj_create(main_wrapper);
lv_obj_set_size(font_size_wrapper, LV_PCT(100), LV_SIZE_CONTENT);
lv_obj_set_style_pad_all(font_size_wrapper, 0, LV_STATE_DEFAULT);
lv_obj_set_style_border_width(font_size_wrapper, 0, LV_STATE_DEFAULT);
auto* font_size_label = lv_label_create(font_size_wrapper);
lv_label_set_text(font_size_label, "Font size");
lv_obj_align(font_size_label, LV_ALIGN_LEFT_MID, 0, 0);
auto* font_size_dropdown = lv_dropdown_create(font_size_wrapper);
lv_dropdown_set_options(font_size_dropdown, "Small\nDefault\nLarge");
lv_obj_align(font_size_dropdown, LV_ALIGN_RIGHT_MID, 0, 0);
lv_obj_add_event_cb(font_size_dropdown, onFontSizeChanged, LV_EVENT_VALUE_CHANGED, ctx);
lv_dropdown_set_selected(font_size_dropdown, static_cast<uint16_t>(ctx->displaySettings.fontSize));
// Screen timeout
// Note: DisplayIdleService doesn't act on these settings for kernel-driver displays yet
// (it only looks up the deprecated tt::hal::display::DisplayDevice), so these currently
@@ -240,7 +353,7 @@ void createWidgets(lv_obj_t* parent, void* userData) {
lv_obj_align(timeout_value_label, LV_ALIGN_LEFT_MID, 0, 0);
ctx->timeoutDropdown = lv_dropdown_create(timeout_select_wrapper);
lv_dropdown_set_options(ctx->timeoutDropdown, "15 seconds\n30 seconds\n1 minute\n2 minutes\n5 minutes\nNever");
lv_dropdown_set_options(ctx->timeoutDropdown, "15 seconds\n30 seconds\n1 minute\n2 minutes\n5 minutes\n15 minutes\n30 minutes\nNever");
lv_obj_align(ctx->timeoutDropdown, LV_ALIGN_RIGHT_MID, 0, 0);
lv_obj_add_event_cb(ctx->timeoutDropdown, onTimeoutChanged, LV_EVENT_VALUE_CHANGED, ctx);
// Initialize dropdown selection from settings
@@ -255,8 +368,12 @@ void createWidgets(lv_obj_t* parent, void* userData) {
idx = 3;
else if (ms == 300000)
idx = 4;
else if (ms == 0)
else if (ms == 900000)
idx = 5;
else if (ms == 1800000)
idx = 6;
else if (ms == 0)
idx = 7;
lv_dropdown_set_selected(ctx->timeoutDropdown, idx);
if (!ctx->displaySettings.backlightTimeoutEnabled) {
lv_obj_add_state(ctx->timeoutDropdown, LV_STATE_DISABLED);
@@ -274,13 +391,78 @@ void createWidgets(lv_obj_t* parent, void* userData) {
ctx->screensaverDropdown = lv_dropdown_create(screensaver_wrapper);
// Note: order correlates with settings::display::ScreensaverType enum order
lv_dropdown_set_options(ctx->screensaverDropdown, "None\nBouncing Balls\nMystify\nMatrix Rain\nStackChan");
lv_dropdown_set_options(ctx->screensaverDropdown, "None\nBouncing Balls\nMystify\nMatrix Rain\nStackChan\nMCP Screen\nBible Verse");
lv_obj_align(ctx->screensaverDropdown, LV_ALIGN_RIGHT_MID, 0, 0);
lv_obj_add_event_cb(ctx->screensaverDropdown, onScreensaverChanged, LV_EVENT_VALUE_CHANGED, ctx);
lv_dropdown_set_selected(ctx->screensaverDropdown, static_cast<uint16_t>(ctx->displaySettings.screensaverType));
if (!ctx->displaySettings.backlightTimeoutEnabled) {
lv_obj_add_state(ctx->screensaverDropdown, LV_STATE_DISABLED);
}
// Night dim: dim the backlight while the screensaver is up, during a time window
auto* night_dim_wrapper = lv_obj_create(main_wrapper);
lv_obj_set_size(night_dim_wrapper, LV_PCT(100), LV_SIZE_CONTENT);
lv_obj_set_style_pad_all(night_dim_wrapper, 0, LV_STATE_DEFAULT);
lv_obj_set_style_border_width(night_dim_wrapper, 0, LV_STATE_DEFAULT);
auto* night_dim_label = lv_label_create(night_dim_wrapper);
lv_label_set_text(night_dim_label, "Night dim");
lv_obj_align(night_dim_label, LV_ALIGN_LEFT_MID, 0, 0);
ctx->nightDimSwitch = lv_switch_create(night_dim_wrapper);
if (ctx->displaySettings.nightDimEnabled) {
lv_obj_add_state(ctx->nightDimSwitch, LV_STATE_CHECKED);
}
lv_obj_align(ctx->nightDimSwitch, LV_ALIGN_RIGHT_MID, 0, 0);
lv_obj_add_event_cb(ctx->nightDimSwitch, onNightDimSwitch, LV_EVENT_VALUE_CHANGED, ctx);
auto* night_dim_start_wrapper = lv_obj_create(main_wrapper);
lv_obj_set_size(night_dim_start_wrapper, LV_PCT(100), LV_SIZE_CONTENT);
lv_obj_set_style_pad_all(night_dim_start_wrapper, 0, LV_STATE_DEFAULT);
lv_obj_set_style_border_width(night_dim_start_wrapper, 0, LV_STATE_DEFAULT);
auto* night_dim_start_label = lv_label_create(night_dim_start_wrapper);
lv_label_set_text(night_dim_start_label, "Dim from");
lv_obj_align(night_dim_start_label, LV_ALIGN_LEFT_MID, 0, 0);
ctx->nightDimStartDropdown = lv_dropdown_create(night_dim_start_wrapper);
lv_dropdown_set_options(ctx->nightDimStartDropdown, hourOptions());
lv_obj_align(ctx->nightDimStartDropdown, LV_ALIGN_RIGHT_MID, 0, 0);
lv_obj_add_event_cb(ctx->nightDimStartDropdown, onNightDimStartChanged, LV_EVENT_VALUE_CHANGED, ctx);
lv_dropdown_set_selected(ctx->nightDimStartDropdown, ctx->displaySettings.nightDimStartHour > 23 ? 0 : ctx->displaySettings.nightDimStartHour);
auto* night_dim_end_wrapper = lv_obj_create(main_wrapper);
lv_obj_set_size(night_dim_end_wrapper, LV_PCT(100), LV_SIZE_CONTENT);
lv_obj_set_style_pad_all(night_dim_end_wrapper, 0, LV_STATE_DEFAULT);
lv_obj_set_style_border_width(night_dim_end_wrapper, 0, LV_STATE_DEFAULT);
auto* night_dim_end_label = lv_label_create(night_dim_end_wrapper);
lv_label_set_text(night_dim_end_label, "Dim until");
lv_obj_align(night_dim_end_label, LV_ALIGN_LEFT_MID, 0, 0);
ctx->nightDimEndDropdown = lv_dropdown_create(night_dim_end_wrapper);
lv_dropdown_set_options(ctx->nightDimEndDropdown, hourOptions());
lv_obj_align(ctx->nightDimEndDropdown, LV_ALIGN_RIGHT_MID, 0, 0);
lv_obj_add_event_cb(ctx->nightDimEndDropdown, onNightDimEndChanged, LV_EVENT_VALUE_CHANGED, ctx);
lv_dropdown_set_selected(ctx->nightDimEndDropdown, ctx->displaySettings.nightDimEndHour > 23 ? 0 : ctx->displaySettings.nightDimEndHour);
auto* night_dim_duty_wrapper = lv_obj_create(main_wrapper);
lv_obj_set_size(night_dim_duty_wrapper, LV_PCT(100), LV_SIZE_CONTENT);
lv_obj_set_style_pad_all(night_dim_duty_wrapper, 0, LV_STATE_DEFAULT);
lv_obj_set_style_border_width(night_dim_duty_wrapper, 0, LV_STATE_DEFAULT);
auto* night_dim_duty_label = lv_label_create(night_dim_duty_wrapper);
lv_label_set_text(night_dim_duty_label, "Dim brightness");
lv_obj_align(night_dim_duty_label, LV_ALIGN_LEFT_MID, 0, 0);
ctx->nightDimDutySlider = lv_slider_create(night_dim_duty_wrapper);
lv_obj_set_width(ctx->nightDimDutySlider, LV_PCT(50));
lv_obj_align(ctx->nightDimDutySlider, LV_ALIGN_RIGHT_MID, 0, 0);
lv_slider_set_range(ctx->nightDimDutySlider, 0, 255);
lv_slider_set_value(ctx->nightDimDutySlider, ctx->displaySettings.nightDimDuty, LV_ANIM_OFF);
lv_obj_add_event_cb(ctx->nightDimDutySlider, onNightDimDutyChanged, LV_EVENT_VALUE_CHANGED, ctx);
setNightDimControlsEnabled(ctx, ctx->displaySettings.nightDimEnabled);
}
}
@@ -26,4 +26,12 @@ bool isSupportedTextFile(const std::string& filename) {
filename_lower.ends_with(".properties");
}
bool isSupportedAudioFile(const std::string& filename) {
std::string filename_lower = string::lowercase(filename);
return filename_lower.ends_with(".mp3") ||
filename_lower.ends_with(".wav") ||
filename_lower.ends_with(".ogg") ||
filename_lower.ends_with(".flac");
}
} // namespace tt::app::filebrowser
+10
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@@ -1,6 +1,7 @@
#include <app/event.h>
#include <app/execute.h>
#include <app/install.h>
#include <app/start.h>
#include <app/stream.h>
#include <lvgl/lvgl.h>
@@ -204,6 +205,15 @@ void View::viewFile(const std::string& path, const std::string& filename) {
// Remove forward slash, because we need a relative path
notes::start(file_path.substr(1));
}
} else if (isSupportedAudioFile(filename)) {
// External MP3 player reads argv as key=value pairs (see
// CurrentAppCompat tt_app_start_with_bundle): file=<path>
std::string file_arg = "file=" + file_path;
const char* argv[] = { file_arg.c_str() };
uint32_t instance_id = 0;
if (app_start("one.tactility.mp3player", 1, argv, &instance_id) != ERROR_NONE) {
LOG_W(TAG, "Failed to start MP3 player for %s", file_path.c_str());
}
} else if (isExecutablePath(file_path)) {
runFile(file_path);
} else {
@@ -85,7 +85,7 @@ int32_t appMain(int argc, char* argv[]) {
if (ctx.resultCode == 0) {
// The parent captures this via an AppStream bound to our stdout (see startWithMode()) -
// see AppStdioWrap.cpp for how printf() itself gets routed there on POSIX.
// see Modules/app-module/source/stdio_wrap.cpp for how printf() itself gets routed there on POSIX.
LOG_I(TAG, "Result: %s", ctx.resultPath.c_str());
printf("%s", ctx.resultPath.c_str());
}
@@ -426,7 +426,8 @@ extern const ::AppManifest manifest = {
.id = "tactility.i2cscanner",
.name = "I2C Scanner",
.category = APP_CATEGORY_SYSTEM,
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) }
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) },
.flags = APP_MANIFEST_FLAG_HIDDEN
};
uint32_t start() {
@@ -138,7 +138,7 @@ int32_t appMain(int argc, char* argv[]) {
if (ctx.resultCode == 0) {
// The caller captures this via an AppStream bound to our stdout (see start()); see
// AppStdioWrap.cpp for how printf() itself gets routed there on POSIX.
// Modules/app-module/source/stdio_wrap.cpp for how printf() itself gets routed there on POSIX.
printf("%s", ctx.resultText.c_str());
}
return ctx.resultCode;
+255 -170
View File
@@ -4,11 +4,26 @@
#include <app/scheduler.h>
#include <app/start.h>
#include <Tactility/DeprecatedPaths.h>
#include <Tactility/MountPoints.h>
#include <Tactility/Tactility.h>
#include <Tactility/app/setup/Setup.h>
#include <Tactility/file/File.h>
#include <Tactility/lvgl/Lvgl.h>
#include <Tactility/service/wifi/Wifi.h>
#include <Tactility/settings/BootSettings.h>
#include <Tactility/settings/Time.h>
#include <algorithm>
#include <cstdio>
#include <cstring>
#include <ctime>
#include <string>
#include <lvgl.h>
#include <lvgl/icons/launcher.h>
#include <lvgl/fonts.h>
#include <lvgl/icons/launcher.h>
#include <lvgl/icons/statusbar.h>
#include <lvgl/lvgl.h>
#include <lvgl_window_manager/window_manager.h>
@@ -20,64 +35,29 @@
#include <tactility/log.h>
#include <tactility/memory.h>
#include <Tactility/app/setup/Setup.h>
#include <Tactility/settings/BootSettings.h>
#include <Tactility/Tactility.h>
namespace tt::app::launcher {
constexpr auto* TAG = "Launcher";
constexpr auto* BACKGROUND_ASSET = "color-field.png";
constexpr auto* CUSTOM_BACKGROUND_PATH = "tactility/launcher/background.bin";
constexpr lv_color_t TEXT_COLOR = LV_COLOR_MAKE(0xF8, 0xF5, 0xF2);
constexpr lv_color_t MUTED_TEXT_COLOR = LV_COLOR_MAKE(0xDF, 0xD6, 0xD3);
constexpr lv_color_t ACCENT_COLOR = LV_COLOR_MAKE(0xEC, 0x75, 0x69);
namespace {
uint32_t getButtonPadding(UiDensity density, uint32_t buttonSize) {
if (density == LVGL_UI_DENSITY_COMPACT) {
return 0;
} else {
return buttonSize / 8;
}
}
struct LauncherWidgets {
lv_obj_t* timeLabel = nullptr;
lv_obj_t* dateLabel = nullptr;
lv_obj_t* dataLabel = nullptr;
lv_obj_t* statusLabel = nullptr;
lv_timer_t* updateTimer = nullptr;
};
int32_t computeButtonMargin(int32_t available_span, int32_t total_button_size) {
const int32_t usable = std::max<int32_t>(0, available_span - (3 * total_button_size));
return std::min<int32_t>(usable / 16, total_button_size / 2);
}
void onAppPressed(lv_event_t* e) {
auto* appId = static_cast<const char*>(lv_event_get_user_data(e));
void onAppPressed(lv_event_t* event) {
const auto* app_id = static_cast<const char*>(lv_event_get_user_data(event));
uint32_t instance_id = 0;
app_start(appId, 0, nullptr, &instance_id);
}
lv_obj_t* createAppButton(lv_obj_t* parent, UiDensity uiDensity, const char* imageFile, const char* appId, int32_t itemMargin, bool isLandscape) {
const auto button_size = lvgl_get_launcher_icon_font_height();
const auto button_padding = getButtonPadding(uiDensity, button_size);
auto* apps_button = lv_button_create(parent);
lv_obj_set_style_pad_all(apps_button, static_cast<int32_t>(button_padding), LV_STATE_DEFAULT);
if (isLandscape) {
lv_obj_set_style_margin_hor(apps_button, itemMargin, LV_STATE_DEFAULT);
} else {
lv_obj_set_style_margin_ver(apps_button, itemMargin, LV_STATE_DEFAULT);
}
lv_obj_set_style_shadow_width(apps_button, 0, LV_STATE_DEFAULT);
lv_obj_set_style_bg_opa(apps_button, 0, LV_STATE_DEFAULT);
// create the image first
auto* button_image = lv_image_create(apps_button);
lv_obj_set_style_text_font(button_image, lvgl_get_launcher_icon_font(), LV_STATE_DEFAULT);
lv_image_set_src(button_image, imageFile);
lv_obj_set_style_text_color(button_image, lv_theme_get_color_primary(button_image), LV_STATE_DEFAULT);
lv_obj_set_style_image_recolor(button_image, lv_theme_get_color_primary(parent), LV_STATE_DEFAULT);
lv_obj_set_style_image_recolor_opa(button_image, LV_OPA_COVER, LV_STATE_DEFAULT);
// Ensure it's square (Material Symbols are slightly wider than tall)
lv_obj_set_size(button_image, button_size, button_size);
lv_obj_add_event_cb(apps_button, onAppPressed, LV_EVENT_SHORT_CLICKED, (void*)appId);
return apps_button;
app_start(app_id, 0, nullptr, &instance_id);
}
bool shouldShowPowerButton() {
@@ -85,180 +65,288 @@ bool shouldShowPowerButton() {
device_for_each_of_type(&POWER_SUPPLY_TYPE, &show_power_button, [](Device* device, void* context) {
if (device_is_ready(device) && power_supply_supports_power_off(device)) {
*static_cast<bool*>(context) = true;
return false; // stop iterating
} else {
return true; // continue iterating
return false;
}
return true;
});
return show_power_button;
}
void onButtonsWrapperResized(lv_event_t* e);
int getBatteryPercentage() {
Device* power = nullptr;
device_for_each_of_type(&POWER_SUPPLY_TYPE, &power, [](Device* device, void* context) {
if (device_is_ready(device) && power_supply_supports_property(device, POWER_SUPPLY_PROP_CAPACITY)) {
*static_cast<Device**>(context) = device;
return false;
}
return true;
});
if (power == nullptr) return -1;
// The screen object outlives this window's own widgets (lvgl-window-manager deletes and
// recreates only the topmost window's widget on every app switch, not the screen itself), so
// the LV_EVENT_SIZE_CHANGED callback registered on it must be removed once buttons_wrapper is
// destroyed, to avoid a dangling user-data pointer the next time the display rotates while a
// different window is topmost.
void onButtonsWrapperDeleted(lv_event_t* e) {
auto* buttons_wrapper = lv_event_get_target_obj(e);
auto* screen = lv_obj_get_screen(buttons_wrapper);
lv_obj_remove_event_cb_with_user_data(screen, onButtonsWrapperResized, buttons_wrapper);
PowerSupplyPropertyValue charge_level;
if (power_supply_get_property(power, POWER_SUPPLY_PROP_CAPACITY, &charge_level) != ERROR_NONE) return -1;
return std::clamp(charge_level.int_value, 0, 100);
}
// Re-applies the flex direction and per-button margins when the display orientation changes
// while the launcher is the visible window (these are decided once at createWidgets() based on
// the resolution at that time, so a later rotation needs this to catch up).
void onButtonsWrapperResized(lv_event_t* e) {
auto* buttons_wrapper = static_cast<lv_obj_t*>(lv_event_get_user_data(e));
const auto* display = lv_obj_get_display(buttons_wrapper);
const auto button_size = lvgl_get_launcher_icon_font_height();
const auto button_padding = getButtonPadding(lvgl_get_ui_density(), button_size);
const auto total_button_size = button_size + (button_padding * 2);
const auto horizontal_px = lv_display_get_horizontal_resolution(display);
const auto vertical_px = lv_display_get_vertical_resolution(display);
const bool is_landscape_display = horizontal_px >= vertical_px;
const auto current_flow = lv_obj_get_style_flex_flow(buttons_wrapper, LV_PART_MAIN);
const bool was_landscape = current_flow == LV_FLEX_FLOW_ROW;
if (is_landscape_display == was_landscape) {
return;
}
lv_obj_set_flex_flow(buttons_wrapper, is_landscape_display ? LV_FLEX_FLOW_ROW : LV_FLEX_FLOW_COLUMN);
const int32_t margin = is_landscape_display
? computeButtonMargin(horizontal_px, total_button_size)
: computeButtonMargin(vertical_px, total_button_size);
const uint32_t child_count = lv_obj_get_child_count(buttons_wrapper);
for (uint32_t i = 0; i < child_count; i++) {
auto* button = lv_obj_get_child(buttons_wrapper, i);
lv_obj_set_style_margin_hor(button, is_landscape_display ? margin : 0, LV_STATE_DEFAULT);
lv_obj_set_style_margin_ver(button, is_landscape_display ? 0 : margin, LV_STATE_DEFAULT);
const char* getWifiStatusIcon(service::wifi::RadioState state) {
using enum service::wifi::RadioState;
switch (state) {
case ConnectionActive: return LVGL_ICON_STATUSBAR_SIGNAL_WIFI_4_BAR;
case Off:
case OffPending: return LVGL_ICON_STATUSBAR_SIGNAL_WIFI_OFF;
default: return LVGL_ICON_STATUSBAR_SIGNAL_WIFI_0_BAR;
}
}
void createWidgets(lv_obj_t* parent, void*) {
auto* buttons_wrapper = lv_obj_create(parent);
const char* getBatteryStatusIcon(int percentage) {
if (percentage < 0) return "";
if (percentage >= 95) return LVGL_ICON_STATUSBAR_BATTERY_ANDROID_FRAME_FULL;
if (percentage >= 64) return LVGL_ICON_STATUSBAR_BATTERY_ANDROID_FRAME_5;
if (percentage >= 32) return LVGL_ICON_STATUSBAR_BATTERY_ANDROID_FRAME_3;
return LVGL_ICON_STATUSBAR_BATTERY_ANDROID_FRAME_1;
}
auto ui_density = lvgl_get_ui_density();
const auto button_size = lvgl_get_launcher_icon_font_height();
const auto button_padding = getButtonPadding(ui_density, button_size);
const auto total_button_size = button_size + (button_padding * 2);
lv_obj_t* createAppButton(lv_obj_t* parent, const char* icon, const char* app_id, bool emphasized) {
auto* button = lv_button_create(parent);
lv_obj_set_size(button, 52, 52);
lv_obj_set_style_radius(button, 15, LV_PART_MAIN);
lv_obj_set_style_shadow_width(button, 0, LV_PART_MAIN);
lv_obj_set_style_border_width(button, emphasized ? 2 : 1, LV_PART_MAIN);
lv_obj_set_style_border_color(button, emphasized ? ACCENT_COLOR : lv_color_hex(0x746568), LV_PART_MAIN);
lv_obj_set_style_border_opa(button, emphasized ? LV_OPA_COVER : LV_OPA_60, LV_PART_MAIN);
lv_obj_set_style_bg_color(button, lv_color_hex(0x211B20), LV_PART_MAIN);
lv_obj_set_style_bg_opa(button, emphasized ? LV_OPA_80 : LV_OPA_70, LV_PART_MAIN);
lv_obj_set_style_bg_color(button, lv_color_hex(0x392C32), LV_STATE_PRESSED);
lv_obj_set_style_transform_scale(button, 238, LV_STATE_PRESSED);
lv_obj_set_style_outline_color(button, ACCENT_COLOR, LV_STATE_FOCUSED);
lv_obj_set_style_outline_width(button, 2, LV_STATE_FOCUSED);
lv_obj_set_style_outline_pad(button, 2, LV_STATE_FOCUSED);
lv_obj_align(buttons_wrapper, LV_ALIGN_CENTER, 0, 0);
lv_obj_set_size(buttons_wrapper, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
lv_obj_set_style_border_width(buttons_wrapper, 0, LV_STATE_DEFAULT);
lv_obj_set_flex_grow(buttons_wrapper, 1);
auto* image = lv_image_create(button);
lv_obj_set_size(image, 36, 36);
lv_obj_center(image);
lv_obj_set_style_text_font(image, lvgl_get_launcher_icon_font(), LV_STATE_DEFAULT);
lv_image_set_src(image, icon);
lv_obj_set_style_image_recolor(image, TEXT_COLOR, LV_STATE_DEFAULT);
lv_obj_set_style_image_recolor_opa(image, LV_OPA_COVER, LV_STATE_DEFAULT);
lv_obj_add_event_cb(button, onAppPressed, LV_EVENT_SHORT_CLICKED, const_cast<char*>(app_id));
return button;
}
// Fix for button selection
lv_obj_set_style_pad_all(buttons_wrapper, 6, LV_STATE_DEFAULT);
const auto* display = lv_obj_get_display(parent);
const auto horizontal_px = lv_display_get_horizontal_resolution(display);
const auto vertical_px = lv_display_get_vertical_resolution(display);
const bool is_landscape_display = horizontal_px >= vertical_px;
if (is_landscape_display) {
lv_obj_set_flex_flow(buttons_wrapper, LV_FLEX_FLOW_ROW);
void updateInformation(LauncherWidgets& widgets) {
const std::time_t now = std::time(nullptr);
std::tm local_time {};
localtime_r(&now, &local_time);
char time_buffer[12];
char date_buffer[40];
if (local_time.tm_year >= 125) {
if (settings::isTimeFormat24Hour()) {
std::strftime(time_buffer, sizeof(time_buffer), "%H:%M", &local_time);
} else {
std::strftime(time_buffer, sizeof(time_buffer), "%I:%M", &local_time);
if (time_buffer[0] == '0') std::memmove(time_buffer, time_buffer + 1, std::strlen(time_buffer));
}
std::strftime(date_buffer, sizeof(date_buffer), "%A, %B %e", &local_time);
} else {
lv_obj_set_flex_flow(buttons_wrapper, LV_FLEX_FLOW_COLUMN);
std::strcpy(time_buffer, "--:--");
std::strcpy(date_buffer, "Set date and time");
}
lv_label_set_text(widgets.timeLabel, time_buffer);
lv_label_set_text(widgets.dateLabel, date_buffer);
const auto wifi_state = service::wifi::getRadioState();
std::string sd_card_path;
const bool sd_ready = findFirstMountedSdCardPath(sd_card_path);
const int battery_percentage = getBatteryPercentage();
char data_buffer[80];
if (battery_percentage >= 0) {
std::snprintf(data_buffer, sizeof(data_buffer), "%s • %s • %d%%",
wifi_state == service::wifi::RadioState::ConnectionActive ? "Wi-Fi connected" : "Wi-Fi offline",
sd_ready ? "SD ready" : "No SD", battery_percentage);
} else {
std::snprintf(data_buffer, sizeof(data_buffer), "%s • %s",
wifi_state == service::wifi::RadioState::ConnectionActive ? "Wi-Fi connected" : "Wi-Fi offline",
sd_ready ? "SD ready" : "No SD");
}
lv_label_set_text(widgets.dataLabel, data_buffer);
char status_buffer[24];
std::snprintf(status_buffer, sizeof(status_buffer), "%s%s", getWifiStatusIcon(wifi_state), getBatteryStatusIcon(battery_percentage));
lv_label_set_text(widgets.statusLabel, status_buffer);
}
void onUpdateTimer(lv_timer_t* timer) {
updateInformation(*static_cast<LauncherWidgets*>(lv_timer_get_user_data(timer)));
}
std::string getDefaultBackgroundPath() {
return std::string(file::MOUNT_POINT_SYSTEM) + "/app/Launcher/assets/" + BACKGROUND_ASSET;
}
void createWidgets(lv_obj_t* parent, void* user_data) {
auto& widgets = *static_cast<LauncherWidgets*>(user_data);
lv_obj_set_style_bg_color(parent, lv_color_hex(0x211A20), LV_PART_MAIN);
lv_obj_set_style_bg_opa(parent, LV_OPA_COVER, LV_PART_MAIN);
lv_obj_set_style_pad_all(parent, 0, LV_PART_MAIN);
lv_obj_clear_flag(parent, LV_OBJ_FLAG_SCROLLABLE);
auto* display = lv_obj_get_display(parent);
const auto display_width = lv_display_get_horizontal_resolution(display);
const auto display_height = lv_display_get_vertical_resolution(display);
const bool is_portrait = display_height > display_width;
auto background_path = lvgl::PATH_PREFIX + getDefaultBackgroundPath();
std::string sd_card_path;
if (findFirstMountedSdCardPath(sd_card_path)) {
const auto custom_background_path = file::getChildPath(sd_card_path, CUSTOM_BACKGROUND_PATH);
if (file::isFile(custom_background_path)) {
const auto lvgl_custom_background_path = lvgl::PATH_PREFIX + custom_background_path;
lv_image_header_t header {};
if (lv_image_decoder_get_info(lvgl_custom_background_path.c_str(), &header) == LV_RESULT_OK) {
if (header.w >= display_width && header.h >= display_height) {
background_path = lvgl_custom_background_path;
LOG_I(TAG, "Using SD background %s (%ux%u, format 0x%02x)",
custom_background_path.c_str(), header.w, header.h, header.cf);
} else {
LOG_W(TAG, "Ignoring undersized SD background %s (%ux%u for %dx%d display)",
custom_background_path.c_str(), header.w, header.h, display_width, display_height);
}
} else {
LOG_W(TAG, "Ignoring invalid SD background %s", custom_background_path.c_str());
}
}
}
const int32_t margin = is_landscape_display
? computeButtonMargin(lv_display_get_horizontal_resolution(display), total_button_size)
: computeButtonMargin(lv_display_get_vertical_resolution(display), total_button_size);
auto* background = lv_image_create(parent);
lv_image_set_src(background, background_path.c_str());
lv_obj_align(background, LV_ALIGN_CENTER, 0, 0);
lv_obj_add_flag(background, LV_OBJ_FLAG_IGNORE_LAYOUT);
auto* app_list_button = createAppButton(buttons_wrapper, ui_density, LVGL_ICON_LAUNCHER_APPS, "tactility.applist", margin, is_landscape_display);
createAppButton(buttons_wrapper, ui_density, LVGL_ICON_LAUNCHER_FOLDER, "tactility.files", margin, is_landscape_display);
createAppButton(buttons_wrapper, ui_density, LVGL_ICON_LAUNCHER_SETTINGS, "tactility.settings", margin, is_landscape_display);
widgets.timeLabel = lv_label_create(parent);
lv_label_set_text(widgets.timeLabel, "--:--");
lv_obj_set_style_text_color(widgets.timeLabel, TEXT_COLOR, LV_PART_MAIN);
#if LV_FONT_MONTSERRAT_48
lv_obj_set_style_text_font(widgets.timeLabel, &lv_font_montserrat_48, LV_PART_MAIN);
#else
lv_obj_set_style_text_font(widgets.timeLabel, lvgl_get_text_font(FONT_SIZE_LARGE), LV_PART_MAIN);
#endif
lv_obj_align(widgets.timeLabel, LV_ALIGN_TOP_LEFT, 18, 58);
// The launcher's container is several levels below the screen, and LVGL only sends
// LV_EVENT_SIZE_CHANGED to the screen object itself on a resolution change - so the
// handler is attached there, with buttons_wrapper passed through as user data.
lv_obj_add_event_cb(lv_obj_get_screen(parent), onButtonsWrapperResized, LV_EVENT_SIZE_CHANGED, buttons_wrapper);
lv_obj_add_event_cb(buttons_wrapper, onButtonsWrapperDeleted, LV_EVENT_DELETE, nullptr);
widgets.dateLabel = lv_label_create(parent);
lv_obj_set_style_text_font(widgets.dateLabel, lvgl_get_text_font(FONT_SIZE_LARGE), LV_PART_MAIN);
lv_obj_set_style_text_color(widgets.dateLabel, TEXT_COLOR, LV_PART_MAIN);
lv_obj_align(widgets.dateLabel, LV_ALIGN_TOP_LEFT, 20, 118);
widgets.dataLabel = lv_label_create(parent);
lv_obj_set_width(widgets.dataLabel, is_portrait ? display_width - 40 : 225);
lv_label_set_long_mode(widgets.dataLabel, LV_LABEL_LONG_MODE_WRAP);
lv_obj_set_style_text_font(widgets.dataLabel, lvgl_get_text_font(FONT_SIZE_SMALL), LV_PART_MAIN);
lv_obj_set_style_text_color(widgets.dataLabel, MUTED_TEXT_COLOR, LV_PART_MAIN);
lv_obj_align(widgets.dataLabel, LV_ALIGN_TOP_LEFT, 20, 148);
widgets.statusLabel = lv_label_create(parent);
lv_obj_set_style_text_font(widgets.statusLabel, lvgl_get_statusbar_icon_font(), LV_PART_MAIN);
lv_obj_set_style_text_color(widgets.statusLabel, TEXT_COLOR, LV_PART_MAIN);
lv_obj_align(widgets.statusLabel, LV_ALIGN_TOP_RIGHT, -15, 8);
auto* button_rail = lv_obj_create(parent);
if (is_portrait) {
lv_obj_set_size(button_rail, 184, 60);
lv_obj_align(button_rail, LV_ALIGN_BOTTOM_MID, 0, -7);
lv_obj_set_flex_flow(button_rail, LV_FLEX_FLOW_ROW);
} else {
lv_obj_set_size(button_rail, 60, 184);
lv_obj_align(button_rail, LV_ALIGN_RIGHT_MID, -7, 8);
lv_obj_set_flex_flow(button_rail, LV_FLEX_FLOW_COLUMN);
}
lv_obj_set_flex_align(button_rail, LV_FLEX_ALIGN_SPACE_EVENLY, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
lv_obj_set_style_pad_all(button_rail, 0, LV_PART_MAIN);
lv_obj_set_style_border_width(button_rail, 0, LV_PART_MAIN);
lv_obj_set_style_bg_opa(button_rail, LV_OPA_TRANSP, LV_PART_MAIN);
lv_obj_clear_flag(button_rail, LV_OBJ_FLAG_SCROLLABLE);
auto* app_list_button = createAppButton(button_rail, LVGL_ICON_LAUNCHER_APPS, "tactility.applist", true);
createAppButton(button_rail, LVGL_ICON_LAUNCHER_FOLDER, "tactility.files", false);
createAppButton(button_rail, LVGL_ICON_LAUNCHER_SETTINGS, "tactility.settings", false);
// Some devices (e.g. T-Lora Pager) have no other way to power off, so the
// button stays in the launcher; the confirmation flow lives in the PowerOff app.
if (shouldShowPowerButton()) {
auto* power_button = lv_button_create(parent);
lv_obj_set_style_pad_all(power_button, 8, 0);
lv_obj_align(power_button, LV_ALIGN_BOTTOM_MID, 0, -10);
lv_obj_add_event_cb(power_button, onAppPressed, LV_EVENT_SHORT_CLICKED, (void*)"tactility.poweroff");
lv_obj_set_style_shadow_width(power_button, 0, LV_STATE_DEFAULT);
lv_obj_set_style_bg_opa(power_button, 0, LV_PART_MAIN);
lv_obj_set_size(power_button, 36, 36);
lv_obj_align(power_button, LV_ALIGN_BOTTOM_LEFT, 16, -12);
lv_obj_set_style_radius(power_button, LV_RADIUS_CIRCLE, LV_PART_MAIN);
lv_obj_set_style_shadow_width(power_button, 0, LV_PART_MAIN);
lv_obj_set_style_bg_color(power_button, lv_color_hex(0x211B20), LV_PART_MAIN);
lv_obj_set_style_bg_opa(power_button, LV_OPA_70, LV_PART_MAIN);
lv_obj_add_event_cb(power_button, onAppPressed, LV_EVENT_SHORT_CLICKED, const_cast<char*>("tactility.poweroff"));
auto* power_label = lv_label_create(power_button);
lv_label_set_text(power_label, LV_SYMBOL_POWER);
lv_obj_set_style_text_color(power_label, lv_theme_get_color_primary(parent), LV_STATE_DEFAULT);
lv_obj_set_style_text_color(power_label, TEXT_COLOR, LV_PART_MAIN);
lv_obj_center(power_label);
}
// If we don't have a touch device, we assume there's some other kind of input like a keyboard, an encoder or button control
// In that scenario we want to automatically have the app list button selected so the user doesn't have to press the widget selection
// an extra time.
if (!device_has_active_by_type(&POINTER_TYPE)) {
// lv_obj_update_layout(parent); // Resolve flex layout first, so focus/state invalidate against final coords
lv_group_focus_obj(app_list_button);
lv_obj_add_state(app_list_button, LV_STATE_FOCUS_KEY);
}
updateInformation(widgets);
widgets.updateTimer = lv_timer_create(onUpdateTimer, 1000, &widgets);
}
void destroyWidgets(void* user_data) {
auto& widgets = *static_cast<LauncherWidgets*>(user_data);
if (widgets.updateTimer != nullptr) {
lv_timer_delete(widgets.updateTimer);
widgets.updateTimer = nullptr;
}
widgets.timeLabel = nullptr;
widgets.dateLabel = nullptr;
widgets.dataLabel = nullptr;
widgets.statusLabel = nullptr;
}
void runAutoStart() {
settings::BootSettings boot_properties;
AppManifest manifest;
if (
// Auto-start due to built-in requirement
strcmp(CONFIG_TT_AUTO_START_APP_ID, "") != 0 &&
app_manager_find_manifest(CONFIG_TT_AUTO_START_APP_ID, &manifest) == ERROR_NONE
) {
if (strcmp(CONFIG_TT_AUTO_START_APP_ID, "") != 0 &&
app_manager_find_manifest(CONFIG_TT_AUTO_START_APP_ID, &manifest) == ERROR_NONE) {
LOG_I(TAG, "Starting %s", CONFIG_TT_AUTO_START_APP_ID);
uint32_t app_launch_id;
app_start(CONFIG_TT_AUTO_START_APP_ID, 0, nullptr, &app_launch_id);
} else if (
// Auto-start due to user configuration
settings::loadBootSettings(boot_properties) &&
!boot_properties.autoStartAppId.empty() &&
app_manager_find_manifest(boot_properties.autoStartAppId.c_str(), &manifest) == ERROR_NONE
) {
} else if (settings::loadBootSettings(boot_properties) &&
!boot_properties.autoStartAppId.empty() &&
app_manager_find_manifest(boot_properties.autoStartAppId.c_str(), &manifest) == ERROR_NONE) {
LOG_I(TAG, "Starting %s", boot_properties.autoStartAppId.c_str());
uint32_t app_launch_id;
app_start(boot_properties.autoStartAppId.c_str(), 0, nullptr, &app_launch_id);
} else {
// No auto-start, consider running system setup
if (!setup::isCompleted()) {
setup::start();
}
} else if (!setup::isCompleted()) {
setup::start();
}
}
int32_t appMain(int argc, char* argv[]) {
uint32_t appInstanceId = app_scheduler_current_app_id();
uint32_t app_instance_id = app_scheduler_current_app_id();
runAutoStart();
LauncherWidgets widgets;
WindowId window = window_manager_create_ext(app_instance_id, createWidgets, destroyWidgets, &widgets);
TaskEventGroup event_group {};
task_event_group_construct(&event_group);
AppEventSubscription sub {};
check(app_event_subscribe(&sub, &event_group) == ERROR_NONE);
WindowId window = window_manager_create(appInstanceId, createWidgets, nullptr);
// The launcher is meant to stay resident (it's the home screen) - it only gives up its
// thread when app-module's scheduler asks it to (e.g. another new-model app is started).
while (true) {
task_event_group_wait_any(&event_group, nullptr, portMAX_DELAY);
bool shouldClose = false;
bool should_close = false;
AppEvent event {};
while (app_event_poll(&sub, &event) == ERROR_NONE) {
if (event.type == APP_EVENT_CLOSE) {
shouldClose = true;
should_close = true;
break;
}
}
if (shouldClose) break;
if (should_close) break;
}
window_manager_remove(window);
@@ -275,16 +363,13 @@ extern const ::AppManifest manifest = {
.category = APP_CATEGORY_SYSTEM,
.location = { .type = APP_LOCATION_MEMORY, .location = reinterpret_cast<void*>(appMain) },
.flags = APP_MANIFEST_FLAG_HIDDEN,
// No file IO, so callstack can be in external RAM
.stack = { .depth = 3072 , .desired_memory_capability = MEMORY_CAPABILITY_EXTERNAL }
.stack = { .depth = 3072, .desired_memory_capability = MEMORY_CAPABILITY_EXTERNAL }
};
// Kept for Tactility/Private/Tactility/app/launcher/Launcher.h's existing declaration (still
// used by the old, unconverted CrashDiagnostics app to return to the launcher after a crash).
uint32_t start() {
uint32_t instance_id = 0;
app_start(manifest.id, 0, nullptr, &instance_id);
return instance_id;
}
} // namespace
} // namespace tt::app::launcher
@@ -182,7 +182,8 @@ extern const ::AppManifest manifest = {
.id = "tactility.localesettings",
.name = "Region & Language",
.category = APP_CATEGORY_SETTINGS,
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) }
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) },
.flags = APP_MANIFEST_FLAG_HIDDEN
};
} // namespace tt::app::localesettings
@@ -0,0 +1,97 @@
#ifdef ESP_PLATFORM
#include <Tactility/Tactility.h>
#include <Tactility/lvgl/Lvgl.h>
#include <Tactility/settings/McpSettings.h>
#include <Tactility/settings/WebServerSettings.h>
#include <Tactility/service/webserver/WebServerService.h>
#include <app/event.h>
#include <app/manifest.h>
#include <app/scheduler.h>
#include <lvgl_window_manager/window_manager.h>
#include <lvgl/widgets/toolbar.h>
#include <lvgl/lvgl.h>
#include <tactility/check.h>
#include <tactility/log.h>
#include <esp_netif.h>
#include <string>
namespace tt::app::mcpsettings {
constexpr auto* TAG = "McpSettingsApp";
extern const ::AppManifest manifest;
namespace {
struct Context {
uint32_t appInstanceId;
settings::mcp::McpSettings mcpSettings;
settings::webserver::WebServerSettings wsSettings;
lv_obj_t* switchMcpEnabled = nullptr;
lv_obj_t* labelUrlValue = nullptr;
};
void updateUrlDisplay(Context* ctx) {
if (ctx->labelUrlValue == nullptr) return;
if (!ctx->mcpSettings.mcpEnabled) { lv_label_set_text(ctx->labelUrlValue, "Disabled"); return; }
std::string url = "http://";
bool ipAdded = false;
for (const char* key : {"WIFI_STA_DEF", "WIFI_AP_DEF"}) {
auto* netif = esp_netif_get_handle_from_ifkey(key);
if (netif != nullptr) {
esp_netif_ip_info_t info;
if (esp_netif_get_ip_info(netif, &info) == ESP_OK && info.ip.addr != 0) {
char ip[16]; snprintf(ip, sizeof(ip), IPSTR, IP2STR(&info.ip));
url += ip; ipAdded = true; break;
}
}
}
if (!ipAdded) url += ctx->wsSettings.wifiMode == settings::webserver::WiFiMode::AccessPoint ? "192.168.4.1" : "Connecting...";
if (url.starts_with("http://") && ctx->wsSettings.webServerPort != 80) url += ":" + std::to_string(ctx->wsSettings.webServerPort);
url += "/api/mcp";
lv_label_set_text(ctx->labelUrlValue, url.c_str());
}
void onBackPressed(lv_event_t* event) {
auto* ctx = static_cast<Context*>(lv_event_get_user_data(event));
app_event_emit_close(ctx->appInstanceId);
}
void onMcpEnabledSwitch(lv_event_t* event) {
auto* ctx = static_cast<Context*>(lv_event_get_user_data(event));
const bool enabled = lv_obj_has_state(ctx->switchMcpEnabled, LV_STATE_CHECKED);
getMainDispatcher().dispatch([ctx, enabled] {
ctx->mcpSettings.mcpEnabled = enabled;
lvgl_lock(); updateUrlDisplay(ctx); lvgl_unlock();
if (!settings::mcp::save(ctx->mcpSettings)) LOG_W(TAG, "Failed to persist MCP settings");
service::webserver::getPubsub()->publish(service::webserver::WebServerEvent::WebServerSettingsChanged);
service::webserver::setWebServerEnabled(enabled);
});
}
void createWidgets(lv_obj_t* parent, void* userData) {
auto* ctx = static_cast<Context*>(userData);
ctx->wsSettings = settings::webserver::loadOrGetDefault();
lv_obj_set_flex_flow(parent, LV_FLEX_FLOW_COLUMN);
lv_obj_set_style_pad_row(parent, 0, LV_STATE_DEFAULT);
auto* toolbar = lvgl_toolbar_create(parent, "MCP Settings");
lvgl_toolbar_set_nav_action(toolbar, LV_SYMBOL_CLOSE, onBackPressed, ctx);
ctx->switchMcpEnabled = lvgl_toolbar_add_switch_action(toolbar);
if (ctx->mcpSettings.mcpEnabled) lv_obj_add_state(ctx->switchMcpEnabled, LV_STATE_CHECKED);
lv_obj_add_event_cb(ctx->switchMcpEnabled, onMcpEnabledSwitch, LV_EVENT_VALUE_CHANGED, ctx);
auto* main = lv_obj_create(parent); lv_obj_set_flex_flow(main, LV_FLEX_FLOW_COLUMN); lv_obj_set_width(main, LV_PCT(100)); lv_obj_set_flex_grow(main, 1);
auto* wrapper = lv_obj_create(main); lv_obj_set_size(wrapper, LV_PCT(100), LV_SIZE_CONTENT); lv_obj_set_style_pad_all(wrapper, 10, LV_STATE_DEFAULT); lv_obj_set_style_border_width(wrapper, 1, LV_STATE_DEFAULT); lv_obj_set_flex_flow(wrapper, LV_FLEX_FLOW_COLUMN); lv_obj_set_style_flex_cross_place(wrapper, LV_FLEX_ALIGN_START, 0);
auto* title = lv_label_create(wrapper); lv_label_set_text(title, "MCP Endpoint URL:");
ctx->labelUrlValue = lv_label_create(wrapper); updateUrlDisplay(ctx);
auto* info = lv_label_create(main); lv_label_set_long_mode(info, LV_LABEL_LONG_WRAP); lv_obj_set_width(info, LV_PCT(95));
lv_label_set_text(info, "MCP (Model Context Protocol) Screen service allows LLMs to interact with the device screen, audio, and tools directly.\n\nEndpoints:\n- POST /api/mcp (JSON-RPC tools)\n- POST /api/screen/raw (big-endian RGB565 writes)\n\nTo show the LLM canvas, select 'MCP Screen' in Settings -> Display -> Screensaver. The canvas also pops up automatically when an LLM sends a draw command.");
}
int32_t appMain(int, char**) {
Context ctx{}; ctx.appInstanceId = app_scheduler_current_app_id(); ctx.mcpSettings = settings::mcp::loadOrGetDefault();
TaskEventGroup group{}; task_event_group_construct(&group); AppEventSubscription sub{}; check(app_event_subscribe(&sub, &group) == ERROR_NONE);
auto window = window_manager_create(ctx.appInstanceId, createWidgets, &ctx); bool close = false;
while (!close) { task_event_group_wait_any(&group, nullptr, portMAX_DELAY); AppEvent event{}; while (app_event_poll(&sub, &event) == ERROR_NONE) if (event.type == APP_EVENT_CLOSE) { close = true; break; } }
window_manager_remove(window); check(app_event_unsubscribe(&sub) == ERROR_NONE); task_event_group_destruct(&group); return 0;
}
}
extern const ::AppManifest manifest = { .id = "McpSettings", .name = "MCP Screen", .category = APP_CATEGORY_SETTINGS, .location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) }, .flags = APP_MANIFEST_FLAG_HIDDEN, .stack = { .depth = 8192, .desired_memory_capability = 0 } };
}
#endif
@@ -0,0 +1,66 @@
#ifndef ESP_PLATFORM
#include <app/event.h>
#include <app/manifest.h>
#include <app/scheduler.h>
#include <lvgl/lvgl.h>
#include <lvgl_window_manager/window_manager.h>
namespace tt::app::mcpsettings {
struct Context { AppInstanceId instanceId; };
void createMcpInfo(lv_obj_t* parent, void* userData) {
auto* context = static_cast<Context*>(userData);
lv_obj_t* title = lv_label_create(parent);
lv_label_set_text(title, "MCP Settings");
lv_obj_align(title, LV_ALIGN_TOP_MID, 0, 18);
lv_obj_t* info = lv_label_create(parent);
lv_label_set_text(info,
"MCP is available while the simulator web server is running.\n\n"
"Endpoint: POST /api/mcp\n"
"JSON-RPC methods: tools/list, tools/call\n\n"
"Simulator tools: get_capabilities, clear_screen, draw_text, list_apps, run_app\n\n"
"Open the simulator dashboard/API at http://127.0.0.1/api/sysinfo.");
lv_label_set_long_mode(info, LV_LABEL_LONG_WRAP);
lv_obj_set_width(info, LV_PCT(90));
lv_obj_align(info, LV_ALIGN_CENTER, 0, 8);
(void)context;
}
int32_t appMain(int, char**) {
Context context{app_scheduler_current_app_id()};
TaskEventGroup group{};
task_event_group_construct(&group);
AppEventSubscription subscription{};
if (app_event_subscribe(&subscription, &group) != ERROR_NONE) {
task_event_group_destruct(&group);
return -1;
}
auto window = window_manager_create(context.instanceId, createMcpInfo, &context);
bool close = false;
while (!close) {
task_event_group_wait_any(&group, nullptr, portMAX_DELAY);
AppEvent event{};
while (app_event_poll(&subscription, &event) == ERROR_NONE) {
if (event.type == APP_EVENT_CLOSE) { close = true; break; }
}
}
window_manager_remove(window);
app_event_unsubscribe(&subscription);
task_event_group_destruct(&group);
return 0;
}
extern const AppManifest manifest = {
.id = "McpSettings",
.name = "MCP Settings",
.category = APP_CATEGORY_SETTINGS,
.location = {APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain)},
.flags = 0,
.stack = {.depth = 8192, .desired_memory_capability = 0}
};
}
#endif
+2 -1
View File
@@ -276,7 +276,8 @@ extern const ::AppManifest manifest = {
.id = "tactility.notes",
.name = "Notes",
.category = APP_CATEGORY_USER,
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) }
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) },
.flags = APP_MANIFEST_FLAG_HIDDEN
};
} // namespace tt::app::notes
+2 -1
View File
@@ -278,7 +278,8 @@ extern const ::AppManifest manifest = {
.id = "tactility.power",
.name = "Power",
.category = APP_CATEGORY_SETTINGS,
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) }
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) },
.flags = APP_MANIFEST_FLAG_HIDDEN
};
} // namespace
@@ -290,7 +290,8 @@ extern const ::AppManifest manifest = {
.id = "tactility.screenshot",
.name = "Screenshot",
.category = APP_CATEGORY_SYSTEM,
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) }
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) },
.flags = APP_MANIFEST_FLAG_HIDDEN
};
} // namespace
+1 -1
View File
@@ -118,7 +118,7 @@ extern const ::AppManifest manifest = {
.category = APP_CATEGORY_SYSTEM,
.location = { .type = APP_LOCATION_MEMORY, .location = reinterpret_cast<void*>(appMain) },
.flags = APP_MANIFEST_FLAG_HIDDEN,
.stack = { .depth = 2400, .desired_memory_capability = 0 },
.stack = { .depth = 3072, .desired_memory_capability = 0 },
};
} // namespace
@@ -457,7 +457,8 @@ extern const ::AppManifest manifest = {
.id = "tactility.systeminfo",
.name = "System Info",
.category = APP_CATEGORY_SYSTEM,
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) }
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) },
.flags = APP_MANIFEST_FLAG_HIDDEN
};
} // namespace

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