Files
basic1/display/low_level_display_st7796.cpp

82 lines
2.6 KiB
C++

#include "low_level_display_st7796.h"
#include <stdio.h>
#include <stdlib.h>
// RGB565 color definitions
#define COLOR_BLACK 0x0000
#define COLOR_WHITE 0xFFFF
LowLevelDisplayST7796::LowLevelDisplayST7796(const st7796_config* cfg, int w, int h, bool invert)
: config(cfg), width(w), height(h), initialized(false), rgb_buffer(nullptr), invert_color(invert) {
}
LowLevelDisplayST7796::~LowLevelDisplayST7796() {
if (rgb_buffer) {
free(rgb_buffer);
rgb_buffer = nullptr;
}
}
bool LowLevelDisplayST7796::init() {
if (initialized) {
return true;
}
st7796_init(config, width, height);
// Allocate RGB565 buffer once (reused for all draw operations)
size_t buffer_size = width * height * sizeof(uint16_t);
rgb_buffer = (uint16_t *)malloc(buffer_size);
if (!rgb_buffer) {
printf("Error: Failed to allocate %zu bytes for RGB buffer\n", buffer_size);
return false;
}
printf("ST7796 display initialized: %dx%d (RGB buffer: %zu bytes)\n", width, height, buffer_size);
initialized = true;
return true;
}
void LowLevelDisplayST7796::clear(bool white) {
bool out_white = invert_color ? !white : white;
st7796_fill(out_white ? COLOR_WHITE : COLOR_BLACK);
}
void LowLevelDisplayST7796::draw_pixel(int x, int y, bool white) {
bool out_white = invert_color ? !white : white;
st7796_draw_pixel(x, y, out_white ? COLOR_WHITE : COLOR_BLACK);
}
void LowLevelDisplayST7796::draw_buffer(const uint8_t* bit_buffer) {
if (!bit_buffer || !rgb_buffer) return;
// Convert 1-bit buffer to RGB565 using persistent buffer
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
int byte_index = (y * width + x) / 8;
int bit_index = 7 - (x % 8);
bool pixel_white = (bit_buffer[byte_index] >> bit_index) & 0x01;
bool out_white = invert_color ? !pixel_white : pixel_white;
rgb_buffer[y * width + x] = out_white ? COLOR_WHITE : COLOR_BLACK;
}
}
// Draw entire buffer at once
st7796_set_cursor(0, 0);
st7796_write(rgb_buffer, width * height);
}
void LowLevelDisplayST7796::refresh() {
// ST7796 updates immediately, no refresh needed
}
void LowLevelDisplayST7796::set_backlight(bool on) {
// ST7796 driver doesn't have backlight control yet
// TODO: Add GPIO control for backlight pin
(void)on;
}
void LowLevelDisplayST7796::set_rotation(uint8_t rotation) {
// ST7796 driver doesn't have rotation control yet
// TODO: Add MADCTL register manipulation for rotation
(void)rotation;
}