Files
basic1/display/low_level_display_epaper.cpp
2026-01-28 20:12:41 -05:00

98 lines
2.6 KiB
C++

#include "low_level_display_epaper.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// Note: This is a placeholder implementation
// You'll need to add the actual e-paper driver code to lib/epaper/
LowLevelDisplayEPaper::LowLevelDisplayEPaper(const epaper_config* cfg, int w, int h)
: config(cfg), width(w), height(h), initialized(false), framebuffer(nullptr), dirty(false) {
// Allocate framebuffer (1 bit per pixel for monochrome e-paper)
int buffer_size = (width * height + 7) / 8; // Round up to nearest byte
framebuffer = (uint8_t*)malloc(buffer_size);
if (framebuffer) {
memset(framebuffer, 0xFF, buffer_size); // White
}
}
LowLevelDisplayEPaper::~LowLevelDisplayEPaper() {
if (framebuffer) {
free(framebuffer);
}
}
bool LowLevelDisplayEPaper::init() {
if (initialized) {
return true;
}
if (!framebuffer) {
printf("Failed to allocate framebuffer for e-paper display\n");
return false;
}
// TODO: Implement e-paper initialization
// epaper_init(config, width, height);
printf("E-paper display initialized: %dx%d (stub)\n", width, height);
initialized = true;
return false; // Return false until actual driver is implemented
}
void LowLevelDisplayEPaper::clear(bool white) {
if (!framebuffer) return;
int buffer_size = (width * height + 7) / 8;
memset(framebuffer, white ? 0xFF : 0x00, buffer_size);
dirty = true;
}
void LowLevelDisplayEPaper::draw_pixel(int x, int y, bool white) {
if (!framebuffer || x < 0 || x >= width || y < 0 || y >= height) {
return;
}
int byte_index = (y * width + x) / 8;
int bit_index = 7 - ((y * width + x) % 8);
if (white) {
framebuffer[byte_index] |= (1 << bit_index);
} else {
framebuffer[byte_index] &= ~(1 << bit_index);
}
dirty = true;
}
void LowLevelDisplayEPaper::draw_buffer(const uint8_t* bit_buffer) {
if (!bit_buffer || !framebuffer) return;
// Direct copy of 1-bit buffer
int buffer_size = (width * height + 7) / 8;
memcpy(framebuffer, bit_buffer, buffer_size);
dirty = true;
}
void LowLevelDisplayEPaper::refresh() {
if (!dirty || !framebuffer) {
return;
}
// TODO: Implement actual e-paper refresh
// epaper_update(framebuffer);
printf("E-paper refresh (stub)\n");
dirty = false;
}
void LowLevelDisplayEPaper::clear_display() {
clear(true); // Fill with white
refresh();
}
void LowLevelDisplayEPaper::sleep() {
// TODO: Implement e-paper sleep mode
// epaper_sleep();
}