Files
tactility_apps/Apps/DiscoveryMountain/main/Source/app_context.h
T
Adolfo eaccebc95d feat(DM+SdDDL): sequential full-season download queue, fix close crash, return true
- DM: add dl_missing_* fields to AppCtx for sequential queue
- DM player: count_missing_in_season, find_next_missing, download_episode, download_missing_season_start/next
- DM main onResult: auto-continue queue when dl_missing_active, updates status DL X/Y, finishes with done ok/fail
- SdDownloader: file exists returns true (Already on SD) with total=file size, not false
- SdDownloader: set_result_and_close minimal bundle (only success bool) to avoid internal heap OOM crash on close
- SdDownloader: Cancel button becomes Close after done, calls tt_app_stop() directly (manual close per request, auto-close unreliable)
- Fixes crash on close observed in demo mode (file exists) and after download done

Tested on 192.168.68.133: SdDownloader shows Already on SD + Close, DM shows S10 5/6 after sequential, no crash on open/close cycles
2026-07-25 22:49:28 -04:00

107 lines
2.5 KiB
C

#pragma once
#include <tt_lvgl.h>
#include <tt_lvgl_toolbar.h>
#include <lvgl.h>
#include <tactility/lvgl_fonts.h>
#include <tactility/device.h>
#include <tactility/drivers/audio_stream.h>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#ifdef __cplusplus
extern "C" {
#endif
#define TAG "DM"
#define PB "http://192.168.68.110:8095"
#define DM_DIR "/sdcard/dm"
#define STATE_PATH "/sdcard/apps/one.tactility.discoverymountain/userdata/state.json"
#define CACHE_PATH "/sdcard/apps/one.tactility.discoverymountain/userdata/cache.json"
#define MAX_SEASONS 40
#define MAX_EPS 250
#define MP3_BUF 4096
typedef struct { int num; } SeasonInfo;
typedef struct {
char title[64];
char slug[96];
int season;
int ep_num;
char audio_url[128];
bool seen;
} EpInfo;
typedef struct { char slug[96]; int pos; } SavedPos;
typedef struct {
SeasonInfo seasons[MAX_SEASONS];
int season_cnt;
EpInfo eps[MAX_EPS];
int ep_cnt;
int cur_season;
int cur_ep_idx;
struct Device* stream_dev;
AudioStreamHandle stream_handle;
bool is_playing;
bool is_paused;
bool need_stop;
TaskHandle_t play_handle;
TaskHandle_t fetch_handle;
TaskHandle_t dl_handle;
int pos_sec;
int total_sec;
int volume;
int last_pct;
lv_obj_t *root;
lv_obj_t *lbl_title, *lbl_meta, *bar, *lbl_time, *lbl_status, *btn_play;
lv_obj_t *lbl_season;
lv_obj_t *ep_list_cont;
lv_obj_t *btn_seasons;
lv_obj_t *btn_dl_missing;
lv_obj_t *overlay, *dropdown;
lv_obj_t *season_list_cont;
lv_timer_t *ui_timer_handle;
// Download UI
lv_obj_t *dl_overlay;
lv_obj_t *dl_bar;
lv_obj_t *dl_lbl_pct;
lv_obj_t *dl_lbl_detail;
lv_obj_t *dl_lbl_title;
lv_obj_t *dl_lbl_sub;
char cur_title[128];
char last_slug[96];
bool fetching;
bool downloading;
volatile int dl_total;
int dl_expected;
int dl_last_ui_update;
volatile bool dl_cancel_req;
volatile bool fetch_cancel_req;
char dl_ep_title[128];
char dl_slug[96];
int dl_season;
int dl_ep_num;
int dl_last_pct;
// Per-episode resume
SavedPos saved_pos[MAX_EPS];
int saved_pos_cnt;
int last_save_tick;
// External downloader integration (SdDownloader)
int pending_dl_idx;
// Full season download queue (sequential single-file to avoid batch crash)
bool dl_missing_active;
int dl_missing_season;
int dl_missing_total;
int dl_missing_done;
int dl_missing_failed;
} AppCtx;
extern AppCtx G;
#ifdef __cplusplus
}
#endif