8f46e03070
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- Mp3Player: sdk 0.7->0.8.0-dev, find audio-stream device, open_output with resampler (hz/ch), write via audio_stream_write, close on pause - BookPlayer: close/open per format change via AudioStreamConfig, write via stream - VoiceRecorder: input_handle open_input 16k/mono via audio_stream_read, output_handle open_output file rate via write/resampler - ES8311 native 44100, old direct I2S at 16k caused 4.096MHz MCLK vs 11.29MHz -> fast playback - Brick game correct because it uses audio-stream resampler path
449 lines
16 KiB
C
449 lines
16 KiB
C
#include <tt_app.h>
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#include <tt_lvgl.h>
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#include <tt_lvgl_toolbar.h>
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#include <tactility/device.h>
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#include <tactility/drivers/audio_stream.h>
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#include <tactility/drivers/audio_codec.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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#include "esp_log.h"
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#define MINIMP3_IMPLEMENTATION
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#define MINIMP3_NO_SIMD
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#include "minimp3.h"
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#define TAG "Mp3Player"
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#define MP3_INPUT_BUFFER_SIZE 16384
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typedef enum {
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STATE_IDLE,
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STATE_PLAYING,
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STATE_PAUSED
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} PlaybackState;
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typedef struct {
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struct Device* stream_dev;
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AudioStreamHandle stream_handle;
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char filepath[512];
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PlaybackState state;
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// UI elements
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lv_obj_t* lbl_title;
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lv_obj_t* lbl_status;
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lv_obj_t* bar_progress;
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lv_obj_t* btn_play_pause;
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lv_obj_t* btn_stop;
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// Playback state variables
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FILE* file;
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mp3dec_t decoder;
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uint8_t* input_buf;
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mp3d_sample_t* pcm_buf;
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size_t buffered_bytes;
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bool eof;
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int volume;
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int sample_rate;
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int channels;
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// Progress calculation
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size_t file_size;
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size_t bytes_read_total;
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TaskHandle_t playback_task_handle;
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} AppCtx;
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static AppCtx g_ctx;
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/* ─── Update UI ─── */
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static void update_ui(AppCtx* ctx) {
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if (!ctx->lbl_status) return;
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switch (ctx->state) {
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case STATE_PLAYING:
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lv_label_set_text(ctx->lbl_status, "Playing...");
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lv_label_set_text(lv_obj_get_child(ctx->btn_play_pause, 0), LV_SYMBOL_PAUSE " Pause");
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lv_obj_clear_state(ctx->btn_play_pause, LV_STATE_DISABLED);
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lv_obj_clear_state(ctx->btn_stop, LV_STATE_DISABLED);
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break;
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case STATE_PAUSED:
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lv_label_set_text(ctx->lbl_status, "Paused");
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lv_label_set_text(lv_obj_get_child(ctx->btn_play_pause, 0), LV_SYMBOL_PLAY " Play");
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lv_obj_clear_state(ctx->btn_play_pause, LV_STATE_DISABLED);
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lv_obj_clear_state(ctx->btn_stop, LV_STATE_DISABLED);
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break;
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case STATE_IDLE:
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default:
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if (ctx->filepath[0] != '\0') {
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lv_label_set_text(ctx->lbl_status, "Ready");
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lv_obj_clear_state(ctx->btn_play_pause, LV_STATE_DISABLED);
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} else {
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lv_label_set_text(ctx->lbl_status, "No file loaded");
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lv_obj_add_state(ctx->btn_play_pause, LV_STATE_DISABLED);
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}
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lv_label_set_text(lv_obj_get_child(ctx->btn_play_pause, 0), LV_SYMBOL_PLAY " Play");
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lv_obj_add_state(ctx->btn_stop, LV_STATE_DISABLED);
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lv_bar_set_value(ctx->bar_progress, 0, LV_ANIM_OFF);
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break;
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}
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}
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/* ─── Playback Task ─── */
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static void mp3_playback_task(void* arg) {
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AppCtx* ctx = (AppCtx*)arg;
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ctx->file = fopen(ctx->filepath, "rb");
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if (!ctx->file) {
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ESP_LOGE(TAG, "Failed to open file: %s", ctx->filepath);
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tt_lvgl_lock(portMAX_DELAY);
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ctx->state = STATE_IDLE;
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lv_label_set_text(ctx->lbl_status, "Error: File not found");
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update_ui(ctx);
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tt_lvgl_unlock();
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ctx->playback_task_handle = NULL;
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vTaskDelete(NULL);
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return;
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}
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fseek(ctx->file, 0, SEEK_END);
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ctx->file_size = ftell(ctx->file);
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fseek(ctx->file, 0, SEEK_SET);
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ctx->bytes_read_total = 0;
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mp3dec_init(&ctx->decoder);
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ctx->buffered_bytes = 0;
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ctx->eof = false;
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ctx->sample_rate = 0;
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ctx->channels = 0;
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ctx->stream_handle = NULL;
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ESP_LOGI(TAG, "Starting MP3 playback: %s (size: %d bytes)", ctx->filepath, ctx->file_size);
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while (ctx->state != STATE_IDLE) {
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if (ctx->state == STATE_PAUSED) {
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if (ctx->stream_handle != NULL) {
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// Close stream immediately on pause to stop DMA
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audio_stream_close(ctx->stream_handle);
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ctx->stream_handle = NULL;
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// Clear cached format to force re-open on resume
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ctx->sample_rate = 0;
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ctx->channels = 0;
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}
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vTaskDelay(pdMS_TO_TICKS(50));
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continue;
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}
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// Fill input buffer
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if (!ctx->eof && ctx->buffered_bytes < MP3_INPUT_BUFFER_SIZE) {
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size_t to_read = MP3_INPUT_BUFFER_SIZE - ctx->buffered_bytes;
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size_t read_bytes = fread(ctx->input_buf + ctx->buffered_bytes, 1, to_read, ctx->file);
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ctx->buffered_bytes += read_bytes;
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ctx->bytes_read_total += read_bytes;
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if (read_bytes == 0) {
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ctx->eof = true;
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}
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}
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if (ctx->buffered_bytes == 0 && ctx->eof) {
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ESP_LOGI(TAG, "Reached EOF");
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break;
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}
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// Decode one frame
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mp3dec_frame_info_t info;
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memset(&info, 0, sizeof(info));
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int samples = mp3dec_decode_frame(&ctx->decoder, ctx->input_buf, (int)ctx->buffered_bytes, ctx->pcm_buf, &info);
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if (info.frame_bytes <= 0) {
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if (ctx->eof) {
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break;
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}
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// Move 1 byte forward to resync
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memmove(ctx->input_buf, ctx->input_buf + 1, --ctx->buffered_bytes);
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continue;
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}
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size_t consumed = (size_t)info.frame_bytes;
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ctx->buffered_bytes -= consumed;
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memmove(ctx->input_buf, ctx->input_buf + consumed, ctx->buffered_bytes);
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if (samples > 0) {
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// Configure audio-stream if format changed
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if (ctx->sample_rate != info.hz || ctx->channels != info.channels) {
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if (ctx->stream_handle != NULL) {
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audio_stream_close(ctx->stream_handle);
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ctx->stream_handle = NULL;
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}
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struct AudioStreamConfig config = {
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.sample_rate = (uint32_t)info.hz,
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.bits_per_sample = 16,
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.channels = (uint8_t)info.channels
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};
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error_t err = audio_stream_open_output(ctx->stream_dev, &config, &ctx->stream_handle);
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if (err != ERROR_NONE) {
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ESP_LOGE(TAG, "Failed to open audio stream: %d", err);
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break;
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}
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ctx->sample_rate = info.hz;
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ctx->channels = info.channels;
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ESP_LOGI(TAG, "Audio stream opened: %d Hz, %d channels", info.hz, info.channels);
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}
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// Adjust volume (after resampler)
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int vol = ctx->volume;
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int16_t* samples_ptr = (int16_t*)ctx->pcm_buf;
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size_t sample_count = (size_t)samples * info.channels;
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for (size_t i = 0; i < sample_count; ++i) {
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int32_t scaled = (int32_t)samples_ptr[i] * vol / 100;
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samples_ptr[i] = (int16_t)scaled;
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}
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// Play audio via audio-stream (resampled to native 44100)
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size_t offset = 0;
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size_t data_size = sample_count * sizeof(int16_t);
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bool write_err = false;
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while (offset < data_size && ctx->state == STATE_PLAYING) {
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size_t written = 0;
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error_t err = audio_stream_write(ctx->stream_handle, (uint8_t*)ctx->pcm_buf + offset, data_size - offset, &written, pdMS_TO_TICKS(500));
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if (err != ERROR_NONE || written == 0) {
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ESP_LOGE(TAG, "Audio stream write failed: %d", err);
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write_err = true;
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break;
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}
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offset += written;
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}
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if (write_err) {
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break;
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}
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}
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// Update progress UI
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if (ctx->file_size > 0) {
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int pct = (int)((ctx->bytes_read_total - ctx->buffered_bytes) * 100 / ctx->file_size);
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if (pct < 0) pct = 0;
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if (pct > 100) pct = 100;
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tt_lvgl_lock(portMAX_DELAY);
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lv_bar_set_value(ctx->bar_progress, pct, LV_ANIM_OFF);
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tt_lvgl_unlock();
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}
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}
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fclose(ctx->file);
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ctx->file = NULL;
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// Close audio stream to clean up DMA / resampler task
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if (ctx->stream_handle != NULL) {
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audio_stream_close(ctx->stream_handle);
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ctx->stream_handle = NULL;
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}
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ESP_LOGI(TAG, "Playback task finished");
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tt_lvgl_lock(portMAX_DELAY);
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ctx->state = STATE_IDLE;
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update_ui(ctx);
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tt_lvgl_unlock();
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ctx->playback_task_handle = NULL;
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vTaskDelete(NULL);
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}
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/* ─── Callbacks ─── */
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static void on_play_pause_click(lv_event_t* e) {
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AppCtx* ctx = (AppCtx*)lv_event_get_user_data(e);
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if (ctx->filepath[0] == '\0') return;
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if (ctx->state == STATE_IDLE) {
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ctx->state = STATE_PLAYING;
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update_ui(ctx);
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xTaskCreate(mp3_playback_task, "mp3_play", 6144, ctx, 6, &ctx->playback_task_handle);
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} else if (ctx->state == STATE_PLAYING) {
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ctx->state = STATE_PAUSED;
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update_ui(ctx);
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} else if (ctx->state == STATE_PAUSED) {
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ctx->state = STATE_PLAYING;
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update_ui(ctx);
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}
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}
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static void on_stop_click(lv_event_t* e) {
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AppCtx* ctx = (AppCtx*)lv_event_get_user_data(e);
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if (ctx->state == STATE_IDLE) return;
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ctx->state = STATE_IDLE;
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update_ui(ctx);
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}
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/* ─── App Lifecycle ─── */
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static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
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memset(&g_ctx, 0, sizeof(g_ctx));
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g_ctx.volume = 80;
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// Allocate memory buffers
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g_ctx.input_buf = (uint8_t*)malloc(MP3_INPUT_BUFFER_SIZE);
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g_ctx.pcm_buf = (mp3d_sample_t*)malloc(MINIMP3_MAX_SAMPLES_PER_FRAME * sizeof(mp3d_sample_t));
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// Find audio-stream device (resampling layer over ES8311 codec)
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g_ctx.stream_dev = device_find_by_name("audio-stream");
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if (!g_ctx.stream_dev) {
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ESP_LOGE(TAG, "Audio-stream device not found!");
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}
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// Parse launch parameters
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BundleHandle bundle = tt_app_get_parameters(app);
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if (bundle) {
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char file_param[256] = {0};
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if (tt_bundle_opt_string(bundle, "file", file_param, sizeof(file_param))) {
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// Safely resolve SD card path
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if (strncmp(file_param, "/sdcard", 7) == 0) {
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strncpy(g_ctx.filepath, file_param, sizeof(g_ctx.filepath) - 1);
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} else {
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if (file_param[0] == '/') {
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snprintf(g_ctx.filepath, sizeof(g_ctx.filepath), "/sdcard%s", file_param);
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} else {
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snprintf(g_ctx.filepath, sizeof(g_ctx.filepath), "/sdcard/%s", file_param);
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}
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}
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}
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}
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// ─── UI Layout ───
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lv_obj_t* toolbar = tt_lvgl_toolbar_create_for_app(parent, app);
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lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
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// Player Card (rounded box)
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lv_obj_t* card = lv_obj_create(parent);
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lv_obj_set_size(card, lv_pct(90), lv_pct(70));
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lv_obj_align(card, LV_ALIGN_CENTER, 0, 15);
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lv_obj_set_style_radius(card, 15, 0);
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lv_obj_set_style_bg_color(card, lv_color_hex(0x1E1E2E), 0);
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lv_obj_set_style_border_color(card, lv_color_hex(0x313244), 0);
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lv_obj_set_style_border_width(card, 2, 0);
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lv_obj_set_flex_flow(card, LV_FLEX_FLOW_COLUMN);
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lv_obj_set_flex_align(card, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
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lv_obj_set_style_pad_all(card, 15, 0);
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lv_obj_set_style_pad_gap(card, 15, 0);
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// Audio Icon
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lv_obj_t* icon = lv_label_create(card);
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lv_label_set_text(icon, LV_SYMBOL_AUDIO);
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lv_obj_set_style_text_color(icon, lv_color_hex(0x89B4FA), 0);
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// Track Title
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g_ctx.lbl_title = lv_label_create(card);
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lv_obj_set_width(g_ctx.lbl_title, lv_pct(95));
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lv_obj_set_style_text_align(g_ctx.lbl_title, LV_TEXT_ALIGN_CENTER, 0);
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lv_obj_set_style_text_color(g_ctx.lbl_title, lv_color_hex(0xCDD6F4), 0);
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if (g_ctx.filepath[0] != '\0') {
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const char* last_slash = strrchr(g_ctx.filepath, '/');
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const char* filename = last_slash ? last_slash + 1 : g_ctx.filepath;
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lv_label_set_text(g_ctx.lbl_title, filename);
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lv_label_set_long_mode(g_ctx.lbl_title, LV_LABEL_LONG_SCROLL_CIRCULAR);
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} else {
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lv_label_set_text(g_ctx.lbl_title, "No File Parameter");
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}
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// Playback Status
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g_ctx.lbl_status = lv_label_create(card);
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lv_obj_set_style_text_color(g_ctx.lbl_status, lv_color_hex(0xA6ADC8), 0);
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// Progress Bar
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g_ctx.bar_progress = lv_bar_create(card);
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lv_obj_set_size(g_ctx.bar_progress, lv_pct(85), 8);
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lv_bar_set_range(g_ctx.bar_progress, 0, 100);
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lv_bar_set_value(g_ctx.bar_progress, 0, LV_ANIM_OFF);
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lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x45475A), LV_PART_MAIN);
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lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x89B4FA), LV_PART_INDICATOR);
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// Controls Container
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lv_obj_t* ctrl_box = lv_obj_create(card);
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lv_obj_remove_style_all(ctrl_box);
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lv_obj_set_size(ctrl_box, lv_pct(90), 45);
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lv_obj_set_flex_flow(ctrl_box, LV_FLEX_FLOW_ROW);
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lv_obj_set_flex_align(ctrl_box, LV_FLEX_ALIGN_SPACE_EVENLY, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
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// Play/Pause Button
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g_ctx.btn_play_pause = lv_btn_create(ctrl_box);
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lv_obj_set_size(g_ctx.btn_play_pause, 100, 36);
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lv_obj_set_style_radius(g_ctx.btn_play_pause, 18, 0);
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lv_obj_set_style_bg_color(g_ctx.btn_play_pause, lv_color_hex(0x89B4FA), 0);
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lv_obj_set_style_text_color(g_ctx.btn_play_pause, lv_color_hex(0x11111B), 0);
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lv_obj_t* lbl_play = lv_label_create(g_ctx.btn_play_pause);
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lv_label_set_text(lbl_play, LV_SYMBOL_PLAY " Play");
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lv_obj_center(lbl_play);
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lv_obj_add_event_cb(g_ctx.btn_play_pause, on_play_pause_click, LV_EVENT_CLICKED, &g_ctx);
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// Stop Button
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g_ctx.btn_stop = lv_btn_create(ctrl_box);
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lv_obj_set_size(g_ctx.btn_stop, 100, 36);
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lv_obj_set_style_radius(g_ctx.btn_stop, 18, 0);
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lv_obj_set_style_bg_color(g_ctx.btn_stop, lv_color_hex(0xF38BA8), 0);
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lv_obj_set_style_text_color(g_ctx.btn_stop, lv_color_hex(0x11111B), 0);
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lv_obj_t* lbl_stop = lv_label_create(g_ctx.btn_stop);
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lv_label_set_text(lbl_stop, LV_SYMBOL_STOP " Stop");
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lv_obj_center(lbl_stop);
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lv_obj_add_event_cb(g_ctx.btn_stop, on_stop_click, LV_EVENT_CLICKED, &g_ctx);
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if (!g_ctx.stream_dev) {
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lv_label_set_text(g_ctx.lbl_status, "Error: Audio Not Found");
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lv_obj_add_state(g_ctx.btn_play_pause, LV_STATE_DISABLED);
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lv_obj_add_state(g_ctx.btn_stop, LV_STATE_DISABLED);
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} else if (!g_ctx.input_buf || !g_ctx.pcm_buf) {
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lv_label_set_text(g_ctx.lbl_status, "Error: Out of Memory");
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lv_obj_add_state(g_ctx.btn_play_pause, LV_STATE_DISABLED);
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lv_obj_add_state(g_ctx.btn_stop, LV_STATE_DISABLED);
|
|
} else {
|
|
g_ctx.state = STATE_IDLE;
|
|
update_ui(&g_ctx);
|
|
|
|
// Auto-play if a file parameter was provided
|
|
if (g_ctx.filepath[0] != '\0') {
|
|
g_ctx.state = STATE_PLAYING;
|
|
update_ui(&g_ctx);
|
|
xTaskCreate(mp3_playback_task, "mp3_play", 6144, &g_ctx, 6, &g_ctx.playback_task_handle);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void onHideApp(AppHandle app, void* data) {
|
|
if (g_ctx.state != STATE_IDLE) {
|
|
g_ctx.state = STATE_IDLE; // Signal task to stop
|
|
}
|
|
|
|
// Wait for the task to finish self-deletion to prevent resource leaks
|
|
while (g_ctx.playback_task_handle != NULL) {
|
|
vTaskDelay(pdMS_TO_TICKS(10));
|
|
}
|
|
|
|
// Close any open audio stream
|
|
if (g_ctx.stream_handle != NULL) {
|
|
audio_stream_close(g_ctx.stream_handle);
|
|
g_ctx.stream_handle = NULL;
|
|
}
|
|
|
|
if (g_ctx.input_buf) {
|
|
free(g_ctx.input_buf);
|
|
g_ctx.input_buf = NULL;
|
|
}
|
|
if (g_ctx.pcm_buf) {
|
|
free(g_ctx.pcm_buf);
|
|
g_ctx.pcm_buf = NULL;
|
|
}
|
|
}
|
|
|
|
int main(int argc, char* argv[]) {
|
|
tt_app_register((AppRegistration) {
|
|
.onShow = onShowApp,
|
|
.onHide = onHideApp
|
|
});
|
|
return 0;
|
|
}
|