46cf00d92e
* **New Features** * Added Mystify screensaver demo with animated polygons and trails * Added Snake game with multiple difficulties, high-score persistence, and multi-input (touch/keyboard) support * Added CLI tool for building, packaging, and deploying apps (end-to-end build/install/run workflow) * Per-grid-size high-score persistence added to 2048 app; expanded keyboard controls (WASD and device-specific mappings) * **Documentation** * Added Snake README with gameplay, controls, and usage instructions
50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
#pragma once
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#include <cassert>
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#include <tt_hal_display.h>
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#include <Tactility/kernel/Kernel.h>
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/**
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* Wrapper for tt_hal_display_driver_*
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*/
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class DisplayDriver {
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DisplayDriverHandle handle = nullptr;
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public:
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explicit DisplayDriver(DeviceId id) {
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assert(tt_hal_display_driver_supported(id));
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handle = tt_hal_display_driver_alloc(id);
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assert(handle != nullptr);
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}
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~DisplayDriver() {
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tt_hal_display_driver_free(handle);
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}
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bool lock(TickType_t timeout = tt::kernel::MAX_TICKS) const {
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return tt_hal_display_driver_lock(handle, timeout);
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}
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void unlock() const {
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tt_hal_display_driver_unlock(handle);
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}
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uint16_t getWidth() const {
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return tt_hal_display_driver_get_pixel_width(handle);
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}
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uint16_t getHeight() const {
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return tt_hal_display_driver_get_pixel_height(handle);
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}
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ColorFormat getColorFormat() const {
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return tt_hal_display_driver_get_colorformat(handle);
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}
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void drawBitmap(int xStart, int yStart, int xEnd, int yEnd, const void* pixelData) const {
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tt_hal_display_driver_draw_bitmap(handle, xStart, yStart, xEnd, yEnd, pixelData);
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}
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};
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