Files
tactility_apps/Apps/Breakout
2026-07-03 22:30:14 +02:00
..
2026-06-07 15:56:32 +02:00
2026-02-19 19:46:54 +01:00
2026-02-19 19:46:54 +01:00

Breakout

A classic brick-breaking arcade game inspired by Arkanoid, built for Tactility devices. Features power-up capsules, multi-hit bricks, multi-ball action, and responsive scaling across all screen sizes.

Features

  • 8 brick colors with per-color scoring (50-120 points)
  • Silver bricks that take multiple hits to break (level 3+)
  • Gold bricks that are indestructible (level 5+)
  • 7 power-up capsules that drop from destroyed bricks
  • 12 handcrafted level patterns + seeded procedural generation (level 13+)
  • High score persistence across sessions
  • Sound toggle with persistent setting
  • Responsive scaling for all Tactility devices (Cardputer to 800x480+ panels)
  • Touch, Trackball and Keyboard input support

Levels

Each level has a unique brick layout pattern. Colors rotate each level, and Silver/Gold bricks are added as difficulty increases.

 Level 1: Full Grid          Level 2: Checkerboard       Level 3: Diamond
 [][][][][][][][]            [] [] [] [] []              [][][][][][]
 [][][][][][][][]            [] [] [] [] []                [][][][]
 [][][][][][][][]            [] [] [] [] []              [][][][][][]
 [][][][][][][][]            [] [] [] [] []                [][][][]

 Level 4: Stripes            Level 5: Pyramid            Level 6: Inverted V
 [][][][][][][][]            [][][][][][][][]                  []
                             . [][][][][]  .                [][][][]
 [][][][][][][][]            .   [][][]    .              [][][][][][]
                             .     []      .            [][][][][][][][]

 Level 7: Vert Stripes       Level 8: Zigzag             Level 9: Blocks
 [] [] [] [] []              [][] .  [][] .              [][] .  [][] .
 [] [] [] [] []              .  [][] .  [][]             [][] .  [][] .
 [] [] [] [] []              [][] .  [][] .              .  [][] .  [][]
 [] [] [] [] []              .  [][] .  [][]             .  [][] .  [][]

 Level 10: Double Diamond   Level 11: Border Frame      Level 12: Center Cross
   [][]    [][]              [][][][][][][][]                 [] []
  [][][]  [][][]                                          [][][][][][]
   [][]    [][]              [][][][][][][][]                 [] []
  [][][]  [][][]                                          [][][][][][]

After level 12, layouts are procedurally generated using a seeded algorithm — the same level number always produces the same layout.

Power-Up Capsules

Capsules drop from destroyed bricks (~15% chance) and fall toward the paddle. Catch them to activate!

  Capsule drops from brick:          Catch with paddle:

        [brick]                            |C|
          |C|                         =============
          |C|                          ^^^paddle^^^
          |C|
          v
    =============
Capsule Color Letter Effect
Laser Red L Paddle auto-fires lasers upward, destroying bricks on contact
Extend Blue E Paddle width increases by 50%
Catch Green C Ball sticks to paddle on contact, auto-releases after 3 seconds
Slow Orange S Ball speed reduced to 60%, gradually recovers over 5 seconds
BreakOut Pink B Opens exit on right wall — move paddle to exit for +10,000 pts
Split Cyan D Splits ball into 3! Life lost only when ALL balls are gone
Extra Life Grey + +1 life (rarest drop)

Power-ups reset on life lost or level clear. No capsules drop while multiple balls are active.

Brick Types

 Normal bricks:     Silver bricks:      Gold bricks:
 +-----------+      +===========+       +###########+
 |  colored  |      | multi-hit |       | unbreakable|
 +-----------+      +===========+       +###########+
  1 hit, gone        2-3 hits            indestructible
  50-120 pts         50 x level          bounces ball
Type Appears Hits Score Visual
Normal All levels 1 50-120 (by color) Colored, no border
Silver Level 3+ 2 (lvl 3-6), 3 (lvl 7+) 50 x level Grey with white border, darkens on hit
Gold Level 5+ Indestructible - Amber with gold border

Scoring

Source Points
Purple brick 50
Orange brick 60
Cyan brick 70
Green brick 80
Red brick 90
Blue brick 100
Pink brick 110
Yellow brick 120
Silver brick 50 x level
BreakOut exit 10,000

Ball speed increases by +0.15 for every 5 bricks destroyed, and +0.3 per level.

Controls

Touchscreen: Touch/drag to move paddle, tap to launch ball or release caught ball Trackball: Move trackball left and right to move paddle, press to launch ball or release caught ball

Keyboard:

Key Action
LEFT / a / , Move paddle left
RIGHT / d / / Move paddle right
SPACE / ENTER Launch ball / release caught ball / pause

Toolbar: Pause button and sound toggle button

Requirements

  • Tactility SDK 0.7.0-dev
  • ESP32, ESP32-S3, ESP32-C6, or ESP32-P4

Building

python tactility.py build
# or build + install + run:
python tactility.py bir <device-ip>