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feat: add Pocket Dungeon game prototype
2026-07-16 22:31:55 -04:00

577 B

GameKit

Small LVGL-first helper library for Tactility games.

Current scope:

  • Loop: lv_timer lifecycle wrapper.
  • Scene: common enter/exit/input/tick/render interface.
  • Input: normalize keyboard arrows/WASD, gestures, and touch-quadrant clicks.
  • Grid: tiny tile-grid coordinate helpers.
  • Draw: lightweight panel/cell/label helpers.
  • Prefs: small wrapper around Tactility preferences.

This intentionally avoids a heavy sprite engine. First consumers should use LVGL rectangles/labels, then add canvas/sprite helpers only when a game proves it needs them.