Files
Ken Van Hoeylandt e1579d3cbd Merge develop into main (#6)
- Update TactilitySDK to `0.6.0-SNAPSHOT10`: Refactor `tt_app_registration()` for the related changes
- Fix for Diceware app hanging
- Deleted unused `assets/` in HelloWorld app
2025-10-05 21:16:39 +02:00

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677 B
C

#include <tt_app.h>
#include <tt_lvgl_toolbar.h>
/**
* Note: LVGL and Tactility methods need to be exposed manually from TactilityC/Source/tt_init.cpp
* Only C is supported for now (C++ symbols fail to link)
*/
static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_obj_t* toolbar = tt_lvgl_toolbar_create_for_app(parent, app);
lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
lv_obj_t* label = lv_label_create(parent);
lv_label_set_text(label, "Hello, world!");
lv_obj_align(label, LV_ALIGN_CENTER, 0, 0);
}
int main(int argc, char* argv[]) {
tt_app_register((AppRegistration) {
.onShow = onShowApp
});
return 0;
}