# Pocket Dungeon Paper Apps-inspired tiny roguelike for Tactility ESP32 devices. MVP behavior: - 9x7 board with walls, treasure, stairs, slimes, bats, and the player. - One input = one turn. - Move with keyboard arrows/WASD, swipe gestures, or touch quadrants. - Bump monsters to attack. - Monsters chase/attack after each player turn. - Treasure and defeated monsters add gold. - Stairs generate the next floor. - Best floor and gold persist via preferences. Build from repo root: ```bash python3 tactility.py Apps/PocketDungeon build esp32s3 --verbose ```