fix(bookplayer): keep audio stream open across page turns + fade-in/out
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Close and re-creating the codec on every page change caused an audible pop between pages. Now open_output_stream reuses an already-open stream when the format matches, the codec is left open on a natural page finish (only torn down on user stop / back / app close), and a short fade-in/out is applied at each page boundary. Also fixes pre-existing device API renames (device_find_* -> device_get_* out-param style). Docs: record where the Tactility SDK actually lives and that the fresh CDN 0.8.0-dev SDK is broken for this setup (app-module resolution), with the cached working copy workaround.
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@@ -9,23 +9,42 @@ Tactility external ELF apps — loaded at runtime via firmware symbol table. Eac
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Upstream: `https://github.com/TactilityProject/TactilityApps`
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Personal Gitea mirror: `https://git.reynafamily.com/adolforeyna/tactility_apps` (`personal` remote)
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Dev board IP: `192.168.68.112` (S3, OS 0.8.0-dev, SDK 0.8.0-dev) — main deploy target. `.111` also online. OS image is 0.8.0-dev so manifest should use `sdk=0.8.0-dev` or loader warns.
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Dev board IP: `192.168.68.112` (S3, OS 0.8.0-dev, SDK 0.8.0-dev) — main deploy target. `.111` and `.114` also online. OS image is 0.8.0-dev so manifest should use `sdk=0.8.0-dev` or loader warns.
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## Local Workstation
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- Host: M2 Air (14,2) macOS 26.5.2
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- Project: `/Users/adolforeyna/Projects/Tactility/apps`
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- ESP-IDF: `/Users/adolforeyna/esp/esp-idf`, Python env `idf5.3_py3.9_env` at `~/.espressif/python_env/idf5.3_py3.9_env`
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- Tactility SDK: `/Users/adolforeyna/Projects/Tactility/firmware/release/TactilitySDK` (built locally, `--local-sdk`)
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- Host: macOS 26.5.2
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- Project: `/Users/adolforeyna/Projects/electronics/tactility/tactility_apps`
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- ESP-IDF: `/Users/adolforeyna/esp/esp-idf` (v5.5.2), Python env `idf5.5_py3.9_env` at `~/.espressif/python_env/idf5.5_py3.9_env` (NOT `idf5.3_py3.9_env` — that env does not exist on this machine)
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### Tactility SDK location (IMPORTANT)
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- When you run `tactility.py ... build` **without** `--local-sdk`, it auto-downloads the SDK to the per-app cache:
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`Apps/<Name>/.tactility/<version>-<platform>/TactilitySDK` (e.g. `Apps/BookPlayer/.tactility/0.8.0-dev-esp32s3/TactilitySDK`).
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- **The freshly CDN-downloaded 0.8.0-dev SDK for esp32s3 is broken for this setup** — it fails at CMake with
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`Failed to resolve component 'app-module' required by component 'TactilitySDK': unknown name` and also renames the
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device API (`device_find_*` → `device_get_by_name/device_get_first_by_type` out-param style). It is a *different,
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newer* SDK than the working one.
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- **The known-good SDK is the locally-cached copy** already present in the other apps'
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`.tactility/0.8.0-dev-esp32s3/TactilitySDK` (the one that carries a `Drivers/` folder). It builds clean.
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- Workaround when a fresh download fails: copy the working cached SDK over the broken one:
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```bash
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SRC=Apps/PipecatVoice/.tactility/0.8.0-dev-esp32s3 # known-good copy
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DST=Apps/MyApp/.tactility/0.8.0-dev-esp32s3
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rm -rf "$DST/TactilitySDK"; cp -R "$SRC/TactilitySDK" "$DST/"
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```
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Then rebuild. (Resolving the root cause on the newer SDK is still TODO — consider pinning/downloading the cached zip
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so this isn't needed per-app.)
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### Hardware
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| Board | IP | Port | Notes |
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|-------|-----|------|-------|
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| ES3C28P 2.8" color 240x320 | `192.168.68.112` | `/dev/cu.usbmodem101` | Primary deploy target, 16MB flash, OCT PSRAM, SD for ELF assets |
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| Waveshare RLCD 4.2" mono 400x300 ST7305 | `192.168.68.111`? .1101 USB | `/dev/cu.usbmodem1101` | Secondary, compact density, mono threshold 60, font 18 |
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| ES3C28P 2.8" color 240x320 | `192.168.68.114` | `/dev/cu.usbmodem101` | Secondary S3 (used for recent BookPlayer deploys) |
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| Waveshare RLCD 4.2" mono 400x300 ST7305 | `192.168.68.111` | `/dev/cu.usbmodem1101` | Secondary, compact density, SD threshold 60, font 18 |
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User shorthand: "ending in 112" → `192.168.68.112`.
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User shorthand: "ending in 112" → `192.168.68.112`. Install is dashboard-port API (80), not dev port 6666.
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## Build, Deploy, Run — Correct Env Wrapper
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@@ -34,11 +53,10 @@ Hermes desktop Python 3.11 venv pollutes `PYTHONPATH` → `tactility.py` crashes
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Always:
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```bash
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cd /Users/adolforeyna/Projects/Tactility/apps
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cd /Users/adolforeyna/Projects/electronics/tactility/tactility_apps
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unset PYTHONPATH; unset PYTHONHOME
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export IDF_PYTHON_ENV_PATH=/Users/adolforeyna/.espressif/python_env/idf5.3_py3.9_env
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export IDF_PYTHON_ENV_PATH=/Users/adolforeyna/.espressif/python_env/idf5.5_py3.9_env
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source /Users/adolforeyna/esp/esp-idf/export.sh
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export TACTILITY_SDK_PATH=/Users/adolforeyna/Projects/Tactility/firmware/release/TactilitySDK
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# Build
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$IDF_PYTHON_ENV_PATH/bin/python tactility.py Apps/MyApp clean
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