feat: add Pocket Dungeon game prototype
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This commit is contained in:
aeroreyna
2026-07-16 22:31:55 -04:00
parent 214287193e
commit d976595879
23 changed files with 862 additions and 0 deletions
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#pragma once
#include <lvgl.h>
#include <cstdint>
namespace GameKit {
lv_obj_t* makePanel(lv_obj_t* parent, lv_color_t color, uint8_t radius = 8);
lv_obj_t* makeCell(lv_obj_t* parent, uint16_t size, lv_color_t color, uint8_t radius = 4);
lv_obj_t* makeLabel(lv_obj_t* parent, const char* text, lv_color_t color);
void setCell(lv_obj_t* obj, int x, int y, uint16_t cellPx);
} // namespace GameKit