feat: add Pocket Dungeon game prototype
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@@ -0,0 +1,14 @@
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file(GLOB_RECURSE SOURCE_FILES Source/*.c*)
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file(GLOB_RECURSE GAMEKIT_FILES ../../../Libraries/GameKit/Source/*.c*)
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file(GLOB_RECURSE SFX_ENGINE_FILES ../../../Libraries/SfxEngine/Source/*.c*)
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idf_component_register(
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SRCS ${SOURCE_FILES} ${GAMEKIT_FILES} ${SFX_ENGINE_FILES}
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# Library headers must be included directly,
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# because all regular dependencies get stripped by elf_loader's cmake script
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INCLUDE_DIRS
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../../../Libraries/TactilityCpp/Include
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../../../Libraries/GameKit/Include
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../../../Libraries/SfxEngine/Include
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REQUIRES TactilitySDK esp_driver_i2s esp_driver_gpio
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)
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