Tactility.py 3.0.0 and SDK updates for 0.7.0-dev (#19)

- Remove `Libraries/Str`
- Replaced usage of `TactilityC` FreeRtos features with `TactilityFreeRtos` library
- Update `tactility.py`
- Removed redundant code from `TactilityCpp`
This commit is contained in:
Ken Van Hoeylandt
2026-01-04 02:20:06 +01:00
committed by GitHub
parent 3bc1e7a373
commit b6c27b64d4
41 changed files with 521 additions and 1329 deletions
-5
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@@ -1,16 +1,11 @@
file(GLOB_RECURSE SOURCE_FILES
Source/*.c*
# Library source files must be included directly,
# because all regular dependencies get stripped by elf_loader's cmake script
../../../Libraries/Str/Source/*.c**
../../../Libraries/TactilityCpp/Source/*.c**
)
idf_component_register(
SRCS ${SOURCE_FILES}
# Library headers must be included directly,
# because all regular dependencies get stripped by elf_loader's cmake script
INCLUDE_DIRS ../../../Libraries/Str/Include
INCLUDE_DIRS ../../../Libraries/TactilityCpp/Include
REQUIRES TactilitySDK
)
+10 -16
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@@ -1,6 +1,7 @@
#include "Gpio.h"
#include <tt_app_alertdialog.h>
#include <Tactility/kernel/Kernel.h>
#include <tt_hal.h>
#include <tt_hal_gpio.h>
#include <tt_lvgl.h>
@@ -18,7 +19,7 @@ void Gpio::updatePinStates() {
}
void Gpio::updatePinWidgets() {
tt_lvgl_lock(TT_MAX_TICKS);
tt_lvgl_lock(tt::kernel::MAX_TICKS);
for (int j = 0; j < pinStates.size(); ++j) {
int level = pinStates[j];
lv_obj_t* label = pinWidgets[j];
@@ -46,28 +47,21 @@ lv_obj_t* Gpio::createGpioRowWrapper(lv_obj_t* parent) {
// region Task
void Gpio::onTimer(void* context) {
Gpio* app = static_cast<Gpio*>(context);
app->mutex.lock();
app->updatePinStates();
app->updatePinWidgets();
app->mutex.unlock();
void Gpio::onTimer() {
mutex.lock();
updatePinStates();
updatePinWidgets();
mutex.unlock();
}
void Gpio::startTask() {
mutex.lock();
assert(timer == nullptr);
timer = tt_timer_alloc(TimerTypePeriodic, onTimer, this);
tt_timer_start(timer, 100 / portTICK_PERIOD_MS);
timer.start();
mutex.unlock();
}
void Gpio::stopTask() {
assert(timer);
tt_timer_stop(timer);
tt_timer_free(timer);
timer = nullptr;
timer.stop();
}
// endregion Task
+7 -5
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@@ -3,9 +3,9 @@
#include <TactilityCpp/App.h>
#include <tt_app.h>
#include <tt_timer.h>
#include <TactilityCpp/Mutex.h>
#include <Tactility/RecursiveMutex.h>
#include <Tactility/Timer.h>
#include <lvgl.h>
#include <vector>
@@ -14,11 +14,13 @@ class Gpio final : public App {
std::vector<lv_obj_t*> pinWidgets;
std::vector<bool> pinStates;
TimerHandle timer;
Mutex mutex = Mutex(MutexTypeRecursive);
tt::Timer timer = tt::Timer(tt::Timer::Type::Periodic, pdMS_TO_TICKS(100), [this]{
onTimer();
});
tt::RecursiveMutex mutex;
static lv_obj_t* createGpioRowWrapper(lv_obj_t* parent);
static void onTimer(void* parameter);
void onTimer();
public:
+4 -4
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@@ -1,10 +1,10 @@
[manifest]
version=0.1
[target]
sdk=0.6.0
platforms=esp32,esp32s3
sdk=0.7.0-dev
platforms=esp32,esp32s3,esp32c6,esp32p4
[app]
id=one.tactility.gpio
versionName=0.2.0
versionCode=2
versionName=0.3.0
versionCode=3
name=GPIO
+54 -51
View File
@@ -12,7 +12,7 @@ import requests
import tarfile
ttbuild_path = ".tactility"
ttbuild_version = "2.5.0"
ttbuild_version = "3.1.0"
ttbuild_cdn = "https://cdn.tactility.one"
ttbuild_sdk_json_validity = 3600 # seconds
ttport = 6666
@@ -20,20 +20,12 @@ verbose = False
use_local_sdk = False
local_base_path = None
if sys.platform == "win32":
shell_color_red = "\033[91m"
shell_color_orange = "\033[93m"
shell_color_green = "\033[32m"
shell_color_purple = "\033[35m"
shell_color_cyan = "\033[36m"
shell_color_reset = "\033[m"
else:
shell_color_red = "\033[91m"
shell_color_orange = "\033[93m"
shell_color_green = "\033[32m"
shell_color_purple = "\033[35m"
shell_color_cyan = "\033[36m"
shell_color_reset = "\033[m"
shell_color_red = "\033[91m"
shell_color_orange = "\033[93m"
shell_color_green = "\033[32m"
shell_color_purple = "\033[35m"
shell_color_cyan = "\033[36m"
shell_color_reset = "\033[m"
def print_help():
print("Usage: python tactility.py [action] [options]")
@@ -115,9 +107,9 @@ def read_properties_file(path):
#region SDK helpers
def read_sdk_json():
json_file_path = os.path.join(ttbuild_path, "sdk.json")
json_file = open(json_file_path)
return json.load(json_file)
json_file_path = os.path.join(ttbuild_path, "tool.json")
with open(json_file_path) as json_file:
return json.load(json_file)
def get_sdk_dir(version, platform):
global use_local_sdk, local_base_path
@@ -148,17 +140,17 @@ def get_sdk_root_dir(version, platform):
global ttbuild_cdn
return os.path.join(ttbuild_path, f"{version}-{platform}")
def get_sdk_url(version, platform):
def get_sdk_url(version, file):
global ttbuild_cdn
return f"{ttbuild_cdn}/TactilitySDK-{version}-{platform}.zip"
return f"{ttbuild_cdn}/sdk/{version}/{file}"
def sdk_exists(version, platform):
sdk_dir = get_sdk_dir(version, platform)
return os.path.isdir(sdk_dir)
def should_update_sdk_json():
def should_update_tool_json():
global ttbuild_cdn
json_filepath = os.path.join(ttbuild_path, "sdk.json")
json_filepath = os.path.join(ttbuild_path, "tool.json")
if os.path.exists(json_filepath):
json_modification_time = os.path.getmtime(json_filepath)
now = time.time()
@@ -168,10 +160,10 @@ def should_update_sdk_json():
else:
return True
def update_sdk_json():
def update_tool_json():
global ttbuild_cdn, ttbuild_path
json_url = f"{ttbuild_cdn}/sdk.json"
json_filepath = os.path.join(ttbuild_path, "sdk.json")
json_url = f"{ttbuild_cdn}/sdk/tool.json"
json_filepath = os.path.join(ttbuild_path, "tool.json")
return download_file(json_url, json_filepath)
def should_fetch_sdkconfig_files(platform_targets):
@@ -206,16 +198,6 @@ def validate_environment():
elif use_local_sdk == True and os.environ.get("TACTILITY_SDK_PATH") is None:
exit_with_error("local build was requested, but TACTILITY_SDK_PATH environment variable is not set.")
def validate_version_and_platforms(sdk_json, sdk_version, platforms_to_build):
version_map = sdk_json["versions"]
if not sdk_version in version_map:
exit_with_error(f"Version not found: {sdk_version}")
version_data = version_map[sdk_version]
available_platforms = version_data["platforms"]
for desired_platform in platforms_to_build:
if not desired_platform in available_platforms:
exit_with_error(f"Platform {desired_platform} is not available. Available ones: {available_platforms}")
def validate_self(sdk_json):
if not "toolVersion" in sdk_json:
exit_with_error("Server returned invalid SDK data format (toolVersion not found)")
@@ -287,15 +269,32 @@ def get_manifest_target_platforms(manifest, requested_platform):
def sdk_download(version, platform):
sdk_root_dir = get_sdk_root_dir(version, platform)
os.makedirs(sdk_root_dir, exist_ok=True)
sdk_url = get_sdk_url(version, platform)
filepath = os.path.join(sdk_root_dir, f"{version}-{platform}.zip")
sdk_index_url = get_sdk_url(version, "index.json")
print(f"Downloading SDK version {version} for {platform}")
if download_file(sdk_url, filepath):
with zipfile.ZipFile(filepath, "r") as zip_ref:
zip_ref.extractall(os.path.join(sdk_root_dir, "TactilitySDK"))
return True
else:
sdk_index_filepath = os.path.join(sdk_root_dir, "index.json")
if verbose:
print(f"Downloading {sdk_index_url} to {sdk_index_filepath}")
if not download_file(sdk_index_url, sdk_index_filepath):
# TODO: 404 check, print a more accurate error
print_error(f"Failed to download SDK version {version}. Check your internet connection and make sure this release exists.")
return False
with open(sdk_index_filepath) as sdk_index_json_file:
sdk_index_json = json.load(sdk_index_json_file)
sdk_platforms = sdk_index_json["platforms"]
if platform not in sdk_platforms:
print_error(f"Platform {platform} not found in {sdk_platforms} for version {version}")
return False
sdk_platform_file = sdk_platforms[platform]
sdk_zip_source_url = get_sdk_url(version, sdk_platform_file)
sdk_zip_target_filepath = os.path.join(sdk_root_dir, f"{version}-{platform}.zip")
if verbose:
print(f"Downloading {sdk_zip_source_url} to {sdk_zip_target_filepath}")
if not download_file(sdk_zip_source_url, sdk_zip_target_filepath):
print_error(f"Failed to download {sdk_zip_source_url} to {sdk_zip_target_filepath}")
return False
with zipfile.ZipFile(sdk_zip_target_filepath, "r") as zip_ref:
zip_ref.extractall(os.path.join(sdk_root_dir, "TactilitySDK"))
return True
def sdk_download_all(version, platforms):
for platform in platforms:
@@ -378,7 +377,10 @@ def build_first(version, platform, skip_build):
cmake_path = get_cmake_path(platform)
print_status_busy(f"Building {platform} ELF")
shell_needed = sys.platform == "win32"
with subprocess.Popen(["idf.py", "-B", cmake_path, "build"], stdout=subprocess.PIPE, stderr=subprocess.STDOUT, shell=shell_needed) as process:
build_command = ["idf.py", "-B", cmake_path, "build"]
if verbose:
print(f"Running command: {" ".join(build_command)}")
with subprocess.Popen(build_command, stdout=subprocess.PIPE, stderr=subprocess.STDOUT, shell=shell_needed) as process:
build_output = wait_for_process(process)
# The return code is never expected to be 0 due to a bug in the elf cmake script, but we keep it just in case
if process.returncode == 0:
@@ -406,7 +408,10 @@ def build_consecutively(version, platform, skip_build):
cmake_path = get_cmake_path(platform)
print_status_busy(f"Building {platform} ELF")
shell_needed = sys.platform == "win32"
with subprocess.Popen(["idf.py", "-B", cmake_path, "elf"], stdout=subprocess.PIPE, stderr=subprocess.STDOUT, shell=shell_needed) as process:
build_command = ["idf.py", "-B", cmake_path, "elf"]
if verbose:
print(f"Running command: {" ".join(build_command)}")
with subprocess.Popen(build_command, stdout=subprocess.PIPE, stderr=subprocess.STDOUT, shell=shell_needed) as process:
build_output = wait_for_process(process)
if process.returncode == 0:
print_status_success(f"Building {platform} ELF")
@@ -494,12 +499,9 @@ def build_action(manifest, platform_arg):
if not use_local_sdk:
sdk_json = read_sdk_json()
validate_self(sdk_json)
if not "versions" in sdk_json:
exit_with_error("Version data not found in sdk.json")
# Build
sdk_version = manifest["target"]["sdk"]
if not use_local_sdk:
validate_version_and_platforms(sdk_json, sdk_version, platforms_to_build)
if not sdk_download_all(sdk_version, platforms_to_build):
exit_with_error("Failed to download one or more SDKs")
if not build_all(sdk_version, platforms_to_build, skip_build): # Environment validation
@@ -613,7 +615,7 @@ if __name__ == "__main__":
# Argument validation
if len(sys.argv) == 1:
print_help()
sys.exit()
sys.exit(1)
if "--verbose" in sys.argv:
verbose = True
sys.argv.remove("--verbose")
@@ -633,8 +635,8 @@ if __name__ == "__main__":
manifest = read_manifest()
validate_manifest(manifest)
all_platform_targets = manifest["target"]["platforms"].split(",")
# Update SDK cache (sdk.json)
if should_update_sdk_json() and not update_sdk_json():
# Update SDK cache (tool.json)
if should_update_tool_json() and not update_tool_json():
exit_with_error("Failed to retrieve SDK info")
# Actions
if action_arg == "build":
@@ -644,7 +646,8 @@ if __name__ == "__main__":
platform = None
if len(sys.argv) > 2:
platform = sys.argv[2]
build_action(manifest, platform)
if not build_action(manifest, platform):
sys.exit(1)
elif action_arg == "clean":
clean_action()
elif action_arg == "clearcache":