fix(audio): use audio-stream instead of direct I2S - fixes fast playback
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- Mp3Player: sdk 0.7->0.8.0-dev, find audio-stream device, open_output with resampler (hz/ch), write via audio_stream_write, close on pause
- BookPlayer: close/open per format change via AudioStreamConfig, write via stream
- VoiceRecorder: input_handle open_input 16k/mono via audio_stream_read, output_handle open_output file rate via write/resampler
- ES8311 native 44100, old direct I2S at 16k caused 4.096MHz MCLK vs 11.29MHz -> fast playback
- Brick game correct because it uses audio-stream resampler path
This commit is contained in:
Adolfo
2026-07-18 19:19:22 -04:00
parent 7121009d0d
commit 8f46e03070
4 changed files with 297 additions and 379 deletions
+154 -179
View File
@@ -4,7 +4,7 @@
#include <tt_app_alertdialog.h> #include <tt_app_alertdialog.h>
#include <tactility/device.h> #include <tactility/device.h>
#include <tactility/drivers/i2s_controller.h> #include <tactility/drivers/audio_stream.h>
#include <string.h> #include <string.h>
#include <stdlib.h> #include <stdlib.h>
@@ -45,14 +45,15 @@ typedef struct {
} BookMetadata; } BookMetadata;
typedef struct { typedef struct {
struct Device* i2s_dev; struct Device* stream_dev;
AudioStreamHandle stream_handle;
PlaybackState state; PlaybackState state;
int volume; int volume;
// Book picker list data // Book picker list data
BookMetadata books[MAX_BOOKS]; BookMetadata books[MAX_BOOKS];
int book_count; int book_count;
// Currently loaded book details // Currently loaded book details
char current_book_slug[MAX_PATH]; char current_book_slug[MAX_PATH];
cJSON* manifest_root; cJSON* manifest_root;
@@ -60,12 +61,12 @@ typedef struct {
int page_count; int page_count;
int current_page; int current_page;
int last_pct; int last_pct;
// UI elements // UI elements
AppHandle app; AppHandle app;
lv_obj_t* picker_wrapper; lv_obj_t* picker_wrapper;
lv_obj_t* lst_books; lv_obj_t* lst_books;
lv_obj_t* player_wrapper; lv_obj_t* player_wrapper;
lv_obj_t* header_bar; lv_obj_t* header_bar;
lv_obj_t* ctrl_bar; lv_obj_t* ctrl_bar;
@@ -76,29 +77,29 @@ typedef struct {
lv_obj_t* btn_play_pause; lv_obj_t* btn_play_pause;
lv_obj_t* btn_prev; lv_obj_t* btn_prev;
lv_obj_t* btn_next; lv_obj_t* btn_next;
// Audio State // Audio State
char current_audio_path[512]; char current_audio_path[512];
uint8_t* audio_buf; // Shared MP3 input and WAV buffer uint8_t* audio_buf; // Shared MP3 input and WAV buffer
mp3d_sample_t* pcm_buf; // MP3 decoded pcm buffer mp3d_sample_t* pcm_buf; // MP3 decoded pcm buffer
TaskHandle_t playback_task_handle; TaskHandle_t playback_task_handle;
} AppCtx; } AppCtx;
typedef struct __attribute__((packed)) { typedef struct __attribute__((packed)) {
char riff[4]; // "RIFF" char riff[4];
uint32_t overall_size; // file size - 8 uint32_t overall_size;
char wave[4]; // "WAVE" char wave[4];
char fmt_chunk_marker[4]; // "fmt " char fmt_chunk_marker[4];
uint32_t length_of_fmt; // 16 for PCM uint32_t length_of_fmt;
uint16_t format_type; // 1 for PCM uint16_t format_type;
uint16_t channels; // 1 for mono uint16_t channels;
uint32_t sample_rate; // 16000 uint32_t sample_rate;
uint32_t byterate; // sample_rate * channels * (bits_per_sample / 8) uint32_t byterate;
uint16_t block_align; // channels * (bits_per_sample / 8) uint16_t block_align;
uint16_t bits_per_sample; // 16 uint16_t bits_per_sample;
char data_chunk_header[4]; // "data" char data_chunk_header[4];
uint32_t data_size; // data size in bytes uint32_t data_size;
} WavHeader; } WavHeader;
static AppCtx g_ctx; static AppCtx g_ctx;
@@ -113,19 +114,60 @@ static void play_mp3(AppCtx* ctx);
static void play_wav(AppCtx* ctx); static void play_wav(AppCtx* ctx);
static void scan_books(AppCtx* ctx); static void scan_books(AppCtx* ctx);
/* ─── Audio-stream helpers ─── */
static bool find_audio_stream_device(AppCtx* ctx) {
// Prefer device_find_first_by_type but keep compatibility with name lookup
struct Device* dev = device_find_by_name("audio-stream");
if (dev) {
ctx->stream_dev = dev;
return true;
}
dev = device_find_first_by_type(&AUDIO_STREAM_TYPE);
if (dev) {
ctx->stream_dev = dev;
return true;
}
return false;
}
static void close_stream_if_open(AppCtx* ctx) {
if (ctx->stream_handle) {
audio_stream_close(ctx->stream_handle);
ctx->stream_handle = NULL;
}
}
static bool open_output_stream(AppCtx* ctx, uint32_t sample_rate, uint8_t channels, uint8_t bits) {
close_stream_if_open(ctx);
if (!ctx->stream_dev) return false;
struct AudioStreamConfig cfg = {
.sample_rate = sample_rate,
.bits_per_sample = bits,
.channels = channels
};
error_t err = audio_stream_open_output(ctx->stream_dev, &cfg, &ctx->stream_handle);
if (err != ERROR_NONE) {
ESP_LOGE(TAG, "audio_stream_open_output failed: %d (rate=%u ch=%u)", err, (unsigned)sample_rate, channels);
ctx->stream_handle = NULL;
return false;
}
ESP_LOGI(TAG, "audio_stream output opened: %u Hz %u ch %u-bit", (unsigned)sample_rate, channels, bits);
return true;
}
/* ─── UI Helper to update status labels & button states ─── */ /* ─── UI Helper to update status labels & button states ─── */
static void update_ui(AppCtx* ctx) { static void update_ui(AppCtx* ctx) {
if (!ctx->btn_play_pause) return; if (!ctx->btn_play_pause) return;
lv_obj_t* lbl_play = lv_obj_get_child(ctx->btn_play_pause, 0); lv_obj_t* lbl_play = lv_obj_get_child(ctx->btn_play_pause, 0);
// Prev button state // Prev button state
if (ctx->current_page <= 0) { if (ctx->current_page <= 0) {
lv_obj_add_state(ctx->btn_prev, LV_STATE_DISABLED); lv_obj_add_state(ctx->btn_prev, LV_STATE_DISABLED);
} else { } else {
lv_obj_clear_state(ctx->btn_prev, LV_STATE_DISABLED); lv_obj_clear_state(ctx->btn_prev, LV_STATE_DISABLED);
} }
// Next button state // Next button state
if (ctx->current_page >= ctx->page_count - 1) { if (ctx->current_page >= ctx->page_count - 1) {
lv_obj_add_state(ctx->btn_next, LV_STATE_DISABLED); lv_obj_add_state(ctx->btn_next, LV_STATE_DISABLED);
@@ -162,13 +204,13 @@ static char* read_full_file(const char* filepath) {
return NULL; return NULL;
} }
fseek(file, 0, SEEK_SET); fseek(file, 0, SEEK_SET);
char* buf = malloc(size + 1); char* buf = malloc(size + 1);
if (!buf) { if (!buf) {
fclose(file); fclose(file);
return NULL; return NULL;
} }
size_t read_bytes = fread(buf, 1, size, file); size_t read_bytes = fread(buf, 1, size, file);
buf[read_bytes] = '\0'; buf[read_bytes] = '\0';
fclose(file); fclose(file);
@@ -185,7 +227,6 @@ static void on_auto_advance_timer(lv_timer_t* timer) {
static void handle_audio_finished(AppCtx* ctx) { static void handle_audio_finished(AppCtx* ctx) {
if (ctx->current_page + 1 < ctx->page_count) { if (ctx->current_page + 1 < ctx->page_count) {
// Create a one-shot timer with repeat count 1 to run on the GUI thread
lv_timer_t* timer = lv_timer_create(on_auto_advance_timer, 0, ctx); lv_timer_t* timer = lv_timer_create(on_auto_advance_timer, 0, ctx);
lv_timer_set_repeat_count(timer, 1); lv_timer_set_repeat_count(timer, 1);
} else { } else {
@@ -208,7 +249,6 @@ static void wait_for_playback_task_to_exit(AppCtx* ctx) {
/* ─── Load Page Content (Image, Caption, Audio path) ─── */ /* ─── Load Page Content (Image, Caption, Audio path) ─── */
static void load_page(AppCtx* ctx, int page_index, bool start_audio) { static void load_page(AppCtx* ctx, int page_index, bool start_audio) {
// 1. Stop current audio if running and wait for thread to finish
wait_for_playback_task_to_exit(ctx); wait_for_playback_task_to_exit(ctx);
if (page_index < 0 || page_index >= ctx->page_count) return; if (page_index < 0 || page_index >= ctx->page_count) return;
@@ -225,7 +265,7 @@ static void load_page(AppCtx* ctx, int page_index, bool start_audio) {
if (img_item && img_item->valuestring) { if (img_item && img_item->valuestring) {
char img_path[512]; char img_path[512];
snprintf(img_path, sizeof(img_path), "/sdcard/books/%s/%s", ctx->current_book_slug, img_item->valuestring); snprintf(img_path, sizeof(img_path), "/sdcard/books/%s/%s", ctx->current_book_slug, img_item->valuestring);
FILE* img_file = fopen(img_path, "rb"); FILE* img_file = fopen(img_path, "rb");
if (img_file) { if (img_file) {
fclose(img_file); fclose(img_file);
@@ -238,15 +278,13 @@ static void load_page(AppCtx* ctx, int page_index, bool start_audio) {
lv_image_set_src(ctx->img_page, lv_img_path); lv_image_set_src(ctx->img_page, lv_img_path);
} else { } else {
ESP_LOGW(TAG, "Image file not found: %s", img_path); ESP_LOGW(TAG, "Image file not found: %s", img_path);
lv_image_set_src(ctx->img_page, LV_SYMBOL_IMAGE); // Show default fallback icon lv_image_set_src(ctx->img_page, LV_SYMBOL_IMAGE);
} }
} else { } else {
lv_image_set_src(ctx->img_page, LV_SYMBOL_IMAGE); lv_image_set_src(ctx->img_page, LV_SYMBOL_IMAGE);
} }
// Update Page index indicator
// Update Page index indicator (e.g. "1 / 12")
char ind_buf[32]; char ind_buf[32];
snprintf(ind_buf, sizeof(ind_buf), "%d / %d", page_index + 1, ctx->page_count); snprintf(ind_buf, sizeof(ind_buf), "%d / %d", page_index + 1, ctx->page_count);
lv_label_set_text(ctx->lbl_indicator, ind_buf); lv_label_set_text(ctx->lbl_indicator, ind_buf);
@@ -258,18 +296,16 @@ static void load_page(AppCtx* ctx, int page_index, bool start_audio) {
ctx->current_audio_path[0] = '\0'; ctx->current_audio_path[0] = '\0';
} }
// Update UI states (like Prev/Next buttons)
update_ui(ctx); update_ui(ctx);
// Start playback if requested and valid // Start playback if requested and valid
if (start_audio && ctx->current_audio_path[0] != '\0') { if (start_audio && ctx->current_audio_path[0] != '\0') {
// Verify audio file exists
FILE* audio_file = fopen(ctx->current_audio_path, "rb"); FILE* audio_file = fopen(ctx->current_audio_path, "rb");
if (audio_file) { if (audio_file) {
fclose(audio_file); fclose(audio_file);
ctx->state = STATE_PLAYING; ctx->state = STATE_PLAYING;
update_ui(ctx); update_ui(ctx);
xTaskCreate(audio_playback_task, "audio_play", 4096, ctx, 5, &ctx->playback_task_handle); xTaskCreate(audio_playback_task, "audio_play", 8192, ctx, 5, &ctx->playback_task_handle);
} else { } else {
ESP_LOGE(TAG, "Audio file not found: %s", ctx->current_audio_path); ESP_LOGE(TAG, "Audio file not found: %s", ctx->current_audio_path);
const char* buttons[] = {"OK"}; const char* buttons[] = {"OK"};
@@ -300,7 +336,7 @@ static void return_to_picker(AppCtx* ctx) {
/* ─── Task Selection (MP3 or WAV) ─── */ /* ─── Task Selection (MP3 or WAV) ─── */
static void audio_playback_task(void* arg) { static void audio_playback_task(void* arg) {
AppCtx* ctx = (AppCtx*)arg; AppCtx* ctx = (AppCtx*)arg;
size_t len = strlen(ctx->current_audio_path); size_t len = strlen(ctx->current_audio_path);
bool is_wav = false; bool is_wav = false;
if (len > 4 && strcasecmp(ctx->current_audio_path + len - 4, ".wav") == 0) { if (len > 4 && strcasecmp(ctx->current_audio_path + len - 4, ".wav") == 0) {
@@ -314,9 +350,8 @@ static void audio_playback_task(void* arg) {
} }
} }
/* ─── MP3 Decoder Routine ─── */ /* ─── MP3 Decoder Routine (audio-stream) ─── */
static void play_mp3(AppCtx* ctx) { static void play_mp3(AppCtx* ctx) {
// Let the GUI thread load the image from SD first to avoid hardware SD card bus contention
vTaskDelay(pdMS_TO_TICKS(400)); vTaskDelay(pdMS_TO_TICKS(400));
FILE* file = fopen(ctx->current_audio_path, "rb"); FILE* file = fopen(ctx->current_audio_path, "rb");
@@ -354,14 +389,12 @@ static void play_mp3(AppCtx* ctx) {
int sample_rate = 0; int sample_rate = 0;
int channels = 0; int channels = 0;
ESP_LOGI(TAG, "Starting MP3 playback: %s (%d bytes)", ctx->current_audio_path, file_size); ESP_LOGI(TAG, "Starting MP3 playback via audio-stream: %s (%d bytes)", ctx->current_audio_path, file_size);
while (ctx->state != STATE_IDLE) { while (ctx->state != STATE_IDLE) {
if (ctx->state == STATE_PAUSED) { if (ctx->state == STATE_PAUSED) {
if (sample_rate != 0) { if (ctx->stream_handle) {
device_lock(ctx->i2s_dev); close_stream_if_open(ctx);
i2s_controller_reset(ctx->i2s_dev);
device_unlock(ctx->i2s_dev);
sample_rate = 0; sample_rate = 0;
channels = 0; channels = 0;
} }
@@ -390,7 +423,6 @@ static void play_mp3(AppCtx* ctx) {
if (info.frame_bytes <= 0) { if (info.frame_bytes <= 0) {
if (eof) break; if (eof) break;
// Resync
memmove(ctx->audio_buf, ctx->audio_buf + 1, --buffered_bytes); memmove(ctx->audio_buf, ctx->audio_buf + 1, --buffered_bytes);
continue; continue;
} }
@@ -400,22 +432,10 @@ static void play_mp3(AppCtx* ctx) {
memmove(ctx->audio_buf, ctx->audio_buf + consumed, buffered_bytes); memmove(ctx->audio_buf, ctx->audio_buf + consumed, buffered_bytes);
if (samples > 0) { if (samples > 0) {
// Configure I2S // Open/reopen stream on format change
if (sample_rate != info.hz || channels != info.channels) { if (sample_rate != info.hz || channels != info.channels) {
struct I2sConfig config = { if (!open_output_stream(ctx, (uint32_t)info.hz, (uint8_t)info.channels, 16)) {
.communication_format = I2S_FORMAT_STAND_I2S, ESP_LOGE(TAG, "Failed to open audio stream for MP3: %d Hz %d ch", info.hz, info.channels);
.sample_rate = (uint32_t)info.hz,
.bits_per_sample = 16,
.channel_left = 0,
.channel_right = (info.channels == 2) ? 1 : I2S_CHANNEL_NONE
};
device_lock(ctx->i2s_dev);
error_t err = i2s_controller_set_config(ctx->i2s_dev, &config);
device_unlock(ctx->i2s_dev);
if (err != ERROR_NONE) {
ESP_LOGE(TAG, "Failed to configure I2S: %d", err);
break; break;
} }
sample_rate = info.hz; sample_rate = info.hz;
@@ -431,15 +451,15 @@ static void play_mp3(AppCtx* ctx) {
samples_ptr[i] = (int16_t)scaled; samples_ptr[i] = (int16_t)scaled;
} }
// Write PCM to I2S // Write via audio_stream (resampled to native 44100 internally)
size_t offset = 0; size_t offset = 0;
size_t data_size = sample_count * sizeof(int16_t); size_t data_size = sample_count * sizeof(int16_t);
bool write_err = false; bool write_err = false;
while (offset < data_size && ctx->state == STATE_PLAYING) { while (offset < data_size && ctx->state == STATE_PLAYING) {
size_t written = 0; size_t written = 0;
error_t err = i2s_controller_write(ctx->i2s_dev, (uint8_t*)ctx->pcm_buf + offset, data_size - offset, &written, pdMS_TO_TICKS(250)); error_t err = audio_stream_write(ctx->stream_handle, (uint8_t*)ctx->pcm_buf + offset, data_size - offset, &written, pdMS_TO_TICKS(1000));
if (err != ERROR_NONE || written == 0) { if (err != ERROR_NONE || written == 0) {
ESP_LOGE(TAG, "I2S write error: %d", err); ESP_LOGE(TAG, "audio_stream_write error: %d", err);
write_err = true; write_err = true;
break; break;
} }
@@ -465,12 +485,7 @@ static void play_mp3(AppCtx* ctx) {
} }
fclose(file); fclose(file);
close_stream_if_open(ctx);
if (ctx->i2s_dev) {
device_lock(ctx->i2s_dev);
i2s_controller_reset(ctx->i2s_dev);
device_unlock(ctx->i2s_dev);
}
bool stopped_externally = (ctx->state == STATE_IDLE); bool stopped_externally = (ctx->state == STATE_IDLE);
@@ -489,9 +504,8 @@ static void play_mp3(AppCtx* ctx) {
vTaskDelete(NULL); vTaskDelete(NULL);
} }
/* ─── WAV Decoder Routine ─── */ /* ─── WAV Decoder Routine (audio-stream) ─── */
static void play_wav(AppCtx* ctx) { static void play_wav(AppCtx* ctx) {
// Let the GUI thread load the image from SD first to avoid hardware SD card bus contention
vTaskDelay(pdMS_TO_TICKS(400)); vTaskDelay(pdMS_TO_TICKS(400));
FILE* file = fopen(ctx->current_audio_path, "rb"); FILE* file = fopen(ctx->current_audio_path, "rb");
@@ -538,49 +552,36 @@ static void play_wav(AppCtx* ctx) {
fseek(file, sizeof(WavHeader), SEEK_SET); fseek(file, sizeof(WavHeader), SEEK_SET);
} }
struct I2sConfig config = { if (!open_output_stream(ctx, header.sample_rate, header.channels, header.bits_per_sample)) {
.communication_format = I2S_FORMAT_STAND_I2S, ESP_LOGE(TAG, "Failed to open audio stream for WAV: %u Hz %u ch", (unsigned)header.sample_rate, header.channels);
.sample_rate = header.sample_rate,
.bits_per_sample = header.bits_per_sample,
.channel_left = 0,
.channel_right = (header.channels == 2) ? 1 : I2S_CHANNEL_NONE
};
device_lock(ctx->i2s_dev);
error_t err = i2s_controller_set_config(ctx->i2s_dev, &config);
device_unlock(ctx->i2s_dev);
if (err != ERROR_NONE) {
ESP_LOGE(TAG, "Failed to configure WAV I2S: %d", err);
fclose(file); fclose(file);
tt_lvgl_lock(portMAX_DELAY);
ctx->state = STATE_IDLE;
update_ui(ctx);
tt_lvgl_unlock();
ctx->playback_task_handle = NULL; ctx->playback_task_handle = NULL;
vTaskDelete(NULL); vTaskDelete(NULL);
return; return;
} }
ESP_LOGI(TAG, "Starting WAV playback: %s (%u Hz, %u channels)", ctx->current_audio_path, (unsigned int)header.sample_rate, (unsigned int)header.channels); ESP_LOGI(TAG, "Starting WAV via audio-stream: %s (%u Hz, %u ch)", ctx->current_audio_path, (unsigned int)header.sample_rate, (unsigned int)header.channels);
size_t total_played = 0; size_t total_played = 0;
bool i2s_configured = true; bool stream_open = true;
while (total_played < data_size && ctx->state != STATE_IDLE) { while (total_played < data_size && ctx->state != STATE_IDLE) {
if (ctx->state == STATE_PAUSED) { if (ctx->state == STATE_PAUSED) {
if (i2s_configured) { if (stream_open) {
device_lock(ctx->i2s_dev); close_stream_if_open(ctx);
i2s_controller_reset(ctx->i2s_dev); stream_open = false;
device_unlock(ctx->i2s_dev);
i2s_configured = false;
} }
vTaskDelay(pdMS_TO_TICKS(50)); vTaskDelay(pdMS_TO_TICKS(50));
continue; continue;
} }
if (!i2s_configured) { if (!stream_open) {
device_lock(ctx->i2s_dev); if (!open_output_stream(ctx, header.sample_rate, header.channels, header.bits_per_sample)) break;
err = i2s_controller_set_config(ctx->i2s_dev, &config); stream_open = true;
device_unlock(ctx->i2s_dev);
if (err != ERROR_NONE) break;
i2s_configured = true;
} }
size_t to_read = (data_size - total_played < MP3_INPUT_BUFFER_SIZE) ? (data_size - total_played) : MP3_INPUT_BUFFER_SIZE; size_t to_read = (data_size - total_played < MP3_INPUT_BUFFER_SIZE) ? (data_size - total_played) : MP3_INPUT_BUFFER_SIZE;
@@ -596,14 +597,14 @@ static void play_wav(AppCtx* ctx) {
samples_ptr[i] = (int16_t)scaled; samples_ptr[i] = (int16_t)scaled;
} }
// Play to I2S // Write via audio_stream
size_t offset = 0; size_t offset = 0;
bool write_err = false; bool write_err = false;
while (offset < read_bytes && ctx->state == STATE_PLAYING) { while (offset < read_bytes && ctx->state == STATE_PLAYING) {
size_t written = 0; size_t written = 0;
err = i2s_controller_write(ctx->i2s_dev, ctx->audio_buf + offset, read_bytes - offset, &written, pdMS_TO_TICKS(100)); error_t err = audio_stream_write(ctx->stream_handle, ctx->audio_buf + offset, read_bytes - offset, &written, pdMS_TO_TICKS(500));
if (err != ERROR_NONE || written == 0) { if (err != ERROR_NONE || written == 0) {
ESP_LOGE(TAG, "I2S WAV write error: %d", err); ESP_LOGE(TAG, "audio_stream WAV write error: %d", err);
write_err = true; write_err = true;
break; break;
} }
@@ -614,7 +615,6 @@ static void play_wav(AppCtx* ctx) {
total_played += read_bytes; total_played += read_bytes;
// Update progress bar
int pct = (int)((total_played * 100) / data_size); int pct = (int)((total_played * 100) / data_size);
if (pct < 0) pct = 0; if (pct < 0) pct = 0;
if (pct > 100) pct = 100; if (pct > 100) pct = 100;
@@ -629,12 +629,7 @@ static void play_wav(AppCtx* ctx) {
} }
fclose(file); fclose(file);
close_stream_if_open(ctx);
if (ctx->i2s_dev) {
device_lock(ctx->i2s_dev);
i2s_controller_reset(ctx->i2s_dev);
device_unlock(ctx->i2s_dev);
}
bool stopped_externally = (ctx->state == STATE_IDLE); bool stopped_externally = (ctx->state == STATE_IDLE);
@@ -652,29 +647,29 @@ static void play_wav(AppCtx* ctx) {
static void on_book_selected(lv_event_t* e) { static void on_book_selected(lv_event_t* e) {
int index = (int)(intptr_t)lv_event_get_user_data(e); int index = (int)(intptr_t)lv_event_get_user_data(e);
AppCtx* ctx = &g_ctx; AppCtx* ctx = &g_ctx;
BookMetadata* book = &ctx->books[index]; BookMetadata* book = &ctx->books[index];
strncpy(ctx->current_book_slug, book->slug, sizeof(ctx->current_book_slug) - 1); strncpy(ctx->current_book_slug, book->slug, sizeof(ctx->current_book_slug) - 1);
char manifest_path[512]; char manifest_path[512];
snprintf(manifest_path, sizeof(manifest_path), "/sdcard/books/%s/manifest.json", book->slug); snprintf(manifest_path, sizeof(manifest_path), "/sdcard/books/%s/manifest.json", book->slug);
char* json_str = read_full_file(manifest_path); char* json_str = read_full_file(manifest_path);
if (!json_str) { if (!json_str) {
const char* buttons[] = {"OK"}; const char* buttons[] = {"OK"};
tt_app_alertdialog_start("Read Error", "Failed to open the book manifest.", buttons, 1); tt_app_alertdialog_start("Read Error", "Failed to open the book manifest.", buttons, 1);
return; return;
} }
ctx->manifest_root = cJSON_Parse(json_str); ctx->manifest_root = cJSON_Parse(json_str);
free(json_str); free(json_str);
if (!ctx->manifest_root) { if (!ctx->manifest_root) {
const char* buttons[] = {"OK"}; const char* buttons[] = {"OK"};
tt_app_alertdialog_start("JSON Error", "The book manifest is not formatted correctly.", buttons, 1); tt_app_alertdialog_start("JSON Error", "The book manifest is not formatted correctly.", buttons, 1);
return; return;
} }
ctx->pages_array = cJSON_GetObjectItem(ctx->manifest_root, "pages"); ctx->pages_array = cJSON_GetObjectItem(ctx->manifest_root, "pages");
if (!ctx->pages_array || !cJSON_IsArray(ctx->pages_array)) { if (!ctx->pages_array || !cJSON_IsArray(ctx->pages_array)) {
const char* buttons[] = {"OK"}; const char* buttons[] = {"OK"};
@@ -684,7 +679,7 @@ static void on_book_selected(lv_event_t* e) {
ctx->pages_array = NULL; ctx->pages_array = NULL;
return; return;
} }
ctx->page_count = cJSON_GetArraySize(ctx->pages_array); ctx->page_count = cJSON_GetArraySize(ctx->pages_array);
if (ctx->page_count <= 0) { if (ctx->page_count <= 0) {
const char* buttons[] = {"OK"}; const char* buttons[] = {"OK"};
@@ -694,17 +689,16 @@ static void on_book_selected(lv_event_t* e) {
ctx->pages_array = NULL; ctx->pages_array = NULL;
return; return;
} }
lv_label_set_text(ctx->lbl_book_title, book->title); lv_label_set_text(ctx->lbl_book_title, book->title);
// Switch views // Switch views
lv_obj_add_flag(ctx->picker_wrapper, LV_OBJ_FLAG_HIDDEN); lv_obj_add_flag(ctx->picker_wrapper, LV_OBJ_FLAG_HIDDEN);
lv_obj_remove_flag(ctx->player_wrapper, LV_OBJ_FLAG_HIDDEN); lv_obj_remove_flag(ctx->player_wrapper, LV_OBJ_FLAG_HIDDEN);
lv_obj_remove_flag(ctx->header_bar, LV_OBJ_FLAG_HIDDEN); lv_obj_remove_flag(ctx->header_bar, LV_OBJ_FLAG_HIDDEN);
lv_obj_remove_flag(ctx->ctrl_bar, LV_OBJ_FLAG_HIDDEN); lv_obj_remove_flag(ctx->ctrl_bar, LV_OBJ_FLAG_HIDDEN);
lv_obj_remove_flag(ctx->bar_progress, LV_OBJ_FLAG_HIDDEN); lv_obj_remove_flag(ctx->bar_progress, LV_OBJ_FLAG_HIDDEN);
// Load first page (no auto-play initially)
load_page(ctx, 0, false); load_page(ctx, 0, false);
} }
@@ -712,57 +706,57 @@ static void on_book_selected(lv_event_t* e) {
static void scan_books(AppCtx* ctx) { static void scan_books(AppCtx* ctx) {
ctx->book_count = 0; ctx->book_count = 0;
lv_obj_clean(ctx->lst_books); lv_obj_clean(ctx->lst_books);
DIR* dir = opendir("/sdcard/books"); DIR* dir = opendir("/sdcard/books");
if (!dir) { if (!dir) {
ESP_LOGE(TAG, "Failed to scan books: /sdcard/books folder missing."); ESP_LOGE(TAG, "Failed to scan books: /sdcard/books folder missing.");
lv_list_add_text(ctx->lst_books, "No SD card or books directory found."); lv_list_add_text(ctx->lst_books, "No SD card or books directory found.");
return; return;
} }
struct dirent* entry; struct dirent* entry;
while ((entry = readdir(dir)) != NULL && ctx->book_count < MAX_BOOKS) { while ((entry = readdir(dir)) != NULL && ctx->book_count < MAX_BOOKS) {
if (entry->d_name[0] == '.') continue; if (entry->d_name[0] == '.') continue;
char manifest_path[512]; char manifest_path[512];
snprintf(manifest_path, sizeof(manifest_path), "/sdcard/books/%s/manifest.json", entry->d_name); snprintf(manifest_path, sizeof(manifest_path), "/sdcard/books/%s/manifest.json", entry->d_name);
char* json_str = read_full_file(manifest_path); char* json_str = read_full_file(manifest_path);
if (json_str) { if (json_str) {
cJSON* root = cJSON_Parse(json_str); cJSON* root = cJSON_Parse(json_str);
free(json_str); free(json_str);
if (root) { if (root) {
cJSON* title_item = cJSON_GetObjectItem(root, "title"); cJSON* title_item = cJSON_GetObjectItem(root, "title");
cJSON* author_item = cJSON_GetObjectItem(root, "author"); cJSON* author_item = cJSON_GetObjectItem(root, "author");
BookMetadata* book = &ctx->books[ctx->book_count]; BookMetadata* book = &ctx->books[ctx->book_count];
strncpy(book->slug, entry->d_name, sizeof(book->slug) - 1); strncpy(book->slug, entry->d_name, sizeof(book->slug) - 1);
if (title_item && title_item->valuestring) { if (title_item && title_item->valuestring) {
strncpy(book->title, title_item->valuestring, sizeof(book->title) - 1); strncpy(book->title, title_item->valuestring, sizeof(book->title) - 1);
} else { } else {
strncpy(book->title, entry->d_name, sizeof(book->title) - 1); strncpy(book->title, entry->d_name, sizeof(book->title) - 1);
} }
if (author_item && author_item->valuestring) { if (author_item && author_item->valuestring) {
strncpy(book->author, author_item->valuestring, sizeof(book->author) - 1); strncpy(book->author, author_item->valuestring, sizeof(book->author) - 1);
} else { } else {
book->author[0] = '\0'; book->author[0] = '\0';
} }
cJSON_Delete(root); cJSON_Delete(root);
ctx->book_count++; ctx->book_count++;
} }
} }
} }
closedir(dir); closedir(dir);
if (ctx->book_count == 0) { if (ctx->book_count == 0) {
lv_list_add_text(ctx->lst_books, "No book manifest.json files found."); lv_list_add_text(ctx->lst_books, "No book manifest.json files found.");
return; return;
} }
// Bubble sort by title // Bubble sort by title
for (int i = 0; i < ctx->book_count - 1; i++) { for (int i = 0; i < ctx->book_count - 1; i++) {
for (int j = 0; j < ctx->book_count - i - 1; j++) { for (int j = 0; j < ctx->book_count - i - 1; j++) {
@@ -773,7 +767,7 @@ static void scan_books(AppCtx* ctx) {
} }
} }
} }
// Add items to screen list // Add items to screen list
for (int i = 0; i < ctx->book_count; ++i) { for (int i = 0; i < ctx->book_count; ++i) {
char label_text[512]; char label_text[512];
@@ -795,7 +789,7 @@ static void on_play_pause_click(lv_event_t* e) {
if (ctx->state == STATE_IDLE) { if (ctx->state == STATE_IDLE) {
ctx->state = STATE_PLAYING; ctx->state = STATE_PLAYING;
update_ui(ctx); update_ui(ctx);
xTaskCreate(audio_playback_task, "audio_play", 4096, ctx, 5, &ctx->playback_task_handle); xTaskCreate(audio_playback_task, "audio_play", 8192, ctx, 5, &ctx->playback_task_handle);
} else if (ctx->state == STATE_PLAYING) { } else if (ctx->state == STATE_PLAYING) {
ctx->state = STATE_PAUSED; ctx->state = STATE_PAUSED;
update_ui(ctx); update_ui(ctx);
@@ -824,7 +818,7 @@ static void on_next_click(lv_event_t* e) {
static void on_image_click(lv_event_t* e) { static void on_image_click(lv_event_t* e) {
AppCtx* ctx = (AppCtx*)lv_event_get_user_data(e); AppCtx* ctx = (AppCtx*)lv_event_get_user_data(e);
if (!ctx) return; if (!ctx) return;
bool is_hidden = lv_obj_has_flag(ctx->header_bar, LV_OBJ_FLAG_HIDDEN); bool is_hidden = lv_obj_has_flag(ctx->header_bar, LV_OBJ_FLAG_HIDDEN);
if (is_hidden) { if (is_hidden) {
lv_obj_remove_flag(ctx->header_bar, LV_OBJ_FLAG_HIDDEN); lv_obj_remove_flag(ctx->header_bar, LV_OBJ_FLAG_HIDDEN);
@@ -847,7 +841,7 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
memset(&g_ctx, 0, sizeof(g_ctx)); memset(&g_ctx, 0, sizeof(g_ctx));
g_ctx.app = app; g_ctx.app = app;
g_ctx.volume = 80; g_ctx.volume = 80;
// Allocate shared audio buffers // Allocate shared audio buffers
#ifdef ESP_PLATFORM #ifdef ESP_PLATFORM
g_ctx.audio_buf = (uint8_t*)heap_caps_malloc(MP3_INPUT_BUFFER_SIZE, MALLOC_CAP_SPIRAM | MALLOC_CAP_8BIT); g_ctx.audio_buf = (uint8_t*)heap_caps_malloc(MP3_INPUT_BUFFER_SIZE, MALLOC_CAP_SPIRAM | MALLOC_CAP_8BIT);
@@ -856,13 +850,12 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
g_ctx.audio_buf = (uint8_t*)malloc(MP3_INPUT_BUFFER_SIZE); g_ctx.audio_buf = (uint8_t*)malloc(MP3_INPUT_BUFFER_SIZE);
g_ctx.pcm_buf = (mp3d_sample_t*)malloc(MINIMP3_MAX_SAMPLES_PER_FRAME * sizeof(mp3d_sample_t)); g_ctx.pcm_buf = (mp3d_sample_t*)malloc(MINIMP3_MAX_SAMPLES_PER_FRAME * sizeof(mp3d_sample_t));
#endif #endif
// Find I2S sound device // Find audio-stream device (provides resampling to native 44100)
g_ctx.i2s_dev = device_find_by_name("i2s0"); if (!find_audio_stream_device(&g_ctx)) {
if (!g_ctx.i2s_dev) { ESP_LOGE(TAG, "audio-stream device not found! Tried 'audio-stream' name and AUDIO_STREAM_TYPE");
ESP_LOGE(TAG, "I2S device 'i2s0' not found!");
} }
// Create dual layouts // Create dual layouts
// 1. Picker Screen wrapper // 1. Picker Screen wrapper
g_ctx.picker_wrapper = lv_obj_create(parent); g_ctx.picker_wrapper = lv_obj_create(parent);
@@ -870,13 +863,11 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_obj_set_style_border_width(g_ctx.picker_wrapper, 0, 0); lv_obj_set_style_border_width(g_ctx.picker_wrapper, 0, 0);
lv_obj_set_style_pad_all(g_ctx.picker_wrapper, 0, 0); lv_obj_set_style_pad_all(g_ctx.picker_wrapper, 0, 0);
lv_obj_set_style_pad_gap(g_ctx.picker_wrapper, 0, 0); lv_obj_set_style_pad_gap(g_ctx.picker_wrapper, 0, 0);
lv_obj_set_style_bg_color(g_ctx.picker_wrapper, lv_color_hex(0x1E1E2E), 0); // Dark background lv_obj_set_style_bg_color(g_ctx.picker_wrapper, lv_color_hex(0x1E1E2E), 0);
// Toolbar in picker
lv_obj_t* toolbar = tt_lvgl_toolbar_create_for_app(g_ctx.picker_wrapper, app); lv_obj_t* toolbar = tt_lvgl_toolbar_create_for_app(g_ctx.picker_wrapper, app);
lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0); lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
// Picker list
g_ctx.lst_books = lv_list_create(g_ctx.picker_wrapper); g_ctx.lst_books = lv_list_create(g_ctx.picker_wrapper);
lv_obj_set_width(g_ctx.lst_books, LV_PCT(100)); lv_obj_set_width(g_ctx.lst_books, LV_PCT(100));
lv_obj_align_to(g_ctx.lst_books, toolbar, LV_ALIGN_OUT_BOTTOM_MID, 0, 0); lv_obj_align_to(g_ctx.lst_books, toolbar, LV_ALIGN_OUT_BOTTOM_MID, 0, 0);
@@ -885,7 +876,7 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_obj_set_height(g_ctx.lst_books, parent_height - toolbar_height); lv_obj_set_height(g_ctx.lst_books, parent_height - toolbar_height);
lv_obj_set_style_bg_color(g_ctx.lst_books, lv_color_hex(0x1E1E2E), 0); lv_obj_set_style_bg_color(g_ctx.lst_books, lv_color_hex(0x1E1E2E), 0);
lv_obj_set_style_border_color(g_ctx.lst_books, lv_color_hex(0x313244), 0); lv_obj_set_style_border_color(g_ctx.lst_books, lv_color_hex(0x313244), 0);
// 2. Player Screen wrapper (hidden on start) // 2. Player Screen wrapper (hidden on start)
g_ctx.player_wrapper = lv_obj_create(parent); g_ctx.player_wrapper = lv_obj_create(parent);
lv_obj_set_size(g_ctx.player_wrapper, LV_PCT(100), LV_PCT(100)); lv_obj_set_size(g_ctx.player_wrapper, LV_PCT(100), LV_PCT(100));
@@ -893,10 +884,9 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_obj_set_style_pad_all(g_ctx.player_wrapper, 0, 0); lv_obj_set_style_pad_all(g_ctx.player_wrapper, 0, 0);
lv_obj_set_style_pad_gap(g_ctx.player_wrapper, 0, 0); lv_obj_set_style_pad_gap(g_ctx.player_wrapper, 0, 0);
lv_obj_set_style_bg_color(g_ctx.player_wrapper, lv_color_hex(0x1E1E2E), 0); lv_obj_set_style_bg_color(g_ctx.player_wrapper, lv_color_hex(0x1E1E2E), 0);
lv_obj_remove_flag(g_ctx.player_wrapper, LV_OBJ_FLAG_SCROLLABLE); // Lock page scrolling lv_obj_remove_flag(g_ctx.player_wrapper, LV_OBJ_FLAG_SCROLLABLE);
lv_obj_add_flag(g_ctx.player_wrapper, LV_OBJ_FLAG_HIDDEN); lv_obj_add_flag(g_ctx.player_wrapper, LV_OBJ_FLAG_HIDDEN);
// Page Image (covers the whole screen as background)
g_ctx.img_page = lv_image_create(g_ctx.player_wrapper); g_ctx.img_page = lv_image_create(g_ctx.player_wrapper);
lv_obj_align(g_ctx.img_page, LV_ALIGN_CENTER, 0, 0); lv_obj_align(g_ctx.img_page, LV_ALIGN_CENTER, 0, 0);
lv_obj_set_style_bg_opa(g_ctx.img_page, LV_OPA_TRANSP, 0); lv_obj_set_style_bg_opa(g_ctx.img_page, LV_OPA_TRANSP, 0);
@@ -905,20 +895,18 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_obj_remove_flag(g_ctx.img_page, LV_OBJ_FLAG_SCROLLABLE); lv_obj_remove_flag(g_ctx.img_page, LV_OBJ_FLAG_SCROLLABLE);
lv_obj_add_flag(g_ctx.img_page, LV_OBJ_FLAG_CLICKABLE); lv_obj_add_flag(g_ctx.img_page, LV_OBJ_FLAG_CLICKABLE);
lv_obj_add_event_cb(g_ctx.img_page, on_image_click, LV_EVENT_CLICKED, &g_ctx); lv_obj_add_event_cb(g_ctx.img_page, on_image_click, LV_EVENT_CLICKED, &g_ctx);
// Custom Player header (Back button, Book Title, Page Indicator)
g_ctx.header_bar = lv_obj_create(g_ctx.player_wrapper); g_ctx.header_bar = lv_obj_create(g_ctx.player_wrapper);
lv_obj_t* header_bar = g_ctx.header_bar; lv_obj_t* header_bar = g_ctx.header_bar;
lv_obj_set_size(header_bar, LV_PCT(100), 36); lv_obj_set_size(header_bar, LV_PCT(100), 36);
lv_obj_align(header_bar, LV_ALIGN_TOP_MID, 0, 0); lv_obj_align(header_bar, LV_ALIGN_TOP_MID, 0, 0);
lv_obj_set_style_radius(header_bar, 0, 0); lv_obj_set_style_radius(header_bar, 0, 0);
lv_obj_set_style_bg_color(header_bar, lv_color_hex(0x11111B), 0); lv_obj_set_style_bg_color(header_bar, lv_color_hex(0x11111B), 0);
lv_obj_set_style_bg_opa(header_bar, LV_OPA_COVER, 0); // Solid header bar lv_obj_set_style_bg_opa(header_bar, LV_OPA_COVER, 0);
lv_obj_set_style_border_color(header_bar, lv_color_hex(0x313244), 0); lv_obj_set_style_border_color(header_bar, lv_color_hex(0x313244), 0);
lv_obj_set_style_border_width(header_bar, 1, LV_PART_MAIN); lv_obj_set_style_border_width(header_bar, 1, LV_PART_MAIN);
lv_obj_remove_flag(header_bar, LV_OBJ_FLAG_SCROLLABLE); lv_obj_remove_flag(header_bar, LV_OBJ_FLAG_SCROLLABLE);
// Back button
lv_obj_t* btn_back = lv_button_create(header_bar); lv_obj_t* btn_back = lv_button_create(header_bar);
lv_obj_set_size(btn_back, 44, 26); lv_obj_set_size(btn_back, 44, 26);
lv_obj_align(btn_back, LV_ALIGN_LEFT_MID, 0, 0); lv_obj_align(btn_back, LV_ALIGN_LEFT_MID, 0, 0);
@@ -928,37 +916,33 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_label_set_text(lbl_back, LV_SYMBOL_LEFT); lv_label_set_text(lbl_back, LV_SYMBOL_LEFT);
lv_obj_center(lbl_back); lv_obj_center(lbl_back);
lv_obj_add_event_cb(btn_back, on_back_click, LV_EVENT_CLICKED, &g_ctx); lv_obj_add_event_cb(btn_back, on_back_click, LV_EVENT_CLICKED, &g_ctx);
// Title
g_ctx.lbl_book_title = lv_label_create(header_bar); g_ctx.lbl_book_title = lv_label_create(header_bar);
lv_obj_align(g_ctx.lbl_book_title, LV_ALIGN_CENTER, 0, 0); lv_obj_align(g_ctx.lbl_book_title, LV_ALIGN_CENTER, 0, 0);
lv_obj_set_width(g_ctx.lbl_book_title, 180); lv_obj_set_width(g_ctx.lbl_book_title, 180);
lv_obj_set_style_text_align(g_ctx.lbl_book_title, LV_TEXT_ALIGN_CENTER, 0); lv_obj_set_style_text_align(g_ctx.lbl_book_title, LV_TEXT_ALIGN_CENTER, 0);
lv_obj_set_style_text_color(g_ctx.lbl_book_title, lv_color_hex(0xCDD6F4), 0); lv_obj_set_style_text_color(g_ctx.lbl_book_title, lv_color_hex(0xCDD6F4), 0);
lv_label_set_long_mode(g_ctx.lbl_book_title, LV_LABEL_LONG_DOT); // Static text with dots to prevent dynamic redraw overhead lv_label_set_long_mode(g_ctx.lbl_book_title, LV_LABEL_LONG_DOT);
// Page Indicator
g_ctx.lbl_indicator = lv_label_create(header_bar); g_ctx.lbl_indicator = lv_label_create(header_bar);
lv_obj_align(g_ctx.lbl_indicator, LV_ALIGN_RIGHT_MID, 0, 0); lv_obj_align(g_ctx.lbl_indicator, LV_ALIGN_RIGHT_MID, 0, 0);
lv_obj_set_style_text_color(g_ctx.lbl_indicator, lv_color_hex(0xA6ADC8), 0); lv_obj_set_style_text_color(g_ctx.lbl_indicator, lv_color_hex(0xA6ADC8), 0);
lv_label_set_text(g_ctx.lbl_indicator, "1 / 1"); lv_label_set_text(g_ctx.lbl_indicator, "1 / 1");
// Bottom Controls container (overlaying background image)
g_ctx.ctrl_bar = lv_obj_create(g_ctx.player_wrapper); g_ctx.ctrl_bar = lv_obj_create(g_ctx.player_wrapper);
lv_obj_t* ctrl_bar = g_ctx.ctrl_bar; lv_obj_t* ctrl_bar = g_ctx.ctrl_bar;
lv_obj_set_size(ctrl_bar, LV_PCT(100), 40); lv_obj_set_size(ctrl_bar, LV_PCT(100), 40);
lv_obj_align(ctrl_bar, LV_ALIGN_BOTTOM_MID, 0, 0); lv_obj_align(ctrl_bar, LV_ALIGN_BOTTOM_MID, 0, 0);
lv_obj_set_style_radius(ctrl_bar, 0, 0); lv_obj_set_style_radius(ctrl_bar, 0, 0);
lv_obj_set_style_bg_color(ctrl_bar, lv_color_hex(0x11111B), 0); lv_obj_set_style_bg_color(ctrl_bar, lv_color_hex(0x11111B), 0);
lv_obj_set_style_bg_opa(ctrl_bar, LV_OPA_COVER, 0); // Solid control bar lv_obj_set_style_bg_opa(ctrl_bar, LV_OPA_COVER, 0);
lv_obj_set_style_border_width(ctrl_bar, 0, 0); lv_obj_set_style_border_width(ctrl_bar, 0, 0);
lv_obj_set_style_pad_all(ctrl_bar, 0, 0); lv_obj_set_style_pad_all(ctrl_bar, 0, 0);
lv_obj_set_style_pad_gap(ctrl_bar, 0, 0); lv_obj_set_style_pad_gap(ctrl_bar, 0, 0);
lv_obj_set_flex_flow(ctrl_bar, LV_FLEX_FLOW_ROW); lv_obj_set_flex_flow(ctrl_bar, LV_FLEX_FLOW_ROW);
lv_obj_set_flex_align(ctrl_bar, LV_FLEX_ALIGN_SPACE_EVENLY, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER); lv_obj_set_flex_align(ctrl_bar, LV_FLEX_ALIGN_SPACE_EVENLY, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
lv_obj_remove_flag(ctrl_bar, LV_OBJ_FLAG_SCROLLABLE); lv_obj_remove_flag(ctrl_bar, LV_OBJ_FLAG_SCROLLABLE);
// Progress Bar (thin bar running along the top of control bar)
g_ctx.bar_progress = lv_bar_create(g_ctx.player_wrapper); g_ctx.bar_progress = lv_bar_create(g_ctx.player_wrapper);
lv_obj_set_size(g_ctx.bar_progress, LV_PCT(100), 4); lv_obj_set_size(g_ctx.bar_progress, LV_PCT(100), 4);
lv_obj_align_to(g_ctx.bar_progress, ctrl_bar, LV_ALIGN_OUT_TOP_MID, 0, 0); lv_obj_align_to(g_ctx.bar_progress, ctrl_bar, LV_ALIGN_OUT_TOP_MID, 0, 0);
@@ -966,8 +950,7 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_bar_set_value(g_ctx.bar_progress, 0, LV_ANIM_OFF); lv_bar_set_value(g_ctx.bar_progress, 0, LV_ANIM_OFF);
lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x45475A), LV_PART_MAIN); lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x45475A), LV_PART_MAIN);
lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x89B4FA), LV_PART_INDICATOR); lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x89B4FA), LV_PART_INDICATOR);
// Prev Button
g_ctx.btn_prev = lv_button_create(ctrl_bar); g_ctx.btn_prev = lv_button_create(ctrl_bar);
lv_obj_set_size(g_ctx.btn_prev, 54, 30); lv_obj_set_size(g_ctx.btn_prev, 54, 30);
lv_obj_set_style_radius(g_ctx.btn_prev, 15, 0); lv_obj_set_style_radius(g_ctx.btn_prev, 15, 0);
@@ -976,8 +959,7 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_label_set_text(lbl_prev, LV_SYMBOL_PREV); lv_label_set_text(lbl_prev, LV_SYMBOL_PREV);
lv_obj_center(lbl_prev); lv_obj_center(lbl_prev);
lv_obj_add_event_cb(g_ctx.btn_prev, on_prev_click, LV_EVENT_CLICKED, &g_ctx); lv_obj_add_event_cb(g_ctx.btn_prev, on_prev_click, LV_EVENT_CLICKED, &g_ctx);
// Play/Pause Button
g_ctx.btn_play_pause = lv_button_create(ctrl_bar); g_ctx.btn_play_pause = lv_button_create(ctrl_bar);
lv_obj_set_size(g_ctx.btn_play_pause, 94, 30); lv_obj_set_size(g_ctx.btn_play_pause, 94, 30);
lv_obj_set_style_radius(g_ctx.btn_play_pause, 15, 0); lv_obj_set_style_radius(g_ctx.btn_play_pause, 15, 0);
@@ -987,8 +969,7 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_label_set_text(lbl_play_btn, LV_SYMBOL_PLAY " Play"); lv_label_set_text(lbl_play_btn, LV_SYMBOL_PLAY " Play");
lv_obj_center(lbl_play_btn); lv_obj_center(lbl_play_btn);
lv_obj_add_event_cb(g_ctx.btn_play_pause, on_play_pause_click, LV_EVENT_CLICKED, &g_ctx); lv_obj_add_event_cb(g_ctx.btn_play_pause, on_play_pause_click, LV_EVENT_CLICKED, &g_ctx);
// Next Button
g_ctx.btn_next = lv_button_create(ctrl_bar); g_ctx.btn_next = lv_button_create(ctrl_bar);
lv_obj_set_size(g_ctx.btn_next, 54, 30); lv_obj_set_size(g_ctx.btn_next, 54, 30);
lv_obj_set_style_radius(g_ctx.btn_next, 15, 0); lv_obj_set_style_radius(g_ctx.btn_next, 15, 0);
@@ -1001,26 +982,20 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
// Initial load // Initial load
g_ctx.state = STATE_IDLE; g_ctx.state = STATE_IDLE;
update_ui(&g_ctx); update_ui(&g_ctx);
// Scan Books
scan_books(&g_ctx); scan_books(&g_ctx);
} }
static void onHideApp(AppHandle app, void* data) { static void onHideApp(AppHandle app, void* data) {
wait_for_playback_task_to_exit(&g_ctx); wait_for_playback_task_to_exit(&g_ctx);
close_stream_if_open(&g_ctx);
if (g_ctx.i2s_dev) {
device_lock(g_ctx.i2s_dev);
i2s_controller_reset(g_ctx.i2s_dev);
device_unlock(g_ctx.i2s_dev);
}
if (g_ctx.manifest_root) { if (g_ctx.manifest_root) {
cJSON_Delete(g_ctx.manifest_root); cJSON_Delete(g_ctx.manifest_root);
g_ctx.manifest_root = NULL; g_ctx.manifest_root = NULL;
g_ctx.pages_array = NULL; g_ctx.pages_array = NULL;
} }
#ifdef ESP_PLATFORM #ifdef ESP_PLATFORM
if (g_ctx.audio_buf) { if (g_ctx.audio_buf) {
heap_caps_free(g_ctx.audio_buf); heap_caps_free(g_ctx.audio_buf);
+41 -43
View File
@@ -3,7 +3,8 @@
#include <tt_lvgl_toolbar.h> #include <tt_lvgl_toolbar.h>
#include <tactility/device.h> #include <tactility/device.h>
#include <tactility/drivers/i2s_controller.h> #include <tactility/drivers/audio_stream.h>
#include <tactility/drivers/audio_codec.h>
#include <string.h> #include <string.h>
#include <stdlib.h> #include <stdlib.h>
@@ -27,7 +28,8 @@ typedef enum {
} PlaybackState; } PlaybackState;
typedef struct { typedef struct {
struct Device* i2s_dev; struct Device* stream_dev;
AudioStreamHandle stream_handle;
char filepath[512]; char filepath[512];
PlaybackState state; PlaybackState state;
@@ -119,17 +121,17 @@ static void mp3_playback_task(void* arg) {
ctx->eof = false; ctx->eof = false;
ctx->sample_rate = 0; ctx->sample_rate = 0;
ctx->channels = 0; ctx->channels = 0;
ctx->stream_handle = NULL;
ESP_LOGI(TAG, "Starting MP3 playback: %s (size: %d bytes)", ctx->filepath, ctx->file_size); ESP_LOGI(TAG, "Starting MP3 playback: %s (size: %d bytes)", ctx->filepath, ctx->file_size);
while (ctx->state != STATE_IDLE) { while (ctx->state != STATE_IDLE) {
if (ctx->state == STATE_PAUSED) { if (ctx->state == STATE_PAUSED) {
if (ctx->sample_rate != 0) { if (ctx->stream_handle != NULL) {
// Reset I2S immediately on pause to stop DMA loops // Close stream immediately on pause to stop DMA
device_lock(ctx->i2s_dev); audio_stream_close(ctx->stream_handle);
i2s_controller_reset(ctx->i2s_dev); ctx->stream_handle = NULL;
device_unlock(ctx->i2s_dev); // Clear cached format to force re-open on resume
// Clear configuration cache to force reconfig on resume
ctx->sample_rate = 0; ctx->sample_rate = 0;
ctx->channels = 0; ctx->channels = 0;
} }
@@ -172,30 +174,30 @@ static void mp3_playback_task(void* arg) {
memmove(ctx->input_buf, ctx->input_buf + consumed, ctx->buffered_bytes); memmove(ctx->input_buf, ctx->input_buf + consumed, ctx->buffered_bytes);
if (samples > 0) { if (samples > 0) {
// Configure I2S if format changed // Configure audio-stream if format changed
if (ctx->sample_rate != info.hz || ctx->channels != info.channels) { if (ctx->sample_rate != info.hz || ctx->channels != info.channels) {
struct I2sConfig config = { if (ctx->stream_handle != NULL) {
.communication_format = I2S_FORMAT_STAND_I2S, audio_stream_close(ctx->stream_handle);
ctx->stream_handle = NULL;
}
struct AudioStreamConfig config = {
.sample_rate = (uint32_t)info.hz, .sample_rate = (uint32_t)info.hz,
.bits_per_sample = 16, .bits_per_sample = 16,
.channel_left = 0, .channels = (uint8_t)info.channels
.channel_right = (info.channels == 2) ? 1 : I2S_CHANNEL_NONE
}; };
device_lock(ctx->i2s_dev); error_t err = audio_stream_open_output(ctx->stream_dev, &config, &ctx->stream_handle);
error_t err = i2s_controller_set_config(ctx->i2s_dev, &config);
device_unlock(ctx->i2s_dev);
if (err != ERROR_NONE) { if (err != ERROR_NONE) {
ESP_LOGE(TAG, "Failed to set config: %d", err); ESP_LOGE(TAG, "Failed to open audio stream: %d", err);
break; break;
} }
ctx->sample_rate = info.hz; ctx->sample_rate = info.hz;
ctx->channels = info.channels; ctx->channels = info.channels;
ESP_LOGI(TAG, "I2S configured: %d Hz, %d channels", info.hz, info.channels); ESP_LOGI(TAG, "Audio stream opened: %d Hz, %d channels", info.hz, info.channels);
} }
// Adjust volume // Adjust volume (after resampler)
int vol = ctx->volume; int vol = ctx->volume;
int16_t* samples_ptr = (int16_t*)ctx->pcm_buf; int16_t* samples_ptr = (int16_t*)ctx->pcm_buf;
size_t sample_count = (size_t)samples * info.channels; size_t sample_count = (size_t)samples * info.channels;
@@ -204,15 +206,15 @@ static void mp3_playback_task(void* arg) {
samples_ptr[i] = (int16_t)scaled; samples_ptr[i] = (int16_t)scaled;
} }
// Play audio to I2S // Play audio via audio-stream (resampled to native 44100)
size_t offset = 0; size_t offset = 0;
size_t data_size = sample_count * sizeof(int16_t); size_t data_size = sample_count * sizeof(int16_t);
bool write_err = false; bool write_err = false;
while (offset < data_size && ctx->state == STATE_PLAYING) { while (offset < data_size && ctx->state == STATE_PLAYING) {
size_t written = 0; size_t written = 0;
error_t err = i2s_controller_write(ctx->i2s_dev, (uint8_t*)ctx->pcm_buf + offset, data_size - offset, &written, pdMS_TO_TICKS(250)); error_t err = audio_stream_write(ctx->stream_handle, (uint8_t*)ctx->pcm_buf + offset, data_size - offset, &written, pdMS_TO_TICKS(500));
if (err != ERROR_NONE || written == 0) { if (err != ERROR_NONE || written == 0) {
ESP_LOGE(TAG, "I2S write failed: %d", err); ESP_LOGE(TAG, "Audio stream write failed: %d", err);
write_err = true; write_err = true;
break; break;
} }
@@ -232,18 +234,15 @@ static void mp3_playback_task(void* arg) {
lv_bar_set_value(ctx->bar_progress, pct, LV_ANIM_OFF); lv_bar_set_value(ctx->bar_progress, pct, LV_ANIM_OFF);
tt_lvgl_unlock(); tt_lvgl_unlock();
} }
// taskYIELD removed to avoid audio gaps - decoder loop is fast enough
} }
fclose(ctx->file); fclose(ctx->file);
ctx->file = NULL; ctx->file = NULL;
// Reset I2S controller to clean up DMA channels and stop looping noise // Close audio stream to clean up DMA / resampler task
if (ctx->i2s_dev) { if (ctx->stream_handle != NULL) {
device_lock(ctx->i2s_dev); audio_stream_close(ctx->stream_handle);
i2s_controller_reset(ctx->i2s_dev); ctx->stream_handle = NULL;
device_unlock(ctx->i2s_dev);
} }
ESP_LOGI(TAG, "Playback task finished"); ESP_LOGI(TAG, "Playback task finished");
@@ -292,10 +291,10 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
g_ctx.input_buf = (uint8_t*)malloc(MP3_INPUT_BUFFER_SIZE); g_ctx.input_buf = (uint8_t*)malloc(MP3_INPUT_BUFFER_SIZE);
g_ctx.pcm_buf = (mp3d_sample_t*)malloc(MINIMP3_MAX_SAMPLES_PER_FRAME * sizeof(mp3d_sample_t)); g_ctx.pcm_buf = (mp3d_sample_t*)malloc(MINIMP3_MAX_SAMPLES_PER_FRAME * sizeof(mp3d_sample_t));
// Find device // Find audio-stream device (resampling layer over ES8311 codec)
g_ctx.i2s_dev = device_find_by_name("i2s0"); g_ctx.stream_dev = device_find_by_name("audio-stream");
if (!g_ctx.i2s_dev) { if (!g_ctx.stream_dev) {
ESP_LOGE(TAG, "I2S device 'i2s0' not found!"); ESP_LOGE(TAG, "Audio-stream device not found!");
} }
// Parse launch parameters // Parse launch parameters
@@ -393,8 +392,8 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_obj_center(lbl_stop); lv_obj_center(lbl_stop);
lv_obj_add_event_cb(g_ctx.btn_stop, on_stop_click, LV_EVENT_CLICKED, &g_ctx); lv_obj_add_event_cb(g_ctx.btn_stop, on_stop_click, LV_EVENT_CLICKED, &g_ctx);
if (!g_ctx.i2s_dev) { if (!g_ctx.stream_dev) {
lv_label_set_text(g_ctx.lbl_status, "Error: I2S Not Found"); lv_label_set_text(g_ctx.lbl_status, "Error: Audio Not Found");
lv_obj_add_state(g_ctx.btn_play_pause, LV_STATE_DISABLED); lv_obj_add_state(g_ctx.btn_play_pause, LV_STATE_DISABLED);
lv_obj_add_state(g_ctx.btn_stop, LV_STATE_DISABLED); lv_obj_add_state(g_ctx.btn_stop, LV_STATE_DISABLED);
} else if (!g_ctx.input_buf || !g_ctx.pcm_buf) { } else if (!g_ctx.input_buf || !g_ctx.pcm_buf) {
@@ -409,7 +408,7 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
if (g_ctx.filepath[0] != '\0') { if (g_ctx.filepath[0] != '\0') {
g_ctx.state = STATE_PLAYING; g_ctx.state = STATE_PLAYING;
update_ui(&g_ctx); update_ui(&g_ctx);
xTaskCreate(mp3_playback_task, "mp3_play", 4096, &g_ctx, 5, &g_ctx.playback_task_handle); xTaskCreate(mp3_playback_task, "mp3_play", 6144, &g_ctx, 6, &g_ctx.playback_task_handle);
} }
} }
} }
@@ -424,11 +423,10 @@ static void onHideApp(AppHandle app, void* data) {
vTaskDelay(pdMS_TO_TICKS(10)); vTaskDelay(pdMS_TO_TICKS(10));
} }
// Reset I2S to ensure DMA channel is stopped // Close any open audio stream
if (g_ctx.i2s_dev) { if (g_ctx.stream_handle != NULL) {
device_lock(g_ctx.i2s_dev); audio_stream_close(g_ctx.stream_handle);
i2s_controller_reset(g_ctx.i2s_dev); g_ctx.stream_handle = NULL;
device_unlock(g_ctx.i2s_dev);
} }
if (g_ctx.input_buf) { if (g_ctx.input_buf) {
+1 -1
View File
@@ -1,7 +1,7 @@
[manifest] [manifest]
version=0.1 version=0.1
[target] [target]
sdk=0.7.0-dev sdk=0.8.0-dev
platforms=esp32s3 platforms=esp32s3
[app] [app]
id=one.tactility.mp3player id=one.tactility.mp3player
+101 -156
View File
@@ -1,16 +1,15 @@
/** /**
* Voice Recorder App for Tactility OS * Voice Recorder App for Tactility OS
* *
* Records voice memos (16kHz 16-bit Mono WAV format) to the SD card (/sdcard/memos/) * Records voice memos (16kHz 16-bit Mono WAV) to /sdcard/memos/
* and plays them back. * Uses audio-stream API with resampling (native codec 44100 -> app 16000)
*/ */
#include <tt_app.h> #include <tt_app.h>
#include <tt_lvgl.h> #include <tt_lvgl.h>
#include <tt_lvgl_toolbar.h> #include <tt_lvgl_toolbar.h>
#include <tactility/device.h> #include <tactility/device.h>
#include <tactility/drivers/i2s_controller.h> #include <tactility/drivers/audio_stream.h>
#include <string.h> #include <string.h>
#include <stdlib.h> #include <stdlib.h>
@@ -42,7 +41,9 @@ typedef enum {
} AudioState; } AudioState;
typedef struct { typedef struct {
struct Device* i2s_dev; struct Device* stream_dev;
AudioStreamHandle input_handle;
AudioStreamHandle output_handle;
uint8_t* audio_buf; uint8_t* audio_buf;
AudioState state; AudioState state;
int volume; int volume;
@@ -65,19 +66,19 @@ typedef struct {
} AppCtx; } AppCtx;
typedef struct __attribute__((packed)) { typedef struct __attribute__((packed)) {
char riff[4]; // "RIFF" char riff[4];
uint32_t overall_size; // file size - 8 uint32_t overall_size;
char wave[4]; // "WAVE" char wave[4];
char fmt_chunk_marker[4]; // "fmt " char fmt_chunk_marker[4];
uint32_t length_of_fmt; // 16 for PCM uint32_t length_of_fmt;
uint16_t format_type; // 1 for PCM uint16_t format_type;
uint16_t channels; // 1 for mono uint16_t channels;
uint32_t sample_rate; // 16000 uint32_t sample_rate;
uint32_t byterate; // sample_rate * channels * (bits_per_sample / 8) uint32_t byterate;
uint16_t block_align; // channels * (bits_per_sample / 8) uint16_t block_align;
uint16_t bits_per_sample; // 16 uint16_t bits_per_sample;
char data_chunk_header[4]; // "data" char data_chunk_header[4];
uint32_t data_size; // data size in bytes uint32_t data_size;
} WavHeader; } WavHeader;
static AppCtx g_ctx; static AppCtx g_ctx;
@@ -87,6 +88,20 @@ static void update_ui(AppCtx* ctx);
static void refresh_memo_list(AppCtx* ctx); static void refresh_memo_list(AppCtx* ctx);
static void on_memo_selected(lv_event_t* e); static void on_memo_selected(lv_event_t* e);
static bool find_audio_stream_device(AppCtx* ctx) {
struct Device* dev = device_find_by_name("audio-stream");
if (dev) {
ctx->stream_dev = dev;
return true;
}
dev = device_find_first_by_type(&AUDIO_STREAM_TYPE);
if (dev) {
ctx->stream_dev = dev;
return true;
}
return false;
}
/* ─── WAV Header Writer ─── */ /* ─── WAV Header Writer ─── */
static void write_wav_header(FILE* f, uint32_t sample_rate, uint16_t bits_per_sample, uint16_t channels, uint32_t data_size) { static void write_wav_header(FILE* f, uint32_t sample_rate, uint16_t bits_per_sample, uint16_t channels, uint32_t data_size) {
WavHeader header; WavHeader header;
@@ -114,10 +129,8 @@ static void get_next_memo_filename(char* out_filename, size_t max_len) {
struct tm timeinfo; struct tm timeinfo;
localtime_r(&rawtime, &timeinfo); localtime_r(&rawtime, &timeinfo);
// Format: YYYYMMDD_HHMMSS (e.g., 20260629_232202)
strftime(datetime_buf, sizeof(datetime_buf), "%Y%m%d_%H%M%S", &timeinfo); strftime(datetime_buf, sizeof(datetime_buf), "%Y%m%d_%H%M%S", &timeinfo);
// Default unique name candidate
snprintf(out_filename, max_len, "memo_%s.wav", datetime_buf); snprintf(out_filename, max_len, "memo_%s.wav", datetime_buf);
char filepath[256]; char filepath[256];
@@ -125,24 +138,21 @@ static void get_next_memo_filename(char* out_filename, size_t max_len) {
struct stat st; struct stat st;
if (stat(filepath, &st) != 0) { if (stat(filepath, &st) != 0) {
// File does not exist, safe to use
return; return;
} }
// File exists, let's search for a unique name by appending _N
int suffix = 1; int suffix = 1;
while (1) { while (1) {
snprintf(out_filename, max_len, "memo_%s_%d.wav", datetime_buf, suffix); snprintf(out_filename, max_len, "memo_%s_%d.wav", datetime_buf, suffix);
snprintf(filepath, sizeof(filepath), "/sdcard/memos/%s", out_filename); snprintf(filepath, sizeof(filepath), "/sdcard/memos/%s", out_filename);
if (stat(filepath, &st) != 0) { if (stat(filepath, &st) != 0) {
// Found a unique name!
return; return;
} }
suffix++; suffix++;
} }
} }
/* ─── Record Task ─── */ /* ─── Record Task (audio-stream input, resampled to 16k mono) ─── */
static void record_task(void* arg) { static void record_task(void* arg) {
AppCtx* ctx = (AppCtx*)arg; AppCtx* ctx = (AppCtx*)arg;
char filepath[256]; char filepath[256];
@@ -164,29 +174,18 @@ static void record_task(void* arg) {
return; return;
} }
// Write default header
write_wav_header(f, SAMPLE_RATE, BITS_PER_SAMPLE, 1, 0); write_wav_header(f, SAMPLE_RATE, BITS_PER_SAMPLE, 1, 0);
/* Configure I2S for recording - RLCD fix: ES7210 outputs stereo (2 mics) // Open input stream via audio-stream (resampler provides 16k mono regardless of codec native rate)
* even when we want mono file. Working MicroPython uses I2S.STEREO for RX struct AudioStreamConfig in_cfg = {
* then extracts left channel. If we request MONO, driver uses MONO slot mode
* but ES7210 still sends 2 slots, causing channel mismatch / low pitch.
* So request STEREO from I2S and downmix to mono in the loop.
* See audio_util.py: i2s = I2S(..., format=I2S.STEREO, rate=16000) */
struct I2sConfig cfg = {
.communication_format = I2S_FORMAT_STAND_I2S,
.sample_rate = SAMPLE_RATE, .sample_rate = SAMPLE_RATE,
.bits_per_sample = BITS_PER_SAMPLE, .bits_per_sample = BITS_PER_SAMPLE,
.channel_left = 0, .channels = 1
.channel_right = 1 // STEREO for ES7210 dual mic - we downmix to mono below
}; };
device_lock(ctx->i2s_dev); error_t err = audio_stream_open_input(ctx->stream_dev, &in_cfg, &ctx->input_handle);
error_t err = i2s_controller_set_config(ctx->i2s_dev, &cfg);
device_unlock(ctx->i2s_dev);
if (err != ERROR_NONE) { if (err != ERROR_NONE) {
ESP_LOGE(TAG, "Failed to set I2S config: %d", err); ESP_LOGE(TAG, "audio_stream_open_input failed: %d", err);
fclose(f); fclose(f);
unlink(filepath); unlink(filepath);
tt_lvgl_lock(portMAX_DELAY); tt_lvgl_lock(portMAX_DELAY);
@@ -199,68 +198,47 @@ static void record_task(void* arg) {
return; return;
} }
ESP_LOGI(TAG, "Recording started -> %s", filepath); ESP_LOGI(TAG, "Recording started -> %s (via audio-stream %u Hz)", filepath, (unsigned)SAMPLE_RATE);
size_t total_written = 0; size_t total_written = 0;
uint32_t start_time = xTaskGetTickCount(); uint32_t start_time = xTaskGetTickCount();
while (ctx->state == STATE_RECORDING) { while (ctx->state == STATE_RECORDING) {
size_t bytes_read = 0; size_t bytes_read = 0;
err = i2s_controller_read(ctx->i2s_dev, ctx->audio_buf, AUDIO_BUF_SIZE, &bytes_read, pdMS_TO_TICKS(100)); err = audio_stream_read(ctx->input_handle, ctx->audio_buf, AUDIO_BUF_SIZE, &bytes_read, pdMS_TO_TICKS(200));
if (err == ERROR_NONE && bytes_read > 0) { if (err == ERROR_NONE && bytes_read > 0) {
// ES7210 stereo -> mono downmix: extract left channel (every other 16-bit sample) // Data already 16k mono from audio-stream resampler, no downmix needed
// Working MP: for i in 0..bytes_read step 4: mono[j:j+2]=buffer[i:i+2] size_t written = fwrite(ctx->audio_buf, 1, bytes_read, f);
// CHUNK_BYTES=1024 mono, but we read AUDIO_BUF_SIZE stereo (4096) then downmix to half if (written != bytes_read) {
size_t mono_bytes = bytes_read / 2; ESP_LOGE(TAG, "SD write error: wrote %d of %d", (int)written, (int)bytes_read);
// In-place downmix using separate temp? Use static tmp buffer via audio_buf + mono offset
// Easiest: convert in-place from end to start to avoid overwrite
// Stereo layout: L0 R0 L1 R1 ... each 2 bytes, total bytes_read
// We want L0 L1 L2 ... -> mono_bytes
// Do backward copy: dest index = mono_bytes-2, src left = bytes_read-4
// This avoids needing second buffer
for (int src = (int)bytes_read - 4, dst = (int)mono_bytes - 2; src >= 0 && dst >= 0; src -= 4, dst -= 2) {
ctx->audio_buf[dst] = ctx->audio_buf[src];
ctx->audio_buf[dst+1] = ctx->audio_buf[src+1];
}
size_t written = fwrite(ctx->audio_buf, 1, mono_bytes, f);
if (written != mono_bytes) {
ESP_LOGE(TAG, "SD write error: wrote %d of %d", (int)written, (int)mono_bytes);
break; break;
} }
total_written += written; total_written += written;
} }
// Update elapsed time in UI
uint32_t elapsed_sec = (xTaskGetTickCount() - start_time) / configTICK_RATE_HZ; uint32_t elapsed_sec = (xTaskGetTickCount() - start_time) / configTICK_RATE_HZ;
char status_buf[64]; char status_buf[64];
snprintf(status_buf, sizeof(status_buf), "🔴 Recording... %02u:%02u", (unsigned)(elapsed_sec / 60), (unsigned)(elapsed_sec % 60)); snprintf(status_buf, sizeof(status_buf), "🔴 Recording... %02u:%02u", (unsigned)(elapsed_sec / 60), (unsigned)(elapsed_sec % 60));
// Animate progress bar using modulo
int bar_val = (int)(((xTaskGetTickCount() - start_time) * 100) / (configTICK_RATE_HZ * 300)); // 5 min max
tt_lvgl_lock(portMAX_DELAY); tt_lvgl_lock(portMAX_DELAY);
lv_label_set_text(ctx->lbl_status, status_buf); lv_label_set_text(ctx->lbl_status, status_buf);
lv_bar_set_value(ctx->bar_progress, bar_val % 100, LV_ANIM_OFF); lv_bar_set_value(ctx->bar_progress, (int)((elapsed_sec * 100 / 300)) % 100, LV_ANIM_OFF);
tt_lvgl_unlock(); tt_lvgl_unlock();
} }
// Rewrite WAV header with actual recorded size audio_stream_close(ctx->input_handle);
ctx->input_handle = NULL;
fseek(f, 0, SEEK_SET); fseek(f, 0, SEEK_SET);
write_wav_header(f, SAMPLE_RATE, BITS_PER_SAMPLE, 1, total_written); write_wav_header(f, SAMPLE_RATE, BITS_PER_SAMPLE, 1, total_written);
fclose(f); fclose(f);
ESP_LOGI(TAG, "Recording finished: %u bytes", (unsigned)total_written); ESP_LOGI(TAG, "Recording finished: %u bytes", (unsigned)total_written);
// Reset I2S controller to stop/release DMA channel
device_lock(ctx->i2s_dev);
i2s_controller_reset(ctx->i2s_dev);
device_unlock(ctx->i2s_dev);
tt_lvgl_lock(portMAX_DELAY); tt_lvgl_lock(portMAX_DELAY);
ctx->state = STATE_IDLE; ctx->state = STATE_IDLE;
refresh_memo_list(ctx); refresh_memo_list(ctx);
// Select the new file automatically
ctx->selected_index = -1; ctx->selected_index = -1;
for (int i = 0; i < ctx->memo_count; i++) { for (int i = 0; i < ctx->memo_count; i++) {
if (strcmp(ctx->memos[i], filename) == 0) { if (strcmp(ctx->memos[i], filename) == 0) {
@@ -268,7 +246,7 @@ static void record_task(void* arg) {
break; break;
} }
} }
update_ui(ctx); update_ui(ctx);
tt_lvgl_unlock(); tt_lvgl_unlock();
@@ -276,7 +254,7 @@ static void record_task(void* arg) {
vTaskDelete(NULL); vTaskDelete(NULL);
} }
/* ─── Playback Task ─── */ /* ─── Playback Task (audio-stream output with resampling) ─── */
static void play_task(void* arg) { static void play_task(void* arg) {
AppCtx* ctx = (AppCtx*)arg; AppCtx* ctx = (AppCtx*)arg;
if (ctx->selected_index < 0 || ctx->selected_index >= ctx->memo_count) { if (ctx->selected_index < 0 || ctx->selected_index >= ctx->memo_count) {
@@ -305,7 +283,6 @@ static void play_task(void* arg) {
return; return;
} }
// Read and parse WAV header
WavHeader header; WavHeader header;
if (fread(&header, 1, sizeof(WavHeader), f) != sizeof(WavHeader)) { if (fread(&header, 1, sizeof(WavHeader), f) != sizeof(WavHeader)) {
ESP_LOGE(TAG, "Failed to read WAV header"); ESP_LOGE(TAG, "Failed to read WAV header");
@@ -320,7 +297,6 @@ static void play_task(void* arg) {
return; return;
} }
// Verify file structure
if (memcmp(header.riff, "RIFF", 4) != 0 || memcmp(header.wave, "WAVE", 4) != 0) { if (memcmp(header.riff, "RIFF", 4) != 0 || memcmp(header.wave, "WAVE", 4) != 0) {
ESP_LOGE(TAG, "Invalid WAV format"); ESP_LOGE(TAG, "Invalid WAV format");
fclose(f); fclose(f);
@@ -334,21 +310,16 @@ static void play_task(void* arg) {
return; return;
} }
/* Configure I2S based on file metadata */ /* Open output stream via audio-stream (resampler converts file rate -> native 44100) */
struct I2sConfig cfg = { struct AudioStreamConfig out_cfg = {
.communication_format = I2S_FORMAT_STAND_I2S,
.sample_rate = header.sample_rate, .sample_rate = header.sample_rate,
.bits_per_sample = header.bits_per_sample, .bits_per_sample = header.bits_per_sample,
.channel_left = 0, .channels = header.channels
.channel_right = (header.channels == 2) ? 1 : I2S_CHANNEL_NONE
}; };
device_lock(ctx->i2s_dev); error_t err = audio_stream_open_output(ctx->stream_dev, &out_cfg, &ctx->output_handle);
error_t err = i2s_controller_set_config(ctx->i2s_dev, &cfg);
device_unlock(ctx->i2s_dev);
if (err != ERROR_NONE) { if (err != ERROR_NONE) {
ESP_LOGE(TAG, "Failed to set I2S config for playback: %d", err); ESP_LOGE(TAG, "audio_stream_open_output failed for playback: %d (rate=%u)", err, (unsigned)header.sample_rate);
fclose(f); fclose(f);
tt_lvgl_lock(portMAX_DELAY); tt_lvgl_lock(portMAX_DELAY);
ctx->state = STATE_IDLE; ctx->state = STATE_IDLE;
@@ -360,7 +331,7 @@ static void play_task(void* arg) {
return; return;
} }
ESP_LOGI(TAG, "Playing: %s, rate=%u Hz, channels=%u, size=%u bytes", ESP_LOGI(TAG, "Playing via audio-stream: %s, rate=%u Hz, ch=%u, size=%u",
filepath, (unsigned)header.sample_rate, header.channels, (unsigned)header.data_size); filepath, (unsigned)header.sample_rate, header.channels, (unsigned)header.data_size);
size_t total_played = 0; size_t total_played = 0;
@@ -371,40 +342,35 @@ static void play_task(void* arg) {
fseek(f, sizeof(WavHeader), SEEK_SET); fseek(f, sizeof(WavHeader), SEEK_SET);
} }
bool i2s_configured = true; bool out_open = true;
while (total_played < data_size && ctx->state != STATE_IDLE) { while (total_played < data_size && ctx->state != STATE_IDLE) {
if (ctx->state == STATE_PAUSED) { if (ctx->state == STATE_PAUSED) {
if (i2s_configured) { if (out_open) {
// Reset I2S controller to stop DMA immediately when pausing audio_stream_close(ctx->output_handle);
device_lock(ctx->i2s_dev); ctx->output_handle = NULL;
i2s_controller_reset(ctx->i2s_dev); out_open = false;
device_unlock(ctx->i2s_dev);
i2s_configured = false;
} }
vTaskDelay(pdMS_TO_TICKS(50)); vTaskDelay(pdMS_TO_TICKS(50));
continue; continue;
} }
if (!i2s_configured) { if (!out_open) {
// Reconfigure I2S when resuming err = audio_stream_open_output(ctx->stream_dev, &out_cfg, &ctx->output_handle);
device_lock(ctx->i2s_dev);
err = i2s_controller_set_config(ctx->i2s_dev, &cfg);
device_unlock(ctx->i2s_dev);
if (err != ERROR_NONE) { if (err != ERROR_NONE) {
ESP_LOGE(TAG, "Failed to reconfigure I2S on resume: %d", err); ESP_LOGE(TAG, "Failed to reopen audio_stream on resume: %d", err);
break; break;
} }
i2s_configured = true; out_open = true;
} }
size_t to_read = (data_size - total_played < CHUNK_BYTES) ? (data_size - total_played) : CHUNK_BYTES; size_t to_read = (data_size - total_played < CHUNK_BYTES) ? (data_size - total_played) : CHUNK_BYTES;
size_t read_bytes = fread(ctx->audio_buf, 1, to_read, f); size_t read_bytes = fread(ctx->audio_buf, 1, to_read, f);
if (read_bytes == 0) { if (read_bytes == 0) {
break; // EOF break;
} }
// Scaling Volume // Volume scaling
int vol = ctx->volume; int vol = ctx->volume;
int16_t* samples_ptr = (int16_t*)ctx->audio_buf; int16_t* samples_ptr = (int16_t*)ctx->audio_buf;
size_t sample_count = read_bytes / sizeof(int16_t); size_t sample_count = read_bytes / sizeof(int16_t);
@@ -417,22 +383,19 @@ static void play_task(void* arg) {
bool write_err = false; bool write_err = false;
while (offset < read_bytes && ctx->state == STATE_PLAYING) { while (offset < read_bytes && ctx->state == STATE_PLAYING) {
size_t written = 0; size_t written = 0;
err = i2s_controller_write(ctx->i2s_dev, ctx->audio_buf + offset, read_bytes - offset, &written, pdMS_TO_TICKS(100)); err = audio_stream_write(ctx->output_handle, ctx->audio_buf + offset, read_bytes - offset, &written, pdMS_TO_TICKS(500));
if (err != ERROR_NONE || written == 0) { if (err != ERROR_NONE || written == 0) {
ESP_LOGE(TAG, "I2S playback write error: %d", err); ESP_LOGE(TAG, "audio_stream write error: %d", err);
write_err = true; write_err = true;
break; break;
} }
offset += written; offset += written;
} }
if (write_err) { if (write_err) break;
break;
}
total_played += read_bytes; total_played += read_bytes;
// UI progress update
int pct = (int)((total_played * 100) / data_size); int pct = (int)((total_played * 100) / data_size);
uint32_t bytes_per_sec = header.sample_rate * header.channels * (header.bits_per_sample / 8); uint32_t bytes_per_sec = header.sample_rate * header.channels * (header.bits_per_sample / 8);
uint32_t elapsed_sec = total_played / bytes_per_sec; uint32_t elapsed_sec = total_played / bytes_per_sec;
@@ -452,10 +415,10 @@ static void play_task(void* arg) {
fclose(f); fclose(f);
ESP_LOGI(TAG, "Playback task complete"); ESP_LOGI(TAG, "Playback task complete");
// Reset I2S controller to stop/release DMA channel and prevent looping noise if (out_open && ctx->output_handle) {
device_lock(ctx->i2s_dev); audio_stream_close(ctx->output_handle);
i2s_controller_reset(ctx->i2s_dev); ctx->output_handle = NULL;
device_unlock(ctx->i2s_dev); }
tt_lvgl_lock(portMAX_DELAY); tt_lvgl_lock(portMAX_DELAY);
ctx->state = STATE_IDLE; ctx->state = STATE_IDLE;
@@ -470,12 +433,12 @@ static void play_task(void* arg) {
static void on_record_click(lv_event_t* e) { static void on_record_click(lv_event_t* e) {
AppCtx* ctx = (AppCtx*)lv_event_get_user_data(e); AppCtx* ctx = (AppCtx*)lv_event_get_user_data(e);
if (ctx->state != STATE_IDLE) return; if (ctx->state != STATE_IDLE) return;
if (ctx->i2s_dev == NULL) return; if (ctx->stream_dev == NULL) return;
ctx->state = STATE_RECORDING; ctx->state = STATE_RECORDING;
update_ui(ctx); update_ui(ctx);
xTaskCreate(record_task, "voice_rec", 4096, ctx, 5, &ctx->task_handle); xTaskCreate(record_task, "voice_rec", 8192, ctx, 5, &ctx->task_handle);
} }
static void on_play_pause_click(lv_event_t* e) { static void on_play_pause_click(lv_event_t* e) {
@@ -485,7 +448,7 @@ static void on_play_pause_click(lv_event_t* e) {
if (ctx->state == STATE_IDLE) { if (ctx->state == STATE_IDLE) {
ctx->state = STATE_PLAYING; ctx->state = STATE_PLAYING;
update_ui(ctx); update_ui(ctx);
xTaskCreate(play_task, "voice_play", 4096, ctx, 5, &ctx->task_handle); xTaskCreate(play_task, "voice_play", 8192, ctx, 5, &ctx->task_handle);
} else if (ctx->state == STATE_PLAYING) { } else if (ctx->state == STATE_PLAYING) {
ctx->state = STATE_PAUSED; ctx->state = STATE_PAUSED;
update_ui(ctx); update_ui(ctx);
@@ -523,14 +486,12 @@ static void on_memo_selected(lv_event_t* e) {
AppCtx* ctx = (AppCtx*)lv_event_get_user_data(e); AppCtx* ctx = (AppCtx*)lv_event_get_user_data(e);
lv_obj_t* btn = lv_event_get_target(e); lv_obj_t* btn = lv_event_get_target(e);
// Clear check states from other entries
uint32_t child_cnt = lv_obj_get_child_cnt(ctx->lst_memos); uint32_t child_cnt = lv_obj_get_child_cnt(ctx->lst_memos);
for (uint32_t i = 0; i < child_cnt; i++) { for (uint32_t i = 0; i < child_cnt; i++) {
lv_obj_t* child = lv_obj_get_child(ctx->lst_memos, i); lv_obj_t* child = lv_obj_get_child(ctx->lst_memos, i);
lv_obj_clear_state(child, LV_STATE_CHECKED); lv_obj_clear_state(child, LV_STATE_CHECKED);
} }
// Apply check state to the clicked memo
lv_obj_add_state(btn, LV_STATE_CHECKED); lv_obj_add_state(btn, LV_STATE_CHECKED);
const char* text = lv_list_get_btn_text(ctx->lst_memos, btn); const char* text = lv_list_get_btn_text(ctx->lst_memos, btn);
@@ -568,7 +529,6 @@ static void refresh_memo_list(AppCtx* ctx) {
} }
closedir(dir); closedir(dir);
// Simple bubble sort
for (int i = 0; i < ctx->memo_count - 1; i++) { for (int i = 0; i < ctx->memo_count - 1; i++) {
for (int j = 0; j < ctx->memo_count - i - 1; j++) { for (int j = 0; j < ctx->memo_count - i - 1; j++) {
if (strcmp(ctx->memos[j], ctx->memos[j + 1]) > 0) { if (strcmp(ctx->memos[j], ctx->memos[j + 1]) > 0) {
@@ -580,7 +540,6 @@ static void refresh_memo_list(AppCtx* ctx) {
} }
} }
// Populate UI List
for (int i = 0; i < ctx->memo_count; i++) { for (int i = 0; i < ctx->memo_count; i++) {
lv_obj_t* btn = lv_list_add_btn(ctx->lst_memos, LV_SYMBOL_AUDIO, ctx->memos[i]); lv_obj_t* btn = lv_list_add_btn(ctx->lst_memos, LV_SYMBOL_AUDIO, ctx->memos[i]);
lv_obj_add_event_cb(btn, on_memo_selected, LV_EVENT_CLICKED, ctx); lv_obj_add_event_cb(btn, on_memo_selected, LV_EVENT_CLICKED, ctx);
@@ -624,7 +583,7 @@ static void update_ui(AppCtx* ctx) {
if (ctx->selected_index >= 0 && ctx->selected_index < ctx->memo_count) { if (ctx->selected_index >= 0 && ctx->selected_index < ctx->memo_count) {
lv_obj_clear_state(ctx->btn_play_pause, LV_STATE_DISABLED); lv_obj_clear_state(ctx->btn_play_pause, LV_STATE_DISABLED);
lv_obj_clear_state(ctx->btn_delete, LV_STATE_DISABLED); lv_obj_clear_state(ctx->btn_delete, LV_STATE_DISABLED);
char status_buf[128]; char status_buf[128];
snprintf(status_buf, sizeof(status_buf), "Selected: %s", ctx->memos[ctx->selected_index]); snprintf(status_buf, sizeof(status_buf), "Selected: %s", ctx->memos[ctx->selected_index]);
lv_label_set_text(ctx->lbl_status, status_buf); lv_label_set_text(ctx->lbl_status, status_buf);
@@ -647,115 +606,100 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
g_ctx.volume = 80; g_ctx.volume = 80;
g_ctx.selected_index = -1; g_ctx.selected_index = -1;
// Create the memos storage directory if missing
mkdir("/sdcard/memos", 0755); mkdir("/sdcard/memos", 0755);
// Allocate audio buffer
g_ctx.audio_buf = (uint8_t*)malloc(AUDIO_BUF_SIZE); g_ctx.audio_buf = (uint8_t*)malloc(AUDIO_BUF_SIZE);
if (g_ctx.audio_buf == NULL) { if (g_ctx.audio_buf == NULL) {
ESP_LOGE(TAG, "Failed to allocate audio buffer"); ESP_LOGE(TAG, "Failed to allocate audio buffer");
} }
// Locate I2S hardware channel if (!find_audio_stream_device(&g_ctx)) {
g_ctx.i2s_dev = device_find_by_name("i2s0"); ESP_LOGE(TAG, "audio-stream device not found!");
if (g_ctx.i2s_dev == NULL) {
ESP_LOGE(TAG, "I2S device 'i2s0' not found!");
} }
// ─── UI Setup ───
lv_obj_t* toolbar = tt_lvgl_toolbar_create_for_app(parent, app); lv_obj_t* toolbar = tt_lvgl_toolbar_create_for_app(parent, app);
lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0); lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
// Premium Player Card
lv_obj_t* card = lv_obj_create(parent); lv_obj_t* card = lv_obj_create(parent);
lv_obj_set_size(card, lv_pct(95), lv_pct(88)); lv_obj_set_size(card, lv_pct(95), lv_pct(88));
lv_obj_align(card, LV_ALIGN_CENTER, 0, 12); lv_obj_align(card, LV_ALIGN_CENTER, 0, 12);
lv_obj_set_style_radius(card, 15, 0); lv_obj_set_style_radius(card, 15, 0);
lv_obj_set_style_bg_color(card, lv_color_hex(0x1E1E2E), 0); // mocha base lv_obj_set_style_bg_color(card, lv_color_hex(0x1E1E2E), 0);
lv_obj_set_style_border_color(card, lv_color_hex(0x313244), 0); // mocha surface0 lv_obj_set_style_border_color(card, lv_color_hex(0x313244), 0);
lv_obj_set_style_border_width(card, 2, 0); lv_obj_set_style_border_width(card, 2, 0);
lv_obj_set_flex_flow(card, LV_FLEX_FLOW_COLUMN); lv_obj_set_flex_flow(card, LV_FLEX_FLOW_COLUMN);
lv_obj_set_flex_align(card, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER); lv_obj_set_flex_align(card, LV_FLEX_ALIGN_START, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
lv_obj_set_style_pad_all(card, 10, 0); lv_obj_set_style_pad_all(card, 10, 0);
lv_obj_set_style_pad_gap(card, 8, 0); lv_obj_set_style_pad_gap(card, 8, 0);
// Status Area
g_ctx.lbl_status = lv_label_create(card); g_ctx.lbl_status = lv_label_create(card);
lv_obj_set_width(g_ctx.lbl_status, lv_pct(95)); lv_obj_set_width(g_ctx.lbl_status, lv_pct(95));
lv_obj_set_style_text_align(g_ctx.lbl_status, LV_TEXT_ALIGN_CENTER, 0); lv_obj_set_style_text_align(g_ctx.lbl_status, LV_TEXT_ALIGN_CENTER, 0);
lv_obj_set_style_text_color(g_ctx.lbl_status, lv_color_hex(0xCDD6F4), 0); // mocha text lv_obj_set_style_text_color(g_ctx.lbl_status, lv_color_hex(0xCDD6F4), 0);
lv_label_set_text(g_ctx.lbl_status, "Scanning memos..."); lv_label_set_text(g_ctx.lbl_status, "Scanning memos...");
// Progress Bar
g_ctx.bar_progress = lv_bar_create(card); g_ctx.bar_progress = lv_bar_create(card);
lv_obj_set_size(g_ctx.bar_progress, lv_pct(90), 8); lv_obj_set_size(g_ctx.bar_progress, lv_pct(90), 8);
lv_bar_set_range(g_ctx.bar_progress, 0, 100); lv_bar_set_range(g_ctx.bar_progress, 0, 100);
lv_bar_set_value(g_ctx.bar_progress, 0, LV_ANIM_OFF); lv_bar_set_value(g_ctx.bar_progress, 0, LV_ANIM_OFF);
lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x45475A), LV_PART_MAIN); // mocha surface1 lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x45475A), LV_PART_MAIN);
lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x89B4FA), LV_PART_INDICATOR); // mocha blue lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x89B4FA), LV_PART_INDICATOR);
// Memos List
g_ctx.lst_memos = lv_list_create(card); g_ctx.lst_memos = lv_list_create(card);
lv_obj_set_size(g_ctx.lst_memos, lv_pct(95), 85); lv_obj_set_size(g_ctx.lst_memos, lv_pct(95), 85);
lv_obj_set_style_bg_color(g_ctx.lst_memos, lv_color_hex(0x181825), 0); // mocha mantle lv_obj_set_style_bg_color(g_ctx.lst_memos, lv_color_hex(0x181825), 0);
lv_obj_set_style_border_color(g_ctx.lst_memos, lv_color_hex(0x313244), 0); lv_obj_set_style_border_color(g_ctx.lst_memos, lv_color_hex(0x313244), 0);
lv_obj_set_style_border_width(g_ctx.lst_memos, 1, 0); lv_obj_set_style_border_width(g_ctx.lst_memos, 1, 0);
lv_obj_set_style_radius(g_ctx.lst_memos, 8, 0); lv_obj_set_style_radius(g_ctx.lst_memos, 8, 0);
// Controls Box
lv_obj_t* ctrl_box = lv_obj_create(card); lv_obj_t* ctrl_box = lv_obj_create(card);
lv_obj_remove_style_all(ctrl_box); lv_obj_remove_style_all(ctrl_box);
lv_obj_set_size(ctrl_box, lv_pct(95), 40); lv_obj_set_size(ctrl_box, lv_pct(95), 40);
lv_obj_set_flex_flow(ctrl_box, LV_FLEX_FLOW_ROW); lv_obj_set_flex_flow(ctrl_box, LV_FLEX_FLOW_ROW);
lv_obj_set_flex_align(ctrl_box, LV_FLEX_ALIGN_SPACE_EVENLY, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER); lv_obj_set_flex_align(ctrl_box, LV_FLEX_ALIGN_SPACE_EVENLY, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
// Rec Button
g_ctx.btn_record = lv_btn_create(ctrl_box); g_ctx.btn_record = lv_btn_create(ctrl_box);
lv_obj_set_size(g_ctx.btn_record, 45, 32); lv_obj_set_size(g_ctx.btn_record, 45, 32);
lv_obj_set_style_radius(g_ctx.btn_record, 8, 0); lv_obj_set_style_radius(g_ctx.btn_record, 8, 0);
lv_obj_set_style_bg_color(g_ctx.btn_record, lv_color_hex(0xF38BA8), 0); // mocha red lv_obj_set_style_bg_color(g_ctx.btn_record, lv_color_hex(0xF38BA8), 0);
lv_obj_set_style_text_color(g_ctx.btn_record, lv_color_hex(0x11111B), 0); lv_obj_set_style_text_color(g_ctx.btn_record, lv_color_hex(0x11111B), 0);
lv_obj_t* lbl_rec = lv_label_create(g_ctx.btn_record); lv_obj_t* lbl_rec = lv_label_create(g_ctx.btn_record);
lv_label_set_text(lbl_rec, LV_SYMBOL_AUDIO); lv_label_set_text(lbl_rec, LV_SYMBOL_AUDIO);
lv_obj_center(lbl_rec); lv_obj_center(lbl_rec);
lv_obj_add_event_cb(g_ctx.btn_record, on_record_click, LV_EVENT_CLICKED, &g_ctx); lv_obj_add_event_cb(g_ctx.btn_record, on_record_click, LV_EVENT_CLICKED, &g_ctx);
// Play/Pause Button
g_ctx.btn_play_pause = lv_btn_create(ctrl_box); g_ctx.btn_play_pause = lv_btn_create(ctrl_box);
lv_obj_set_size(g_ctx.btn_play_pause, 45, 32); lv_obj_set_size(g_ctx.btn_play_pause, 45, 32);
lv_obj_set_style_radius(g_ctx.btn_play_pause, 8, 0); lv_obj_set_style_radius(g_ctx.btn_play_pause, 8, 0);
lv_obj_set_style_bg_color(g_ctx.btn_play_pause, lv_color_hex(0x89B4FA), 0); // mocha blue lv_obj_set_style_bg_color(g_ctx.btn_play_pause, lv_color_hex(0x89B4FA), 0);
lv_obj_set_style_text_color(g_ctx.btn_play_pause, lv_color_hex(0x11111B), 0); lv_obj_set_style_text_color(g_ctx.btn_play_pause, lv_color_hex(0x11111B), 0);
lv_obj_t* lbl_play = lv_label_create(g_ctx.btn_play_pause); lv_obj_t* lbl_play = lv_label_create(g_ctx.btn_play_pause);
lv_label_set_text(lbl_play, LV_SYMBOL_PLAY); lv_label_set_text(lbl_play, LV_SYMBOL_PLAY);
lv_obj_center(lbl_play); lv_obj_center(lbl_play);
lv_obj_add_event_cb(g_ctx.btn_play_pause, on_play_pause_click, LV_EVENT_CLICKED, &g_ctx); lv_obj_add_event_cb(g_ctx.btn_play_pause, on_play_pause_click, LV_EVENT_CLICKED, &g_ctx);
// Stop Button
g_ctx.btn_stop = lv_btn_create(ctrl_box); g_ctx.btn_stop = lv_btn_create(ctrl_box);
lv_obj_set_size(g_ctx.btn_stop, 45, 32); lv_obj_set_size(g_ctx.btn_stop, 45, 32);
lv_obj_set_style_radius(g_ctx.btn_stop, 8, 0); lv_obj_set_style_radius(g_ctx.btn_stop, 8, 0);
lv_obj_set_style_bg_color(g_ctx.btn_stop, lv_color_hex(0xBAC2DE), 0); // mocha subtext1 lv_obj_set_style_bg_color(g_ctx.btn_stop, lv_color_hex(0xBAC2DE), 0);
lv_obj_set_style_text_color(g_ctx.btn_stop, lv_color_hex(0x11111B), 0); lv_obj_set_style_text_color(g_ctx.btn_stop, lv_color_hex(0x11111B), 0);
lv_obj_t* lbl_stop = lv_label_create(g_ctx.btn_stop); lv_obj_t* lbl_stop = lv_label_create(g_ctx.btn_stop);
lv_label_set_text(lbl_stop, LV_SYMBOL_STOP); lv_label_set_text(lbl_stop, LV_SYMBOL_STOP);
lv_obj_center(lbl_stop); lv_obj_center(lbl_stop);
lv_obj_add_event_cb(g_ctx.btn_stop, on_stop_click, LV_EVENT_CLICKED, &g_ctx); lv_obj_add_event_cb(g_ctx.btn_stop, on_stop_click, LV_EVENT_CLICKED, &g_ctx);
// Delete Button
g_ctx.btn_delete = lv_btn_create(ctrl_box); g_ctx.btn_delete = lv_btn_create(ctrl_box);
lv_obj_set_size(g_ctx.btn_delete, 45, 32); lv_obj_set_size(g_ctx.btn_delete, 45, 32);
lv_obj_set_style_radius(g_ctx.btn_delete, 8, 0); lv_obj_set_style_radius(g_ctx.btn_delete, 8, 0);
lv_obj_set_style_bg_color(g_ctx.btn_delete, lv_color_hex(0x74C7EC), 0); // mocha sapphire lv_obj_set_style_bg_color(g_ctx.btn_delete, lv_color_hex(0x74C7EC), 0);
lv_obj_set_style_text_color(g_ctx.btn_delete, lv_color_hex(0x11111B), 0); lv_obj_set_style_text_color(g_ctx.btn_delete, lv_color_hex(0x11111B), 0);
lv_obj_t* lbl_del = lv_label_create(g_ctx.btn_delete); lv_obj_t* lbl_del = lv_label_create(g_ctx.btn_delete);
lv_label_set_text(lbl_del, LV_SYMBOL_TRASH); lv_label_set_text(lbl_del, LV_SYMBOL_TRASH);
lv_obj_center(lbl_del); lv_obj_center(lbl_del);
lv_obj_add_event_cb(g_ctx.btn_delete, on_delete_click, LV_EVENT_CLICKED, &g_ctx); lv_obj_add_event_cb(g_ctx.btn_delete, on_delete_click, LV_EVENT_CLICKED, &g_ctx);
// Initialize list and control state if (g_ctx.stream_dev == NULL) {
if (g_ctx.i2s_dev == NULL) { lv_label_set_text(g_ctx.lbl_status, "ERROR: audio-stream missing");
lv_label_set_text(g_ctx.lbl_status, "ERROR: I2S 'i2s0' missing");
lv_obj_add_state(g_ctx.btn_record, LV_STATE_DISABLED); lv_obj_add_state(g_ctx.btn_record, LV_STATE_DISABLED);
lv_obj_add_state(g_ctx.btn_play_pause, LV_STATE_DISABLED); lv_obj_add_state(g_ctx.btn_play_pause, LV_STATE_DISABLED);
lv_obj_add_state(g_ctx.btn_stop, LV_STATE_DISABLED); lv_obj_add_state(g_ctx.btn_stop, LV_STATE_DISABLED);
@@ -778,16 +722,17 @@ static void onHideApp(AppHandle app, void* data) {
g_ctx.state = STATE_IDLE; g_ctx.state = STATE_IDLE;
} }
// Wait for task completion
while (g_ctx.task_handle != NULL) { while (g_ctx.task_handle != NULL) {
vTaskDelay(pdMS_TO_TICKS(10)); vTaskDelay(pdMS_TO_TICKS(10));
} }
// Reset I2S to ensure DMA channel is stopped if (g_ctx.input_handle) {
if (g_ctx.i2s_dev != NULL) { audio_stream_close(g_ctx.input_handle);
device_lock(g_ctx.i2s_dev); g_ctx.input_handle = NULL;
i2s_controller_reset(g_ctx.i2s_dev); }
device_unlock(g_ctx.i2s_dev); if (g_ctx.output_handle) {
audio_stream_close(g_ctx.output_handle);
g_ctx.output_handle = NULL;
} }
if (g_ctx.audio_buf != NULL) { if (g_ctx.audio_buf != NULL) {