fix(audio): use audio-stream instead of direct I2S - fixes fast playback
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- Mp3Player: sdk 0.7->0.8.0-dev, find audio-stream device, open_output with resampler (hz/ch), write via audio_stream_write, close on pause
- BookPlayer: close/open per format change via AudioStreamConfig, write via stream
- VoiceRecorder: input_handle open_input 16k/mono via audio_stream_read, output_handle open_output file rate via write/resampler
- ES8311 native 44100, old direct I2S at 16k caused 4.096MHz MCLK vs 11.29MHz -> fast playback
- Brick game correct because it uses audio-stream resampler path
This commit is contained in:
Adolfo
2026-07-18 19:19:22 -04:00
parent 7121009d0d
commit 8f46e03070
4 changed files with 297 additions and 379 deletions
+154 -179
View File
@@ -4,7 +4,7 @@
#include <tt_app_alertdialog.h>
#include <tactility/device.h>
#include <tactility/drivers/i2s_controller.h>
#include <tactility/drivers/audio_stream.h>
#include <string.h>
#include <stdlib.h>
@@ -45,14 +45,15 @@ typedef struct {
} BookMetadata;
typedef struct {
struct Device* i2s_dev;
struct Device* stream_dev;
AudioStreamHandle stream_handle;
PlaybackState state;
int volume;
// Book picker list data
BookMetadata books[MAX_BOOKS];
int book_count;
// Currently loaded book details
char current_book_slug[MAX_PATH];
cJSON* manifest_root;
@@ -60,12 +61,12 @@ typedef struct {
int page_count;
int current_page;
int last_pct;
// UI elements
AppHandle app;
lv_obj_t* picker_wrapper;
lv_obj_t* lst_books;
lv_obj_t* player_wrapper;
lv_obj_t* header_bar;
lv_obj_t* ctrl_bar;
@@ -76,29 +77,29 @@ typedef struct {
lv_obj_t* btn_play_pause;
lv_obj_t* btn_prev;
lv_obj_t* btn_next;
// Audio State
char current_audio_path[512];
uint8_t* audio_buf; // Shared MP3 input and WAV buffer
mp3d_sample_t* pcm_buf; // MP3 decoded pcm buffer
TaskHandle_t playback_task_handle;
} AppCtx;
typedef struct __attribute__((packed)) {
char riff[4]; // "RIFF"
uint32_t overall_size; // file size - 8
char wave[4]; // "WAVE"
char fmt_chunk_marker[4]; // "fmt "
uint32_t length_of_fmt; // 16 for PCM
uint16_t format_type; // 1 for PCM
uint16_t channels; // 1 for mono
uint32_t sample_rate; // 16000
uint32_t byterate; // sample_rate * channels * (bits_per_sample / 8)
uint16_t block_align; // channels * (bits_per_sample / 8)
uint16_t bits_per_sample; // 16
char data_chunk_header[4]; // "data"
uint32_t data_size; // data size in bytes
char riff[4];
uint32_t overall_size;
char wave[4];
char fmt_chunk_marker[4];
uint32_t length_of_fmt;
uint16_t format_type;
uint16_t channels;
uint32_t sample_rate;
uint32_t byterate;
uint16_t block_align;
uint16_t bits_per_sample;
char data_chunk_header[4];
uint32_t data_size;
} WavHeader;
static AppCtx g_ctx;
@@ -113,19 +114,60 @@ static void play_mp3(AppCtx* ctx);
static void play_wav(AppCtx* ctx);
static void scan_books(AppCtx* ctx);
/* ─── Audio-stream helpers ─── */
static bool find_audio_stream_device(AppCtx* ctx) {
// Prefer device_find_first_by_type but keep compatibility with name lookup
struct Device* dev = device_find_by_name("audio-stream");
if (dev) {
ctx->stream_dev = dev;
return true;
}
dev = device_find_first_by_type(&AUDIO_STREAM_TYPE);
if (dev) {
ctx->stream_dev = dev;
return true;
}
return false;
}
static void close_stream_if_open(AppCtx* ctx) {
if (ctx->stream_handle) {
audio_stream_close(ctx->stream_handle);
ctx->stream_handle = NULL;
}
}
static bool open_output_stream(AppCtx* ctx, uint32_t sample_rate, uint8_t channels, uint8_t bits) {
close_stream_if_open(ctx);
if (!ctx->stream_dev) return false;
struct AudioStreamConfig cfg = {
.sample_rate = sample_rate,
.bits_per_sample = bits,
.channels = channels
};
error_t err = audio_stream_open_output(ctx->stream_dev, &cfg, &ctx->stream_handle);
if (err != ERROR_NONE) {
ESP_LOGE(TAG, "audio_stream_open_output failed: %d (rate=%u ch=%u)", err, (unsigned)sample_rate, channels);
ctx->stream_handle = NULL;
return false;
}
ESP_LOGI(TAG, "audio_stream output opened: %u Hz %u ch %u-bit", (unsigned)sample_rate, channels, bits);
return true;
}
/* ─── UI Helper to update status labels & button states ─── */
static void update_ui(AppCtx* ctx) {
if (!ctx->btn_play_pause) return;
lv_obj_t* lbl_play = lv_obj_get_child(ctx->btn_play_pause, 0);
// Prev button state
if (ctx->current_page <= 0) {
lv_obj_add_state(ctx->btn_prev, LV_STATE_DISABLED);
} else {
lv_obj_clear_state(ctx->btn_prev, LV_STATE_DISABLED);
}
// Next button state
if (ctx->current_page >= ctx->page_count - 1) {
lv_obj_add_state(ctx->btn_next, LV_STATE_DISABLED);
@@ -162,13 +204,13 @@ static char* read_full_file(const char* filepath) {
return NULL;
}
fseek(file, 0, SEEK_SET);
char* buf = malloc(size + 1);
if (!buf) {
fclose(file);
return NULL;
}
size_t read_bytes = fread(buf, 1, size, file);
buf[read_bytes] = '\0';
fclose(file);
@@ -185,7 +227,6 @@ static void on_auto_advance_timer(lv_timer_t* timer) {
static void handle_audio_finished(AppCtx* ctx) {
if (ctx->current_page + 1 < ctx->page_count) {
// Create a one-shot timer with repeat count 1 to run on the GUI thread
lv_timer_t* timer = lv_timer_create(on_auto_advance_timer, 0, ctx);
lv_timer_set_repeat_count(timer, 1);
} else {
@@ -208,7 +249,6 @@ static void wait_for_playback_task_to_exit(AppCtx* ctx) {
/* ─── Load Page Content (Image, Caption, Audio path) ─── */
static void load_page(AppCtx* ctx, int page_index, bool start_audio) {
// 1. Stop current audio if running and wait for thread to finish
wait_for_playback_task_to_exit(ctx);
if (page_index < 0 || page_index >= ctx->page_count) return;
@@ -225,7 +265,7 @@ static void load_page(AppCtx* ctx, int page_index, bool start_audio) {
if (img_item && img_item->valuestring) {
char img_path[512];
snprintf(img_path, sizeof(img_path), "/sdcard/books/%s/%s", ctx->current_book_slug, img_item->valuestring);
FILE* img_file = fopen(img_path, "rb");
if (img_file) {
fclose(img_file);
@@ -238,15 +278,13 @@ static void load_page(AppCtx* ctx, int page_index, bool start_audio) {
lv_image_set_src(ctx->img_page, lv_img_path);
} else {
ESP_LOGW(TAG, "Image file not found: %s", img_path);
lv_image_set_src(ctx->img_page, LV_SYMBOL_IMAGE); // Show default fallback icon
lv_image_set_src(ctx->img_page, LV_SYMBOL_IMAGE);
}
} else {
lv_image_set_src(ctx->img_page, LV_SYMBOL_IMAGE);
}
// Update Page index indicator (e.g. "1 / 12")
// Update Page index indicator
char ind_buf[32];
snprintf(ind_buf, sizeof(ind_buf), "%d / %d", page_index + 1, ctx->page_count);
lv_label_set_text(ctx->lbl_indicator, ind_buf);
@@ -258,18 +296,16 @@ static void load_page(AppCtx* ctx, int page_index, bool start_audio) {
ctx->current_audio_path[0] = '\0';
}
// Update UI states (like Prev/Next buttons)
update_ui(ctx);
// Start playback if requested and valid
if (start_audio && ctx->current_audio_path[0] != '\0') {
// Verify audio file exists
FILE* audio_file = fopen(ctx->current_audio_path, "rb");
if (audio_file) {
fclose(audio_file);
ctx->state = STATE_PLAYING;
update_ui(ctx);
xTaskCreate(audio_playback_task, "audio_play", 4096, ctx, 5, &ctx->playback_task_handle);
xTaskCreate(audio_playback_task, "audio_play", 8192, ctx, 5, &ctx->playback_task_handle);
} else {
ESP_LOGE(TAG, "Audio file not found: %s", ctx->current_audio_path);
const char* buttons[] = {"OK"};
@@ -300,7 +336,7 @@ static void return_to_picker(AppCtx* ctx) {
/* ─── Task Selection (MP3 or WAV) ─── */
static void audio_playback_task(void* arg) {
AppCtx* ctx = (AppCtx*)arg;
size_t len = strlen(ctx->current_audio_path);
bool is_wav = false;
if (len > 4 && strcasecmp(ctx->current_audio_path + len - 4, ".wav") == 0) {
@@ -314,9 +350,8 @@ static void audio_playback_task(void* arg) {
}
}
/* ─── MP3 Decoder Routine ─── */
/* ─── MP3 Decoder Routine (audio-stream) ─── */
static void play_mp3(AppCtx* ctx) {
// Let the GUI thread load the image from SD first to avoid hardware SD card bus contention
vTaskDelay(pdMS_TO_TICKS(400));
FILE* file = fopen(ctx->current_audio_path, "rb");
@@ -354,14 +389,12 @@ static void play_mp3(AppCtx* ctx) {
int sample_rate = 0;
int channels = 0;
ESP_LOGI(TAG, "Starting MP3 playback: %s (%d bytes)", ctx->current_audio_path, file_size);
ESP_LOGI(TAG, "Starting MP3 playback via audio-stream: %s (%d bytes)", ctx->current_audio_path, file_size);
while (ctx->state != STATE_IDLE) {
if (ctx->state == STATE_PAUSED) {
if (sample_rate != 0) {
device_lock(ctx->i2s_dev);
i2s_controller_reset(ctx->i2s_dev);
device_unlock(ctx->i2s_dev);
if (ctx->stream_handle) {
close_stream_if_open(ctx);
sample_rate = 0;
channels = 0;
}
@@ -390,7 +423,6 @@ static void play_mp3(AppCtx* ctx) {
if (info.frame_bytes <= 0) {
if (eof) break;
// Resync
memmove(ctx->audio_buf, ctx->audio_buf + 1, --buffered_bytes);
continue;
}
@@ -400,22 +432,10 @@ static void play_mp3(AppCtx* ctx) {
memmove(ctx->audio_buf, ctx->audio_buf + consumed, buffered_bytes);
if (samples > 0) {
// Configure I2S
// Open/reopen stream on format change
if (sample_rate != info.hz || channels != info.channels) {
struct I2sConfig config = {
.communication_format = I2S_FORMAT_STAND_I2S,
.sample_rate = (uint32_t)info.hz,
.bits_per_sample = 16,
.channel_left = 0,
.channel_right = (info.channels == 2) ? 1 : I2S_CHANNEL_NONE
};
device_lock(ctx->i2s_dev);
error_t err = i2s_controller_set_config(ctx->i2s_dev, &config);
device_unlock(ctx->i2s_dev);
if (err != ERROR_NONE) {
ESP_LOGE(TAG, "Failed to configure I2S: %d", err);
if (!open_output_stream(ctx, (uint32_t)info.hz, (uint8_t)info.channels, 16)) {
ESP_LOGE(TAG, "Failed to open audio stream for MP3: %d Hz %d ch", info.hz, info.channels);
break;
}
sample_rate = info.hz;
@@ -431,15 +451,15 @@ static void play_mp3(AppCtx* ctx) {
samples_ptr[i] = (int16_t)scaled;
}
// Write PCM to I2S
// Write via audio_stream (resampled to native 44100 internally)
size_t offset = 0;
size_t data_size = sample_count * sizeof(int16_t);
bool write_err = false;
while (offset < data_size && ctx->state == STATE_PLAYING) {
size_t written = 0;
error_t err = i2s_controller_write(ctx->i2s_dev, (uint8_t*)ctx->pcm_buf + offset, data_size - offset, &written, pdMS_TO_TICKS(250));
error_t err = audio_stream_write(ctx->stream_handle, (uint8_t*)ctx->pcm_buf + offset, data_size - offset, &written, pdMS_TO_TICKS(1000));
if (err != ERROR_NONE || written == 0) {
ESP_LOGE(TAG, "I2S write error: %d", err);
ESP_LOGE(TAG, "audio_stream_write error: %d", err);
write_err = true;
break;
}
@@ -465,12 +485,7 @@ static void play_mp3(AppCtx* ctx) {
}
fclose(file);
if (ctx->i2s_dev) {
device_lock(ctx->i2s_dev);
i2s_controller_reset(ctx->i2s_dev);
device_unlock(ctx->i2s_dev);
}
close_stream_if_open(ctx);
bool stopped_externally = (ctx->state == STATE_IDLE);
@@ -489,9 +504,8 @@ static void play_mp3(AppCtx* ctx) {
vTaskDelete(NULL);
}
/* ─── WAV Decoder Routine ─── */
/* ─── WAV Decoder Routine (audio-stream) ─── */
static void play_wav(AppCtx* ctx) {
// Let the GUI thread load the image from SD first to avoid hardware SD card bus contention
vTaskDelay(pdMS_TO_TICKS(400));
FILE* file = fopen(ctx->current_audio_path, "rb");
@@ -538,49 +552,36 @@ static void play_wav(AppCtx* ctx) {
fseek(file, sizeof(WavHeader), SEEK_SET);
}
struct I2sConfig config = {
.communication_format = I2S_FORMAT_STAND_I2S,
.sample_rate = header.sample_rate,
.bits_per_sample = header.bits_per_sample,
.channel_left = 0,
.channel_right = (header.channels == 2) ? 1 : I2S_CHANNEL_NONE
};
device_lock(ctx->i2s_dev);
error_t err = i2s_controller_set_config(ctx->i2s_dev, &config);
device_unlock(ctx->i2s_dev);
if (err != ERROR_NONE) {
ESP_LOGE(TAG, "Failed to configure WAV I2S: %d", err);
if (!open_output_stream(ctx, header.sample_rate, header.channels, header.bits_per_sample)) {
ESP_LOGE(TAG, "Failed to open audio stream for WAV: %u Hz %u ch", (unsigned)header.sample_rate, header.channels);
fclose(file);
tt_lvgl_lock(portMAX_DELAY);
ctx->state = STATE_IDLE;
update_ui(ctx);
tt_lvgl_unlock();
ctx->playback_task_handle = NULL;
vTaskDelete(NULL);
return;
}
ESP_LOGI(TAG, "Starting WAV playback: %s (%u Hz, %u channels)", ctx->current_audio_path, (unsigned int)header.sample_rate, (unsigned int)header.channels);
ESP_LOGI(TAG, "Starting WAV via audio-stream: %s (%u Hz, %u ch)", ctx->current_audio_path, (unsigned int)header.sample_rate, (unsigned int)header.channels);
size_t total_played = 0;
bool i2s_configured = true;
bool stream_open = true;
while (total_played < data_size && ctx->state != STATE_IDLE) {
if (ctx->state == STATE_PAUSED) {
if (i2s_configured) {
device_lock(ctx->i2s_dev);
i2s_controller_reset(ctx->i2s_dev);
device_unlock(ctx->i2s_dev);
i2s_configured = false;
if (stream_open) {
close_stream_if_open(ctx);
stream_open = false;
}
vTaskDelay(pdMS_TO_TICKS(50));
continue;
}
if (!i2s_configured) {
device_lock(ctx->i2s_dev);
err = i2s_controller_set_config(ctx->i2s_dev, &config);
device_unlock(ctx->i2s_dev);
if (err != ERROR_NONE) break;
i2s_configured = true;
if (!stream_open) {
if (!open_output_stream(ctx, header.sample_rate, header.channels, header.bits_per_sample)) break;
stream_open = true;
}
size_t to_read = (data_size - total_played < MP3_INPUT_BUFFER_SIZE) ? (data_size - total_played) : MP3_INPUT_BUFFER_SIZE;
@@ -596,14 +597,14 @@ static void play_wav(AppCtx* ctx) {
samples_ptr[i] = (int16_t)scaled;
}
// Play to I2S
// Write via audio_stream
size_t offset = 0;
bool write_err = false;
while (offset < read_bytes && ctx->state == STATE_PLAYING) {
size_t written = 0;
err = i2s_controller_write(ctx->i2s_dev, ctx->audio_buf + offset, read_bytes - offset, &written, pdMS_TO_TICKS(100));
error_t err = audio_stream_write(ctx->stream_handle, ctx->audio_buf + offset, read_bytes - offset, &written, pdMS_TO_TICKS(500));
if (err != ERROR_NONE || written == 0) {
ESP_LOGE(TAG, "I2S WAV write error: %d", err);
ESP_LOGE(TAG, "audio_stream WAV write error: %d", err);
write_err = true;
break;
}
@@ -614,7 +615,6 @@ static void play_wav(AppCtx* ctx) {
total_played += read_bytes;
// Update progress bar
int pct = (int)((total_played * 100) / data_size);
if (pct < 0) pct = 0;
if (pct > 100) pct = 100;
@@ -629,12 +629,7 @@ static void play_wav(AppCtx* ctx) {
}
fclose(file);
if (ctx->i2s_dev) {
device_lock(ctx->i2s_dev);
i2s_controller_reset(ctx->i2s_dev);
device_unlock(ctx->i2s_dev);
}
close_stream_if_open(ctx);
bool stopped_externally = (ctx->state == STATE_IDLE);
@@ -652,29 +647,29 @@ static void play_wav(AppCtx* ctx) {
static void on_book_selected(lv_event_t* e) {
int index = (int)(intptr_t)lv_event_get_user_data(e);
AppCtx* ctx = &g_ctx;
BookMetadata* book = &ctx->books[index];
strncpy(ctx->current_book_slug, book->slug, sizeof(ctx->current_book_slug) - 1);
char manifest_path[512];
snprintf(manifest_path, sizeof(manifest_path), "/sdcard/books/%s/manifest.json", book->slug);
char* json_str = read_full_file(manifest_path);
if (!json_str) {
const char* buttons[] = {"OK"};
tt_app_alertdialog_start("Read Error", "Failed to open the book manifest.", buttons, 1);
return;
}
ctx->manifest_root = cJSON_Parse(json_str);
free(json_str);
if (!ctx->manifest_root) {
const char* buttons[] = {"OK"};
tt_app_alertdialog_start("JSON Error", "The book manifest is not formatted correctly.", buttons, 1);
return;
}
ctx->pages_array = cJSON_GetObjectItem(ctx->manifest_root, "pages");
if (!ctx->pages_array || !cJSON_IsArray(ctx->pages_array)) {
const char* buttons[] = {"OK"};
@@ -684,7 +679,7 @@ static void on_book_selected(lv_event_t* e) {
ctx->pages_array = NULL;
return;
}
ctx->page_count = cJSON_GetArraySize(ctx->pages_array);
if (ctx->page_count <= 0) {
const char* buttons[] = {"OK"};
@@ -694,17 +689,16 @@ static void on_book_selected(lv_event_t* e) {
ctx->pages_array = NULL;
return;
}
lv_label_set_text(ctx->lbl_book_title, book->title);
// Switch views
lv_obj_add_flag(ctx->picker_wrapper, LV_OBJ_FLAG_HIDDEN);
lv_obj_remove_flag(ctx->player_wrapper, LV_OBJ_FLAG_HIDDEN);
lv_obj_remove_flag(ctx->header_bar, LV_OBJ_FLAG_HIDDEN);
lv_obj_remove_flag(ctx->ctrl_bar, LV_OBJ_FLAG_HIDDEN);
lv_obj_remove_flag(ctx->bar_progress, LV_OBJ_FLAG_HIDDEN);
// Load first page (no auto-play initially)
load_page(ctx, 0, false);
}
@@ -712,57 +706,57 @@ static void on_book_selected(lv_event_t* e) {
static void scan_books(AppCtx* ctx) {
ctx->book_count = 0;
lv_obj_clean(ctx->lst_books);
DIR* dir = opendir("/sdcard/books");
if (!dir) {
ESP_LOGE(TAG, "Failed to scan books: /sdcard/books folder missing.");
lv_list_add_text(ctx->lst_books, "No SD card or books directory found.");
return;
}
struct dirent* entry;
while ((entry = readdir(dir)) != NULL && ctx->book_count < MAX_BOOKS) {
if (entry->d_name[0] == '.') continue;
char manifest_path[512];
snprintf(manifest_path, sizeof(manifest_path), "/sdcard/books/%s/manifest.json", entry->d_name);
char* json_str = read_full_file(manifest_path);
if (json_str) {
cJSON* root = cJSON_Parse(json_str);
free(json_str);
if (root) {
cJSON* title_item = cJSON_GetObjectItem(root, "title");
cJSON* author_item = cJSON_GetObjectItem(root, "author");
BookMetadata* book = &ctx->books[ctx->book_count];
strncpy(book->slug, entry->d_name, sizeof(book->slug) - 1);
if (title_item && title_item->valuestring) {
strncpy(book->title, title_item->valuestring, sizeof(book->title) - 1);
} else {
strncpy(book->title, entry->d_name, sizeof(book->title) - 1);
}
if (author_item && author_item->valuestring) {
strncpy(book->author, author_item->valuestring, sizeof(book->author) - 1);
} else {
book->author[0] = '\0';
}
cJSON_Delete(root);
ctx->book_count++;
}
}
}
closedir(dir);
if (ctx->book_count == 0) {
lv_list_add_text(ctx->lst_books, "No book manifest.json files found.");
return;
}
// Bubble sort by title
for (int i = 0; i < ctx->book_count - 1; i++) {
for (int j = 0; j < ctx->book_count - i - 1; j++) {
@@ -773,7 +767,7 @@ static void scan_books(AppCtx* ctx) {
}
}
}
// Add items to screen list
for (int i = 0; i < ctx->book_count; ++i) {
char label_text[512];
@@ -795,7 +789,7 @@ static void on_play_pause_click(lv_event_t* e) {
if (ctx->state == STATE_IDLE) {
ctx->state = STATE_PLAYING;
update_ui(ctx);
xTaskCreate(audio_playback_task, "audio_play", 4096, ctx, 5, &ctx->playback_task_handle);
xTaskCreate(audio_playback_task, "audio_play", 8192, ctx, 5, &ctx->playback_task_handle);
} else if (ctx->state == STATE_PLAYING) {
ctx->state = STATE_PAUSED;
update_ui(ctx);
@@ -824,7 +818,7 @@ static void on_next_click(lv_event_t* e) {
static void on_image_click(lv_event_t* e) {
AppCtx* ctx = (AppCtx*)lv_event_get_user_data(e);
if (!ctx) return;
bool is_hidden = lv_obj_has_flag(ctx->header_bar, LV_OBJ_FLAG_HIDDEN);
if (is_hidden) {
lv_obj_remove_flag(ctx->header_bar, LV_OBJ_FLAG_HIDDEN);
@@ -847,7 +841,7 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
memset(&g_ctx, 0, sizeof(g_ctx));
g_ctx.app = app;
g_ctx.volume = 80;
// Allocate shared audio buffers
#ifdef ESP_PLATFORM
g_ctx.audio_buf = (uint8_t*)heap_caps_malloc(MP3_INPUT_BUFFER_SIZE, MALLOC_CAP_SPIRAM | MALLOC_CAP_8BIT);
@@ -856,13 +850,12 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
g_ctx.audio_buf = (uint8_t*)malloc(MP3_INPUT_BUFFER_SIZE);
g_ctx.pcm_buf = (mp3d_sample_t*)malloc(MINIMP3_MAX_SAMPLES_PER_FRAME * sizeof(mp3d_sample_t));
#endif
// Find I2S sound device
g_ctx.i2s_dev = device_find_by_name("i2s0");
if (!g_ctx.i2s_dev) {
ESP_LOGE(TAG, "I2S device 'i2s0' not found!");
// Find audio-stream device (provides resampling to native 44100)
if (!find_audio_stream_device(&g_ctx)) {
ESP_LOGE(TAG, "audio-stream device not found! Tried 'audio-stream' name and AUDIO_STREAM_TYPE");
}
// Create dual layouts
// 1. Picker Screen wrapper
g_ctx.picker_wrapper = lv_obj_create(parent);
@@ -870,13 +863,11 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_obj_set_style_border_width(g_ctx.picker_wrapper, 0, 0);
lv_obj_set_style_pad_all(g_ctx.picker_wrapper, 0, 0);
lv_obj_set_style_pad_gap(g_ctx.picker_wrapper, 0, 0);
lv_obj_set_style_bg_color(g_ctx.picker_wrapper, lv_color_hex(0x1E1E2E), 0); // Dark background
// Toolbar in picker
lv_obj_set_style_bg_color(g_ctx.picker_wrapper, lv_color_hex(0x1E1E2E), 0);
lv_obj_t* toolbar = tt_lvgl_toolbar_create_for_app(g_ctx.picker_wrapper, app);
lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
// Picker list
g_ctx.lst_books = lv_list_create(g_ctx.picker_wrapper);
lv_obj_set_width(g_ctx.lst_books, LV_PCT(100));
lv_obj_align_to(g_ctx.lst_books, toolbar, LV_ALIGN_OUT_BOTTOM_MID, 0, 0);
@@ -885,7 +876,7 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_obj_set_height(g_ctx.lst_books, parent_height - toolbar_height);
lv_obj_set_style_bg_color(g_ctx.lst_books, lv_color_hex(0x1E1E2E), 0);
lv_obj_set_style_border_color(g_ctx.lst_books, lv_color_hex(0x313244), 0);
// 2. Player Screen wrapper (hidden on start)
g_ctx.player_wrapper = lv_obj_create(parent);
lv_obj_set_size(g_ctx.player_wrapper, LV_PCT(100), LV_PCT(100));
@@ -893,10 +884,9 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_obj_set_style_pad_all(g_ctx.player_wrapper, 0, 0);
lv_obj_set_style_pad_gap(g_ctx.player_wrapper, 0, 0);
lv_obj_set_style_bg_color(g_ctx.player_wrapper, lv_color_hex(0x1E1E2E), 0);
lv_obj_remove_flag(g_ctx.player_wrapper, LV_OBJ_FLAG_SCROLLABLE); // Lock page scrolling
lv_obj_remove_flag(g_ctx.player_wrapper, LV_OBJ_FLAG_SCROLLABLE);
lv_obj_add_flag(g_ctx.player_wrapper, LV_OBJ_FLAG_HIDDEN);
// Page Image (covers the whole screen as background)
g_ctx.img_page = lv_image_create(g_ctx.player_wrapper);
lv_obj_align(g_ctx.img_page, LV_ALIGN_CENTER, 0, 0);
lv_obj_set_style_bg_opa(g_ctx.img_page, LV_OPA_TRANSP, 0);
@@ -905,20 +895,18 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_obj_remove_flag(g_ctx.img_page, LV_OBJ_FLAG_SCROLLABLE);
lv_obj_add_flag(g_ctx.img_page, LV_OBJ_FLAG_CLICKABLE);
lv_obj_add_event_cb(g_ctx.img_page, on_image_click, LV_EVENT_CLICKED, &g_ctx);
// Custom Player header (Back button, Book Title, Page Indicator)
g_ctx.header_bar = lv_obj_create(g_ctx.player_wrapper);
lv_obj_t* header_bar = g_ctx.header_bar;
lv_obj_set_size(header_bar, LV_PCT(100), 36);
lv_obj_align(header_bar, LV_ALIGN_TOP_MID, 0, 0);
lv_obj_set_style_radius(header_bar, 0, 0);
lv_obj_set_style_bg_color(header_bar, lv_color_hex(0x11111B), 0);
lv_obj_set_style_bg_opa(header_bar, LV_OPA_COVER, 0); // Solid header bar
lv_obj_set_style_bg_opa(header_bar, LV_OPA_COVER, 0);
lv_obj_set_style_border_color(header_bar, lv_color_hex(0x313244), 0);
lv_obj_set_style_border_width(header_bar, 1, LV_PART_MAIN);
lv_obj_remove_flag(header_bar, LV_OBJ_FLAG_SCROLLABLE);
// Back button
lv_obj_t* btn_back = lv_button_create(header_bar);
lv_obj_set_size(btn_back, 44, 26);
lv_obj_align(btn_back, LV_ALIGN_LEFT_MID, 0, 0);
@@ -928,37 +916,33 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_label_set_text(lbl_back, LV_SYMBOL_LEFT);
lv_obj_center(lbl_back);
lv_obj_add_event_cb(btn_back, on_back_click, LV_EVENT_CLICKED, &g_ctx);
// Title
g_ctx.lbl_book_title = lv_label_create(header_bar);
lv_obj_align(g_ctx.lbl_book_title, LV_ALIGN_CENTER, 0, 0);
lv_obj_set_width(g_ctx.lbl_book_title, 180);
lv_obj_set_style_text_align(g_ctx.lbl_book_title, LV_TEXT_ALIGN_CENTER, 0);
lv_obj_set_style_text_color(g_ctx.lbl_book_title, lv_color_hex(0xCDD6F4), 0);
lv_label_set_long_mode(g_ctx.lbl_book_title, LV_LABEL_LONG_DOT); // Static text with dots to prevent dynamic redraw overhead
// Page Indicator
lv_label_set_long_mode(g_ctx.lbl_book_title, LV_LABEL_LONG_DOT);
g_ctx.lbl_indicator = lv_label_create(header_bar);
lv_obj_align(g_ctx.lbl_indicator, LV_ALIGN_RIGHT_MID, 0, 0);
lv_obj_set_style_text_color(g_ctx.lbl_indicator, lv_color_hex(0xA6ADC8), 0);
lv_label_set_text(g_ctx.lbl_indicator, "1 / 1");
// Bottom Controls container (overlaying background image)
g_ctx.ctrl_bar = lv_obj_create(g_ctx.player_wrapper);
lv_obj_t* ctrl_bar = g_ctx.ctrl_bar;
lv_obj_set_size(ctrl_bar, LV_PCT(100), 40);
lv_obj_align(ctrl_bar, LV_ALIGN_BOTTOM_MID, 0, 0);
lv_obj_set_style_radius(ctrl_bar, 0, 0);
lv_obj_set_style_bg_color(ctrl_bar, lv_color_hex(0x11111B), 0);
lv_obj_set_style_bg_opa(ctrl_bar, LV_OPA_COVER, 0); // Solid control bar
lv_obj_set_style_bg_opa(ctrl_bar, LV_OPA_COVER, 0);
lv_obj_set_style_border_width(ctrl_bar, 0, 0);
lv_obj_set_style_pad_all(ctrl_bar, 0, 0);
lv_obj_set_style_pad_gap(ctrl_bar, 0, 0);
lv_obj_set_flex_flow(ctrl_bar, LV_FLEX_FLOW_ROW);
lv_obj_set_flex_align(ctrl_bar, LV_FLEX_ALIGN_SPACE_EVENLY, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
lv_obj_remove_flag(ctrl_bar, LV_OBJ_FLAG_SCROLLABLE);
// Progress Bar (thin bar running along the top of control bar)
g_ctx.bar_progress = lv_bar_create(g_ctx.player_wrapper);
lv_obj_set_size(g_ctx.bar_progress, LV_PCT(100), 4);
lv_obj_align_to(g_ctx.bar_progress, ctrl_bar, LV_ALIGN_OUT_TOP_MID, 0, 0);
@@ -966,8 +950,7 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_bar_set_value(g_ctx.bar_progress, 0, LV_ANIM_OFF);
lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x45475A), LV_PART_MAIN);
lv_obj_set_style_bg_color(g_ctx.bar_progress, lv_color_hex(0x89B4FA), LV_PART_INDICATOR);
// Prev Button
g_ctx.btn_prev = lv_button_create(ctrl_bar);
lv_obj_set_size(g_ctx.btn_prev, 54, 30);
lv_obj_set_style_radius(g_ctx.btn_prev, 15, 0);
@@ -976,8 +959,7 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_label_set_text(lbl_prev, LV_SYMBOL_PREV);
lv_obj_center(lbl_prev);
lv_obj_add_event_cb(g_ctx.btn_prev, on_prev_click, LV_EVENT_CLICKED, &g_ctx);
// Play/Pause Button
g_ctx.btn_play_pause = lv_button_create(ctrl_bar);
lv_obj_set_size(g_ctx.btn_play_pause, 94, 30);
lv_obj_set_style_radius(g_ctx.btn_play_pause, 15, 0);
@@ -987,8 +969,7 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_label_set_text(lbl_play_btn, LV_SYMBOL_PLAY " Play");
lv_obj_center(lbl_play_btn);
lv_obj_add_event_cb(g_ctx.btn_play_pause, on_play_pause_click, LV_EVENT_CLICKED, &g_ctx);
// Next Button
g_ctx.btn_next = lv_button_create(ctrl_bar);
lv_obj_set_size(g_ctx.btn_next, 54, 30);
lv_obj_set_style_radius(g_ctx.btn_next, 15, 0);
@@ -1001,26 +982,20 @@ static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
// Initial load
g_ctx.state = STATE_IDLE;
update_ui(&g_ctx);
// Scan Books
scan_books(&g_ctx);
}
static void onHideApp(AppHandle app, void* data) {
wait_for_playback_task_to_exit(&g_ctx);
if (g_ctx.i2s_dev) {
device_lock(g_ctx.i2s_dev);
i2s_controller_reset(g_ctx.i2s_dev);
device_unlock(g_ctx.i2s_dev);
}
close_stream_if_open(&g_ctx);
if (g_ctx.manifest_root) {
cJSON_Delete(g_ctx.manifest_root);
g_ctx.manifest_root = NULL;
g_ctx.pages_array = NULL;
}
#ifdef ESP_PLATFORM
if (g_ctx.audio_buf) {
heap_caps_free(g_ctx.audio_buf);