# Pocket Dungeon

Paper Apps-inspired tiny roguelike for Tactility ESP32 devices.

MVP behavior:
- 9x7 board with walls, treasure, stairs, slimes, bats, and the player.
- One input = one turn.
- Move with keyboard arrows/WASD, swipe gestures, or touch quadrants.
- Bump monsters to attack.
- Monsters chase/attack after each player turn.
- Treasure and defeated monsters add gold.
- Stairs generate the next floor.
- Best floor and gold persist via preferences.

Build from repo root:

```bash
python3 tactility.py Apps/PocketDungeon build esp32s3 --verbose
```
