Files
tactility/Tactility/Source/app/power/Power.cpp
T
2026-08-11 23:40:59 +02:00

283 lines
9.5 KiB
C++

#include <Tactility/lvgl/Style.h>
#include <Tactility/Timer.h>
#include <app/event.h>
#include <app/manager.h>
#include <app/manifest.h>
#include <lvgl_window_manager/window_manager.h>
#include <tactility/device.h>
#include <tactility/drivers/power_supply.h>
#include <tactility/time.h>
#include <lvgl/lvgl.h>
#include <lvgl/widgets/toolbar.h>
#include <vector>
namespace tt::app::power {
#define TAG "power"
extern const ::AppManifest manifest;
namespace {
constexpr PowerSupplyProperty DISPLAYED_PROPERTIES[] = {
POWER_SUPPLY_PROP_IS_CHARGING,
POWER_SUPPLY_PROP_VOLTAGE,
POWER_SUPPLY_PROP_CAPACITY,
POWER_SUPPLY_PROP_CURRENT,
};
struct PropertyWidget {
PowerSupplyProperty property;
lv_obj_t* label;
};
struct DeviceEntry {
::Device* device = nullptr;
lv_obj_t* enableSwitch = nullptr;
lv_obj_t* quickChargeSwitch = nullptr;
std::vector<PropertyWidget> propertyWidgets;
};
struct Context {
uint32_t appInstanceId;
std::unique_ptr<Timer> timer;
std::vector<DeviceEntry> entries;
};
bool collectDevice(::Device* device, void* context) {
auto* devices = static_cast<std::vector<::Device*>*>(context);
devices->push_back(device);
return true;
}
void setPropertyLabelText(lv_obj_t* label, PowerSupplyProperty property, const PowerSupplyPropertyValue& value) {
switch (property) {
case POWER_SUPPLY_PROP_IS_CHARGING:
lv_label_set_text_fmt(label, "Charging: %s", value.int_value ? "yes" : "no");
break;
case POWER_SUPPLY_PROP_VOLTAGE:
lv_label_set_text_fmt(label, "Battery voltage: %d mV", value.int_value);
break;
case POWER_SUPPLY_PROP_CAPACITY:
lv_label_set_text_fmt(label, "Charge level: %d%%", value.int_value);
break;
case POWER_SUPPLY_PROP_CURRENT:
lv_label_set_text_fmt(label, "Current: %d mA", value.int_value);
break;
}
}
void updateUi(Context* ctx) {
if (ctx->entries.empty()) {
return;
}
lvgl_lock();
for (auto& entry : ctx->entries) {
if (entry.enableSwitch != nullptr) {
lv_obj_set_state(entry.enableSwitch, LV_STATE_CHECKED, power_supply_is_allowed_to_charge(entry.device));
}
if (entry.quickChargeSwitch != nullptr) {
lv_obj_set_state(entry.quickChargeSwitch, LV_STATE_CHECKED, power_supply_is_quick_charge_enabled(entry.device));
}
PowerSupplyPropertyValue value;
for (auto& widget : entry.propertyWidgets) {
if (power_supply_get_property(entry.device, widget.property, &value) == ERROR_NONE) {
setPropertyLabelText(widget.label, widget.property, value);
}
}
}
lvgl_unlock();
}
void onBackPressed(lv_event_t* event) {
auto* ctx = static_cast<Context*>(lv_event_get_user_data(event));
// Async, non-blocking - must NOT call app_manager_stop() directly here: that bound-waits
// (thread_join) for this app's own thread to finish, which needs the LVGL lock
// (window_manager_remove()) - but this callback runs ON the LVGL task, which would
// deadlock against itself.
AppEvent closeEvent { .type = APP_EVENT_CLOSE, .timestamp = 0, .result = {} };
app_event_emit(ctx->appInstanceId, &closeEvent);
}
void onPowerEnabledChanged(lv_event_t* event) {
lv_event_code_t code = lv_event_get_code(event);
auto* enable_switch = lv_event_get_target_obj(event);
auto* ctx = static_cast<Context*>(lv_event_get_user_data(event));
auto* device = static_cast<::Device*>(lv_obj_get_user_data(enable_switch));
if (code == LV_EVENT_VALUE_CHANGED) {
bool is_on = lv_obj_has_state(enable_switch, LV_STATE_CHECKED);
if (power_supply_is_allowed_to_charge(device) != is_on) {
power_supply_set_allowed_to_charge(device, is_on);
updateUi(ctx);
}
}
}
void onQuickChargeChanged(lv_event_t* event) {
lv_event_code_t code = lv_event_get_code(event);
auto* qc_switch = lv_event_get_target_obj(event);
auto* ctx = static_cast<Context*>(lv_event_get_user_data(event));
auto* device = static_cast<::Device*>(lv_obj_get_user_data(qc_switch));
if (code == LV_EVENT_VALUE_CHANGED) {
bool is_on = lv_obj_has_state(qc_switch, LV_STATE_CHECKED);
if (power_supply_is_quick_charge_enabled(device) != is_on) {
power_supply_set_quick_charge_enabled(device, is_on);
updateUi(ctx);
}
}
}
void createWidgets(lv_obj_t* parent, void* userData) {
auto* ctx = static_cast<Context*>(userData);
lv_obj_set_flex_flow(parent, LV_FLEX_FLOW_COLUMN);
lv_obj_set_style_pad_row(parent, 0, LV_STATE_DEFAULT);
auto* toolbar = lvgl_toolbar_create(parent, "Power");
// The global toolbar nav callback only knows how to stop old-model apps.
lvgl_toolbar_set_nav_action(toolbar, LV_SYMBOL_CLOSE, onBackPressed, ctx);
std::vector<::Device*> devices;
device_for_each_of_type(&POWER_SUPPLY_TYPE, &devices, collectDevice);
if (devices.empty()) {
return;
}
lv_obj_t* wrapper = lv_obj_create(parent);
lv_obj_set_width(wrapper, LV_PCT(100));
lv_obj_set_style_border_width(wrapper, 0, 0);
lv_obj_set_flex_grow(wrapper, 1);
lv_obj_set_flex_flow(wrapper, LV_FLEX_FLOW_COLUMN);
ctx->entries.clear();
ctx->entries.reserve(devices.size());
for (size_t i = 0; i < devices.size(); i++) {
::Device* device = devices[i];
DeviceEntry entry;
entry.device = device;
lv_obj_t* header = lv_label_create(wrapper);
lv_label_set_text_fmt(header, "%s:", device->name);
if (power_supply_supports_charge_control(device)) {
lv_obj_t* switch_container = lv_obj_create(wrapper);
lv_obj_set_width(switch_container, LV_PCT(100));
lv_obj_set_height(switch_container, LV_SIZE_CONTENT);
lv_obj_set_style_pad_all(switch_container, 0, 0);
lv_obj_set_style_pad_gap(switch_container, 0, 0);
lvgl::obj_set_style_bg_invisible(switch_container);
lv_obj_t* label = lv_label_create(switch_container);
lv_label_set_text(label, "Charging enabled");
lv_obj_set_align(label, LV_ALIGN_LEFT_MID);
lv_obj_t* enable_switch = lv_switch_create(switch_container);
lv_obj_set_user_data(enable_switch, device);
lv_obj_add_event_cb(enable_switch, onPowerEnabledChanged, LV_EVENT_VALUE_CHANGED, ctx);
lv_obj_set_align(enable_switch, LV_ALIGN_RIGHT_MID);
lv_obj_set_state(enable_switch, LV_STATE_CHECKED, power_supply_is_allowed_to_charge(device));
entry.enableSwitch = enable_switch;
}
if (power_supply_supports_quick_charge(device)) {
lv_obj_t* qc_container = lv_obj_create(wrapper);
lv_obj_set_width(qc_container, LV_PCT(100));
lv_obj_set_height(qc_container, LV_SIZE_CONTENT);
lv_obj_set_style_pad_all(qc_container, 0, 0);
lv_obj_set_style_pad_gap(qc_container, 0, 0);
lvgl::obj_set_style_bg_invisible(qc_container);
lv_obj_t* label = lv_label_create(qc_container);
lv_label_set_text(label, "Quick charge");
lv_obj_set_align(label, LV_ALIGN_LEFT_MID);
lv_obj_t* qc_switch = lv_switch_create(qc_container);
lv_obj_set_user_data(qc_switch, device);
lv_obj_add_event_cb(qc_switch, onQuickChargeChanged, LV_EVENT_VALUE_CHANGED, ctx);
lv_obj_set_align(qc_switch, LV_ALIGN_RIGHT_MID);
lv_obj_set_state(qc_switch, LV_STATE_CHECKED, power_supply_is_quick_charge_enabled(device));
entry.quickChargeSwitch = qc_switch;
}
PowerSupplyPropertyValue value;
for (auto property : DISPLAYED_PROPERTIES) {
if (power_supply_get_property(device, property, &value) == ERROR_NONE) {
lv_obj_t* label = lv_label_create(wrapper);
lv_obj_set_style_margin_left(label, 24, LV_STATE_DEFAULT);
setPropertyLabelText(label, property, value);
entry.propertyWidgets.push_back({ property, label });
}
}
ctx->entries.push_back(entry);
}
}
int32_t appMain(uint32_t appInstanceId, int argc, char* argv[]) {
Context ctx {};
ctx.appInstanceId = appInstanceId;
// Runs for this app instance's whole lifetime, mirroring GpsSettings/SystemInfo - there's no
// push notification for power-supply property changes, so this is the only way this screen
// finds out about them.
ctx.timer = std::make_unique<Timer>(Timer::Type::Periodic, millis_to_ticks(1000), [&ctx] {
updateUi(&ctx);
});
AppEventSubscription sub {};
sub.app_instance_id = appInstanceId;
app_event_subscribe(&sub);
WindowId window = window_manager_create(appInstanceId, createWidgets, &ctx);
ctx.timer->start();
bool shouldClose = false;
while (!shouldClose) {
AppEvent event {};
if (app_event_await(&sub, &event, portMAX_DELAY) != ERROR_NONE) {
break;
}
switch (event.type) {
case APP_EVENT_CLOSE:
app_manager_finish(appInstanceId);
shouldClose = true;
break;
default:
break;
}
}
ctx.timer->stop();
window_manager_remove(window);
app_event_unsubscribe(&sub);
return 0;
}
} // namespace
extern const ::AppManifest manifest = {
.id = "Power",
.name = "Power",
.category = APP_CATEGORY_SETTINGS,
.location = { APP_LOCATION_MEMORY, reinterpret_cast<void*>(appMain) }
};
} // namespace