Files
tactility/components/nanobake/src/applications/services/gui/gui_draw.c
T
Ken Van Hoeylandt f0cfd3c34d implemented gui and view_port
using flipper source (adapted)
disabled key input for now
disabled non-fullscreen drawing for now
2023-12-27 23:53:19 +01:00

207 lines
7.5 KiB
C

#include "gui_i.h"
#include "check.h"
static void gui_redraw_status_bar(NbGui* gui, bool need_attention) {
// ViewPortArray_it_t it;
// uint8_t left_used = 0;
// uint8_t right_used = 0;
// uint8_t width;
//
// canvas_frame_set(
// gui->lvgl_parent, GUI_STATUS_BAR_X, GUI_STATUS_BAR_Y, GUI_DISPLAY_WIDTH, GUI_STATUS_BAR_HEIGHT);
//
// /* for support black theme - paint white area and
// * draw icon with transparent white color
// */
// canvas_set_color(gui->canvas, ColorWhite);
// canvas_draw_box(gui->canvas, 1, 1, 9, 7);
// canvas_draw_box(gui->canvas, 7, 3, 58, 6);
// canvas_draw_box(gui->canvas, 61, 1, 32, 7);
// canvas_draw_box(gui->canvas, 89, 3, 38, 6);
// canvas_set_color(gui->canvas, ColorBlack);
// canvas_set_bitmap_mode(gui->canvas, 1);
// canvas_draw_icon(gui->canvas, 0, 0, &I_Background_128x11);
// canvas_set_bitmap_mode(gui->canvas, 0);
//
// // Right side
// uint8_t x = GUI_DISPLAY_WIDTH - 1;
// ViewPortArray_it(it, gui->layers[GuiLayerStatusBarRight]);
// while(!ViewPortArray_end_p(it) && right_used < GUI_STATUS_BAR_WIDTH) {
// ViewPort* view_port = *ViewPortArray_ref(it);
// if(view_port_is_enabled(view_port)) {
// width = view_port_get_width(view_port);
// if(!width) width = 8;
// // Recalculate next position
// right_used += (width + 2);
// x -= (width + 2);
// // Prepare work area background
// canvas_frame_set(
// gui->canvas,
// x - 1,
// GUI_STATUS_BAR_Y + 1,
// width + 2,
// GUI_STATUS_BAR_WORKAREA_HEIGHT + 2);
// canvas_set_color(gui->canvas, ColorWhite);
// canvas_draw_box(
// gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas));
// canvas_set_color(gui->canvas, ColorBlack);
// // ViewPort draw
// canvas_frame_set(
// gui->canvas, x, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
// view_port_draw(view_port, gui->canvas);
// }
// ViewPortArray_next(it);
// }
// // Draw frame around icons on the right
// if(right_used) {
// canvas_frame_set(
// gui->canvas,
// GUI_DISPLAY_WIDTH - 3 - right_used,
// GUI_STATUS_BAR_Y,
// right_used + 3,
// GUI_STATUS_BAR_HEIGHT);
// canvas_set_color(gui->canvas, ColorBlack);
// canvas_draw_rframe(
// gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
// canvas_draw_line(
// gui->canvas,
// canvas_width(gui->canvas) - 2,
// 1,
// canvas_width(gui->canvas) - 2,
// canvas_height(gui->canvas) - 2);
// canvas_draw_line(
// gui->canvas,
// 1,
// canvas_height(gui->canvas) - 2,
// canvas_width(gui->canvas) - 2,
// canvas_height(gui->canvas) - 2);
// }
//
// // Left side
// x = 2;
// ViewPortArray_it(it, gui->layers[GuiLayerStatusBarLeft]);
// while(!ViewPortArray_end_p(it) && (right_used + left_used) < GUI_STATUS_BAR_WIDTH) {
// ViewPort* view_port = *ViewPortArray_ref(it);
// if(view_port_is_enabled(view_port)) {
// width = view_port_get_width(view_port);
// if(!width) width = 8;
// // Prepare work area background
// canvas_frame_set(
// gui->canvas,
// x - 1,
// GUI_STATUS_BAR_Y + 1,
// width + 2,
// GUI_STATUS_BAR_WORKAREA_HEIGHT + 2);
// canvas_set_color(gui->canvas, ColorWhite);
// canvas_draw_box(
// gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas));
// canvas_set_color(gui->canvas, ColorBlack);
// // ViewPort draw
// canvas_frame_set(
// gui->canvas, x, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
// view_port_draw(view_port, gui->canvas);
// // Recalculate next position
// left_used += (width + 2);
// x += (width + 2);
// }
// ViewPortArray_next(it);
// }
// // Extra notification
// if(need_attention) {
// width = icon_get_width(&I_Hidden_window_9x8);
// // Prepare work area background
// canvas_frame_set(
// gui->canvas,
// x - 1,
// GUI_STATUS_BAR_Y + 1,
// width + 2,
// GUI_STATUS_BAR_WORKAREA_HEIGHT + 2);
// canvas_set_color(gui->canvas, ColorWhite);
// canvas_draw_box(gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas));
// canvas_set_color(gui->canvas, ColorBlack);
// // Draw Icon
// canvas_frame_set(
// gui->canvas, x, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
// canvas_draw_icon(gui->canvas, 0, 0, &I_Hidden_window_9x8);
// // Recalculate next position
// left_used += (width + 2);
// x += (width + 2);
// }
// // Draw frame around icons on the left
// if(left_used) {
// canvas_frame_set(gui->canvas, 0, 0, left_used + 3, GUI_STATUS_BAR_HEIGHT);
// canvas_draw_rframe(
// gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
// canvas_draw_line(
// gui->canvas,
// canvas_width(gui->canvas) - 2,
// 1,
// canvas_width(gui->canvas) - 2,
// canvas_height(gui->canvas) - 2);
// canvas_draw_line(
// gui->canvas,
// 1,
// canvas_height(gui->canvas) - 2,
// canvas_width(gui->canvas) - 2,
// canvas_height(gui->canvas) - 2);
// }
}
static bool gui_redraw_window(NbGui* gui) {
// canvas_frame_set(gui->lvgl_parent, GUI_WINDOW_X, GUI_WINDOW_Y, GUI_WINDOW_WIDTH, GUI_WINDOW_HEIGHT);
// ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerWindow]);
// if(view_port) {
// view_port_draw(view_port, gui->lvgl_parent);
// return true;
// }
return false;
}
static bool gui_redraw_desktop(NbGui* gui) {
// canvas_frame_set(gui->lvgl_parent, 0, 0, GUI_DISPLAY_WIDTH, GUI_DISPLAY_HEIGHT);
// ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
// if(view_port) {
// view_port_draw(view_port, gui->lvgl_parent);
// return true;
// }
return false;
}
bool gui_redraw_fs(NbGui* gui) {
ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
if (view_port) {
view_port_draw(view_port, gui->lvgl_parent);
return true;
} else {
return false;
}
}
void gui_redraw(NbGui* gui) {
furi_assert(gui);
gui_lock(gui);
lv_obj_clean(gui->lvgl_parent);
if(gui->lockdown) {
ESP_LOGI("gui", "gui_redraw with lockdown");
gui_redraw_desktop(gui);
bool need_attention =
(gui_view_port_find_enabled(gui->layers[GuiLayerWindow]) != 0 ||
gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]) != 0);
gui_redraw_status_bar(gui, need_attention);
} else {
gui_redraw_desktop(gui);
ESP_LOGI("gui", "gui_redraw");
if (!gui_redraw_fs(gui)) {
if (!gui_redraw_window(gui)) {
gui_redraw_desktop(gui);
}
gui_redraw_status_bar(gui, false);
}
}
gui_unlock(gui);
}