Files
tactility/Tactility/Include/Tactility/settings/DisplaySettings.h
T
2026-07-24 22:01:18 -04:00

55 lines
1.2 KiB
C++

#pragma once
#include <src/display/lv_display.h>
namespace tt::settings::display {
enum class Orientation {
// In order of rotation (to make it easier to convert to LVGL rotation)
Landscape,
Portrait,
LandscapeFlipped,
PortraitFlipped,
};
enum class ScreensaverType {
None, // Just black screen
BouncingBalls,
Mystify,
MatrixRain,
StackChan,
McpScreen,
Count // Sentinel for bounds checking - must be last
};
enum class FontSize {
Small,
Default,
Large,
Count
};
struct DisplaySettings {
Orientation orientation;
FontSize fontSize = FontSize::Default;
uint8_t gammaCurve;
uint8_t backlightDuty;
bool backlightTimeoutEnabled;
uint32_t backlightTimeoutMs; // 0 = Never
ScreensaverType screensaverType = ScreensaverType::BouncingBalls;
bool disableScreensaverWhenCharging = false;
};
/** Compares default settings with the function parameter to return the difference */
lv_display_rotation_t toLvglDisplayRotation(Orientation orientation);
bool load(DisplaySettings& settings);
DisplaySettings loadOrGetDefault();
DisplaySettings getDefault();
bool save(const DisplaySettings& settings);
} // namespace