Files
tactility/app-sim/src/lvgl_task.c
T
Ken Van Hoeylandt d6baf40d0b Implement LVGL with SDL for simulator (#16)
* Implemented LVGL with SDL for simulator

* cleanup

* added SDL to build

* build fix

* mutex fixes

* sim app cleanup and improvements

* docs updated

* fix for sdl?

* fix for SDL cmake setup
2024-01-21 22:27:00 +01:00

116 lines
2.7 KiB
C

#include "lvgl_task.h"
#include "lvgl_hal.h"
#include "tactility_core.h"
#include "thread.h"
#include "ui/lvgl_sync.h"
#include <stdbool.h>
#include "FreeRTOS.h"
#include "semphr.h"
#define TAG "lvgl_task"
// Mutex for LVGL drawing
static QueueHandle_t lvgl_mutex = NULL;
static uint32_t task_max_sleep_ms = 10;
// Mutex for LVGL task state (to modify task_running state)
static QueueHandle_t task_mutex = NULL;
static bool task_running = false;
static bool task_lock(int timeout_ticks) {
assert(task_mutex != NULL);
return xSemaphoreTakeRecursive(task_mutex, timeout_ticks) == pdTRUE;
}
static void task_unlock() {
assert(task_mutex != NULL);
xSemaphoreGiveRecursive(task_mutex);
}
static void task_set_running(bool running) {
assert(task_lock(configTICK_RATE_HZ / 100));
task_running = running;
task_unlock();
}
static bool task_is_running() {
assert(task_lock(configTICK_RATE_HZ / 100));
bool result = task_running;
task_unlock();
return result;
}
static bool lvgl_lock(int timeout_ticks) {
assert(lvgl_mutex != NULL);
return xSemaphoreTakeRecursive(lvgl_mutex, timeout_ticks) == pdTRUE;
}
static void lvgl_unlock() {
assert(lvgl_mutex != NULL);
xSemaphoreGiveRecursive(lvgl_mutex);
}
static void lvgl_task_init() {
if (lvgl_mutex == NULL) {
TT_LOG_D(TAG, "init: creating lvgl mutex");
lvgl_mutex = xSemaphoreCreateRecursiveMutex();
}
if (task_mutex == NULL) {
TT_LOG_D(TAG, "init: creating task mutex");
task_mutex = xSemaphoreCreateRecursiveMutex();
}
tt_lvgl_sync_set(&lvgl_lock, &lvgl_unlock);
}
static void lvgl_task_deinit() {
if (lvgl_mutex) {
vSemaphoreDelete(lvgl_mutex);
lvgl_mutex = NULL;
}
if (task_mutex) {
vSemaphoreDelete(task_mutex);
task_mutex = NULL;
}
#if LV_ENABLE_GC || !LV_MEM_CUSTOM
lv_deinit();
#endif
}
void lvgl_task(TT_UNUSED void* arg) {
lvgl_hal_init();
lvgl_task_init();
uint32_t task_delay_ms = task_max_sleep_ms;
task_set_running(true);
while (task_is_running()) {
if (lvgl_lock(0)) {
task_delay_ms = lv_timer_handler();
lvgl_unlock();
}
if ((task_delay_ms > task_max_sleep_ms) || (1 == task_delay_ms)) {
task_delay_ms = task_max_sleep_ms;
} else if (task_delay_ms < 1) {
task_delay_ms = 1;
}
vTaskDelay(pdMS_TO_TICKS(task_delay_ms));
}
lvgl_task_deinit();
vTaskDelete(NULL);
}
bool lvgl_is_ready() {
return task_running;
}
void lvgl_interrupt() {
tt_check(lvgl_lock(TtWaitForever));
task_set_running(false); // interrupt task with boolean as flag
lvgl_unlock();
}