f6cdabf3c0
## App state Improved app state management in `LoaderService` and `GuiService`: - Re-ordered some of the state transitions - Hardened `GuiService` for repeated events (that might trigger a re-render of an app that's already rendered) - Validate state transitions in `LoaderService` and crash if an app transitions from the wrong state to the next one. ## LoaderService - Removed `tt::loader::` functions and expose `LoaderService` interface publicly. - Implement `stopAll()` and `stopAll(id)` which stops all instances of an app, including any apps that were launched by it. - Rename `stop()` functions to `stopTop()` - Created `stopTop(id)` which only stops the top-most app when the app id matches. - Moved `loader::LoaderEvent` to `loader::LoaderService::Event` - Changed app instance `std::stack` to `std::vector` ## Improvements - `ElfApp`: error 22 now shows a hint that `main()` might be missing - Starting, installing and uninstalling apps now stops any running app (and its children) on the stack ## Bugfixes - `HttpdReq` out of memory issue now shows an error message and doesn't crash anymore (this would happen on devices without PSRAM with WiFi active, when an app was installed) - `GuiService::hideApp()` lock should not wait for timeout and now waits indefinitely - `Buildscript/release-sdk-current.sh` deletes the previous local release before building a new one ## Code correctness - App classes were made `final` - Apps that had a `void start()` now have a `LaunchId start()` - `tt::app::State`: renamed `Started` to `Created` and `Stopped` to `Destroyed` to properly reflect earlier name changes
80 lines
2.1 KiB
C++
80 lines
2.1 KiB
C++
#include "Tactility/app/fileselection/FileSelectionPrivate.h"
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#include "Tactility/app/fileselection/View.h"
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#include "Tactility/app/fileselection/State.h"
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#include "Tactility/app/AppContext.h"
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#include <Tactility/Assets.h>
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#include <Tactility/service/loader/Loader.h>
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#include <memory>
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namespace tt::app::fileselection {
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constexpr auto* TAG = "FileSelection";
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extern const AppManifest manifest;
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std::string getResultPath(const Bundle& bundle) {
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std::string result;
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if (bundle.optString("path", result)) {
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return result;
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} else {
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return "";
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}
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}
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Mode getMode(const Bundle& bundle) {
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int32_t mode = static_cast<int32_t>(Mode::ExistingOrNew);
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bundle.optInt32("mode", mode);
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return static_cast<Mode>(mode);
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}
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void setMode(Bundle& bundle, Mode mode) {
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auto mode_int = static_cast<int32_t>(mode);
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bundle.putInt32("mode", mode_int);
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}
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class FileSelection : public App {
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std::unique_ptr<View> view;
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std::shared_ptr<State> state;
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public:
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FileSelection() {
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state = std::make_shared<State>();
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view = std::make_unique<View>(state, [this](const std::string& path) {
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auto bundle = std::make_unique<Bundle>();
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bundle->putString("path", path);
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setResult(Result::Ok, std::move(bundle));
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stop(manifest.appId);
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});
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}
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void onShow(AppContext& appContext, lv_obj_t* parent) override {
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auto mode = getMode(*appContext.getParameters());
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view->init(parent, mode);
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}
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};
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extern const AppManifest manifest = {
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.appId = "FileSelection",
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.appName = "File Selection",
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.appIcon = TT_ASSETS_APP_ICON_FILES,
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.appCategory = Category::System,
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.appFlags = AppManifest::Flags::Hidden,
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.createApp = create<FileSelection>
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};
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LaunchId startForExistingFile() {
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auto bundle = std::make_shared<Bundle>();
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setMode(*bundle, Mode::Existing);
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return start(manifest.appId, bundle);
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}
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LaunchId startForExistingOrNewFile() {
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auto bundle = std::make_shared<Bundle>();
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setMode(*bundle, Mode::ExistingOrNew);
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return start(manifest.appId, bundle);
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}
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} // namespace
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