Files
tactility/Tactility/Source/ui/LvglInit.cpp
T
Ken Van Hoeylandt ca5d4b8226 C++ refactoring (#91)
2024-11-26 17:51:05 +01:00

21 lines
707 B
C++

#include "app/Display/DisplayPreferences.h"
#include "lvgl.h"
#include "hal/Configuration.h"
namespace tt::ui {
void initLvgl(const hal::Configuration* config) {
hal::SetBacklightDuty set_backlight_duty = config->display.setBacklightDuty;
if (set_backlight_duty != nullptr) {
int32_t backlight_duty = app::settings::display::preferences_get_backlight_duty();
set_backlight_duty(backlight_duty);
}
lv_display_rotation_t rotation = app::settings::display::preferences_get_rotation();
if (rotation != lv_disp_get_rotation(lv_disp_get_default())) {
lv_disp_set_rotation(lv_disp_get_default(), static_cast<lv_display_rotation_t>(rotation));
}
}
} // namespace