Files
tactility/components/furi/src/timer.c
T
Ken Van Hoeylandt b9427d4eba App Loading via Loader (#1)
* app loading wip

* various improvements

irq/isr stuff is now working
lvgl locking where needed
hello world now uses proper mutex for app unlocking
etc?

* various improvements

* cmsis_esp improvements

* implement interrupts
2023-12-30 12:39:07 +01:00

172 lines
4.8 KiB
C

#include "timer.h"
#include "check.h"
#include "kernel.h"
#include <freertos/FreeRTOS.h>
#include <freertos/timers.h>
typedef struct {
FuriTimerCallback func;
void* context;
} TimerCallback_t;
static void TimerCallback(TimerHandle_t hTimer) {
TimerCallback_t* callb;
/* Retrieve pointer to callback function and context */
callb = (TimerCallback_t*)pvTimerGetTimerID(hTimer);
/* Remove dynamic allocation flag */
callb = (TimerCallback_t*)((uint32_t)callb & ~1U);
if (callb != NULL) {
callb->func(callb->context);
}
}
FuriTimer* furi_timer_alloc(FuriTimerCallback func, FuriTimerType type, void* context) {
furi_assert((furi_kernel_is_irq() == 0U) && (func != NULL));
TimerHandle_t hTimer;
TimerCallback_t* callb;
UBaseType_t reload;
hTimer = NULL;
/* Dynamic memory allocation is available: if memory for callback and */
/* its context is not provided, allocate it from dynamic memory pool */
callb = (TimerCallback_t*)malloc(sizeof(TimerCallback_t));
callb->func = func;
callb->context = context;
if (type == FuriTimerTypeOnce) {
reload = pdFALSE;
} else {
reload = pdTRUE;
}
/* Store callback memory dynamic allocation flag */
callb = (TimerCallback_t*)((uint32_t)callb | 1U);
// TimerCallback function is always provided as a callback and is used to call application
// specified function with its context both stored in structure callb.
hTimer = xTimerCreate(NULL, portMAX_DELAY, reload, callb, TimerCallback);
furi_check(hTimer);
/* Return timer ID */
return ((FuriTimer*)hTimer);
}
void furi_timer_free(FuriTimer* instance) {
furi_assert(!furi_kernel_is_irq());
furi_assert(instance);
TimerHandle_t hTimer = (TimerHandle_t)instance;
TimerCallback_t* callb;
callb = (TimerCallback_t*)pvTimerGetTimerID(hTimer);
furi_check(xTimerDelete(hTimer, portMAX_DELAY) == pdPASS);
while (furi_timer_is_running(instance)) furi_delay_tick(2);
if ((uint32_t)callb & 1U) {
/* Callback memory was allocated from dynamic pool, clear flag */
callb = (TimerCallback_t*)((uint32_t)callb & ~1U);
/* Return allocated memory to dynamic pool */
free(callb);
}
}
FuriStatus furi_timer_start(FuriTimer* instance, uint32_t ticks) {
furi_assert(!furi_kernel_is_irq());
furi_assert(instance);
furi_assert(ticks < portMAX_DELAY);
TimerHandle_t hTimer = (TimerHandle_t)instance;
FuriStatus stat;
if (xTimerChangePeriod(hTimer, ticks, portMAX_DELAY) == pdPASS) {
stat = FuriStatusOk;
} else {
stat = FuriStatusErrorResource;
}
/* Return execution status */
return (stat);
}
FuriStatus furi_timer_restart(FuriTimer* instance, uint32_t ticks) {
furi_assert(!furi_kernel_is_irq());
furi_assert(instance);
furi_assert(ticks < portMAX_DELAY);
TimerHandle_t hTimer = (TimerHandle_t)instance;
FuriStatus stat;
if (xTimerChangePeriod(hTimer, ticks, portMAX_DELAY) == pdPASS &&
xTimerReset(hTimer, portMAX_DELAY) == pdPASS) {
stat = FuriStatusOk;
} else {
stat = FuriStatusErrorResource;
}
/* Return execution status */
return (stat);
}
FuriStatus furi_timer_stop(FuriTimer* instance) {
furi_assert(!furi_kernel_is_irq());
furi_assert(instance);
TimerHandle_t hTimer = (TimerHandle_t)instance;
furi_check(xTimerStop(hTimer, portMAX_DELAY) == pdPASS);
return FuriStatusOk;
}
uint32_t furi_timer_is_running(FuriTimer* instance) {
furi_assert(!furi_kernel_is_irq());
furi_assert(instance);
TimerHandle_t hTimer = (TimerHandle_t)instance;
/* Return 0: not running, 1: running */
return (uint32_t)xTimerIsTimerActive(hTimer);
}
uint32_t furi_timer_get_expire_time(FuriTimer* instance) {
furi_assert(!furi_kernel_is_irq());
furi_assert(instance);
TimerHandle_t hTimer = (TimerHandle_t)instance;
return (uint32_t)xTimerGetExpiryTime(hTimer);
}
void furi_timer_pending_callback(FuriTimerPendigCallback callback, void* context, uint32_t arg) {
BaseType_t ret = pdFAIL;
if (furi_kernel_is_irq()) {
ret = xTimerPendFunctionCallFromISR(callback, context, arg, NULL);
} else {
ret = xTimerPendFunctionCall(callback, context, arg, FuriWaitForever);
}
furi_check(ret == pdPASS);
}
void furi_timer_set_thread_priority(FuriTimerThreadPriority priority) {
furi_assert(!furi_kernel_is_irq());
TaskHandle_t task_handle = xTimerGetTimerDaemonTaskHandle();
furi_check(task_handle); // Don't call this method before timer task start
if (priority == FuriTimerThreadPriorityNormal) {
vTaskPrioritySet(task_handle, configTIMER_TASK_PRIORITY);
} else if (priority == FuriTimerThreadPriorityElevated) {
vTaskPrioritySet(task_handle, configMAX_PRIORITIES - 1);
} else {
furi_crash();
}
}