Files
tactility/Tactility/Source/app/applist/AppList.cpp
T
Ken Van Hoeylandt e6abd496f9 Various improvements (#461)
* **New Features**
  * Time and delay utilities added (ticks, ms, µs); SD card now uses an expansion-header CS pin; HTTP downloads warn when run on the GUI task and yield to avoid blocking.

* **Bug Fixes / Reliability**
  * Many hard-crash paths converted to guarded checks to reduce abrupt termination and improve stability.

* **Tests**
  * Unit tests added to validate time and delay accuracy.

* **Chores**
  * License header and build/macro updates.
2026-01-27 08:04:21 +01:00

61 lines
2.1 KiB
C++

#include <Tactility/app/AppRegistration.h>
#include <Tactility/service/loader/Loader.h>
#include <Tactility/lvgl/Toolbar.h>
#include <Tactility/Assets.h>
#include <lvgl.h>
#include <algorithm>
namespace tt::app::applist {
class AppListApp final : public App {
static void onAppPressed(lv_event_t* e) {
const auto* manifest = static_cast<const AppManifest*>(lv_event_get_user_data(e));
start(manifest->appId);
}
static void createAppWidget(const std::shared_ptr<AppManifest>& manifest, lv_obj_t* list) {
const void* icon = !manifest->appIcon.empty() ? manifest->appIcon.c_str() : TT_ASSETS_APP_ICON_FALLBACK;
lv_obj_t* btn = lv_list_add_button(list, icon, manifest->appName.c_str());
lv_obj_add_event_cb(btn, &onAppPressed, LV_EVENT_SHORT_CLICKED, manifest.get());
}
public:
void onShow(AppContext& app, lv_obj_t* parent) override {
auto* toolbar = lvgl::toolbar_create(parent, app);
lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
lv_obj_t* list = lv_list_create(parent);
lv_obj_set_width(list, LV_PCT(100));
lv_obj_align_to(list, toolbar, LV_ALIGN_OUT_BOTTOM_MID, 0, 0);
auto toolbar_height = lv_obj_get_height(toolbar);
auto parent_content_height = lv_obj_get_content_height(parent);
lv_obj_set_height(list, parent_content_height - toolbar_height);
auto manifests = getAppManifests();
std::ranges::sort(manifests, SortAppManifestByName);
for (const auto& manifest: manifests) {
bool is_valid_category = (manifest->appCategory == Category::User) || (manifest->appCategory == Category::System);
bool is_visible = (manifest->appFlags & AppManifest::Flags::Hidden) == 0u;
if (is_valid_category && is_visible) {
createAppWidget(manifest, list);
}
}
}
};
extern const AppManifest manifest = {
.appId = "AppList",
.appName = "Apps",
.appCategory = Category::System,
.appFlags = AppManifest::Flags::Hidden,
.createApp = create<AppListApp>,
};
} // namespace