9a11e6f47b
**New Features** * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons. * Added font height base setting to device.properties * Text fonts now have 3 sizes: small, default, large **Improvements** * Renamed `UiScale` to `UiDensity` * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density. * SSD1306 initialization sequence refined for more stable startup. * Multiple image assets replaced by symbol-font rendering. * Many layout improvements related to density, font scaling and icon scaling * Updated folder name capitalization for newer style
62 lines
1.9 KiB
C++
62 lines
1.9 KiB
C++
#include <Tactility/app/AppRegistration.h>
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#include <Tactility/lvgl/Toolbar.h>
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#include <Tactility/service/loader/Loader.h>
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#include <tactility/check.h>
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#include <tactility/lvgl_symbols_shared.h>
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#include <tactility/lvgl_fonts.h>
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#include <lvgl.h>
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#include <algorithm>
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namespace tt::app::settings {
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static void onAppPressed(lv_event_t* e) {
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const auto* manifest = static_cast<const AppManifest*>(lv_event_get_user_data(e));
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start(manifest->appId);
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}
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static void createWidget(const std::shared_ptr<AppManifest>& manifest, void* parent) {
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check(parent);
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auto* list = static_cast<lv_obj_t*>(parent);
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const void* icon = !manifest->appIcon.empty() ? manifest->appIcon.c_str() : LVGL_SYMBOL_TOOLBAR;
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auto* btn = lv_list_add_button(list, icon, manifest->appName.c_str());
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lv_obj_t* image = lv_obj_get_child(btn, 0);
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lv_obj_set_style_text_font(image, lvgl_get_shared_icon_font(), LV_PART_MAIN);
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lv_obj_add_event_cb(btn, &onAppPressed, LV_EVENT_SHORT_CLICKED, (void*)manifest.get());
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}
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class SettingsApp final : public App {
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void onShow(AppContext& app, lv_obj_t* parent) override {
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lv_obj_set_flex_flow(parent, LV_FLEX_FLOW_COLUMN);
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lv_obj_set_style_pad_row(parent, 0, LV_STATE_DEFAULT);
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lvgl::toolbar_create(parent, app);
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auto* list = lv_list_create(parent);
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lv_obj_set_width(list, LV_PCT(100));
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lv_obj_set_flex_grow(list, 1);
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auto manifests = getAppManifests();
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std::ranges::sort(manifests, SortAppManifestByName);
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for (const auto& manifest: manifests) {
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if (manifest->appCategory == Category::Settings) {
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createWidget(manifest, list);
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}
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}
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}
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};
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extern const AppManifest manifest = {
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.appId = "Settings",
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.appName = "Settings",
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.appIcon = LVGL_SYMBOL_SETTINGS,
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.appCategory = Category::System,
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.appFlags = AppManifest::Flags::Hidden,
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.createApp = create<SettingsApp>
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};
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} // namespace
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