72089f74f3
- Run SDL from main() and place FreeRTOS in separate thread. This fixes macOS support. - Updated GitHub Actions to publish macOS simulator build for testing, updated amd64 to x86_64 for consistent naming.
132 lines
5.1 KiB
C++
132 lines
5.1 KiB
C++
// SPDX-License-Identifier: Apache-2.0
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#include <app/io.h>
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#include <app/private/fd_table.h>
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#include <app/private/ledger.h>
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#include <app/scheduler.h>
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#include <cerrno>
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#if defined(TT_APP_IO_WRAPS_STDIO)
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#ifdef ESP_PLATFORM
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// Newlib's stdio (fflush()'s buffer-flush path, in particular) calls the reentrant _read_r/
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// _write_r/_close_r syscall stubs directly. The plain read()/write()/close() newlib provides are
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// just thin wrappers around them (esp-idf's components/newlib/src/syscalls.c: `write(fd, dst,
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// size) { return _write_r(__getreent(), fd, dst, size); }`). Wrapping the _r stubs catches both;
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// wrapping the plain names would only catch direct write()-style callers.
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#include <reent.h>
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extern "C" {
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ssize_t __real__read_r(struct _reent* r, int fd, void* buffer, size_t size);
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ssize_t __real__write_r(struct _reent* r, int fd, const void* buffer, size_t size);
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int __real__close_r(struct _reent* r, int fd);
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}
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namespace {
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ssize_t real_read(int fd, void* buffer, size_t size) { return __real__read_r(__getreent(), fd, buffer, size); }
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ssize_t real_write(int fd, const void* buffer, size_t size) { return __real__write_r(__getreent(), fd, buffer, size); }
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int real_close(int fd) { return __real__close_r(__getreent(), fd); }
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} // namespace
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#else
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extern "C" {
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ssize_t __real_read(int fd, void* buffer, size_t size);
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ssize_t __real_write(int fd, const void* buffer, size_t size);
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int __real_close(int fd);
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}
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namespace {
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ssize_t real_read(int fd, void* buffer, size_t size) { return __real_read(fd, buffer, size); }
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ssize_t real_write(int fd, const void* buffer, size_t size) { return __real_write(fd, buffer, size); }
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int real_close(int fd) { return __real_close(fd); }
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} // namespace
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#endif
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#else
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#include <unistd.h>
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namespace {
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ssize_t real_read(int fd, void* buffer, size_t size) { return ::read(fd, buffer, size); }
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ssize_t real_write(int fd, const void* buffer, size_t size) { return ::write(fd, buffer, size); }
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int real_close(int fd) { return ::close(fd); }
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} // namespace
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#endif
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namespace {
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// NULL for a caller not running as an app instance (e.g. a kernel service task). @a fd is then
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// a real underlying fd, handled by the caller falling through to the real syscall.
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AppFdTable* current_app_fd_table() {
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AppInstanceId app_id = app_scheduler_current_app_id();
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if (app_id == 0) {
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return nullptr;
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}
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auto& ledger = app_ledger();
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mutex_lock(&ledger.mutex);
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auto iterator = ledger.instances.find(app_id);
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AppFdTable* table = (iterator != ledger.instances.end()) ? &iterator->second.fd_table : nullptr;
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mutex_unlock(&ledger.mutex);
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return table;
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}
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} // namespace
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extern "C" {
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ssize_t app_io_read(int fd, void* buffer, size_t size) {
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AppFdTable* table = current_app_fd_table();
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AppFile file {};
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if (table != nullptr && app_fd_table_get_and_retain(table, fd, &file)) {
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ssize_t result = file.ops->read(file.object, buffer, size);
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if (file.ops->release != nullptr) {
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file.ops->release(file.object);
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}
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return result;
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}
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// @a fd isn't currently bound. If this table has never touched it either, it's a real
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// underlying fd (e.g. from fopen()/open(), which app-module never intercepts; see app/io.h),
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// so fall through. Otherwise it's one of ours that's already been closed: a real EBADF, not
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// a real fd to hand to the platform (which could belong to something else entirely by now).
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if (table != nullptr && app_fd_table_is_app_owned(table, fd)) {
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errno = EBADF;
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return -1;
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}
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return real_read(fd, buffer, size);
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}
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ssize_t app_io_write(int fd, const void* buffer, size_t size) {
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AppFdTable* table = current_app_fd_table();
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AppFile file {};
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if (table != nullptr && app_fd_table_get_and_retain(table, fd, &file)) {
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ssize_t result = file.ops->write(file.object, buffer, size);
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if (file.ops->release != nullptr) {
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file.ops->release(file.object);
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}
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// Tee to the real fd too: a bound stream only exists because a parent explicitly asked
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// to capture this app instance's own output (see AppStreamBinding), but generic code
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// running on that same instance's thread - most commonly the platform's own logging
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// (LOG_I/etc, which calls write() the same as anything else) - has no way to know its
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// output is currently being intercepted. Without this, a log line emitted while any app
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// instance has its stdout captured would vanish from the console entirely instead of
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// just also being visible to the capturing parent.
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real_write(fd, buffer, size);
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return result;
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}
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if (table != nullptr && app_fd_table_is_app_owned(table, fd)) {
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errno = EBADF;
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return -1;
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}
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return real_write(fd, buffer, size);
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}
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int app_io_close(int fd) {
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AppFdTable* table = current_app_fd_table();
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if (table != nullptr) {
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error_t result = app_fd_table_close(table, fd);
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if (result == ERROR_NONE) {
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return 0;
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}
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if (app_fd_table_is_app_owned(table, fd)) {
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errno = EBADF;
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return -1;
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}
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}
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return real_close(fd);
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}
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} // extern "C"
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