72089f74f3
- Run SDL from main() and place FreeRTOS in separate thread. This fixes macOS support. - Updated GitHub Actions to publish macOS simulator build for testing, updated amd64 to x86_64 for consistent naming.
45 lines
2.2 KiB
CMake
45 lines
2.2 KiB
CMake
cmake_minimum_required(VERSION 3.20)
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include("${CMAKE_CURRENT_LIST_DIR}/../../Buildscripts/module.cmake")
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file(GLOB_RECURSE SOURCE_FILES "source/*.c*")
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tactility_add_module(app-module
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SRCS ${SOURCE_FILES}
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PRIV_INCLUDE_DIRS private/
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INCLUDE_DIRS include/
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REQUIRES TactilityKernel service-module minitar
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PRIV_REQUIRES TactilityKernelCpp
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WHOLE_ARCHIVE
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)
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# Tells source/io.cpp its real-syscall fallback must go through __real_read/write/close() rather
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# than calling ::read/::write/::close() directly, on every platform where those are wrapped: via
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# -Wl,--wrap= on ESP-IDF (see the top-level CMakeLists.txt) and non-Apple POSIX (below), or via
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# source/stdio_wrap.cpp's dyld interpose on Apple (whose linker lacks --wrap).
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tactility_get_module_name(app-module MODULE_NAME)
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target_compile_definitions(${MODULE_NAME} PRIVATE TT_APP_IO_WRAPS_STDIO)
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# Routes every read()/write()/close() and printf-family call to source/stdio_wrap.cpp's __wrap_*
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# functions; see that file for what they do and why. ESP-IDF wraps the same symbols itself (see
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# the top-level CMakeLists.txt); Apple gets the same routing via dyld interpose instead, self-
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# registered in that file. PUBLIC so every consumer of this module (Tactility, and any test target
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# that links app-module directly) gets the flags too.
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if (NOT ESP_PLATFORM AND NOT APPLE)
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tactility_get_module_name(app-module MODULE_NAME)
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target_link_options(${MODULE_NAME} PUBLIC
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"-Wl,--wrap=read" "-Wl,--wrap=write" "-Wl,--wrap=close"
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"-Wl,--wrap=printf" "-Wl,--wrap=fprintf" "-Wl,--wrap=vprintf" "-Wl,--wrap=vfprintf"
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"-Wl,--wrap=puts" "-Wl,--wrap=fputs" "-Wl,--wrap=putchar" "-Wl,--wrap=fputc"
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"-Wl,--wrap=getchar" "-Wl,--wrap=fgetc" "-Wl,--wrap=fgets"
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)
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endif ()
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# install.cpp resolves an installed binary's fixed bin/<platform>/<binary>.so path itself, so it
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# needs the same platform-arch string app-posix-module's own CMakeLists.txt defines for its
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# loader (the ESP32 equivalent, CONFIG_IDF_TARGET, comes for free from sdkconfig.h there).
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if (NOT ESP_PLATFORM)
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tactility_get_module_name(app-module MODULE_NAME)
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target_compile_definitions(${MODULE_NAME} PRIVATE "TACTILITY_POSIX_ARCH=\"${CMAKE_SYSTEM_PROCESSOR}\"")
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endif ()
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