Files
tactility/Modules/lvgl-module/source/lvgl_display.c
T
Ken Van Hoeylandt 6fb2bb736c Drivers, device migrations and other improvements (#566)
- RGB display driver added
- display_driver API:
  - Added software-based display rotation for screens without hardware rotation support.
  - Improved display capability detection across supported display drivers.
- lvgl_display driver:
  - Improved framebuffer handling for smoother, more reliable display updates.
  - Display gap and rotation behavior now adapts more accurately to hardware capabilities.
- Migration Crowpanel 5" basic & advance to kernel drivers
- Improve KernelDisplay app: brightness controls are hidden for displays that only support on/off operation
- device.py now allows for (non-ambiguous) partial device IDs
- TactilityKernel: Implement more tests
2026-07-15 22:56:21 +02:00

343 lines
14 KiB
C

// SPDX-License-Identifier: Apache-2.0
#include <tactility/lvgl_display.h>
#include <tactility/drivers/display.h>
#include <tactility/log.h>
#include <stdlib.h>
#ifdef ESP_PLATFORM
#include <esp_heap_caps.h>
#endif
#define TAG "lvgl_display"
struct LvglDisplayCtx {
struct Device* device;
void* buf1;
void* buf2;
bool owns_buffers; // false when buf1/buf2 point at the device's own frame buffer(s)
// The device's swap_xy/mirror_x/mirror_y at bind time, queried once and treated as the LV_DISPLAY_ROTATION_0 baseline.
bool base_swap_xy;
bool base_mirror_x;
bool base_mirror_y;
// When true, rotation is done in software in the flush callback instead of via display_swap_xy()/
// display_mirror(); rotate_buf holds the rotated pixels and is sized like buf1.
bool sw_rotate;
void* rotate_buf;
// Size of buf1/buf2 (each) - used by lvgl_display_fb_base() to range-check which real buffer
// (for the fb-direct case) a given color_map pointer falls into.
size_t buf_size_bytes;
// Cached DISPLAY_CAPABILITY_CAP_SWAP_XY/CAP_MIRROR: swap_xy()/mirror() and their getters are
// null on drivers that don't support them, so rotation handling must not call through blindly.
bool has_swap_xy_cap;
bool has_mirror_cap;
// True for DISPLAY_COLOR_FORMAT_RGB565_SWAPPED: the panel wants each 16-bit pixel high-byte-first
// over SPI, which this little-endian CPU's native RGB565 buffer isn't. LVGL's own
// LV_COLOR_FORMAT_RGB565_SWAPPED display format looked like the fit but isn't fully supported by
// the SW renderer (produced garbage on real hardware) - esp_lvgl_port's own approach is instead to
// render normal RGB565 and byte-swap the flushed rect in place just before sending it out, via
// lv_draw_sw_rgb565_swap(). Mirrored here.
bool byte_swap;
};
static void* lvgl_display_alloc_buffer(size_t size_bytes) {
#ifdef ESP_PLATFORM
void* buf = heap_caps_aligned_alloc(4, size_bytes, MALLOC_CAP_DMA | MALLOC_CAP_8BIT);
if (buf == NULL) {
buf = heap_caps_aligned_alloc(4, size_bytes, MALLOC_CAP_DEFAULT);
}
return buf;
#else
return malloc(size_bytes);
#endif
}
static void lvgl_display_free_buffer(void* buf) {
#ifdef ESP_PLATFORM
heap_caps_free(buf);
#else
free(buf);
#endif
}
// out_byte_swap is set whenever the LVGL-side buffer format doesn't already match the panel's
// wire byte order and needs a post-render swap in the flush callback (see LvglDisplayCtx::byte_swap).
static bool lvgl_display_map_color_format(enum DisplayColorFormat in, lv_color_format_t* out, bool* out_byte_swap) {
switch (in) {
case DISPLAY_COLOR_FORMAT_RGB565:
*out = LV_COLOR_FORMAT_RGB565;
*out_byte_swap = false;
return true;
case DISPLAY_COLOR_FORMAT_RGB565_SWAPPED:
*out = LV_COLOR_FORMAT_RGB565;
*out_byte_swap = true;
return true;
case DISPLAY_COLOR_FORMAT_RGB888:
*out = LV_COLOR_FORMAT_RGB888;
*out_byte_swap = false;
return true;
default:
// DISPLAY_COLOR_FORMAT_BGR565/_SWAPPED: no LVGL equivalent (channel order, not byte order).
// DISPLAY_COLOR_FORMAT_MONOCHROME: unsupported for now, no 1bpp conversion buffer implemented.
return false;
}
}
static void lvgl_display_apply_rotation(struct LvglDisplayCtx* ctx, lv_display_rotation_t rotation) {
// SW-rotated displays stay in their base orientation; rotation is applied per-flush instead.
if (ctx->sw_rotate) {
return;
}
bool swap_xy = ctx->base_swap_xy;
bool mirror_x = ctx->base_mirror_x;
bool mirror_y = ctx->base_mirror_y;
switch (rotation) {
case LV_DISPLAY_ROTATION_0:
break;
case LV_DISPLAY_ROTATION_90:
swap_xy = !ctx->base_swap_xy;
if (ctx->base_swap_xy) {
mirror_x = !ctx->base_mirror_x;
} else {
mirror_y = !ctx->base_mirror_y;
}
break;
case LV_DISPLAY_ROTATION_180:
mirror_x = !ctx->base_mirror_x;
mirror_y = !ctx->base_mirror_y;
break;
case LV_DISPLAY_ROTATION_270:
swap_xy = !ctx->base_swap_xy;
if (ctx->base_swap_xy) {
mirror_y = !ctx->base_mirror_y;
} else {
mirror_x = !ctx->base_mirror_x;
}
break;
}
if (ctx->has_swap_xy_cap) {
display_swap_xy(ctx->device, swap_xy);
}
if (ctx->has_mirror_cap) {
display_mirror(ctx->device, mirror_x, mirror_y);
}
}
static void lvgl_display_rotation_event_cb(lv_event_t* e) {
struct LvglDisplayCtx* ctx = (struct LvglDisplayCtx*)lv_event_get_user_data(e);
lv_display_t* disp = (lv_display_t*)lv_event_get_current_target(e);
lvgl_display_apply_rotation(ctx, lv_display_get_rotation(disp));
}
// Returns which of buf1/buf2 (the real frame buffers, when !owns_buffers) color_map falls inside.
// Defaults to buf1, which also covers the single-frame-buffer (buf2 == NULL) case.
static void* lvgl_display_fb_base(struct LvglDisplayCtx* ctx, const uint8_t* color_map) {
if (ctx->buf2 != NULL && color_map >= (uint8_t*)ctx->buf2 &&
color_map < (uint8_t*)ctx->buf2 + ctx->buf_size_bytes) {
return ctx->buf2;
}
return ctx->buf1;
}
static void lvgl_display_flush_cb(lv_display_t* disp, const lv_area_t* area, uint8_t* color_map) {
struct LvglDisplayCtx* ctx = (struct LvglDisplayCtx*)lv_display_get_driver_data(disp);
int32_t x1 = area->x1;
int32_t y1 = area->y1;
int32_t x2 = area->x2;
int32_t y2 = area->y2;
uint32_t area_size_px = (uint32_t)(x2 - x1 + 1) * (uint32_t)(y2 - y1 + 1);
lv_display_rotation_t rotation = lv_display_get_rotation(disp);
if (ctx->sw_rotate && rotation != LV_DISPLAY_ROTATION_0) {
// sw_rotate is only ever requested for displays lacking real HW mirror/swap_xy capability
// (see lvgl_devices.c), and lvgl_display_add() only binds fb-direct (owns_buffers == false)
// when that capability is present - so this is always the owns_buffers == true case.
lv_color_format_t color_format = lv_display_get_color_format(disp);
int32_t w = x2 - x1 + 1;
int32_t h = y2 - y1 + 1;
uint32_t w_stride = lv_draw_buf_width_to_stride(w, color_format);
uint32_t h_stride = lv_draw_buf_width_to_stride(h, color_format);
if (rotation == LV_DISPLAY_ROTATION_180) {
lv_draw_sw_rotate(color_map, ctx->rotate_buf, w, h, w_stride, w_stride, rotation, color_format);
} else {
lv_draw_sw_rotate(color_map, ctx->rotate_buf, w, h, w_stride, h_stride, rotation, color_format);
}
color_map = (uint8_t*)ctx->rotate_buf;
lv_area_t rotated_area = { x1, y1, x2, y2 };
lv_display_rotate_area(disp, &rotated_area);
x1 = rotated_area.x1;
y1 = rotated_area.y1;
x2 = rotated_area.x2;
y2 = rotated_area.y2;
}
if (ctx->byte_swap) {
lv_draw_sw_rgb565_swap(color_map, area_size_px);
}
if (ctx->owns_buffers) {
// LVGL's area is inclusive; DisplayApi's draw_bitmap wants an exclusive end.
display_draw_bitmap(ctx->device, x1, y1, x2 + 1, y2 + 1, color_map);
} else if (lv_display_flush_is_last(disp)) {
// fb-direct: a refresh cycle can call this flush_cb once per still-unjoined invalidated area
// (lv_refr.c's refr_invalid_areas()), each writing its own tile into the *same* shared frame
// buffer - but display_draw_bitmap() (see rgb_display_draw_bitmap()) blocks for a full
// scan-out period whenever frame_buffer_count > 0. Presenting after every tile would pay
// that wait N times per refresh instead of once; defer to the last flush of the cycle and
// present the whole buffer in one call, mirroring esp_lvgl_port_disp.c's
// lv_disp_flush_is_last() gate for its own direct/full render mode.
uint8_t* fb_base = (uint8_t*)lvgl_display_fb_base(ctx, color_map);
uint16_t hres = display_get_resolution_x(ctx->device);
uint16_t vres = display_get_resolution_y(ctx->device);
display_draw_bitmap(ctx->device, 0, 0, hres, vres, fb_base);
}
// DisplayApi has no async completion callback, so draw_bitmap is synchronous.
lv_display_flush_ready(disp);
}
error_t lvgl_display_add(struct Device* device, const struct LvglDisplayConfig* config, lv_display_t** out_display) {
if (device == NULL || config == NULL || out_display == NULL) {
return ERROR_INVALID_ARGUMENT;
}
if (device_get_type(device) != &DISPLAY_TYPE) {
return ERROR_INVALID_ARGUMENT;
}
lv_color_format_t lv_color_format;
bool byte_swap;
enum DisplayColorFormat kernel_color_format = display_get_color_format(device);
if (!lvgl_display_map_color_format(kernel_color_format, &lv_color_format, &byte_swap)) {
LOG_E(TAG, "Unsupported color format %d (no LVGL equivalent)", (int)kernel_color_format);
return ERROR_NOT_SUPPORTED;
}
uint16_t hres = display_get_resolution_x(device);
uint16_t vres = display_get_resolution_y(device);
uint8_t fb_count = display_get_frame_buffer_count(device);
uint8_t bpp = lv_color_format_get_size(lv_color_format);
struct LvglDisplayCtx* ctx = (struct LvglDisplayCtx*)calloc(1, sizeof(struct LvglDisplayCtx));
if (ctx == NULL) {
return ERROR_OUT_OF_MEMORY;
}
ctx->device = device;
ctx->byte_swap = byte_swap;
ctx->sw_rotate = config->sw_rotate;
ctx->has_swap_xy_cap = display_has_capability(device, DISPLAY_CAPABILITY_CAP_SWAP_XY);
ctx->has_mirror_cap = display_has_capability(device, DISPLAY_CAPABILITY_CAP_MIRROR);
// fb_count > 0 with capability false means a driver reports mirror/swap_xy unavailable
// specifically because binding fb-direct would defeat them (see rgb_display_has_capability()).
// We're about to fall back to an owned buffer instead (right below) precisely because of that,
// at which point the concern doesn't apply anymore: frame_buffer_count > 0 mattering to
// has_capability() at all implies the driver's mirror()/swap_xy() are real, non-null
// implementations, and the copy-into-fb path honors them correctly once not fb-direct-bound.
// sw_rotate is excluded too: it writes rotated pixels into ctx->rotate_buf, which
// lvgl_display_fb_base() doesn't recognize, so fb-direct must stay off in that case as well.
bool would_bind_fb_direct = fb_count > 0 && ctx->has_swap_xy_cap && ctx->has_mirror_cap && !ctx->sw_rotate;
if (fb_count > 0 && !would_bind_fb_direct) {
ctx->has_swap_xy_cap = true;
ctx->has_mirror_cap = true;
}
ctx->base_swap_xy = ctx->has_swap_xy_cap ? display_get_swap_xy(device) : false;
ctx->base_mirror_x = ctx->has_mirror_cap ? display_get_mirror_x(device) : false;
ctx->base_mirror_y = ctx->has_mirror_cap ? display_get_mirror_y(device) : false;
lv_display_render_mode_t render_mode;
size_t buf_size_bytes;
if (would_bind_fb_direct) {
display_get_frame_buffer(device, 0, &ctx->buf1);
if (fb_count > 1) {
display_get_frame_buffer(device, 1, &ctx->buf2);
}
ctx->owns_buffers = false;
render_mode = LV_DISPLAY_RENDER_MODE_FULL;
buf_size_bytes = (size_t)hres * vres * bpp;
} else {
uint16_t buf_height = config->buffer_height > 0 ? config->buffer_height : vres;
buf_size_bytes = (size_t)hres * buf_height * bpp;
ctx->buf1 = lvgl_display_alloc_buffer(buf_size_bytes);
if (ctx->buf1 == NULL) {
free(ctx);
return ERROR_OUT_OF_MEMORY;
}
if (config->double_buffer) {
ctx->buf2 = lvgl_display_alloc_buffer(buf_size_bytes);
if (ctx->buf2 == NULL) {
lvgl_display_free_buffer(ctx->buf1);
free(ctx);
return ERROR_OUT_OF_MEMORY;
}
}
ctx->owns_buffers = true;
render_mode = LV_DISPLAY_RENDER_MODE_PARTIAL;
}
ctx->buf_size_bytes = buf_size_bytes;
if (ctx->sw_rotate) {
ctx->rotate_buf = lvgl_display_alloc_buffer(buf_size_bytes);
if (ctx->rotate_buf == NULL) {
if (ctx->owns_buffers) {
lvgl_display_free_buffer(ctx->buf1);
lvgl_display_free_buffer(ctx->buf2);
}
free(ctx);
return ERROR_OUT_OF_MEMORY;
}
}
lv_display_t* disp = lv_display_create(hres, vres);
if (disp == NULL) {
if (ctx->owns_buffers) {
lvgl_display_free_buffer(ctx->buf1);
lvgl_display_free_buffer(ctx->buf2);
}
lvgl_display_free_buffer(ctx->rotate_buf);
free(ctx);
return ERROR_OUT_OF_MEMORY;
}
lv_display_set_color_format(disp, lv_color_format);
lv_display_set_buffers(disp, ctx->buf1, ctx->buf2, buf_size_bytes, render_mode);
lv_display_set_flush_cb(disp, lvgl_display_flush_cb);
lv_display_set_driver_data(disp, ctx);
lv_display_add_event_cb(disp, lvgl_display_rotation_event_cb, LV_EVENT_RESOLUTION_CHANGED, ctx);
// Apply once explicitly, independent of whether LV_EVENT_RESOLUTION_CHANGED fires on creation.
lvgl_display_apply_rotation(ctx, lv_display_get_rotation(disp));
*out_display = disp;
return ERROR_NONE;
}
void lvgl_display_remove(lv_display_t* display) {
if (display == NULL) {
return;
}
struct LvglDisplayCtx* ctx = (struct LvglDisplayCtx*)lv_display_get_driver_data(display);
lv_display_delete(display);
if (ctx != NULL) {
if (ctx->owns_buffers) {
if (ctx->buf1 != NULL) {
lvgl_display_free_buffer(ctx->buf1);
}
if (ctx->buf2 != NULL) {
lvgl_display_free_buffer(ctx->buf2);
}
}
if (ctx->rotate_buf != NULL) {
lvgl_display_free_buffer(ctx->rotate_buf);
}
free(ctx);
}
}