c7dc66e04b
- es8311 driver open() now allows OUTPUT->INPUT complementary (promotes to BOTH) when same native rate 44100 - audio-stream close_stream() ref-counts shared BOTH codec (don't close if other direction still open) - MCP recordVoice + VoiceRecorder app explicitly unmute and set 100% gain Fixes mic input not working - was returning ERROR_RESOURCE when output already open
829 lines
32 KiB
C++
829 lines
32 KiB
C++
// SPDX-License-Identifier: Apache-2.0
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#include <tactility/device.h>
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#include <tactility/driver.h>
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#include <tactility/log.h>
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#include <tactility/drivers/audio_codec.h>
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#include <tactility/drivers/audio_stream.h>
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#include <cstring>
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#include <vector>
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#define TAG "AudioStream"
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namespace {
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// Linear-interpolation resampler. Cheap and good enough for voice/UI audio; S3/P4 have
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// plenty of headroom for this at the rates this subsystem targets (16k/44.1k/48k).
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// Operates on interleaved 16-bit PCM, which is what esp_codec_dev / our codec drivers use.
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size_t resample_s16(const int16_t* in, size_t in_frames, uint8_t channels,
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uint32_t in_rate, uint32_t out_rate,
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int16_t* out, size_t out_frame_capacity) {
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if (in_rate == out_rate) {
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size_t frames = (in_frames < out_frame_capacity) ? in_frames : out_frame_capacity;
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std::memcpy(out, in, frames * channels * sizeof(int16_t));
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return frames;
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}
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if (in_frames == 0) {
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return 0;
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}
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double ratio = (double) in_rate / (double) out_rate;
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size_t out_frames = 0;
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for (; out_frames < out_frame_capacity; out_frames++) {
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double src_pos = (double) out_frames * ratio;
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size_t src_index = (size_t) src_pos;
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if (src_index + 1 >= in_frames) {
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if (src_index >= in_frames) {
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break;
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}
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// Last frame: no next sample to interpolate with, repeat it.
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for (uint8_t channel = 0; channel < channels; channel++) {
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out[out_frames * channels + channel] = in[src_index * channels + channel];
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}
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continue;
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}
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double frac = src_pos - (double) src_index;
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for (uint8_t channel = 0; channel < channels; channel++) {
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int16_t a = in[src_index * channels + channel];
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int16_t b = in[(src_index + 1) * channels + channel];
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out[out_frames * channels + channel] = (int16_t) ((double) a + ((double) b - (double) a) * frac);
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}
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}
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return out_frames;
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}
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// Converts between interleaved S16 PCM with different channel counts.
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// - channels_out < channels_in: downmix by averaging the first `channels_out` source channels
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// plus folding any extra source channels into them round-robin (e.g. 4 -> 1 averages all 4;
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// 4 -> 2 averages {0,2} into channel 0 and {1,3} into channel 1).
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// - channels_out > channels_in: upmix by repeating source channels round-robin (e.g. mono -> stereo
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// duplicates the single channel into both output channels).
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// - equal: copies through.
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void convert_channels_s16(const int16_t* in, size_t frames, uint8_t channels_in,
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int16_t* out, uint8_t channels_out) {
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if (channels_in == channels_out) {
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std::memcpy(out, in, frames * channels_in * sizeof(int16_t));
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return;
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}
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for (size_t frame = 0; frame < frames; frame++) {
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const int16_t* in_frame = in + frame * channels_in;
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int16_t* out_frame = out + frame * channels_out;
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if (channels_out < channels_in) {
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for (uint8_t out_ch = 0; out_ch < channels_out; out_ch++) {
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int32_t sum = 0;
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uint8_t count = 0;
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for (uint8_t in_ch = out_ch; in_ch < channels_in; in_ch += channels_out) {
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sum += in_frame[in_ch];
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count++;
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}
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out_frame[out_ch] = (int16_t) (sum / (int32_t) count);
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}
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} else {
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for (uint8_t out_ch = 0; out_ch < channels_out; out_ch++) {
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out_frame[out_ch] = in_frame[out_ch % channels_in];
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}
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}
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}
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}
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struct AudioStreamHandleImpl : AudioStreamHandleData {
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AudioCodecDirection direction = AUDIO_CODEC_DIR_BOTH;
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struct AudioStreamConfig config = {};
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uint32_t codec_rate = 0;
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uint8_t codec_channels = 0;
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uint8_t bytes_per_frame = 0; // app-side frame size (config.channels)
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uint8_t codec_bytes_per_frame = 0; // codec-side frame size (codec_channels)
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float input_gain = 1.0f; // fixed digital gain multiplier, input direction only (see audio_codec_get_input_gain_multiplier)
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std::vector<uint8_t> codec_buffer; // raw codec-rate/codec-channel PCM, scratch
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std::vector<uint8_t> convert_buffer; // intermediate scratch for the second conversion stage
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// Lifetime guard: close_stream() can be triggered from a different task than the one
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// doing read()/write() (e.g. the Settings UI disabling output while SfxEngine's audio
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// task is mid-write). `closing` keeps new I/O calls out, `busy_count` tracks I/O calls
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// currently in flight, and `drain_semaphore` lets close_stream() block until they finish
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// before freeing the handle. All three are only touched while `AudioStreamData::mutex`
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// is held, except for the give/take on drain_semaphore itself.
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bool closing = false;
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int busy_count = 0;
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SemaphoreHandle_t drain_semaphore = nullptr;
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};
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struct AudioStreamData {
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Device* input_codec = nullptr;
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Device* output_codec = nullptr;
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bool input_enabled = true;
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bool output_enabled = true;
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// Codecs reject volume/mute/gain calls until their chip is initialized, which only
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// happens when a stream of that direction is first opened (audio_codec_open ->
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// esp_codec_dev_open -> chip's open()/enable()). A Settings UI must be able to set
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// these regardless of whether anything is currently streaming, so we cache the desired
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// values here, apply them best-effort immediately, and replay them once the codec opens.
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float input_volume = 100.0f;
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float output_volume = 100.0f;
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bool input_muted = false;
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bool output_muted = false;
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AudioStreamHandleImpl* open_input = nullptr;
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AudioStreamHandleImpl* open_output = nullptr;
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// Guards open_input/open_output and the closing/busy_count fields of any handle reachable
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// through them, so close (possibly forced by set_enabled) can't race with read/write.
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SemaphoreHandle_t mutex = nullptr;
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AudioStreamChangeCallback change_callback = nullptr;
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void* change_callback_user_data = nullptr;
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};
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// Reads the registered change callback under the lock, then invokes it outside the lock
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// (same lock-then-release-then-act pattern as codec_for_direction).
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void notify_change(AudioStreamData* data, Device* device, AudioCodecDirection direction, AudioStreamChange change) {
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xSemaphoreTake(data->mutex, portMAX_DELAY);
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AudioStreamChangeCallback callback = data->change_callback;
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void* user_data = data->change_callback_user_data;
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xSemaphoreGive(data->mutex);
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if (callback != nullptr) {
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callback(device, direction, change, user_data);
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}
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}
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#define GET_DATA(device) (static_cast<AudioStreamData*>(device_get_driver_data(device)))
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struct CodecSearchContext {
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AudioCodecDirection wanted_direction;
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Device* exact_match = nullptr;
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Device* fallback_match = nullptr;
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};
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bool find_codec_by_direction(Device* device, void* context_ptr) {
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auto* context = static_cast<CodecSearchContext*>(context_ptr);
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if (!device_is_ready(device)) {
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return true; // continue searching
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}
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AudioCodecDirection capabilities = AUDIO_CODEC_DIR_BOTH;
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if (audio_codec_get_capabilities(device, &capabilities) != ERROR_NONE) {
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return true;
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}
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if (capabilities == context->wanted_direction) {
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// Dedicated codec for exactly this direction (e.g. an input-only mic ADC) --
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// prefer it over a wider-capability codec and stop looking.
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context->exact_match = device;
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return false;
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}
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if ((capabilities & context->wanted_direction) == context->wanted_direction
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&& context->fallback_match == nullptr) {
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// Supports the wanted direction as part of a wider capability set (e.g. a
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// BOTH-capable codec asked for INPUT). Remember it but keep looking -- boards
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// commonly pair a BOTH-capable output codec with a separate dedicated input
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// ADC, and binding the wrong one makes both directions fight over the same
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// physical esp_codec_dev handle (reopen for input reconfigures/breaks output).
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context->fallback_match = device;
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}
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return true;
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}
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Device* find_first_codec_supporting(AudioCodecDirection direction) {
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CodecSearchContext context = { .wanted_direction = direction };
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device_for_each_of_type(&AUDIO_CODEC_TYPE, &context, find_codec_by_direction);
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return (context.exact_match != nullptr) ? context.exact_match : context.fallback_match;
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}
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// The audio-stream device is constructed while modules start, which happens before the
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// device tree's codec devices (nested under i2c0) are started. So codecs can't be resolved
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// at start_device time — resolve (and cache) them lazily on first use instead, by which
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// point the device tree has finished starting.
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Device* codec_for_direction(AudioStreamData* data, AudioCodecDirection direction) {
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Device** slot = (direction == AUDIO_CODEC_DIR_INPUT) ? &data->input_codec : &data->output_codec;
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// Fast path: already resolved (the common case after first use).
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Device* existing = *slot;
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if (existing != nullptr) {
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return existing;
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}
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// Slow path: resolve outside the lock (device_for_each_of_type can be costly), then
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// re-check under the mutex before committing -- avoids two threads racing to write
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// *slot (and double-logging "Bound ... codec").
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Device* found = find_first_codec_supporting(direction);
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xSemaphoreTake(data->mutex, portMAX_DELAY);
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if (*slot == nullptr) {
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*slot = found;
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if (found != nullptr) {
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LOG_I(TAG, "Bound %s codec: %s", (direction == AUDIO_CODEC_DIR_INPUT) ? "input" : "output", found->name);
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}
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}
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Device* result = *slot;
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xSemaphoreGive(data->mutex);
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return result;
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}
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// Marks an I/O operation as in-flight on `handle`, preventing close_stream() from freeing it
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// underneath us. Returns false (and does nothing further) if the handle is closing/closed --
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// callers must bail out with an error in that case. Must be paired with io_end().
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bool io_begin(AudioStreamData* data, AudioStreamHandleImpl* handle) {
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xSemaphoreTake(data->mutex, portMAX_DELAY);
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bool is_input = (handle->direction == AUDIO_CODEC_DIR_INPUT);
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AudioStreamHandleImpl* slot_value = is_input ? data->open_input : data->open_output;
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if (slot_value != handle || handle->closing) {
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xSemaphoreGive(data->mutex);
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return false;
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}
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handle->busy_count++;
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xSemaphoreGive(data->mutex);
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return true;
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}
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void io_end(AudioStreamData* data, AudioStreamHandleImpl* handle) {
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xSemaphoreTake(data->mutex, portMAX_DELAY);
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handle->busy_count--;
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if (handle->closing && handle->busy_count == 0) {
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xSemaphoreGive(handle->drain_semaphore);
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}
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xSemaphoreGive(data->mutex);
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}
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// region AudioStreamApi
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error_t open_stream(Device* device, const struct AudioStreamConfig* config, AudioCodecDirection direction, AudioStreamHandle* out_handle) {
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if (config->bits_per_sample != 8 && config->bits_per_sample != 16
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&& config->bits_per_sample != 24 && config->bits_per_sample != 32) {
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// bytes_per_frame/codec_bytes_per_frame below assume a whole number of bytes per
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// sample; anything else corrupts every frame-size calculation in read/write_stream.
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return ERROR_INVALID_ARGUMENT;
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}
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if (config->channels == 0) {
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return ERROR_INVALID_ARGUMENT;
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}
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auto* data = GET_DATA(device);
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if (data == nullptr) {
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return ERROR_RESOURCE;
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}
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bool is_input = (direction == AUDIO_CODEC_DIR_INPUT);
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Device* codec = codec_for_direction(data, direction);
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if (codec == nullptr) {
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return ERROR_NOT_SUPPORTED;
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}
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xSemaphoreTake(data->mutex, portMAX_DELAY);
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if ((is_input && !data->input_enabled) || (!is_input && !data->output_enabled)) {
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xSemaphoreGive(data->mutex);
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return ERROR_NOT_ALLOWED;
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}
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AudioStreamHandleImpl** slot = is_input ? &data->open_input : &data->open_output;
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if (*slot != nullptr) {
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xSemaphoreGive(data->mutex);
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return ERROR_INVALID_STATE;
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}
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// Reserve the slot with a placeholder so concurrent opens can't race past the check
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// above while we do the (potentially slow) codec open below outside the lock.
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auto* reservation = reinterpret_cast<AudioStreamHandleImpl*>(1);
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*slot = reservation;
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xSemaphoreGive(data->mutex);
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uint32_t codec_rate = 0;
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if (audio_codec_get_native_sample_rate(codec, direction, &codec_rate) != ERROR_NONE || codec_rate == 0) {
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xSemaphoreTake(data->mutex, portMAX_DELAY);
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if (*slot == reservation) { *slot = nullptr; }
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xSemaphoreGive(data->mutex);
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return ERROR_RESOURCE;
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}
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// The codec must be opened with its native channel layout (e.g. 4 for a 4-slot TDM mic
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// ADC) -- opening it with the app's requested channel count can silently corrupt the
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// stream (ES7210 in TDM mode halves its configured bit depth for <= 2 channels). We
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// convert between the codec's layout and the app's requested channel count ourselves.
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uint8_t codec_channels = config->channels;
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if (audio_codec_get_native_channels(codec, direction, &codec_channels) != ERROR_NONE || codec_channels == 0) {
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codec_channels = config->channels;
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}
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struct AudioCodecStreamConfig codec_config = {
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.sample_rate = codec_rate,
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.bits_per_sample = config->bits_per_sample,
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.channels = codec_channels,
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.direction = direction,
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};
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if (audio_codec_open(codec, &codec_config) != ERROR_NONE) {
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LOG_E(TAG, "Failed to open codec for %s", is_input ? "input" : "output");
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xSemaphoreTake(data->mutex, portMAX_DELAY);
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if (*slot == reservation) { *slot = nullptr; }
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xSemaphoreGive(data->mutex);
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return ERROR_RESOURCE;
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}
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// The chip is initialized now -- replay any volume/mute settings that were requested
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// before this stream existed (set_volume/set_mute cache them but the chip rejects them
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// until opened).
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if (is_input) {
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audio_codec_set_volume(codec, AUDIO_CODEC_DIR_INPUT, data->input_volume);
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audio_codec_set_mute(codec, AUDIO_CODEC_DIR_INPUT, data->input_muted);
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} else {
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audio_codec_set_volume(codec, AUDIO_CODEC_DIR_OUTPUT, data->output_volume);
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audio_codec_set_mute(codec, AUDIO_CODEC_DIR_OUTPUT, data->output_muted);
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}
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auto* handle = new AudioStreamHandleImpl();
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handle->device = device;
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handle->direction = direction;
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handle->config = *config;
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handle->codec_rate = codec_rate;
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handle->codec_channels = codec_channels;
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handle->bytes_per_frame = (uint8_t) ((config->bits_per_sample / 8) * config->channels);
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handle->codec_bytes_per_frame = (uint8_t) ((config->bits_per_sample / 8) * codec_channels);
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if (is_input) {
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audio_codec_get_input_gain_multiplier(codec, &handle->input_gain);
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}
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handle->drain_semaphore = xSemaphoreCreateBinary();
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if (handle->drain_semaphore == nullptr) {
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LOG_E(TAG, "Failed to create drain semaphore");
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delete handle;
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audio_codec_close(codec);
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xSemaphoreTake(data->mutex, portMAX_DELAY);
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if (*slot == reservation) { *slot = nullptr; }
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xSemaphoreGive(data->mutex);
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return ERROR_OUT_OF_MEMORY;
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}
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xSemaphoreTake(data->mutex, portMAX_DELAY);
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*slot = handle;
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xSemaphoreGive(data->mutex);
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*out_handle = handle;
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return ERROR_NONE;
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}
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error_t open_input(Device* device, const struct AudioStreamConfig* config, AudioStreamHandle* out_handle) {
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return open_stream(device, config, AUDIO_CODEC_DIR_INPUT, out_handle);
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}
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error_t open_output(Device* device, const struct AudioStreamConfig* config, AudioStreamHandle* out_handle) {
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return open_stream(device, config, AUDIO_CODEC_DIR_OUTPUT, out_handle);
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}
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error_t read_stream(AudioStreamHandle handle_base, void* out_data, size_t data_size, size_t* bytes_read, TickType_t timeout) {
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auto* handle = static_cast<AudioStreamHandleImpl*>(handle_base);
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if (handle->direction != AUDIO_CODEC_DIR_INPUT || handle->bytes_per_frame == 0) {
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return ERROR_INVALID_STATE;
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}
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auto* data = GET_DATA(handle->device);
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if (data == nullptr || data->input_codec == nullptr) {
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return ERROR_RESOURCE;
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}
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size_t requested_frames = data_size / handle->bytes_per_frame;
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if (requested_frames == 0) {
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if (bytes_read != nullptr) {
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*bytes_read = 0;
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}
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return ERROR_NONE;
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}
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if (!io_begin(data, handle)) {
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return ERROR_INVALID_STATE;
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}
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bool same_rate = (handle->codec_rate == handle->config.sample_rate);
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bool same_channels = (handle->codec_channels == handle->config.channels);
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error_t result;
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if (same_rate && same_channels) {
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size_t codec_bytes_read = 0;
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result = audio_codec_read(data->input_codec, out_data, data_size, &codec_bytes_read, timeout);
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if (bytes_read != nullptr) {
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*bytes_read = codec_bytes_read;
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}
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} else {
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// Read enough codec-rate frames to produce the requested number of output-rate frames.
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size_t codec_frames = (size_t) ((double) requested_frames * ((double) handle->codec_rate / (double) handle->config.sample_rate)) + 2;
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size_t codec_bytes_needed = codec_frames * handle->codec_bytes_per_frame;
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if (handle->codec_buffer.size() < codec_bytes_needed) {
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handle->codec_buffer.resize(codec_bytes_needed);
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}
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size_t codec_bytes_read = 0;
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result = audio_codec_read(data->input_codec, handle->codec_buffer.data(), codec_bytes_needed, &codec_bytes_read, timeout);
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if (result == ERROR_NONE) {
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size_t codec_frames_read = codec_bytes_read / handle->codec_bytes_per_frame;
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const int16_t* rate_input = reinterpret_cast<const int16_t*>(handle->codec_buffer.data());
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uint8_t rate_input_channels = handle->codec_channels;
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size_t rate_input_frames = codec_frames_read;
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// Downmix first (while still at the codec's higher rate -- cheaper) if needed.
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if (!same_channels) {
|
|
size_t convert_bytes_needed = codec_frames_read * handle->bytes_per_frame;
|
|
if (handle->convert_buffer.size() < convert_bytes_needed) {
|
|
handle->convert_buffer.resize(convert_bytes_needed);
|
|
}
|
|
convert_channels_s16(rate_input, codec_frames_read, handle->codec_channels,
|
|
reinterpret_cast<int16_t*>(handle->convert_buffer.data()), handle->config.channels);
|
|
rate_input = reinterpret_cast<const int16_t*>(handle->convert_buffer.data());
|
|
rate_input_channels = handle->config.channels;
|
|
}
|
|
|
|
size_t out_frames = resample_s16(
|
|
rate_input, rate_input_frames, rate_input_channels,
|
|
handle->codec_rate, handle->config.sample_rate,
|
|
reinterpret_cast<int16_t*>(out_data), requested_frames);
|
|
|
|
if (bytes_read != nullptr) {
|
|
*bytes_read = out_frames * handle->bytes_per_frame;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (result == ERROR_NONE && handle->input_gain != 1.0f && bytes_read != nullptr && *bytes_read > 0) {
|
|
auto* samples = reinterpret_cast<int16_t*>(out_data);
|
|
size_t sample_count = *bytes_read / sizeof(int16_t);
|
|
for (size_t i = 0; i < sample_count; i++) {
|
|
float boosted = (float) samples[i] * handle->input_gain;
|
|
samples[i] = (int16_t) (boosted < -32768.0f ? -32768.0f : boosted > 32767.0f ? 32767.0f : boosted);
|
|
}
|
|
}
|
|
|
|
io_end(data, handle);
|
|
return result;
|
|
}
|
|
|
|
error_t write_stream(AudioStreamHandle handle_base, const void* in_data, size_t data_size, size_t* bytes_written, TickType_t timeout) {
|
|
auto* handle = static_cast<AudioStreamHandleImpl*>(handle_base);
|
|
if (handle->direction != AUDIO_CODEC_DIR_OUTPUT || handle->bytes_per_frame == 0) {
|
|
return ERROR_INVALID_STATE;
|
|
}
|
|
|
|
auto* data = GET_DATA(handle->device);
|
|
if (data == nullptr || data->output_codec == nullptr) {
|
|
return ERROR_RESOURCE;
|
|
}
|
|
|
|
size_t in_frames = data_size / handle->bytes_per_frame;
|
|
if (in_frames == 0) {
|
|
if (bytes_written != nullptr) {
|
|
*bytes_written = 0;
|
|
}
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
if (!io_begin(data, handle)) {
|
|
return ERROR_INVALID_STATE;
|
|
}
|
|
|
|
bool same_rate = (handle->codec_rate == handle->config.sample_rate);
|
|
bool same_channels = (handle->codec_channels == handle->config.channels);
|
|
|
|
error_t result;
|
|
if (same_rate && same_channels) {
|
|
size_t codec_bytes_written = 0;
|
|
result = audio_codec_write(data->output_codec, in_data, data_size, &codec_bytes_written, timeout);
|
|
if (bytes_written != nullptr) {
|
|
// Report in terms of input bytes consumed, matching codec_bytes_written 1:1 here.
|
|
*bytes_written = codec_bytes_written;
|
|
}
|
|
} else {
|
|
const int16_t* rate_input = reinterpret_cast<const int16_t*>(in_data);
|
|
uint8_t rate_input_channels = handle->config.channels;
|
|
size_t rate_input_frames = in_frames;
|
|
|
|
// Upmix/downmix first (while still at the app's rate -- cheaper if downmixing) if needed.
|
|
if (!same_channels) {
|
|
size_t convert_bytes_needed = in_frames * handle->codec_bytes_per_frame;
|
|
if (handle->convert_buffer.size() < convert_bytes_needed) {
|
|
handle->convert_buffer.resize(convert_bytes_needed);
|
|
}
|
|
convert_channels_s16(rate_input, in_frames, handle->config.channels,
|
|
reinterpret_cast<int16_t*>(handle->convert_buffer.data()), handle->codec_channels);
|
|
rate_input = reinterpret_cast<const int16_t*>(handle->convert_buffer.data());
|
|
rate_input_channels = handle->codec_channels;
|
|
}
|
|
|
|
size_t codec_frame_capacity = (size_t) ((double) rate_input_frames * ((double) handle->codec_rate / (double) handle->config.sample_rate)) + 2;
|
|
size_t codec_bytes_capacity = codec_frame_capacity * handle->codec_bytes_per_frame;
|
|
if (handle->codec_buffer.size() < codec_bytes_capacity) {
|
|
handle->codec_buffer.resize(codec_bytes_capacity);
|
|
}
|
|
|
|
size_t codec_frames;
|
|
if (same_rate) {
|
|
codec_frames = rate_input_frames;
|
|
std::memcpy(handle->codec_buffer.data(), rate_input, rate_input_frames * handle->codec_bytes_per_frame);
|
|
} else {
|
|
codec_frames = resample_s16(
|
|
rate_input, rate_input_frames, rate_input_channels,
|
|
handle->config.sample_rate, handle->codec_rate,
|
|
reinterpret_cast<int16_t*>(handle->codec_buffer.data()), codec_frame_capacity);
|
|
}
|
|
|
|
size_t codec_bytes_to_write = codec_frames * handle->codec_bytes_per_frame;
|
|
size_t codec_bytes_written = 0;
|
|
result = audio_codec_write(data->output_codec, handle->codec_buffer.data(), codec_bytes_to_write, &codec_bytes_written, timeout);
|
|
if (result == ERROR_NONE && bytes_written != nullptr) {
|
|
// The caller provided `data_size` worth of input; we consumed all of it (resampled/converted).
|
|
*bytes_written = data_size;
|
|
}
|
|
}
|
|
|
|
io_end(data, handle);
|
|
return result;
|
|
}
|
|
|
|
error_t close_stream(AudioStreamHandle handle_base) {
|
|
auto* handle = static_cast<AudioStreamHandleImpl*>(handle_base);
|
|
auto* data = GET_DATA(handle->device);
|
|
if (data == nullptr) {
|
|
return ERROR_RESOURCE;
|
|
}
|
|
|
|
bool is_input = (handle->direction == AUDIO_CODEC_DIR_INPUT);
|
|
Device* codec = is_input ? data->input_codec : data->output_codec;
|
|
AudioStreamHandleImpl** slot = is_input ? &data->open_input : &data->open_output;
|
|
|
|
// Determine if underlying codec is shared (BOTH codec used for both directions)
|
|
// In that case we must NOT close the codec if the other direction is still active.
|
|
Device* other_codec = is_input ? data->output_codec : data->input_codec;
|
|
AudioStreamHandleImpl** other_slot = is_input ? &data->open_output : &data->open_input;
|
|
bool codec_shared = (codec != nullptr && other_codec != nullptr && codec == other_codec);
|
|
|
|
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
|
if (handle->closing) {
|
|
xSemaphoreGive(data->mutex);
|
|
return ERROR_NONE;
|
|
}
|
|
handle->closing = true;
|
|
if (*slot == handle) {
|
|
*slot = nullptr;
|
|
}
|
|
bool other_still_open = (other_slot != nullptr && *other_slot != nullptr && *other_slot != reinterpret_cast<AudioStreamHandleImpl*>(1));
|
|
bool must_drain = (handle->busy_count > 0);
|
|
bool should_close_codec = !codec_shared || !other_still_open;
|
|
xSemaphoreGive(data->mutex);
|
|
|
|
if (must_drain && handle->drain_semaphore != nullptr) {
|
|
xSemaphoreTake(handle->drain_semaphore, portMAX_DELAY);
|
|
}
|
|
|
|
if (should_close_codec && codec != nullptr) {
|
|
audio_codec_close(codec);
|
|
}
|
|
|
|
if (handle->drain_semaphore != nullptr) {
|
|
vSemaphoreDelete(handle->drain_semaphore);
|
|
}
|
|
|
|
delete handle;
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
error_t set_volume(Device* device, AudioCodecDirection direction, float volume_percent) {
|
|
auto* data = GET_DATA(device);
|
|
if (data == nullptr) {
|
|
return ERROR_RESOURCE;
|
|
}
|
|
Device* codec = codec_for_direction(data, direction);
|
|
if (codec == nullptr) {
|
|
return ERROR_NOT_SUPPORTED;
|
|
}
|
|
|
|
bool is_input = (direction == AUDIO_CODEC_DIR_INPUT);
|
|
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
|
if (is_input) { data->input_volume = volume_percent; } else { data->output_volume = volume_percent; }
|
|
xSemaphoreGive(data->mutex);
|
|
|
|
// The chip rejects this until it's been opened by a stream of this direction; that's
|
|
// fine -- the cached value above gets replayed in open_stream() once it is.
|
|
audio_codec_set_volume(codec, direction, volume_percent);
|
|
notify_change(data, device, direction, AUDIO_STREAM_CHANGE_VOLUME);
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
error_t get_volume(Device* device, AudioCodecDirection direction, float* volume_percent) {
|
|
auto* data = GET_DATA(device);
|
|
if (data == nullptr) {
|
|
return ERROR_RESOURCE;
|
|
}
|
|
Device* codec = codec_for_direction(data, direction);
|
|
if (codec == nullptr) {
|
|
return ERROR_NOT_SUPPORTED;
|
|
}
|
|
|
|
if (audio_codec_get_volume(codec, direction, volume_percent) == ERROR_NONE) {
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
// Codec not open yet -- report the cached/desired value instead.
|
|
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
|
*volume_percent = (direction == AUDIO_CODEC_DIR_INPUT) ? data->input_volume : data->output_volume;
|
|
xSemaphoreGive(data->mutex);
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
error_t set_mute(Device* device, AudioCodecDirection direction, bool muted) {
|
|
auto* data = GET_DATA(device);
|
|
if (data == nullptr) {
|
|
return ERROR_RESOURCE;
|
|
}
|
|
Device* codec = codec_for_direction(data, direction);
|
|
if (codec == nullptr) {
|
|
return ERROR_NOT_SUPPORTED;
|
|
}
|
|
|
|
bool is_input = (direction == AUDIO_CODEC_DIR_INPUT);
|
|
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
|
if (is_input) { data->input_muted = muted; } else { data->output_muted = muted; }
|
|
xSemaphoreGive(data->mutex);
|
|
|
|
// As with volume, the chip may reject this until opened; cached value is replayed
|
|
// in open_stream().
|
|
audio_codec_set_mute(codec, direction, muted);
|
|
notify_change(data, device, direction, AUDIO_STREAM_CHANGE_MUTE);
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
error_t get_mute(Device* device, AudioCodecDirection direction, bool* muted) {
|
|
auto* data = GET_DATA(device);
|
|
if (data == nullptr) {
|
|
return ERROR_RESOURCE;
|
|
}
|
|
Device* codec = codec_for_direction(data, direction);
|
|
if (codec == nullptr) {
|
|
return ERROR_NOT_SUPPORTED;
|
|
}
|
|
|
|
if (audio_codec_get_mute(codec, direction, muted) == ERROR_NONE) {
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
|
*muted = (direction == AUDIO_CODEC_DIR_INPUT) ? data->input_muted : data->output_muted;
|
|
xSemaphoreGive(data->mutex);
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
error_t set_enabled(Device* device, AudioCodecDirection direction, bool enabled) {
|
|
auto* data = GET_DATA(device);
|
|
if (data == nullptr) {
|
|
return ERROR_RESOURCE;
|
|
}
|
|
|
|
bool is_input = (direction == AUDIO_CODEC_DIR_INPUT);
|
|
Device* codec = codec_for_direction(data, direction);
|
|
if (codec == nullptr) {
|
|
return ERROR_NOT_SUPPORTED;
|
|
}
|
|
|
|
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
|
if (is_input) {
|
|
data->input_enabled = enabled;
|
|
} else {
|
|
data->output_enabled = enabled;
|
|
}
|
|
|
|
// Capture and clear the slot under the lock so we hand close_stream() a pointer that
|
|
// can't simultaneously be torn down by a racing close from the owning app (close_stream
|
|
// re-checks `*slot == handle` and no-ops if it's already been cleared/replaced).
|
|
AudioStreamHandleImpl* to_close = nullptr;
|
|
if (!enabled) {
|
|
AudioStreamHandleImpl** slot = is_input ? &data->open_input : &data->open_output;
|
|
to_close = *slot;
|
|
}
|
|
xSemaphoreGive(data->mutex);
|
|
|
|
if (to_close != nullptr) {
|
|
close_stream(to_close);
|
|
}
|
|
|
|
notify_change(data, device, direction, AUDIO_STREAM_CHANGE_ENABLED);
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
error_t get_enabled(Device* device, AudioCodecDirection direction, bool* enabled) {
|
|
auto* data = GET_DATA(device);
|
|
if (data == nullptr) {
|
|
return ERROR_RESOURCE;
|
|
}
|
|
Device* codec = codec_for_direction(data, direction);
|
|
if (codec == nullptr) {
|
|
return ERROR_NOT_SUPPORTED;
|
|
}
|
|
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
|
*enabled = (direction == AUDIO_CODEC_DIR_INPUT) ? data->input_enabled : data->output_enabled;
|
|
xSemaphoreGive(data->mutex);
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
error_t is_supported(Device* device, AudioCodecDirection direction, bool* supported) {
|
|
auto* data = GET_DATA(device);
|
|
if (data == nullptr) {
|
|
return ERROR_RESOURCE;
|
|
}
|
|
*supported = codec_for_direction(data, direction) != nullptr;
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
error_t set_change_callback(Device* device, AudioStreamChangeCallback callback, void* user_data) {
|
|
auto* data = GET_DATA(device);
|
|
if (data == nullptr) {
|
|
return ERROR_RESOURCE;
|
|
}
|
|
|
|
xSemaphoreTake(data->mutex, portMAX_DELAY);
|
|
data->change_callback = callback;
|
|
data->change_callback_user_data = user_data;
|
|
xSemaphoreGive(data->mutex);
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
static const struct AudioStreamApi API = {
|
|
.open_input = open_input,
|
|
.open_output = open_output,
|
|
.read = read_stream,
|
|
.write = write_stream,
|
|
.close = close_stream,
|
|
.set_volume = set_volume,
|
|
.get_volume = get_volume,
|
|
.set_mute = set_mute,
|
|
.get_mute = get_mute,
|
|
.set_enabled = set_enabled,
|
|
.get_enabled = get_enabled,
|
|
.is_supported = is_supported,
|
|
.set_change_callback = set_change_callback,
|
|
};
|
|
|
|
// endregion
|
|
|
|
// region Driver lifecycle
|
|
|
|
error_t start_device(Device* device) {
|
|
auto* data = new AudioStreamData();
|
|
data->mutex = xSemaphoreCreateMutex();
|
|
if (data->mutex == nullptr) {
|
|
delete data;
|
|
return ERROR_OUT_OF_MEMORY;
|
|
}
|
|
device_set_driver_data(device, data);
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
error_t stop_device(Device* device) {
|
|
auto* data = GET_DATA(device);
|
|
if (data == nullptr) {
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
if (data->open_input != nullptr) {
|
|
close_stream(data->open_input);
|
|
}
|
|
if (data->open_output != nullptr) {
|
|
close_stream(data->open_output);
|
|
}
|
|
|
|
device_set_driver_data(device, nullptr);
|
|
if (data->mutex != nullptr) {
|
|
vSemaphoreDelete(data->mutex);
|
|
}
|
|
delete data;
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
// endregion
|
|
|
|
} // namespace
|
|
|
|
extern "C" {
|
|
|
|
Driver audio_stream_driver = {
|
|
.name = "audio-stream",
|
|
.compatible = (const char*[]) { "audio-stream", nullptr },
|
|
.start_device = start_device,
|
|
.stop_device = stop_device,
|
|
.api = &API,
|
|
.device_type = &AUDIO_STREAM_TYPE,
|
|
.owner = nullptr,
|
|
.internal = nullptr,
|
|
};
|
|
|
|
Device audio_stream_device = {
|
|
.address = 0,
|
|
.name = "audio-stream0",
|
|
.config = nullptr,
|
|
.parent = nullptr,
|
|
.internal = nullptr,
|
|
};
|
|
|
|
}
|