Files
tactility/Tactility/Include/Tactility/TactilityConfig.h
T
Ken Van Hoeylandt 53b711584f Merge develop into main (#337)
- Implement `UiScale` in `hal::Configuration`: small screens with no touch can now opt for a more optimized experience (e.g. Cardputer, Waveshare 1.47, Waveshare 1.3", etc.)
- Fix for Cardputer UART configuration and added I2C configuration
- Fix for software keyboard bug in Gui
- Removed deprecated fields from `hal::Configuration`
- Updated the simulator devices to use the new HAL config
- add `bool tt::hal::hasDevice(Device::Type)`
- Cleanup of `AppList` app code
- Improve `Gpio` app for small screen devices
- Added various ESP32 GCC wrappers to wrap LVGL functions (with manipulations for small screen devices)
- Moved `Launcher` assets to `assets/` subfolder
- Optimized `Toolbar` for small screen devices
- Stop showing `system/` partition in `FileBrowser` because it's read-only and not very useful. Created `config::SHOW_SYSTEM_PARTITION` to override this behaviour.
- Hide apps when their required hardware isn't available (I2C, UART, PowerDevice)
- Fix for `CYD-2432S032C` DPI setting
2025-09-15 22:46:12 +02:00

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C++

#pragma once
#ifdef ESP_PLATFORM
#include <sdkconfig.h>
#endif
#define TT_CONFIG_FORCE_ONSCREEN_KEYBOARD false // for development/debug purposes
#ifdef ESP_PLATFORM
#define TT_FEATURE_SCREENSHOT_ENABLED (CONFIG_LV_USE_SNAPSHOT == 1 && CONFIG_SPIRAM_USE_MALLOC == 1)
#else // Sim
#define TT_FEATURE_SCREENSHOT_ENABLED true
#endif
namespace tt::config {
constexpr auto SHOW_SYSTEM_PARTITION = false;
}