50c0a14a93
- Added kernel base drivers for: display, pointer (touch, mouse, etc.), keyboard, adc, power supply and backlight - Implement new kernel driver modules: `st7789-module` and `gt911-module` - Implement ESP32 ADC "oneshot" kernel driver - Implement ESP32 backlight kernel driver with ledc API - Implemented `battery-sense` driver that allows for voltage measurement and creates a power supply child device - Updated github actions - Updated flash scripts - Fix for esp32 legacy driver conflict with ADC - Created separate `lilygo-tdeck` and `lilygo-tdeck-plus` devices - Created `lilygo-module` with LilyGO kernel drivers - Fix for intermittent errors in build related to code generation of `devicetree.c` - `lvgl-module` can now map kernel drivers onto LVGL devices - Created `KernelDisplayApp` as a mirror of `HalDisplayApp` (formerly `DisplayApp`) - Removed `struct` and `enum` prefix in a lot of kernel driver cpp source files - `lilygo-tdeck` and `lilygo-tdeck-plus` are now fully relying on kernel drivers and don't use any of the old HAL
TactilityKernel
TactilityKernel is the core component of the Tactility project, providing a hardware abstraction layer (HAL) and essential kernel services for embedded systems.
Features
- Device and Driver Model: A flexible system for managing hardware devices and their corresponding drivers.
- Peripheral Support: Standard interfaces for common peripherals:
- GPIO (General Purpose Input/Output)
- I2C (Inter-Integrated Circuit)
- I2S (Inter-IC Sound)
- SPI (Serial Peripheral Interface)
- UART (Universal Asynchronous Receiver-Transmitter)
- Concurrency Primitives: Built-in support for multi-threaded environments, including:
- Threads and Dispatchers
- Mutexes and Recursive Mutexes
- Event Groups
- Timers
- Module System: Support for loadable modules that can export symbols and provide runtime-extensible functionality.
- Device Tree Integration: Utilizes a devicetree-like system for hardware configuration and initialization.
- Cross-Platform: Designed to run on both embedded platforms (such as ESP32) and desktop environments (Linux) for simulation and testing.