Files
tactility/TactilityKernel
Ken Van Hoeylandt 50c0a14a93 New kernel drivers and more (#560)
- Added kernel base drivers for: display, pointer (touch, mouse, etc.), keyboard, adc, power supply and backlight
- Implement new kernel driver modules: `st7789-module` and `gt911-module`
- Implement ESP32 ADC "oneshot" kernel driver
- Implement ESP32  backlight kernel driver with ledc API
- Implemented `battery-sense` driver that allows for voltage measurement and creates a power supply child device
- Updated github actions
- Updated flash scripts
- Fix for esp32 legacy driver conflict with ADC
- Created separate `lilygo-tdeck` and `lilygo-tdeck-plus` devices
- Created `lilygo-module` with LilyGO kernel drivers
- Fix for intermittent errors in build related to code generation of `devicetree.c`
- `lvgl-module` can now map kernel drivers onto LVGL devices
- Created `KernelDisplayApp` as a mirror of `HalDisplayApp` (formerly `DisplayApp`)
- Removed `struct` and `enum` prefix in a lot of kernel driver cpp source files
- `lilygo-tdeck` and `lilygo-tdeck-plus` are now fully relying on kernel drivers and don't use any of the old HAL
2026-07-12 00:29:12 +02:00
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2026-07-12 00:29:12 +02:00

TactilityKernel

TactilityKernel is the core component of the Tactility project, providing a hardware abstraction layer (HAL) and essential kernel services for embedded systems.

Features

  • Device and Driver Model: A flexible system for managing hardware devices and their corresponding drivers.
  • Peripheral Support: Standard interfaces for common peripherals:
    • GPIO (General Purpose Input/Output)
    • I2C (Inter-Integrated Circuit)
    • I2S (Inter-IC Sound)
    • SPI (Serial Peripheral Interface)
    • UART (Universal Asynchronous Receiver-Transmitter)
  • Concurrency Primitives: Built-in support for multi-threaded environments, including:
    • Threads and Dispatchers
    • Mutexes and Recursive Mutexes
    • Event Groups
    • Timers
  • Module System: Support for loadable modules that can export symbols and provide runtime-extensible functionality.
  • Device Tree Integration: Utilizes a devicetree-like system for hardware configuration and initialization.
  • Cross-Platform: Designed to run on both embedded platforms (such as ESP32) and desktop environments (Linux) for simulation and testing.