Files
tactility/Tactility/Include/Tactility/service/ServiceContext.h
T
Ken Van Hoeylandt bab3eb19bc Merge develop into main (#343)
- Refactor `AppManifest`: add new fields and rename existing ones
- Parse and validate the manifest from an app that is being installed.
- Remove deprecated `scoped()` from `Lock`
- Create `Tactility/Paths.h`
- App loading at boot now properly parses the manifest files of external apps
- Properly lock both source and destination locations during app install
- Remove LVGL path variants from `AppPaths` and `ServicePaths`
- Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`.
- Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
2025-09-22 08:03:21 +02:00

31 lines
620 B
C++

#pragma once
#include <memory>
namespace tt::service {
struct ServiceManifest;
class ServicePaths;
/**
* The public representation of a service instance.
* @warning Do not store references or pointers to these! You can retrieve them via the Loader service.
*/
class ServiceContext {
protected:
virtual ~ServiceContext() = default;
public:
/** @return a reference to the service's manifest */
virtual const ServiceManifest& getManifest() const = 0;
/** Retrieve the paths that are relevant to this service */
virtual std::unique_ptr<ServicePaths> getPaths() const = 0;
};
} // namespace