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tactility/Devices/lilygo-tdeck-max/Source/devices/TdeckmaxKeyboard.h
T

70 lines
2.3 KiB
C++

#pragma once
#include <Tactility/hal/keyboard/KeyboardDevice.h>
#include <Tactility/Timer.h>
#include <Tca8418.h>
#include <driver/gpio.h>
#include <driver/ledc.h>
#include <freertos/queue.h>
// QWERTY keyboard for the LilyGO T-Deck (Pro) Max.
//
// The keyboard is a TCA8418 4x10 matrix scanner on the shared I2C bus at 0x34.
// The keyboard reset line is wired through the XL9555 IO expander (P11), so it
// must be released before this device is started (see Configuration.cpp).
//
// Pins, address and keymap are taken from Xinyuan-LilyGO/T-Deck-MAX:
// examples/factory/peri_keypad.cpp and lib/TDeckMaxBoard/src/TDeckMaxBoard.h.
class TdeckmaxKeyboard final : public tt::hal::keyboard::KeyboardDevice {
lv_indev_t* kbHandle = nullptr;
gpio_num_t backlightPin = GPIO_NUM_NC;
ledc_timer_t backlightTimer;
ledc_channel_t backlightChannel;
bool backlightOkay = false;
int backlightImpulseDuty = 0;
QueueHandle_t queue = nullptr;
// LVGL only registers a key on a RELEASED->PRESSED edge, so readCallback
// alternates press/release per queued key; this tracks the pending release.
uint32_t lastKey = 0;
bool lastKeyNeedsRelease = false;
std::shared_ptr<Tca8418> keypad;
std::unique_ptr<tt::Timer> inputTimer;
std::unique_ptr<tt::Timer> backlightImpulseTimer;
bool shiftPressed = false;
bool symPressed = false;
bool capToggle = false;
bool capToggleArmed = true;
bool initBacklight(gpio_num_t pin, uint32_t frequencyHz, ledc_timer_t timer, ledc_channel_t channel);
void processKeyboard();
void processBacklightImpulse();
static void readCallback(lv_indev_t* indev, lv_indev_data_t* data);
public:
explicit TdeckmaxKeyboard(const std::shared_ptr<Tca8418>& tca) : keypad(tca) {
queue = xQueueCreate(20, sizeof(char));
}
~TdeckmaxKeyboard() override {
vQueueDelete(queue);
}
std::string getName() const override { return "T-Deck Max Keyboard"; }
std::string getDescription() const override { return "T-Deck Max TCA8418 I2C matrix keyboard"; }
bool startLvgl(lv_display_t* display) override;
bool stopLvgl() override;
bool isAttached() const override;
lv_indev_t* getLvglIndev() override { return kbHandle; }
bool setBacklightDuty(uint8_t duty);
void makeBacklightImpulse();
};