27730260e0
- Created `tactility-headless` to support ESP32 firmwares that don't require graphics - `tactility` subproject now contains both PC and ESP32 code (to avoid having to split up `tactility` and `tactility-headless` into separate projects, which would result in a very complex dependency tree) - `tactility` subproject is now defined as component for ESP32 and as regular module for PC - Improvements for dispatcher - Added `project-structure.puml` to docs - `Gui` service now depends on `Loader` service instead of the reverse - Added `statusbar_updater` service for updating Wi-Fi and SD card icons
18 lines
334 B
C
18 lines
334 B
C
#include "hello_world/hello_world.h"
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#include "tactility.h"
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extern HardwareConfig sim_hardware;
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void app_main() {
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static const Config config = {
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.hardware = &sim_hardware,
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.apps = {
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&hello_world_app
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},
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.services = {},
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.auto_start_app_id = NULL
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};
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tt_init(&config);
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}
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