a0b2ee7ebc
- Apps can be launched directly from file paths (including Files app support) - Added executable detection to identify unsupported or invalid binaries before launch. - App startup is now streamlined through separate registered-app and direct-execution interfaces. - Existing app launch points were migrated to the updated startup APIs.
39 lines
1.1 KiB
C
39 lines
1.1 KiB
C
// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include <stdbool.h>
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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// <elf.h> is not guaranteed to exist under the ESP32 newlib toolchain
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#define ELF_CLASS_32 1
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#define ELF_CLASS_64 2
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#define ELF_DATA_2LSB 1
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#define ELF_TYPE_DYN 3
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#define ELF_MACHINE_XTENSA 94
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#define ELF_MACHINE_RISCV 243
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#define ELF_MACHINE_X86_64 62
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#define ELF_MACHINE_AARCH64 183
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/** What a loader needs an ELF file's header to say before it will try to load it. */
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struct ElfRequirements {
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uint8_t elf_class; /**< ELF_CLASS_32 / ELF_CLASS_64 */
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uint8_t data; /**< ELF_DATA_2LSB */
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uint16_t type; /**< ELF_TYPE_DYN */
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uint16_t machine; /**< ELF_MACHINE_XTENSA / _RISCV / _X86_64 / _AARCH64 */
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};
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/**
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* Reads the first 20 bytes of @a path (e_ident, e_type, e_machine; identical offsets for
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* ELF32 and ELF64) and checks the magic number and every field in @a requirements match.
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* @return false if @a path can't be opened, is too short, or doesn't match
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*/
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bool elf_check_file(const char* path, const struct ElfRequirements* requirements);
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#ifdef __cplusplus
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}
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#endif
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