643cbc3806
- Added POSIX desktop support for SDK builds, application packaging, and integration testing. - Added POSIX filesystem partitions and improved application path handling. - Added simulator support for loading and running applications dynamically. - Improved simulator task stack handling and display startup reliability. - Improved simulator display scaling, resizing, high-DPI support, and pointer accuracy. - Fixed LVGL timers and input polling on POSIX. (fixes simulator with Linux on some Intel graphics platforms) - Standardized data paths across platforms. - Logging now works via separate task: this allows apps to write to log without it affecting their stdout (for apps that output text as relevant date for other apps, like the File Selection app) - Fixes for app stdio
92 lines
3.9 KiB
Python
92 lines
3.9 KiB
Python
#!/usr/bin/env python3
|
|
|
|
# Functions shared between release-sdk-esp32.py and release-sdk-posix.py. Not runnable on its
|
|
# own; loaded by those scripts via importlib (its hyphenated filename isn't a valid Python
|
|
# module name for a plain "import").
|
|
|
|
import os
|
|
import shutil
|
|
import glob
|
|
import sys
|
|
|
|
def map_copy(mappings, target_base):
|
|
"""
|
|
Helper function to map input files/directories to output files/directories.
|
|
mappings: list of dicts with 'src' (glob pattern) and 'dst' (relative to target_base or absolute)
|
|
'src' can be a single file or a directory (if it ends with /).
|
|
"""
|
|
for mapping in mappings:
|
|
src_pattern = mapping['src']
|
|
dst_rel = mapping['dst']
|
|
dst_path = os.path.join(target_base, dst_rel)
|
|
|
|
# To preserve directory structure, we need to know where the wildcard starts
|
|
# or have a way to determine the "base" of the search.
|
|
# We'll split the pattern into a fixed base and a pattern part.
|
|
|
|
# Simple heuristic: find the first occurrence of '*' or '?'
|
|
wildcard_idx = -1
|
|
for i, char in enumerate(src_pattern):
|
|
if char in '*?':
|
|
wildcard_idx = i
|
|
break
|
|
|
|
if wildcard_idx != -1:
|
|
# Found a wildcard. The base is the directory containing it.
|
|
pattern_base = os.path.dirname(src_pattern[:wildcard_idx])
|
|
else:
|
|
# No wildcard. If it's a directory, we might want to preserve its name?
|
|
# For now, let's treat no-wildcard as no relative structure needed.
|
|
pattern_base = None
|
|
|
|
src_files = glob.glob(src_pattern, recursive=True)
|
|
if not src_files:
|
|
continue
|
|
|
|
for src in src_files:
|
|
if os.path.isdir(src):
|
|
continue
|
|
|
|
if pattern_base and src.startswith(pattern_base):
|
|
# Calculate relative path from the base of the glob pattern
|
|
rel_src = os.path.relpath(src, pattern_base)
|
|
# If dst_rel ends with /, it's a target directory
|
|
if dst_rel.endswith('/') or os.path.isdir(dst_path):
|
|
final_dst = os.path.join(dst_path, rel_src)
|
|
else:
|
|
# If dst_rel is a file, we can't really preserve structure
|
|
# unless we join it. But usually it's a dir if structure is preserved.
|
|
final_dst = dst_path
|
|
else:
|
|
final_dst = dst_path if not (dst_rel.endswith('/') or os.path.isdir(dst_path)) else os.path.join(dst_path, os.path.basename(src))
|
|
|
|
os.makedirs(os.path.dirname(final_dst), exist_ok=True)
|
|
shutil.copy2(src, final_dst)
|
|
|
|
def write_module_cmakelists(path, content):
|
|
with open(path, 'w') as f:
|
|
f.write(content)
|
|
|
|
def read_module_list(path):
|
|
"""Reads a newline-separated module name list, skipping empty lines, and checks that each
|
|
named module actually exists under Modules/ - exits the process with an error if not."""
|
|
with open(path, 'r') as f:
|
|
module_names = [line.strip() for line in f if line.strip()]
|
|
|
|
for module_name in module_names:
|
|
if not os.path.isdir(os.path.join('Modules', module_name)):
|
|
print(f"Error: Modules/{module_name} does not exist (listed in {path})")
|
|
sys.exit(1)
|
|
|
|
return module_names
|
|
|
|
def generate_tactility_sdk_cmake(target_path, variant):
|
|
"""variant selects Buildscripts/TactilitySDK/TactilitySDK.{variant}.cmake (e.g. "esp32" or
|
|
"posix") - always copied into the SDK as the platform-neutral name TactilitySDK.cmake."""
|
|
src = os.path.join('Buildscripts', 'TactilitySDK', f'TactilitySDK.{variant}.cmake')
|
|
shutil.copy2(src, os.path.join(target_path, 'TactilitySDK.cmake'))
|
|
|
|
def generate_tactility_sdk_top_cmakelists(target_path):
|
|
src = os.path.join('Buildscripts', 'TactilitySDK', 'CMakeLists.txt')
|
|
shutil.copy2(src, os.path.join(target_path, 'CMakeLists.txt'))
|