639 lines
23 KiB
C++
639 lines
23 KiB
C++
#include "Gdeq031t10Display.h"
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#include <tactility/log.h>
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#include <algorithm>
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#include <cstring>
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#include <freertos/FreeRTOS.h>
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#include <freertos/task.h>
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#include <themes/mono/lv_theme_mono.h>
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// Full lv_theme_t definition (opaque in public lvgl.h) — needed to extend the
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// mono theme with a custom apply callback, per LVGL's theme-extension pattern.
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#include <themes/lv_theme_private.h>
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constexpr auto* TAG = "GDEQ031T10";
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// UC8253-family commands, ported from Xinyuan-LilyGO/T-Deck-MAX's
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// Display_EPD_W21.cpp reference driver.
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namespace {
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constexpr uint8_t CMD_PANEL_SETTING = 0x00;
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constexpr uint8_t CMD_POWER_ON_OFF = 0x02; // shared opcode: power on when followed by 0x04, power off as standalone 0x02
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constexpr uint8_t CMD_POWER_ON = 0x04;
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constexpr uint8_t CMD_DEEP_SLEEP = 0x07;
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constexpr uint8_t CMD_DATA_START_OLD = 0x10;
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constexpr uint8_t CMD_DISPLAY_REFRESH = 0x12;
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constexpr uint8_t CMD_DATA_START_NEW = 0x13;
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constexpr uint8_t CMD_VCOM_DATA_INTERVAL = 0x50;
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constexpr uint8_t CMD_PARTIAL_WINDOW = 0x90;
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constexpr uint8_t CMD_PARTIAL_IN = 0x91;
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constexpr uint8_t CMD_PARTIAL_OUT = 0x92;
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constexpr uint8_t CMD_FAST_MODE_ENABLE = 0xE0;
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constexpr uint8_t CMD_FAST_MODE_TIMING = 0xE5;
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constexpr uint8_t DEEP_SLEEP_CHECK_CODE = 0xA5;
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}
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bool Gdeq031t10Display::writeCommand(uint8_t command) {
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gpio_set_level(configuration->pinDc, 0);
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spi_transaction_t transaction = {};
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transaction.length = 8;
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transaction.tx_buffer = &command;
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if (spi_device_polling_transmit(spiDevice, &transaction) != ESP_OK) {
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LOG_E(TAG, "SPI command transfer failed");
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return false;
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}
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return true;
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}
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bool Gdeq031t10Display::writeData(const uint8_t* data, size_t length) {
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gpio_set_level(configuration->pinDc, 1);
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spi_transaction_t transaction = {};
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transaction.length = length * 8;
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transaction.tx_buffer = data;
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if (spi_device_polling_transmit(spiDevice, &transaction) != ESP_OK) {
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LOG_E(TAG, "SPI data transfer failed");
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return false;
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}
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return true;
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}
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bool Gdeq031t10Display::waitWhileBusy() const {
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// BUSY pin reads high when the controller is idle/ready.
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constexpr TickType_t timeout = pdMS_TO_TICKS(5000);
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const TickType_t start = xTaskGetTickCount();
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while (gpio_get_level(configuration->pinBusy) != 1) {
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if (xTaskGetTickCount() - start > timeout) {
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LOG_E(TAG, "Timed out waiting for panel BUSY");
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return false;
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}
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vTaskDelay(pdMS_TO_TICKS(2));
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}
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return true;
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}
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void Gdeq031t10Display::reset() const {
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gpio_set_level(configuration->pinReset, 0);
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vTaskDelay(pdMS_TO_TICKS(10));
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gpio_set_level(configuration->pinReset, 1);
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vTaskDelay(pdMS_TO_TICKS(10));
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}
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bool Gdeq031t10Display::initFull() {
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reset();
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bool ok = writeCommand(CMD_PANEL_SETTING);
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ok = ok && writeData(configuration->mirror180 ? 0x13 : 0x1F);
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ok = ok && writeCommand(CMD_POWER_ON);
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ok = ok && waitWhileBusy();
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if (!ok) {
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LOG_E(TAG, "Full init failed");
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return false;
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}
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panelMode = RefreshMode::Full;
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panelPowerOn = true;
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return true;
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}
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bool Gdeq031t10Display::initFast() {
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if (!initFull()) {
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return false;
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}
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bool ok = writeCommand(CMD_FAST_MODE_ENABLE);
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ok = ok && writeData(0x02);
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ok = ok && writeCommand(CMD_FAST_MODE_TIMING);
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ok = ok && writeData(0x5A); // ~1.0s
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if (!ok) {
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LOG_E(TAG, "Fast mode init failed");
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return false;
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}
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panelMode = RefreshMode::Fast;
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return true;
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}
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bool Gdeq031t10Display::initSlow() {
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if (!initFull()) {
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return false;
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}
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bool ok = writeCommand(CMD_FAST_MODE_ENABLE);
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ok = ok && writeData(0x02);
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ok = ok && writeCommand(CMD_FAST_MODE_TIMING);
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ok = ok && writeData(0x6E); // ~1.5s
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if (!ok) {
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LOG_E(TAG, "Slow mode init failed");
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return false;
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}
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panelMode = RefreshMode::Slow;
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return true;
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}
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bool Gdeq031t10Display::initPartial() {
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if (!initFull()) {
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return false;
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}
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bool ok = writeCommand(CMD_FAST_MODE_ENABLE);
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ok = ok && writeData(0x02);
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ok = ok && writeCommand(CMD_FAST_MODE_TIMING);
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ok = ok && writeData(0x79);
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ok = ok && writeCommand(CMD_VCOM_DATA_INTERVAL);
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ok = ok && writeData(0xD7);
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if (!ok) {
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LOG_E(TAG, "Partial mode init failed");
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return false;
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}
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panelMode = RefreshMode::Partial;
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return true;
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}
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bool Gdeq031t10Display::ensurePanelReady(RefreshMode mode) {
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if (panelMode != mode) {
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// A mode change needs the full init path: it starts with reset(), which
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// restores register defaults (required when leaving partial mode, whose
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// VCOM/data-interval setting would otherwise linger).
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switch (mode) {
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case RefreshMode::Full: return initFull();
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case RefreshMode::Fast: return initFast();
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case RefreshMode::Slow: return initSlow();
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case RefreshMode::Partial: return initPartial();
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}
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return false;
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} else if (!panelPowerOn) {
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// Registers still hold the mode; only the charge pump was idled.
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if (!writeCommand(CMD_POWER_ON) || !waitWhileBusy()) {
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LOG_E(TAG, "Panel did not become ready after power-on");
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return false;
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}
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panelPowerOn = true;
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}
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return true;
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}
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bool Gdeq031t10Display::powerOff() {
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// Command the panel off regardless of whether BUSY confirms it: retrying
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// forever here would just as likely hang, and a stuck-BUSY panel is
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// already unusable either way.
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bool ok = writeCommand(CMD_POWER_ON_OFF); // 0x02 standalone = power off
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if (!ok || !waitWhileBusy()) {
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LOG_E(TAG, "Panel did not confirm power-off");
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ok = false;
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}
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panelPowerOn = false;
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return ok;
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}
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void Gdeq031t10Display::queueRefresh() {
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xSemaphoreTake(bufferMutex, portMAX_DELAY);
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// renderFramebuffer always holds a complete frame (single buffer, full
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// render mode), so the staged copy is self-contained.
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std::memcpy(pendingFramebuffer.get(), renderFramebuffer.get() + LVGL_I1_PALETTE_SIZE, FRAMEBUFFER_SIZE);
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framePending = true;
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xSemaphoreGive(bufferMutex);
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xTaskNotifyGive(refreshTask);
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}
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void Gdeq031t10Display::refreshTaskMain(void* parameter) {
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auto* self = static_cast<Gdeq031t10Display*>(parameter);
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self->runRefreshTask();
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xSemaphoreGive(self->refreshTaskExited);
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vTaskDelete(nullptr);
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}
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void Gdeq031t10Display::runRefreshTask() {
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while (true) {
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ulTaskNotifyTake(pdTRUE, portMAX_DELAY);
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if (refreshTaskShouldExit) {
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return;
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}
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// Drain staged frames latest-wins: everything LVGL flushed while the
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// previous refresh was in progress collapses into one panel update.
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// A frame staged while the panel is off stays staged; the power-on
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// path kicks this task to draw it.
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while (!refreshTaskShouldExit && powered) {
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xSemaphoreTake(bufferMutex, portMAX_DELAY);
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const bool havePending = framePending;
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if (havePending) {
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std::swap(pendingFramebuffer, taskFramebuffer);
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framePending = false;
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}
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xSemaphoreGive(bufferMutex);
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if (!havePending) {
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break;
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}
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refresh();
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}
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// The pipeline went idle: drop the charge pump now rather than on a
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// timer. The mode registers survive a power-off, so the next refresh
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// only pays a short power-on wait (on this task, invisible to the UI).
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xSemaphoreTake(panelMutex, portMAX_DELAY);
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if (initialized && powered && panelPowerOn) {
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powerOff();
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}
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xSemaphoreGive(panelMutex);
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}
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}
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void Gdeq031t10Display::refresh() {
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const uint8_t* renderBitmap = taskFramebuffer.get();
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constexpr int BYTES_PER_ROW = WIDTH / 8;
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// Find the bounding box of bytes that differ from what the panel holds. The
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// panel stores the inverted (shadow) polarity, so compare against ~render.
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int firstCol = BYTES_PER_ROW, lastCol = -1, firstRow = HEIGHT, lastRow = -1;
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for (int row = 0; row < HEIGHT; row++) {
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const size_t base = static_cast<size_t>(row) * BYTES_PER_ROW;
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for (int col = 0; col < BYTES_PER_ROW; col++) {
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if (static_cast<uint8_t>(~renderBitmap[base + col]) != shadowFramebuffer[base + col]) {
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if (col < firstCol) firstCol = col;
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if (col > lastCol) lastCol = col;
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if (row < firstRow) firstRow = row;
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if (row > lastRow) lastRow = row;
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}
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}
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}
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const bool nothingChanged = (lastCol < 0);
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if (nothingChanged && !forceFullRefresh) {
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return; // panel already shows this frame; don't refresh needlessly
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}
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// A change covering most of the screen or an explicit request warrants a
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// full refresh; otherwise refresh just the box.
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const int changedRows = nothingChanged ? 0 : (lastRow - firstRow + 1);
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const bool largeChange = changedRows > (HEIGHT * 3 / 4);
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xSemaphoreTake(panelMutex, portMAX_DELAY);
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if (!powered || !initialized) {
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// The display was turned off/stopped while this frame was staged; the
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// shadow mismatch makes the frame redraw after the next power-on.
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xSemaphoreGive(panelMutex);
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return;
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}
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if (forceFullRefresh || largeChange || nothingChanged) {
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// Explicit requests get the best-quality LUT; automatic ghost-clears use
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// the configured (typically faster) mode.
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refreshFull(forceFullRefresh ? RefreshMode::Full : currentRefreshMode.load());
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forceFullRefresh = false;
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partialRefreshCount = 0;
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ghostAreaValid = false;
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xSemaphoreGive(panelMutex);
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return;
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}
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// Grow the ghost union with this change so the gate sees where partial
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// updates have accumulated since the last clear.
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if (!ghostAreaValid) {
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ghostFirstCol = firstCol;
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ghostLastCol = lastCol;
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ghostFirstRow = firstRow;
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ghostLastRow = lastRow;
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ghostAreaValid = true;
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} else {
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ghostFirstCol = std::min(ghostFirstCol, firstCol);
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ghostLastCol = std::max(ghostLastCol, lastCol);
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ghostFirstRow = std::min(ghostFirstRow, firstRow);
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ghostLastRow = std::max(ghostLastRow, lastRow);
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}
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if (partialRefreshCount >= MAX_PARTIAL_REFRESHES) {
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// Ghost-clear gate. If the accumulated churn is confined to a small
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// region (a blinking cursor, a line being typed into), scrub just that
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// window — a full-screen flash there is needless and distracting. Only
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// widespread churn earns a whole-panel refresh.
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const int unionWidth = (ghostLastCol - ghostFirstCol + 1) * 8;
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const int unionHeight = ghostLastRow - ghostFirstRow + 1;
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const bool unionIsLarge = unionWidth * unionHeight * 4 >= WIDTH * HEIGHT; // >= 25% of the panel
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if (unionIsLarge) {
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refreshFull(currentRefreshMode);
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} else {
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refreshWindow(ghostFirstCol, ghostLastCol, ghostFirstRow, ghostLastRow, true);
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}
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partialRefreshCount = 0;
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ghostAreaValid = false;
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} else {
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refreshWindow(firstCol, lastCol, firstRow, lastRow, false);
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partialRefreshCount++;
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}
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xSemaphoreGive(panelMutex);
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}
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void Gdeq031t10Display::refreshFull(RefreshMode mode) {
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if (!ensurePanelReady(mode)) {
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LOG_E(TAG, "Skipping full refresh: panel not ready");
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return;
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}
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const uint8_t* renderBitmap = taskFramebuffer.get();
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// shadowFramebuffer keeps the panel-polarity copy of the last frame for the
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// controller's old/new differential refresh; LVGL's I1 polarity is inverted.
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if (!writeCommand(CMD_DATA_START_OLD) || !writeData(shadowFramebuffer.get(), FRAMEBUFFER_SIZE)) {
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LOG_E(TAG, "Failed to send old frame data");
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return;
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}
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for (size_t i = 0; i < FRAMEBUFFER_SIZE; i++) {
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shadowFramebuffer[i] = static_cast<uint8_t>(~renderBitmap[i]);
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}
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if (!writeCommand(CMD_DATA_START_NEW) || !writeData(shadowFramebuffer.get(), FRAMEBUFFER_SIZE)) {
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LOG_E(TAG, "Failed to send new frame data");
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return;
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}
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if (!writeCommand(CMD_DISPLAY_REFRESH)) {
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LOG_E(TAG, "Failed to trigger display refresh");
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return;
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}
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vTaskDelay(pdMS_TO_TICKS(1)); // datasheet requires >=200us settle before polling BUSY
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if (!waitWhileBusy()) {
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LOG_E(TAG, "Full refresh did not complete");
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}
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}
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void Gdeq031t10Display::refreshWindow(int firstByteCol, int lastByteCol, int firstRow, int lastRow, bool scrubGhosts) {
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// Partial LUT (fast waveform via temperature force) on a sub-region only. The
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// RAM window must be byte-aligned in X, which it already is (byte columns).
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if (!ensurePanelReady(RefreshMode::Partial)) {
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LOG_E(TAG, "Skipping window refresh: panel not ready");
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return;
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}
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const uint8_t* renderBitmap = taskFramebuffer.get();
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constexpr int BYTES_PER_ROW = WIDTH / 8;
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const int widthBytes = lastByteCol - firstByteCol + 1;
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const uint16_t x = static_cast<uint16_t>(firstByteCol * 8);
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const uint16_t xe = static_cast<uint16_t>(lastByteCol * 8 + 7);
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const uint16_t y = static_cast<uint16_t>(firstRow);
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const uint16_t ye = static_cast<uint16_t>(lastRow);
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// Set the partial RAM window (GxEPD2 GDEQ031T10 sequence).
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bool ok = writeCommand(CMD_PARTIAL_IN);
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ok = ok && writeCommand(CMD_PARTIAL_WINDOW);
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ok = ok && writeData(static_cast<uint8_t>(x));
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ok = ok && writeData(static_cast<uint8_t>(xe));
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ok = ok && writeData(static_cast<uint8_t>(y >> 8));
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ok = ok && writeData(static_cast<uint8_t>(y & 0xFF));
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ok = ok && writeData(static_cast<uint8_t>(ye >> 8));
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ok = ok && writeData(static_cast<uint8_t>(ye & 0xFF));
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ok = ok && writeData(0x01);
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if (!ok) {
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LOG_E(TAG, "Failed to set partial refresh window");
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writeCommand(CMD_PARTIAL_OUT); // best-effort: leave partial-window mode
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return;
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}
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// Old region: normally the region's current panel contents (shadow),
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// gathered contiguously. For a ghost scrub, feed the complement of the new
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// data instead: the controller then sees every pixel as changed and drives
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// each one through a transition, clearing accumulated partial-refresh
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// ghosting in this window only.
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size_t n = 0;
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for (int row = firstRow; row <= lastRow; row++) {
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const size_t base = static_cast<size_t>(row) * BYTES_PER_ROW + firstByteCol;
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if (scrubGhosts) {
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// New panel data is ~renderBitmap, so its complement is renderBitmap.
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std::memcpy(®ionBuffer[n], &renderBitmap[base], widthBytes);
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} else {
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std::memcpy(®ionBuffer[n], &shadowFramebuffer[base], widthBytes);
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}
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n += widthBytes;
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}
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if (!writeCommand(CMD_DATA_START_OLD) || !writeData(regionBuffer.get(), n)) {
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LOG_E(TAG, "Failed to send old window data");
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writeCommand(CMD_PARTIAL_OUT);
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return;
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}
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// New region: inverted render, and update the shadow for this region as we go.
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n = 0;
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for (int row = firstRow; row <= lastRow; row++) {
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const size_t base = static_cast<size_t>(row) * BYTES_PER_ROW + firstByteCol;
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for (int c = 0; c < widthBytes; c++) {
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const uint8_t value = static_cast<uint8_t>(~renderBitmap[base + c]);
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regionBuffer[n++] = value;
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shadowFramebuffer[base + c] = value;
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}
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}
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if (!writeCommand(CMD_DATA_START_NEW) || !writeData(regionBuffer.get(), n)) {
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LOG_E(TAG, "Failed to send new window data");
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writeCommand(CMD_PARTIAL_OUT);
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return;
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}
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if (writeCommand(CMD_DISPLAY_REFRESH)) {
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vTaskDelay(pdMS_TO_TICKS(1));
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if (!waitWhileBusy()) {
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LOG_E(TAG, "Window refresh did not complete");
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}
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} else {
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LOG_E(TAG, "Failed to trigger window refresh");
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}
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writeCommand(CMD_PARTIAL_OUT);
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}
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void Gdeq031t10Display::flushCallback(lv_display_t* display, const lv_area_t* area, uint8_t* pixelMap) {
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// pixelMap points into renderFramebuffer (it was passed directly to
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// lv_display_set_buffers). Only stage the frame here: the physical refresh
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// takes up to ~1s, so it runs on the driver's refresh task instead of
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// blocking the LVGL task (which would stall all input handling).
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auto* self = static_cast<Gdeq031t10Display*>(lv_display_get_user_data(display));
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if (lv_display_flush_is_last(display)) {
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self->queueRefresh();
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}
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lv_display_flush_ready(display);
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}
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void Gdeq031t10Display::themeApplyCallback(lv_theme_t* /*theme*/, lv_obj_t* obj) {
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// Keep textarea cursors solid (no blink): on e-paper each blink toggle is a
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// panel refresh. anim_duration 0 makes lv_textarea skip the blink animation.
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if (lv_obj_check_type(obj, &lv_textarea_class)) {
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lv_obj_set_style_anim_duration(obj, 0, LV_PART_CURSOR);
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}
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}
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bool Gdeq031t10Display::start() {
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if (initialized) {
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return true;
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|
}
|
|
|
|
gpio_config_t outputConfig = {
|
|
.pin_bit_mask = (1ULL << configuration->pinDc) | (1ULL << configuration->pinReset),
|
|
.mode = GPIO_MODE_OUTPUT,
|
|
.pull_up_en = GPIO_PULLUP_DISABLE,
|
|
.pull_down_en = GPIO_PULLDOWN_DISABLE,
|
|
.intr_type = GPIO_INTR_DISABLE,
|
|
};
|
|
gpio_config(&outputConfig);
|
|
|
|
gpio_config_t busyConfig = {
|
|
.pin_bit_mask = 1ULL << configuration->pinBusy,
|
|
.mode = GPIO_MODE_INPUT,
|
|
.pull_up_en = GPIO_PULLUP_DISABLE,
|
|
.pull_down_en = GPIO_PULLDOWN_DISABLE,
|
|
.intr_type = GPIO_INTR_DISABLE,
|
|
};
|
|
gpio_config(&busyConfig);
|
|
|
|
spi_device_interface_config_t deviceConfig = {
|
|
.mode = 0,
|
|
.clock_speed_hz = configuration->clockSpeedHz,
|
|
.spics_io_num = configuration->pinCs,
|
|
.queue_size = 1,
|
|
};
|
|
|
|
if (spi_bus_add_device(configuration->spiHost, &deviceConfig, &spiDevice) != ESP_OK) {
|
|
LOG_E(TAG, "Failed to add SPI device");
|
|
return false;
|
|
}
|
|
|
|
if (panelMutex == nullptr) {
|
|
panelMutex = xSemaphoreCreateMutex();
|
|
}
|
|
if (bufferMutex == nullptr) {
|
|
bufferMutex = xSemaphoreCreateMutex();
|
|
}
|
|
if (refreshTaskExited == nullptr) {
|
|
refreshTaskExited = xSemaphoreCreateBinary();
|
|
}
|
|
|
|
shadowFramebuffer = std::make_unique<uint8_t[]>(FRAMEBUFFER_SIZE);
|
|
// LVGL needs room for the 8-byte I1 palette ahead of the 1bpp bitmap.
|
|
renderFramebuffer = std::make_unique<uint8_t[]>(LVGL_I1_PALETTE_SIZE + FRAMEBUFFER_SIZE);
|
|
// Scratch for gathering a windowed region (worst case = the whole frame).
|
|
regionBuffer = std::make_unique<uint8_t[]>(FRAMEBUFFER_SIZE);
|
|
pendingFramebuffer = std::make_unique<uint8_t[]>(FRAMEBUFFER_SIZE);
|
|
taskFramebuffer = std::make_unique<uint8_t[]>(FRAMEBUFFER_SIZE);
|
|
std::memset(shadowFramebuffer.get(), 0xFF, FRAMEBUFFER_SIZE);
|
|
std::memset(renderFramebuffer.get(), 0xFF, LVGL_I1_PALETTE_SIZE + FRAMEBUFFER_SIZE);
|
|
std::memset(pendingFramebuffer.get(), 0xFF, FRAMEBUFFER_SIZE);
|
|
std::memset(taskFramebuffer.get(), 0xFF, FRAMEBUFFER_SIZE);
|
|
|
|
currentRefreshMode = configuration->defaultRefreshMode;
|
|
initFull();
|
|
|
|
refreshTaskShouldExit = false;
|
|
if (xTaskCreate(&refreshTaskMain, "epd_refresh", REFRESH_TASK_STACK_SIZE, this, REFRESH_TASK_PRIORITY, &refreshTask) != pdPASS) {
|
|
LOG_E(TAG, "Failed to create refresh task");
|
|
spi_bus_remove_device(spiDevice);
|
|
spiDevice = nullptr;
|
|
shadowFramebuffer.reset();
|
|
renderFramebuffer.reset();
|
|
regionBuffer.reset();
|
|
pendingFramebuffer.reset();
|
|
taskFramebuffer.reset();
|
|
return false;
|
|
}
|
|
powered = true;
|
|
initialized = true;
|
|
return true;
|
|
}
|
|
|
|
bool Gdeq031t10Display::stop() {
|
|
if (!initialized) {
|
|
return true;
|
|
}
|
|
|
|
stopLvgl();
|
|
|
|
// Join the refresh task before touching the panel: it may be mid-refresh.
|
|
refreshTaskShouldExit = true;
|
|
xTaskNotifyGive(refreshTask);
|
|
xSemaphoreTake(refreshTaskExited, portMAX_DELAY);
|
|
refreshTask = nullptr;
|
|
|
|
setPowerOn(false);
|
|
|
|
xSemaphoreTake(panelMutex, portMAX_DELAY);
|
|
initialized = false;
|
|
spi_bus_remove_device(spiDevice);
|
|
spiDevice = nullptr;
|
|
shadowFramebuffer.reset();
|
|
renderFramebuffer.reset();
|
|
regionBuffer.reset();
|
|
pendingFramebuffer.reset();
|
|
taskFramebuffer.reset();
|
|
framePending = false;
|
|
xSemaphoreGive(panelMutex);
|
|
return true;
|
|
}
|
|
|
|
void Gdeq031t10Display::setPowerOn(bool turnOn) {
|
|
if (turnOn == powered) {
|
|
return;
|
|
}
|
|
|
|
xSemaphoreTake(panelMutex, portMAX_DELAY);
|
|
if (turnOn) {
|
|
initFull(); // toggling RST also wakes the panel from deep sleep
|
|
} else {
|
|
if (panelPowerOn) {
|
|
powerOff();
|
|
}
|
|
vTaskDelay(pdMS_TO_TICKS(100));
|
|
writeCommand(CMD_DEEP_SLEEP);
|
|
writeData(DEEP_SLEEP_CHECK_CODE);
|
|
// Deep sleep needs a reset to wake, which restores register defaults.
|
|
panelMode.reset();
|
|
}
|
|
|
|
powered = turnOn;
|
|
xSemaphoreGive(panelMutex);
|
|
|
|
if (turnOn && refreshTask != nullptr) {
|
|
// initFull left the charge pump on. Kick the refresh task: it redraws
|
|
// any frame staged while the panel was off, then idles the pump down.
|
|
xTaskNotifyGive(refreshTask);
|
|
}
|
|
}
|
|
|
|
void Gdeq031t10Display::requestFullRefresh() {
|
|
forceFullRefresh = true;
|
|
}
|
|
|
|
bool Gdeq031t10Display::startLvgl() {
|
|
if (lvglDisplay != nullptr) {
|
|
return true;
|
|
}
|
|
|
|
lvglDisplay = lv_display_create(Gdeq031t10Display::WIDTH, Gdeq031t10Display::HEIGHT);
|
|
if (lvglDisplay == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
lv_display_set_user_data(lvglDisplay, this);
|
|
lv_display_set_color_format(lvglDisplay, LV_COLOR_FORMAT_I1);
|
|
|
|
// The default colour theme renders accent-coloured text/icons that threshold
|
|
// to near-invisible on a 1bpp panel. Apply LVGL's monochrome theme (light
|
|
// background, dark foreground) so UI content shows as solid black on white.
|
|
lv_theme_t* baseTheme = lv_theme_mono_init(lvglDisplay, false, LV_FONT_DEFAULT);
|
|
// Chain a theme on top of the mono theme that disables the textarea cursor
|
|
// blink. A blinking cursor invalidates its region ~twice a second, and on
|
|
// e-paper every invalidation is a panel refresh, so text-entry screens (e.g.
|
|
// the Wi-Fi password field) flash continuously. The mono theme still applies
|
|
// first (it's the parent); themeApplyCallback only pins the cursor solid.
|
|
static lv_theme_t epaperTheme;
|
|
epaperTheme = *baseTheme;
|
|
lv_theme_set_parent(&epaperTheme, baseTheme);
|
|
lv_theme_set_apply_cb(&epaperTheme, &Gdeq031t10Display::themeApplyCallback);
|
|
lv_display_set_theme(lvglDisplay, &epaperTheme);
|
|
lv_display_set_render_mode(lvglDisplay, LV_DISPLAY_RENDER_MODE_FULL);
|
|
lv_display_set_buffers(lvglDisplay, renderFramebuffer.get(), nullptr, LVGL_I1_PALETTE_SIZE + FRAMEBUFFER_SIZE, LV_DISPLAY_RENDER_MODE_FULL);
|
|
lv_display_set_flush_cb(lvglDisplay, flushCallback);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Gdeq031t10Display::stopLvgl() {
|
|
if (lvglDisplay == nullptr) {
|
|
return true;
|
|
}
|
|
|
|
lv_display_delete(lvglDisplay);
|
|
lvglDisplay = nullptr;
|
|
return true;
|
|
}
|