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2026-07-14 20:26:57 +02:00

268 lines
9.7 KiB
C++

#include <Tactility/app/touchcalibration/TouchCalibration.h>
#if defined(CONFIG_TT_TOUCH_CALIBRATION_SUPPORTED)
#include <Tactility/Tactility.h>
#include <Tactility/settings/TouchCalibrationSettings.h>
#include <tactility/log.h>
#include <tactility/lvgl_module.h>
#include <tactility/lvgl_pointer.h>
#include <algorithm>
#include <lvgl.h>
namespace tt::app::touchcalibration {
constexpr auto* TAG = "TouchCalibration";
extern const AppManifest manifest;
LaunchId start() {
return app::start(manifest.appId);
}
class TouchCalibrationApp final : public App {
static constexpr int32_t TARGET_MARGIN = 24;
struct Sample {
uint16_t x;
uint16_t y;
};
Sample samples[4] = {};
uint8_t sampleCount = 0;
bool calibrationApplied = false;
lv_obj_t* root = nullptr;
lv_obj_t* target = nullptr;
lv_obj_t* titleLabel = nullptr;
lv_obj_t* hintLabel = nullptr;
static void onPress(lv_event_t* event) {
auto* self = static_cast<TouchCalibrationApp*>(lv_event_get_user_data(event));
if (self != nullptr) {
self->onPressInternal(event);
}
}
static lv_point_t getTargetPoint(uint8_t index, lv_coord_t width, lv_coord_t height) {
switch (index) {
case 0:
return {.x = TARGET_MARGIN, .y = TARGET_MARGIN};
case 1:
return {.x = width - TARGET_MARGIN, .y = TARGET_MARGIN};
case 2:
return {.x = width - TARGET_MARGIN, .y = height - TARGET_MARGIN};
default:
return {.x = TARGET_MARGIN, .y = height - TARGET_MARGIN};
}
}
void updateUi() {
if (target == nullptr || root == nullptr || titleLabel == nullptr || hintLabel == nullptr) {
return;
}
const auto width = lv_obj_get_content_width(root);
const auto height = lv_obj_get_content_height(root);
if (sampleCount < 4) {
const auto point = getTargetPoint(sampleCount, width, height);
lv_obj_set_pos(target, point.x - 14, point.y - 14);
lv_label_set_text(titleLabel, "Touchscreen Calibration");
lv_label_set_text_fmt(hintLabel, "Tap target %u/4", static_cast<unsigned>(sampleCount + 1));
}
}
void finishCalibration() {
const int32_t xLow = (static_cast<int32_t>(samples[0].x) + static_cast<int32_t>(samples[3].x)) / 2;
const int32_t xHigh = (static_cast<int32_t>(samples[1].x) + static_cast<int32_t>(samples[2].x)) / 2;
const int32_t yLow = (static_cast<int32_t>(samples[0].y) + static_cast<int32_t>(samples[1].y)) / 2;
const int32_t yHigh = (static_cast<int32_t>(samples[2].y) + static_cast<int32_t>(samples[3].y)) / 2;
// Targets sit TARGET_MARGIN in from each edge (see getTargetPoint()), not at the screen
// edges themselves - xLow/xHigh/yLow/yHigh are raw samples at those inset positions, not
// at 0/width or 0/height. Extrapolate them out to the true edges so the saved range (which
// lvgl_pointer.h maps onto the full [0, resolution) display range) lines up correctly
// across the whole screen instead of being off by a margin's worth of scale and offset.
const auto width = lv_obj_get_content_width(root);
const auto height = lv_obj_get_content_height(root);
const int32_t xSpan = static_cast<int32_t>(width) - 2 * TARGET_MARGIN;
const int32_t ySpan = static_cast<int32_t>(height) - 2 * TARGET_MARGIN;
if (xSpan <= 0 || ySpan <= 0) {
lv_label_set_text(titleLabel, "Calibration Failed");
lv_label_set_text(hintLabel, "Screen too small. Tap to close.");
lv_obj_add_flag(target, LV_OBJ_FLAG_HIDDEN);
setResult(Result::Error);
return;
}
const int32_t xMin = xLow - (xHigh - xLow) * TARGET_MARGIN / xSpan;
const int32_t xMax = xHigh + (xHigh - xLow) * TARGET_MARGIN / xSpan;
const int32_t yMin = yLow - (yHigh - yLow) * TARGET_MARGIN / ySpan;
const int32_t yMax = yHigh + (yHigh - yLow) * TARGET_MARGIN / ySpan;
settings::touch::TouchCalibrationSettings settings = settings::touch::getDefault();
settings.enabled = true;
settings.xMin = xMin;
settings.xMax = xMax;
settings.yMin = yMin;
settings.yMax = yMax;
if (!settings::touch::isValid(settings)) {
lv_label_set_text(titleLabel, "Calibration Failed");
lv_label_set_text(hintLabel, "Range invalid. Tap to close.");
lv_obj_add_flag(target, LV_OBJ_FLAG_HIDDEN);
setResult(Result::Error);
return;
}
if (!settings::touch::save(settings)) {
lv_label_set_text(titleLabel, "Calibration Failed");
lv_label_set_text(hintLabel, "Unable to save settings. Tap to close.");
lv_obj_add_flag(target, LV_OBJ_FLAG_HIDDEN);
setResult(Result::Error);
return;
}
LvglPointerCalibration calibration = {
.x_min = xMin,
.x_max = xMax,
.y_min = yMin,
.y_max = yMax,
};
lvgl_lock();
auto* indev = lvgl_pointer_get_default();
if (indev != nullptr) {
lvgl_pointer_set_calibration(indev, &calibration);
}
lvgl_unlock();
calibrationApplied = true;
LOG_I(TAG, "Saved calibration x=[%d, %d] y=[%d, %d]", xMin, xMax, yMin, yMax);
lv_label_set_text(titleLabel, "Calibration Complete");
lv_label_set_text(hintLabel, "Touch anywhere to continue.");
lv_obj_add_flag(target, LV_OBJ_FLAG_HIDDEN);
setResult(Result::Ok);
}
void onPressInternal(lv_event_t* event) {
auto* indev = lv_event_get_indev(event);
if (indev == nullptr) {
return;
}
lv_point_t point = {0, 0};
lv_indev_get_point(indev, &point);
if (sampleCount < 4) {
samples[sampleCount] = {
.x = static_cast<uint16_t>(std::max(static_cast<lv_coord_t>(0), point.x)),
.y = static_cast<uint16_t>(std::max(static_cast<lv_coord_t>(0), point.y)),
};
sampleCount++;
if (sampleCount < 4) {
updateUi();
} else {
finishCalibration();
}
return;
}
stop(manifest.appId);
}
public:
void onCreate(AppContext& app) override {
(void)app;
// Clear any active calibration so the taps sampled below are raw, uncalibrated coordinates.
lvgl_lock();
auto* indev = lvgl_pointer_get_default();
if (indev != nullptr) {
lvgl_pointer_set_calibration(indev, nullptr);
}
lvgl_unlock();
}
void onDestroy(AppContext& app) override {
(void)app;
// finishCalibration() already applied a new calibration on success. On cancel/failure,
// restore whatever calibration was on disk before onCreate() cleared it above.
if (calibrationApplied) {
return;
}
settings::touch::TouchCalibrationSettings settings;
lvgl_lock();
auto* indev = lvgl_pointer_get_default();
if (indev != nullptr && settings::touch::load(settings) && settings.enabled && settings::touch::isValid(settings)) {
LvglPointerCalibration calibration = {
.x_min = settings.xMin,
.x_max = settings.xMax,
.y_min = settings.yMin,
.y_max = settings.yMax,
};
lvgl_pointer_set_calibration(indev, &calibration);
}
lvgl_unlock();
}
void onShow(AppContext& app, lv_obj_t* parent) override {
(void)app;
lv_obj_set_style_bg_color(parent, lv_color_black(), LV_STATE_DEFAULT);
lv_obj_set_style_bg_opa(parent, LV_OPA_COVER, LV_STATE_DEFAULT);
lv_obj_set_style_border_width(parent, 0, LV_STATE_DEFAULT);
lv_obj_set_style_radius(parent, 0, LV_STATE_DEFAULT);
root = lv_obj_create(parent);
lv_obj_set_size(root, LV_PCT(100), LV_PCT(100));
lv_obj_set_style_bg_opa(root, LV_OPA_TRANSP, LV_STATE_DEFAULT);
lv_obj_set_style_border_width(root, 0, LV_STATE_DEFAULT);
lv_obj_set_style_pad_all(root, 0, LV_STATE_DEFAULT);
titleLabel = lv_label_create(root);
lv_obj_align(titleLabel, LV_ALIGN_TOP_MID, 0, 14);
lv_obj_set_style_text_color(titleLabel, lv_color_white(), LV_STATE_DEFAULT);
lv_label_set_text(titleLabel, "Touchscreen Calibration");
hintLabel = lv_label_create(root);
lv_obj_align(hintLabel, LV_ALIGN_BOTTOM_MID, 0, -14);
lv_obj_set_style_text_color(hintLabel, lv_color_white(), LV_STATE_DEFAULT);
lv_label_set_text(hintLabel, "Tap target 1/4");
target = lv_button_create(root);
lv_obj_set_size(target, 28, 28);
lv_obj_set_style_radius(target, LV_RADIUS_CIRCLE, LV_STATE_DEFAULT);
lv_obj_set_style_bg_color(target, lv_palette_main(LV_PALETTE_RED), LV_STATE_DEFAULT);
// Ensure root receives all presses for sampling.
lv_obj_remove_flag(target, LV_OBJ_FLAG_CLICKABLE);
auto* targetLabel = lv_label_create(target);
lv_label_set_text(targetLabel, "+");
lv_obj_center(targetLabel);
lv_obj_add_flag(root, LV_OBJ_FLAG_CLICKABLE);
lv_obj_add_event_cb(root, onPress, LV_EVENT_PRESSED, this);
updateUi();
}
};
extern const AppManifest manifest = {
.appId = "TouchCalibration",
.appName = "Touch Calibration",
.appCategory = Category::Settings,
.appFlags = AppManifest::Flags::HideStatusBar,
.createApp = create<TouchCalibrationApp>
};
} // namespace tt::app::touchcalibration
#endif // defined(CONFIG_TT_TOUCH_CALIBRATION_SUPPORTED)