Files
2026-06-19 22:14:07 +02:00

227 lines
10 KiB
C++

#include <Tactility/Tactility.h>
#include <Tactility/app/AppContext.h>
#include <Tactility/app/AppPaths.h>
#include <Tactility/app/AppRegistration.h>
#include <Tactility/hal/power/PowerDevice.h>
#include <Tactility/service/loader/Loader.h>
#include <Tactility/settings/BootSettings.h>
#include <cstring>
#include <lvgl.h>
#include <tactility/lvgl_fonts.h>
#include <tactility/lvgl_icon_launcher.h>
#include <tactility/lvgl_module.h>
namespace tt::app::launcher {
static const auto LOGGER = Logger("Launcher");
static uint32_t getButtonPadding(UiDensity density, uint32_t buttonSize) {
if (density == LVGL_UI_DENSITY_COMPACT) {
return 0;
} else {
return buttonSize / 8;
}
}
static int32_t computeButtonMargin(int32_t available_span, int32_t total_button_size) {
const int32_t usable = std::max<int32_t>(0, available_span - (3 * total_button_size));
return std::min<int32_t>(usable / 16, total_button_size / 2);
}
class LauncherApp final : public App {
static lv_obj_t* createAppButton(lv_obj_t* parent, UiDensity uiDensity, const char* imageFile, const char* appId, int32_t itemMargin, bool isLandscape) {
const auto button_size = lvgl_get_launcher_icon_font_height();
const auto button_padding = getButtonPadding(uiDensity, button_size);
auto* apps_button = lv_button_create(parent);
lv_obj_set_style_pad_all(apps_button, static_cast<int32_t>(button_padding), LV_STATE_DEFAULT);
if (isLandscape) {
lv_obj_set_style_margin_hor(apps_button, itemMargin, LV_STATE_DEFAULT);
} else {
lv_obj_set_style_margin_ver(apps_button, itemMargin, LV_STATE_DEFAULT);
}
lv_obj_set_style_shadow_width(apps_button, 0, LV_STATE_DEFAULT);
lv_obj_set_style_bg_opa(apps_button, 0, LV_STATE_DEFAULT);
// create the image first
auto* button_image = lv_image_create(apps_button);
lv_obj_set_style_text_font(button_image, lvgl_get_launcher_icon_font(), LV_STATE_DEFAULT);
lv_image_set_src(button_image, imageFile);
lv_obj_set_style_text_color(button_image, lv_theme_get_color_primary(button_image), LV_STATE_DEFAULT);
lv_obj_set_style_image_recolor(button_image, lv_theme_get_color_primary(parent), LV_STATE_DEFAULT);
lv_obj_set_style_image_recolor_opa(button_image, LV_OPA_COVER, LV_STATE_DEFAULT);
// Ensure it's square (Material Symbols are slightly wider than tall)
lv_obj_set_size(button_image, button_size, button_size);
lv_obj_add_event_cb(apps_button, onAppPressed, LV_EVENT_SHORT_CLICKED, (void*)appId);
return apps_button;
}
static bool shouldShowPowerButton() {
bool show_power_button = false;
hal::findDevices<hal::power::PowerDevice>(hal::Device::Type::Power, [&show_power_button](const auto& device) {
if (device->supportsPowerOff()) {
show_power_button = true;
return false; // stop iterating
} else {
return true; // continue iterating
}
});
return show_power_button;
}
static void onAppPressed(lv_event_t* e) {
auto* appId = static_cast<const char*>(lv_event_get_user_data(e));
start(appId);
}
static void onPowerOffPressed(lv_event_t* e) {
auto power = hal::findFirstDevice<hal::power::PowerDevice>(hal::Device::Type::Power);
if (power != nullptr && power->supportsPowerOff()) {
power->powerOff();
}
}
// The screen object outlives the launcher's views (it's recreated by GuiService::redraw()
// via lv_obj_clean() on every app switch), so the LV_EVENT_SIZE_CHANGED callback registered
// on it must be removed once buttons_wrapper is destroyed, to avoid a dangling user-data
// pointer on the next rotation while a different app is visible.
static void onButtonsWrapperDeleted(lv_event_t* e) {
auto* buttons_wrapper = lv_event_get_target_obj(e);
auto* screen = lv_obj_get_screen(buttons_wrapper);
lv_obj_remove_event_cb_with_user_data(screen, onButtonsWrapperResized, buttons_wrapper);
}
// Re-applies the flex direction and per-button margins when the display orientation
// changes while the launcher is the visible app (these are decided once at onShow()
// based on the resolution at that time, so a later rotation needs this to catch up).
static void onButtonsWrapperResized(lv_event_t* e) {
auto* buttons_wrapper = static_cast<lv_obj_t*>(lv_event_get_user_data(e));
const auto* display = lv_obj_get_display(buttons_wrapper);
const auto button_size = lvgl_get_launcher_icon_font_height();
const auto button_padding = getButtonPadding(lvgl_get_ui_density(), button_size);
const auto total_button_size = button_size + (button_padding * 2);
const auto horizontal_px = lv_display_get_horizontal_resolution(display);
const auto vertical_px = lv_display_get_vertical_resolution(display);
const bool is_landscape_display = horizontal_px >= vertical_px;
const auto current_flow = lv_obj_get_style_flex_flow(buttons_wrapper, LV_PART_MAIN);
const bool was_landscape = current_flow == LV_FLEX_FLOW_ROW;
if (is_landscape_display == was_landscape) {
return;
}
lv_obj_set_flex_flow(buttons_wrapper, is_landscape_display ? LV_FLEX_FLOW_ROW : LV_FLEX_FLOW_COLUMN);
const int32_t margin = is_landscape_display
? computeButtonMargin(horizontal_px, total_button_size)
: computeButtonMargin(vertical_px, total_button_size);
const uint32_t child_count = lv_obj_get_child_count(buttons_wrapper);
for (uint32_t i = 0; i < child_count; i++) {
auto* button = lv_obj_get_child(buttons_wrapper, i);
lv_obj_set_style_margin_hor(button, is_landscape_display ? margin : 0, LV_STATE_DEFAULT);
lv_obj_set_style_margin_ver(button, is_landscape_display ? 0 : margin, LV_STATE_DEFAULT);
}
}
public:
void onCreate(AppContext& app) override {
settings::BootSettings boot_properties;
if (settings::loadBootSettings(boot_properties)) {
if (
!boot_properties.autoStartAppId.empty() &&
findAppManifestById(boot_properties.autoStartAppId) != nullptr
) {
LOGGER.info("Starting {}", boot_properties.autoStartAppId);
start(boot_properties.autoStartAppId);
} else {
LOGGER.info("No auto-start app configured. Skipping default auto-start due to boot.properties presence.");
}
} else if (
strcmp(CONFIG_TT_AUTO_START_APP_ID, "") != 0 &&
findAppManifestById(CONFIG_TT_AUTO_START_APP_ID) != nullptr
) {
LOGGER.info("Starting {}", CONFIG_TT_AUTO_START_APP_ID);
start(CONFIG_TT_AUTO_START_APP_ID);
}
}
void onShow(AppContext& app, lv_obj_t* parent) override {
auto* buttons_wrapper = lv_obj_create(parent);
auto ui_density = lvgl_get_ui_density();
const auto button_size = lvgl_get_launcher_icon_font_height();
const auto button_padding = getButtonPadding(ui_density, button_size);
const auto total_button_size = button_size + (button_padding * 2);
lv_obj_align(buttons_wrapper, LV_ALIGN_CENTER, 0, 0);
lv_obj_set_size(buttons_wrapper, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
lv_obj_set_style_border_width(buttons_wrapper, 0, LV_STATE_DEFAULT);
lv_obj_set_flex_grow(buttons_wrapper, 1);
// Fix for button selection
lv_obj_set_style_pad_all(buttons_wrapper, 6, LV_STATE_DEFAULT);
const auto* display = lv_obj_get_display(parent);
const auto horizontal_px = lv_display_get_horizontal_resolution(display);
const auto vertical_px = lv_display_get_vertical_resolution(display);
const bool is_landscape_display = horizontal_px >= vertical_px;
if (is_landscape_display) {
lv_obj_set_flex_flow(buttons_wrapper, LV_FLEX_FLOW_ROW);
} else {
lv_obj_set_flex_flow(buttons_wrapper, LV_FLEX_FLOW_COLUMN);
}
const int32_t margin = is_landscape_display
? computeButtonMargin(lv_display_get_horizontal_resolution(display), total_button_size)
: computeButtonMargin(lv_display_get_vertical_resolution(display), total_button_size);
createAppButton(buttons_wrapper, ui_density, LVGL_ICON_LAUNCHER_APPS, "AppList", margin, is_landscape_display);
createAppButton(buttons_wrapper, ui_density, LVGL_ICON_LAUNCHER_FOLDER, "Files", margin, is_landscape_display);
createAppButton(buttons_wrapper, ui_density, LVGL_ICON_LAUNCHER_SETTINGS, "Settings", margin, is_landscape_display);
// The launcher's container is several levels below the screen, and LVGL only sends
// LV_EVENT_SIZE_CHANGED to the screen object itself on a resolution change - so the
// handler is attached there, with buttons_wrapper passed through as user data.
lv_obj_add_event_cb(lv_obj_get_screen(parent), onButtonsWrapperResized, LV_EVENT_SIZE_CHANGED, buttons_wrapper);
lv_obj_add_event_cb(buttons_wrapper, onButtonsWrapperDeleted, LV_EVENT_DELETE, nullptr);
if (shouldShowPowerButton()) {
auto* power_button = lv_button_create(parent);
lv_obj_set_style_pad_all(power_button, 8, 0);
lv_obj_align(power_button, LV_ALIGN_BOTTOM_MID, 0, -10);
lv_obj_add_event_cb(power_button, onPowerOffPressed, LV_EVENT_SHORT_CLICKED, nullptr);
lv_obj_set_style_shadow_width(power_button, 0, LV_STATE_DEFAULT);
lv_obj_set_style_bg_opa(power_button, 0, LV_PART_MAIN);
auto* power_label = lv_label_create(power_button);
lv_label_set_text(power_label, LV_SYMBOL_POWER);
lv_obj_set_style_text_color(power_label, lv_theme_get_color_primary(parent), LV_STATE_DEFAULT);
}
}
};
extern const AppManifest manifest = {
.appId = "Launcher",
.appName = "Launcher",
.appCategory = Category::System,
.appFlags = AppManifest::Flags::Hidden,
.createApp = create<LauncherApp>
};
LaunchId start() {
return app::start(manifest.appId);
}
} // namespace